Free Hero Mesh

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Overview
Comment:Implement a few new instructions dealing with links: exec ,exec link rtn
Downloads: Tarball | ZIP archive | SQL archive
Timelines: family | ancestors | descendants | both | trunk
Files: files | file ages | folders
SHA1: 5ea66f652573d608a1b70a3b0f2dc989c3734671
User & Date: user on 2022-02-08 02:51:58
Other Links: manifest | tags
Context
2022-02-11
21:25
Implement the connection movement. check-in: 7f3f255b14 user: user tags: trunk
2022-02-08
02:51
Implement a few new instructions dealing with links: exec ,exec link rtn check-in: 5ea66f6525 user: user tags: trunk
2022-02-05
22:54
Fix a compiler warning relating to return without a value even though the function should have a return value. check-in: e7826dace2 user: user tags: trunk
Changes

Modified TODO from [a63cc0af2f] to [5f066df71d].

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* Sound effects
  * Compressed wave sounds (?)
  * Numeric sounds (?)
* Game engine features
  * Multiple connected objects moving as a unit
  * String data (partially implemented)
  * A ,PopUp command to use a popup with arguments starting from a mark
  * "Goto message" instruction (?)
  * Returning a class from COLLIDE/COLLIDEBY to transform
  * Coordinate input (may be suitable for some kind of games)
  * Possibility to define auto-generation levels mode
* Editor
  * Mouse dragging
  * Level index editor
* Deal better with allowing to skip past corrupted levels

Modified class.c from [607928bef0] to [15832a8e0e].

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          }
          break;
        case OP_SUPER:
        case OP_SUPER_C:
          if(!ptr || cl->codes[0]!=OP_SUPER) ParseError("Use of Super in a class with no parent class\n");
          AddInst(tokenv);
          break;
        case OP_LINK:
          AddInst(OP_LINK);
          FlowPush(OP_IF);
          cl->codes[++ptr]=cla;
          peep=++ptr;
          break;
        case OP_RTN:
          AddInst(OP_RET);
          FlowPop(OP_IF);
          cl->codes[flowptr[flowdepth]]=peep=ptr;
          break;
        default:
          if(Tokenf(TF_ABNORMAL)) ParseError("Invalid instruction token\n");
          if(compat && Tokenf(TF_COMPAT) && Tokenf(TF_EQUAL)) ++tokenv;
          AddInstF(tokenv,tokent);
      }
    } else if(Tokenf(TF_FUNCTION)) {
      AddInst2(OP_FUNCTION,tokenv&0x3FFF);

Modified class.doc from [e1990b5929] to [9e85956bac].

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* Mark: There is only one value of this type; it is used to delimit lists
of values on the stack.

* Array: A reference to an array. You cannot allocate arrays at run time;
the available array memory is fixed at compile time, subject to the global
array definitions.

* Link: A link to another point in the code of some class or global. Where
a link is expected, you can also specify a message to mean that message
block for the Self object.

Some things are not their own types, and are other uses of numbers:

* Null: A null class or null object is represented as zero.

* Boolean: When a boolean is required as input to some instruction, zero
is false, and most other values (of any type) are true, except for sounds
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  object; objects which no longer exist still compare correctly. Values
  of two different types are never equal to each other.

eq2  ( in1 in2 in3 in4 -- bool )
  Test if in1 is equal to in3 and in2 is equal to in4. Comparison works
  the same way as the "eq" instruction.

exec  ( link -- )
  Go to a link; does not continue executing from here afterward. If the
  link is zero then it will be the same as ret.

,exec  ( link -- )
  Go to a link and then continue executing from here afterward. If the
  link is zero then this instruction does nothing.

Finished  ( -- number )
  Returns the value of an internal flag which tells it that the beginning
  and ending phases should be skipped. This is a 8-bit number; zero means
  don't skip them, and any other number means it does. When the game engine
  sets this automatically, it normally sets it to 1, but "-1 FlushClass"
  during the input phase sets it to 255. When you set this value by
  yourself, you can use any 8-bit number.
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  then all bits are shifted out and the result is zero.

,rsh  ( in shift -- out )
  Arithmetic right shift. If the shift amount is out of the range 0-31,
  then all bits are shifted out; the result will be -1 if the input is
  negative, or 0 otherwise.

rtn  ( -- )
  Same as "ret then".

s?  ( any -- bool )
  True if the value is a string (which may be either a string in the class
  codes or a string in the level), or false if it is any other type. Error
  if it is a sound.

Seek  ( obj -- dir )
  Returns the direction from this object to the specified object. If that
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  also continue from after "then". (This is not the same as the fork
  function (or any other function) in C.)

if <truepart> [else <falsepart>] then  ( bool -- )
  Takes a boolean value from the stack. If true, then <truepart> is executed;
  otherwise it tries the other parts; "else" means always do this if none of
  the previous parts match.

link <body> [else <body2>] then  ( -- link )
  Skips the body and makes a link to the beginning of the body. If there is
  a else block, then it executes that instead but will be skipped if the
  link to the first body is executed.

mbegin <body> repeat  ( -- any ) ( -- )
  The "mbegin" instruction is a shortcut for "begin tmark while", and it has
  the same behaviour.

or <body> then  ( any -- any )
  Takes a value from the stack. If it is true, leaves it there and skips the

Modified exec.c from [bd3e85a5da] to [8214ecec6e].

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      if(!(oE->oflags&OF_DESTROYED)) o->inertia=oE->inertia;
      hit|=0x8000;
    }
  }
  msgvars.arg3.u=hit|7;
  return (hit&0x8008)==0x8000?1:0;
}

static Uint32 convert_link(Value v,Uint32 obj,Uint16*code) {
  int i;
  switch(v.t) {
    case TY_NUMBER:
      if(v.u) Throw("Type mismatch");
      return 0xFFFF;
    case TY_MESSAGE:
      i=get_message_ptr(objects[obj]->class,v.u);
      return i==0xFFFF?get_message_ptr(0,v.u):(i|(objects[obj]->class<<16));
    case TY_CODE:
      i=v.u>>16;
      if(i==objects[obj]->class || !i || code==classes[i]->codes) return v.u;
      Throw("Link mismatch");
    default: Throw("Type mismatch");
  }
}

// Here is where the execution of a Free Hero Mesh bytecode subroutine is executed.
#define NoIgnore() do{ changed=1; }while(0)
#define GetVariableOf(a,b) (i=v_object(Pop()),i==VOIDLINK?NVALUE(0):b(objects[i]->a))
#define GetVariableOrAttributeOf(a,b) (t2=Pop(),t2.t==TY_CLASS?NVALUE(classes[t2.u]->a):(i=v_object(t2),i==VOIDLINK?NVALUE(0):b(objects[i]->a)))
#define Numeric(a) do{ if((a).t!=TY_NUMBER) Throw("Type mismatch"); }while(0)
#define DivideBy(a) do{ Numeric(a); if(!(a).u) Throw("Division by zero"); }while(0)
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    case OP_DONE_EC: StackReq(2,0); SetFlagOf(OF_DONE); break;
    case OP_DOTPRODUCT: StackReq(2,1); t2=Pop(); t1=Pop(); Push(v_dot_product(t1,t2)); break;
    case OP_DROP: StackReq(1,0); Pop(); break;
    case OP_DROP_D: StackReq(2,0); Pop(); Pop(); break;
    case OP_DUP: StackReq(1,2); t1=Pop(); Push(t1); Push(t1); break;
    case OP_EQ: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t2)?1:0)); break;
    case OP_EQ2: StackReq(4,1); t4=Pop(); t3=Pop(); t2=Pop(); t1=Pop(); Push(NVALUE(v_equal(t1,t3)?(v_equal(t2,t4)?1:0):0)); break;
    case OP_EXEC: StackReq(1,0); t1=Pop(); i=convert_link(t1,obj,code); if(i==0xFFFF) return; code=classes[i>>16]->codes; ptr=i&0xFFFF; break;
    case OP_EXEC_C: StackReq(1,0); t1=Pop(); i=convert_link(t1,obj,code); if(i!=0xFFFF) execute_program(classes[i>>16]->codes,i&0xFFFF,obj); break;
    case OP_FINISHED: StackReq(0,1); Push(NVALUE(all_flushed)); break;
    case OP_FINISHED_E: StackReq(1,0); t1=Pop(); Numeric(t1); all_flushed=t1.u; break;
    case OP_FORK: execute_program(code,ptr+1,obj); ptr=code[ptr]; break;
    case OP_FLIP: v_flip(); break;
    case OP_FLUSHCLASS: NoIgnore(); StackReq(1,0); t1=Pop(); if(t1.t==TY_CLASS) flush_class(t1.u); else if(t1.t==TY_NUMBER && t1.s==-1) flush_all(); else if(t1.t) Throw("Type mismatch"); break;
    case OP_FLUSHOBJ: NoIgnore(); flush_object(obj); break;
    case OP_FLUSHOBJ_C: NoIgnore(); StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) flush_object(i); break;
    case OP_FOR: NoIgnore(); StackReq(3,1); t3=Pop(); t2=Pop(); t1=Pop(); ptr=v_for(code,ptr,t1,t2,t3); break;
    case OP_FORK: execute_program(code,ptr+1,obj); ptr=code[ptr]; break;
    case OP_FROM: StackReq(0,1); Push(OVALUE(msgvars.from)); break;
    case OP_FUNCTION: execute_program(classes[0]->codes,functions[code[ptr++]],obj); break;
    case OP_GE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t2,t1)?0:1)); break;
    case OP_GE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t2,t1)?0:1)); break;
    case OP_GETARRAY: StackReq(3,1); t3=Pop(); Numeric(t3); t2=Pop(); Numeric(t2); t1=Pop(); Push(v_get_array(t1,t2.u,t3.u)); break;
    case OP_GETINVENTORY: StackReq(2,2); t2=Pop(); t1=Pop(); v_get_inventory(t1,t2); break;
    case OP_GOTO: ptr=code[ptr]; break;
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    case OP_KEYCLEARED_C: StackReq(1,1); GetFlagOf(OF_KEYCLEARED); break;
    case OP_KEYCLEARED_E: StackReq(1,0); if(v_bool(Pop())) o->oflags|=OF_KEYCLEARED; else o->oflags&=~OF_KEYCLEARED; break;
    case OP_KEYCLEARED_EC: StackReq(2,0); SetFlagOf(OF_KEYCLEARED); break;
    case OP_LAND: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) && v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LE: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_unsigned_greater(t1,t2)?0:1)); break;
    case OP_LE_C: StackReq(2,1); t2=Pop(); t1=Pop(); Push(NVALUE(v_signed_greater(t1,t2)?0:1)); break;
    case OP_LEVEL: StackReq(0,1); Push(NVALUE(level_code)); break;
    case OP_LINK: StackReq(0,1); Push(UVALUE((ptr+2)|(code[ptr+1]<<16),TY_CODE)); ptr=code[ptr]; break;
    case OP_LNOT: StackReq(1,1); if(v_bool(Pop())) Push(NVALUE(0)); else Push(NVALUE(1)); break;
    case OP_LOC: StackReq(0,2); Push(NVALUE(o->x)); Push(NVALUE(o->y)); break;
    case OP_LOC_C: StackReq(1,2); i=v_object(Pop()); Push(NVALUE(i==VOIDLINK?0:objects[i]->x)); Push(NVALUE(i==VOIDLINK?0:objects[i]->y)); break;
    case OP_LOCATEME: locate_me(o->x,o->y); break;
    case OP_LOCATEME_C: StackReq(1,0); i=v_object(Pop()); if(i!=VOIDLINK) locate_me(objects[i]->x,objects[i]->y); break;
    case OP_LOR: StackReq(2,1); t1=Pop(); t2=Pop(); if(v_bool(t1) || v_bool(t2)) Push(NVALUE(1)); else Push(NVALUE(0)); break;
    case OP_LOSELEVEL: gameover=-1; Throw(0); break;

Modified function.c from [830d643cb4] to [51aa9509a3].

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    [TY_CLASS]="class",
    [TY_MESSAGE]="message",
    [TY_LEVELSTRING]="string",
    [TY_STRING]="string",
    [TY_SOUND]="sound",
    [TY_USOUND]="sound",
    [TY_MARK]="mark",
    [TY_CODE]="link",
  };
  int i;
  if(sqlite3_value_type(*argv)!=SQLITE_INTEGER) return;
  i=sqlite3_value_int64(*argv)>>32;
  sqlite3_result_text(cxt,i<0||i>TY_MAXTYPE?"object":n[i]?:"???",-1,SQLITE_STATIC);
}

Modified instruc from [39d72d2eee] to [87ecbf7c86].

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*goto
*CallSub
ret
-case
-or
-and
-fork
-rtn
-link
,exec

; Arithmetic
add "+"
sub "-"
,mul "*"
,div "/"
,mod

Modified instruc.h from [e7c63d7525] to [7d4bbe3ce8].

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#define OP_GOTO 32787
#define OP_CALLSUB 32788
#define OP_RET 32789
#define OP_CASE 32790
#define OP_OR 32791
#define OP_AND 32792
#define OP_FORK 32793
#define OP_RTN 32794
#define OP_LINK 32795
#define OP_EXEC 32796
#define OP_EXEC_C 34844
#define OP_ADD 32794
#define OP_SUB 32795
#define OP_MUL 32796
#define OP_MUL_C 34844
#define OP_DIV 32797
#define OP_DIV_C 34845
#define OP_MOD 32798
#define OP_MOD_C 34846
#define OP_NEG 32799
#define OP_MIN 32800
#define OP_MIN_C 34848
#define OP_MAX 32801
#define OP_MAX_C 34849
#define OP_LSH 32802
#define OP_RSH 32803
#define OP_RSH_C 34851
#define OP_BAND 32804
#define OP_BOR 32805
#define OP_BXOR 32806
#define OP_BNOT 32807
#define OP_BIT 32808
#define OP_LAND 32809
#define OP_LOR 32810
#define OP_LXOR 32811
#define OP_LNOT 32812
#define OP_EQ 32813
#define OP_EQ2 32814
#define OP_NE 32815
#define OP_GT 32816
#define OP_GT_C 34864
#define OP_LT 32817
#define OP_LT_C 34865
#define OP_GE 32818
#define OP_GE_C 34866
#define OP_LE 32819
#define OP_LE_C 34867
#define OP_IS 32820
#define OP_QN 32821
#define OP_QC 32822
#define OP_QCZ 32823
#define OP_QM 32824
#define OP_QS 32825
#define OP_QO 32826
#define OP_QOZ 32827
#define OP_QA 32828
#define OP_CLASS 32829
#define OP_CLASS_C 34877
#define OP_TEMPERATURE 32830
#define OP_TEMPERATURE_C 34878
#define OP_TEMPERATURE_E 36926
#define OP_ADD 32797
#define OP_SUB 32798
#define OP_MUL 32799
#define OP_MUL_C 34847
#define OP_DIV 32800
#define OP_DIV_C 34848
#define OP_MOD 32801
#define OP_MOD_C 34849
#define OP_NEG 32802
#define OP_MIN 32803
#define OP_MIN_C 34851
#define OP_MAX 32804
#define OP_MAX_C 34852
#define OP_LSH 32805
#define OP_RSH 32806
#define OP_RSH_C 34854
#define OP_BAND 32807
#define OP_BOR 32808
#define OP_BXOR 32809
#define OP_BNOT 32810
#define OP_BIT 32811
#define OP_LAND 32812
#define OP_LOR 32813
#define OP_LXOR 32814
#define OP_LNOT 32815
#define OP_EQ 32816
#define OP_EQ2 32817
#define OP_NE 32818
#define OP_GT 32819
#define OP_GT_C 34867
#define OP_LT 32820
#define OP_LT_C 34868
#define OP_GE 32821
#define OP_GE_C 34869
#define OP_LE 32822
#define OP_LE_C 34870
#define OP_IS 32823
#define OP_QN 32824
#define OP_QC 32825
#define OP_QCZ 32826
#define OP_QM 32827
#define OP_QS 32828
#define OP_QO 32829
#define OP_QOZ 32830
#define OP_QA 32831
#define OP_CLASS 32832
#define OP_CLASS_C 34880
#define OP_TEMPERATURE 32833
#define OP_TEMPERATURE_C 34881
#define OP_TEMPERATURE_E 36929
#define OP_TEMPERATURE_EC 38974
#define OP_TEMPERATURE_EC16 38975
#define OP_TEMPERATURE_E16 36927
#define OP_SHAPE 32832
#define OP_SHAPE_C 34880
#define OP_SHAPE_E 36928
#define OP_SHAPE_EC 38976
#define OP_XLOC 32833
#define OP_XLOC_C 34881
#define OP_YLOC 32834
#define OP_YLOC_C 34882
#define OP_DIR 32835
#define OP_DIR_C 34883
#define OP_DIR_E 36931
#define OP_DIR_EC 38979
#define OP_IMAGE 32836
#define OP_IMAGE_C 34884
#define OP_IMAGE_E 36932
#define OP_IMAGE_EC 38980
#define OP_INERTIA 32837
#define OP_INERTIA_C 34885
#define OP_INERTIA_E 36933
#define OP_INERTIA_EC 38981
#define OP_INERTIA_EC16 38982
#define OP_INERTIA_E16 36934
#define OP_DISTANCE 32839
#define OP_DISTANCE_C 34887
#define OP_TEMPERATURE_EC 38977
#define OP_TEMPERATURE_EC16 38978
#define OP_TEMPERATURE_E16 36930
#define OP_SHAPE 32835
#define OP_SHAPE_C 34883
#define OP_SHAPE_E 36931
#define OP_SHAPE_EC 38979
#define OP_XLOC 32836
#define OP_XLOC_C 34884
#define OP_YLOC 32837
#define OP_YLOC_C 34885
#define OP_DIR 32838
#define OP_DIR_C 34886
#define OP_DIR_E 36934
#define OP_DIR_EC 38982
#define OP_IMAGE 32839
#define OP_IMAGE_C 34887
#define OP_IMAGE_E 36935
#define OP_IMAGE_EC 38983
#define OP_INERTIA 32840
#define OP_INERTIA_C 34888
#define OP_INERTIA_E 36936
#define OP_INERTIA_EC 38984
#define OP_INERTIA_EC16 38985
#define OP_INERTIA_E16 36937
#define OP_DISTANCE 32842
#define OP_DISTANCE_C 34890
#define OP_DISTANCE_E 36935
#define OP_DISTANCE_EC 38983
#define OP_DISTANCE_EC16 38984
#define OP_DISTANCE_E16 36936
#define OP_DENSITY 32841
#define OP_DENSITY_C 34889
#define OP_DENSITY_E 36937
#define OP_DENSITY_EC 38985
#define OP_DENSITY_EC16 38986
#define OP_DENSITY_E16 36938
#define OP_VOLUME 32843
#define OP_VOLUME_C 34891
#define OP_VOLUME_E 36939
#define OP_VOLUME_EC 38987
#define OP_VOLUME_EC16 38988
#define OP_VOLUME_E16 36940
#define OP_WEIGHT 32845
#define OP_WEIGHT_C 34893
#define OP_WEIGHT_E 36941
#define OP_WEIGHT_EC 38989
#define OP_WEIGHT_EC16 38990
#define OP_WEIGHT_E16 36942
#define OP_HEIGHT 32847
#define OP_HEIGHT_C 34895
#define OP_HEIGHT_E 36943
#define OP_HEIGHT_EC 38991
#define OP_HEIGHT_EC16 38992
#define OP_HEIGHT_E16 36944
#define OP_DISTANCE_E 36938
#define OP_DISTANCE_EC 38986
#define OP_DISTANCE_EC16 38987
#define OP_DISTANCE_E16 36939
#define OP_DENSITY 32844
#define OP_DENSITY_C 34892
#define OP_DENSITY_E 36940
#define OP_DENSITY_EC 38988
#define OP_DENSITY_EC16 38989
#define OP_DENSITY_E16 36941
#define OP_VOLUME 32846
#define OP_VOLUME_C 34894
#define OP_VOLUME_E 36942
#define OP_VOLUME_EC 38990
#define OP_VOLUME_EC16 38991
#define OP_VOLUME_E16 36943
#define OP_WEIGHT 32848
#define OP_WEIGHT_C 34896
#define OP_WEIGHT_E 36944
#define OP_WEIGHT_EC 38992
#define OP_WEIGHT_EC16 38993
#define OP_WEIGHT_E16 36945
#define OP_HEIGHT 32850
#define OP_HEIGHT_C 34898
#define OP_HEIGHT_E 36946
#define OP_HEIGHT_EC 38994
#define OP_HEIGHT_EC16 38995
#define OP_HEIGHT_E16 36947
#define OP_CLIMB 32849
#define OP_CLIMB_C 34897
#define OP_CLIMB_E 36945
#define OP_CLIMB_EC 38993
#define OP_CLIMB_EC16 38994
#define OP_CLIMB_E16 36946
#define OP_STRENGTH 32851
#define OP_STRENGTH_C 34899
#define OP_STRENGTH_E 36947
#define OP_STRENGTH_EC 38995
#define OP_STRENGTH_EC16 38996
#define OP_STRENGTH_E16 36948
#define OP_HARD 32853
#define OP_HARD_C 34901
#define OP_HARD_E 36949
#define OP_HARD_EC 38997
#define OP_SHARP 32854
#define OP_SHARP_C 34902
#define OP_SHARP_E 36950
#define OP_SHARP_EC 38998
#define OP_SHAPEDIR 32855
#define OP_SHAPEDIR_C 34903
#define OP_SHAPEDIR_E 36951
#define OP_SHAPEDIR_EC 38999
#define OP_SHOVABLE 32856
#define OP_SHOVABLE_C 34904
#define OP_SHOVABLE_E 36952
#define OP_SHOVABLE_EC 39000
#define OP_MISC1 32857
#define OP_MISC1_C 34905
#define OP_MISC1_E 36953
#define OP_MISC1_EC 39001
#define OP_MISC1_EC16 39002
#define OP_MISC1_E16 36954
#define OP_MISC2 32859
#define OP_MISC2_C 34907
#define OP_MISC2_E 36955
#define OP_MISC2_EC 39003
#define OP_MISC2_EC16 39004
#define OP_MISC2_E16 36956
#define OP_MISC3 32861
#define OP_MISC3_C 34909
#define OP_MISC3_E 36957
#define OP_MISC3_EC 39005
#define OP_MISC3_EC16 39006
#define OP_MISC3_E16 36958
#define OP_MISC4 32863
#define OP_MISC4_C 34911
#define OP_MISC4_E 36959
#define OP_MISC4_EC 39007
#define OP_MISC4_EC16 39008
#define OP_MISC4_E16 36960
#define OP_MISC5 32865
#define OP_MISC5_C 34913
#define OP_MISC5_E 36961
#define OP_MISC5_EC 39009
#define OP_MISC5_EC16 39010
#define OP_MISC5_E16 36962
#define OP_MISC6 32867
#define OP_MISC6_C 34915
#define OP_MISC6_E 36963
#define OP_MISC6_EC 39011
#define OP_MISC6_EC16 39012
#define OP_MISC6_E16 36964
#define OP_MISC7 32869
#define OP_MISC7_C 34917
#define OP_MISC7_E 36965
#define OP_MISC7_EC 39013
#define OP_MISC7_EC16 39014
#define OP_MISC7_E16 36966
#define OP_ARRIVED 32871
#define OP_ARRIVED_C 34919
#define OP_ARRIVED_E 36967
#define OP_ARRIVED_EC 39015
#define OP_DEPARTED 32872
#define OP_DEPARTED_C 34920
#define OP_DEPARTED_E 36968
#define OP_DEPARTED_EC 39016
#define OP_ARRIVALS 32873
#define OP_ARRIVALS_C 34921
#define OP_ARRIVALS_E 36969
#define OP_ARRIVALS_EC 39017
#define OP_DEPARTURES 32874
#define OP_DEPARTURES_C 34922
#define OP_DEPARTURES_E 36970
#define OP_DEPARTURES_EC 39018
#define OP_BUSY 32875
#define OP_BUSY_C 34923
#define OP_BUSY_E 36971
#define OP_BUSY_EC 39019
#define OP_INVISIBLE 32876
#define OP_INVISIBLE_C 34924
#define OP_INVISIBLE_E 36972
#define OP_INVISIBLE_EC 39020
#define OP_KEYCLEARED 32877
#define OP_KEYCLEARED_C 34925
#define OP_KEYCLEARED_E 36973
#define OP_KEYCLEARED_EC 39021
#define OP_USERSIGNAL 32878
#define OP_USERSIGNAL_C 34926
#define OP_USERSIGNAL_E 36974
#define OP_USERSIGNAL_EC 39022
#define OP_USERSTATE 32879
#define OP_USERSTATE_C 34927
#define OP_USERSTATE_E 36975
#define OP_USERSTATE_EC 39023
#define OP_VISUALONLY 32880
#define OP_VISUALONLY_C 34928
#define OP_VISUALONLY_E 36976
#define OP_VISUALONLY_EC 39024
#define OP_STEALTHY 32881
#define OP_STEALTHY_C 34929
#define OP_STEALTHY_E 36977
#define OP_STEALTHY_EC 39025
#define OP_MOVED 32882
#define OP_MOVED_C 34930
#define OP_MOVED_E 36978
#define OP_MOVED_EC 39026
#define OP_MOVING 32883
#define OP_MOVING_C 34931
#define OP_MOVING_E 36979
#define OP_MOVING_EC 39027
#define OP_DONE 32884
#define OP_DONE_C 34932
#define OP_DONE_E 36980
#define OP_DONE_EC 39028
#define OP_DESTROYED 32885
#define OP_DESTROYED_C 34933
#define OP_PLAYER 32886
#define OP_PLAYER_C 34934
#define OP_COMPATIBLE 32887
#define OP_COMPATIBLE_C 34935
#define OP_COLLISIONLAYERS 32888
#define OP_COLLISIONLAYERS_C 34936
#define OP_SELF 32889
#define OP_MSG 32890
#define OP_FROM 32891
#define OP_ARG1 32892
#define OP_ARG1_E 36988
#define OP_ARG2 32893
#define OP_ARG2_E 36989
#define OP_ARG3 32894
#define OP_ARG3_E 36990
#define OP_MOVENUMBER 32895
#define OP_MOVENUMBER_E 36991
#define OP_LEVEL 32896
#define OP_KEY 32897
#define OP_FINISHED 32898
#define OP_FINISHED_E 36994
#define OP_BACKGROUND 32899
#define OP_CODEPAGE 32900
#define OP_ORDER 32901
#define OP_CONTROL 32902
#define OP_LEVELTABLE 32903
#define OP_INPUT 32904
#define OP_QUIZ 32905
#define OP_INPLACE 32906
#define OP_DEFAULTIMAGE 32907
#define OP_HELP 32908
#define OP_EDITORHELP 32909
#define OP_OTHERS 32910
#define OP_SUBS 32911
#define OP_ANIMATE 32912
#define OP_ANIMATE_E 37008
#define OP_ANIMATEDEAD 32913
#define OP_ANIMATEDEAD_E 37009
#define OP_ASSASSINATE 32914
#define OP_ASSASSINATE_C 34962
#define OP_BROADCAST 32915
#define OP_BROADCAST_D 41107
#define OP_BROADCASTAND 32916
#define OP_BROADCASTANDEX 32917
#define OP_BROADCASTCLASS 32918
#define OP_BROADCASTEX 32919
#define OP_BROADCASTEX_D 41111
#define OP_BROADCASTLIST 32920
#define OP_BROADCASTLISTEX 32921
#define OP_BROADCASTSUM 32922
#define OP_BROADCASTSUMEX 32923
#define OP_CHAIN 32924
#define OP_CHEBYSHEV 32925
#define OP_CHEBYSHEV_C 34973
#define OP_COLOC 32926
#define OP_COLOC_C 34974
#define OP_CREATE 32927
#define OP_CREATE_D 41119
#define OP_DATA 32928
#define OP_DELINVENTORY 32929
#define OP_DELTA 32930
#define OP_DESTROY 32931
#define OP_DESTROY_C 34979
#define OP_DESTROY_D 41123
#define OP_DESTROY_CD 43171
#define OP_FLUSHCLASS 32932
#define OP_FLUSHOBJ 32933
#define OP_FLUSHOBJ_C 34981
#define OP_GETINVENTORY 32934
#define OP_HEIGHTAT 32935
#define OP_HITME 32936
#define OP_IGNOREKEY 32937
#define OP_INTMOVE 32938
#define OP_INTMOVE_C 34986
#define OP_INTMOVE_D 41130
#define OP_INTMOVE_CD 43178
#define OP_JUMPTO 32939
#define OP_JUMPTO_C 34987
#define OP_JUMPTO_D 41131
#define OP_JUMPTO_CD 43179
#define OP_LOC 32940
#define OP_LOC_C 34988
#define OP_LOCATEME 32941
#define OP_LOCATEME_C 34989
#define OP_LOSELEVEL 32942
#define OP_MANHATTAN 32943
#define OP_MANHATTAN_C 34991
#define OP_MAXINVENTORY 32944
#define OP_MOVE 32945
#define OP_MOVE_C 34993
#define OP_MOVE_D 41137
#define OP_MOVE_CD 43185
#define OP_MOVEPLUS 32946
#define OP_MOVEPLUS_C 34994
#define OP_MOVEPLUS_D 41138
#define OP_MOVEPLUS_CD 43186
#define OP_MOVETO 32947
#define OP_MOVETO_C 34995
#define OP_MOVETO_D 41139
#define OP_MOVETO_CD 43187
#define OP_PLUSMOVE 32948
#define OP_PLUSMOVE_C 34996
#define OP_PLUSMOVE_D 41140
#define OP_PLUSMOVE_CD 43188
#define OP_MINUSMOVE 32949
#define OP_MINUSMOVE_C 34997
#define OP_MINUSMOVE_D 41141
#define OP_MINUSMOVE_CD 43189
#define OP_NEWX 32950
#define OP_NEWXY 32951
#define OP_NEWY 32952
#define OP_OBJABOVE 32953
#define OP_OBJABOVE_C 35001
#define OP_OBJBELOW 32954
#define OP_OBJBELOW_C 35002
#define OP_OBJBOTTOMAT 32955
#define OP_OBJCLASSAT 32956
#define OP_OBJDIR 32957
#define OP_OBJDIR_C 35005
#define OP_OBJLAYERAT 32958
#define OP_OBJMOVINGTO 32959
#define OP_OBJTOPAT 32960
#define OP_POPUP 32961
#define OP_POPUPARGS 32962
#define OP_REL 32963
#define OP_REL_C 35011
#define OP_SEEK 32964
#define OP_SEEK_C 35012
#define OP_SEND 32965
#define OP_SEND_C 35013
#define OP_SEND_D 41157
#define OP_SEND_CD 43205
#define OP_SENDEX 32966
#define OP_SENDEX_C 35014
#define OP_SENDEX_D 41158
#define OP_SENDEX_CD 43206
#define OP_SETINVENTORY 32967
#define OP_SOUND 32968
#define OP_SWEEP 32969
#define OP_SWEEPEX 32970
#define OP_SYNCHRONIZE 32971
#define OP_TARGET 32972
#define OP_TARGET_C 35020
#define OP_TRACE 32973
#define OP_TRIGGER 32974
#define OP_TRIGGERAT 32975
#define OP_VOLUMEAT 32976
#define OP_WINLEVEL 32977
#define OP_XDIR 32978
#define OP_XDIR_C 35026
#define OP_XYDIR 32979
#define OP_YDIR 32980
#define OP_YDIR_C 35028
#define OP_MARK 32981
#define OP_TMARK 32982
#define OP_IN 32983
#define OP_NIN 32984
#define OP_MBEGIN 32985
#define OP_FLIP 32986
#define OP_COUNT 32987
#define OP_CLEAR 32988
#define OP_UNIQ 32989
#define OP_ARRAY 32990
#define OP_GETARRAY 32991
#define OP_INITARRAY 32992
#define OP_SETARRAY 32993
#define OP_ARRAYCELL 32994
#define OP_ARRAYSLICE 32995
#define OP_COPYARRAY 32996
#define OP_DOTPRODUCT 32997
#define OP_PATTERN 32998
#define OP_PATTERN_C 35046
#define OP_PATTERN_E 37094
#define OP_PATTERN_EC 39142
#define OP_PATTERNS 32999
#define OP_PATTERNS_C 35047
#define OP_PATTERNS_E 37095
#define OP_PATTERNS_EC 39143
#define OP_ROOK 33000
#define OP_BISHOP 33001
#define OP_QUEEN 33002
#define OP_CUT 33003
#define OP_BIZARRO 33004
#define OP_BIZARRO_C 35052
#define OP_BIZARRO_E 37100
#define OP_BIZARRO_EC 39148
#define OP_BIZARROSWAP 33005
#define OP_BIZARROSWAP_D 41197
#define OP_SWAPWORLD 33006
#define OP_ABSTRACT 33007
#define OP_SUPER 33008
#define OP_SUPER_C 35056
#define OP_FUNCTION 33009
#define OP_LOCAL 33010
#define OP_LABEL 33011
#define OP_STRING 33012
#define OP_INT16 33013
#define OP_INT32 33014
#define OP_DISPATCH 33015
#define OP_USERFLAG 33016
#define OP_CLIMB 32852
#define OP_CLIMB_C 34900
#define OP_CLIMB_E 36948
#define OP_CLIMB_EC 38996
#define OP_CLIMB_EC16 38997
#define OP_CLIMB_E16 36949
#define OP_STRENGTH 32854
#define OP_STRENGTH_C 34902
#define OP_STRENGTH_E 36950
#define OP_STRENGTH_EC 38998
#define OP_STRENGTH_EC16 38999
#define OP_STRENGTH_E16 36951
#define OP_HARD 32856
#define OP_HARD_C 34904
#define OP_HARD_E 36952
#define OP_HARD_EC 39000
#define OP_SHARP 32857
#define OP_SHARP_C 34905
#define OP_SHARP_E 36953
#define OP_SHARP_EC 39001
#define OP_SHAPEDIR 32858
#define OP_SHAPEDIR_C 34906
#define OP_SHAPEDIR_E 36954
#define OP_SHAPEDIR_EC 39002
#define OP_SHOVABLE 32859
#define OP_SHOVABLE_C 34907
#define OP_SHOVABLE_E 36955
#define OP_SHOVABLE_EC 39003
#define OP_MISC1 32860
#define OP_MISC1_C 34908
#define OP_MISC1_E 36956
#define OP_MISC1_EC 39004
#define OP_MISC1_EC16 39005
#define OP_MISC1_E16 36957
#define OP_MISC2 32862
#define OP_MISC2_C 34910
#define OP_MISC2_E 36958
#define OP_MISC2_EC 39006
#define OP_MISC2_EC16 39007
#define OP_MISC2_E16 36959
#define OP_MISC3 32864
#define OP_MISC3_C 34912
#define OP_MISC3_E 36960
#define OP_MISC3_EC 39008
#define OP_MISC3_EC16 39009
#define OP_MISC3_E16 36961
#define OP_MISC4 32866
#define OP_MISC4_C 34914
#define OP_MISC4_E 36962
#define OP_MISC4_EC 39010
#define OP_MISC4_EC16 39011
#define OP_MISC4_E16 36963
#define OP_MISC5 32868
#define OP_MISC5_C 34916
#define OP_MISC5_E 36964
#define OP_MISC5_EC 39012
#define OP_MISC5_EC16 39013
#define OP_MISC5_E16 36965
#define OP_MISC6 32870
#define OP_MISC6_C 34918
#define OP_MISC6_E 36966
#define OP_MISC6_EC 39014
#define OP_MISC6_EC16 39015
#define OP_MISC6_E16 36967
#define OP_MISC7 32872
#define OP_MISC7_C 34920
#define OP_MISC7_E 36968
#define OP_MISC7_EC 39016
#define OP_MISC7_EC16 39017
#define OP_MISC7_E16 36969
#define OP_ARRIVED 32874
#define OP_ARRIVED_C 34922
#define OP_ARRIVED_E 36970
#define OP_ARRIVED_EC 39018
#define OP_DEPARTED 32875
#define OP_DEPARTED_C 34923
#define OP_DEPARTED_E 36971
#define OP_DEPARTED_EC 39019
#define OP_ARRIVALS 32876
#define OP_ARRIVALS_C 34924
#define OP_ARRIVALS_E 36972
#define OP_ARRIVALS_EC 39020
#define OP_DEPARTURES 32877
#define OP_DEPARTURES_C 34925
#define OP_DEPARTURES_E 36973
#define OP_DEPARTURES_EC 39021
#define OP_BUSY 32878
#define OP_BUSY_C 34926
#define OP_BUSY_E 36974
#define OP_BUSY_EC 39022
#define OP_INVISIBLE 32879
#define OP_INVISIBLE_C 34927
#define OP_INVISIBLE_E 36975
#define OP_INVISIBLE_EC 39023
#define OP_KEYCLEARED 32880
#define OP_KEYCLEARED_C 34928
#define OP_KEYCLEARED_E 36976
#define OP_KEYCLEARED_EC 39024
#define OP_USERSIGNAL 32881
#define OP_USERSIGNAL_C 34929
#define OP_USERSIGNAL_E 36977
#define OP_USERSIGNAL_EC 39025
#define OP_USERSTATE 32882
#define OP_USERSTATE_C 34930
#define OP_USERSTATE_E 36978
#define OP_USERSTATE_EC 39026
#define OP_VISUALONLY 32883
#define OP_VISUALONLY_C 34931
#define OP_VISUALONLY_E 36979
#define OP_VISUALONLY_EC 39027
#define OP_STEALTHY 32884
#define OP_STEALTHY_C 34932
#define OP_STEALTHY_E 36980
#define OP_STEALTHY_EC 39028
#define OP_MOVED 32885
#define OP_MOVED_C 34933
#define OP_MOVED_E 36981
#define OP_MOVED_EC 39029
#define OP_MOVING 32886
#define OP_MOVING_C 34934
#define OP_MOVING_E 36982
#define OP_MOVING_EC 39030
#define OP_DONE 32887
#define OP_DONE_C 34935
#define OP_DONE_E 36983
#define OP_DONE_EC 39031
#define OP_DESTROYED 32888
#define OP_DESTROYED_C 34936
#define OP_PLAYER 32889
#define OP_PLAYER_C 34937
#define OP_COMPATIBLE 32890
#define OP_COMPATIBLE_C 34938
#define OP_COLLISIONLAYERS 32891
#define OP_COLLISIONLAYERS_C 34939
#define OP_SELF 32892
#define OP_MSG 32893
#define OP_FROM 32894
#define OP_ARG1 32895
#define OP_ARG1_E 36991
#define OP_ARG2 32896
#define OP_ARG2_E 36992
#define OP_ARG3 32897
#define OP_ARG3_E 36993
#define OP_MOVENUMBER 32898
#define OP_MOVENUMBER_E 36994
#define OP_LEVEL 32899
#define OP_KEY 32900
#define OP_FINISHED 32901
#define OP_FINISHED_E 36997
#define OP_BACKGROUND 32902
#define OP_CODEPAGE 32903
#define OP_ORDER 32904
#define OP_CONTROL 32905
#define OP_LEVELTABLE 32906
#define OP_INPUT 32907
#define OP_QUIZ 32908
#define OP_INPLACE 32909
#define OP_DEFAULTIMAGE 32910
#define OP_HELP 32911
#define OP_EDITORHELP 32912
#define OP_OTHERS 32913
#define OP_SUBS 32914
#define OP_ANIMATE 32915
#define OP_ANIMATE_E 37011
#define OP_ANIMATEDEAD 32916
#define OP_ANIMATEDEAD_E 37012
#define OP_ASSASSINATE 32917
#define OP_ASSASSINATE_C 34965
#define OP_BROADCAST 32918
#define OP_BROADCAST_D 41110
#define OP_BROADCASTAND 32919
#define OP_BROADCASTANDEX 32920
#define OP_BROADCASTCLASS 32921
#define OP_BROADCASTEX 32922
#define OP_BROADCASTEX_D 41114
#define OP_BROADCASTLIST 32923
#define OP_BROADCASTLISTEX 32924
#define OP_BROADCASTSUM 32925
#define OP_BROADCASTSUMEX 32926
#define OP_CHAIN 32927
#define OP_CHEBYSHEV 32928
#define OP_CHEBYSHEV_C 34976
#define OP_COLOC 32929
#define OP_COLOC_C 34977
#define OP_CREATE 32930
#define OP_CREATE_D 41122
#define OP_DATA 32931
#define OP_DELINVENTORY 32932
#define OP_DELTA 32933
#define OP_DESTROY 32934
#define OP_DESTROY_C 34982
#define OP_DESTROY_D 41126
#define OP_DESTROY_CD 43174
#define OP_FLUSHCLASS 32935
#define OP_FLUSHOBJ 32936
#define OP_FLUSHOBJ_C 34984
#define OP_GETINVENTORY 32937
#define OP_HEIGHTAT 32938
#define OP_HITME 32939
#define OP_IGNOREKEY 32940
#define OP_INTMOVE 32941
#define OP_INTMOVE_C 34989
#define OP_INTMOVE_D 41133
#define OP_INTMOVE_CD 43181
#define OP_JUMPTO 32942
#define OP_JUMPTO_C 34990
#define OP_JUMPTO_D 41134
#define OP_JUMPTO_CD 43182
#define OP_LOC 32943
#define OP_LOC_C 34991
#define OP_LOCATEME 32944
#define OP_LOCATEME_C 34992
#define OP_LOSELEVEL 32945
#define OP_MANHATTAN 32946
#define OP_MANHATTAN_C 34994
#define OP_MAXINVENTORY 32947
#define OP_MOVE 32948
#define OP_MOVE_C 34996
#define OP_MOVE_D 41140
#define OP_MOVE_CD 43188
#define OP_MOVEPLUS 32949
#define OP_MOVEPLUS_C 34997
#define OP_MOVEPLUS_D 41141
#define OP_MOVEPLUS_CD 43189
#define OP_MOVETO 32950
#define OP_MOVETO_C 34998
#define OP_MOVETO_D 41142
#define OP_MOVETO_CD 43190
#define OP_PLUSMOVE 32951
#define OP_PLUSMOVE_C 34999
#define OP_PLUSMOVE_D 41143
#define OP_PLUSMOVE_CD 43191
#define OP_MINUSMOVE 32952
#define OP_MINUSMOVE_C 35000
#define OP_MINUSMOVE_D 41144
#define OP_MINUSMOVE_CD 43192
#define OP_NEWX 32953
#define OP_NEWXY 32954
#define OP_NEWY 32955
#define OP_OBJABOVE 32956
#define OP_OBJABOVE_C 35004
#define OP_OBJBELOW 32957
#define OP_OBJBELOW_C 35005
#define OP_OBJBOTTOMAT 32958
#define OP_OBJCLASSAT 32959
#define OP_OBJDIR 32960
#define OP_OBJDIR_C 35008
#define OP_OBJLAYERAT 32961
#define OP_OBJMOVINGTO 32962
#define OP_OBJTOPAT 32963
#define OP_POPUP 32964
#define OP_POPUPARGS 32965
#define OP_REL 32966
#define OP_REL_C 35014
#define OP_SEEK 32967
#define OP_SEEK_C 35015
#define OP_SEND 32968
#define OP_SEND_C 35016
#define OP_SEND_D 41160
#define OP_SEND_CD 43208
#define OP_SENDEX 32969
#define OP_SENDEX_C 35017
#define OP_SENDEX_D 41161
#define OP_SENDEX_CD 43209
#define OP_SETINVENTORY 32970
#define OP_SOUND 32971
#define OP_SWEEP 32972
#define OP_SWEEPEX 32973
#define OP_SYNCHRONIZE 32974
#define OP_TARGET 32975
#define OP_TARGET_C 35023
#define OP_TRACE 32976
#define OP_TRIGGER 32977
#define OP_TRIGGERAT 32978
#define OP_VOLUMEAT 32979
#define OP_WINLEVEL 32980
#define OP_XDIR 32981
#define OP_XDIR_C 35029
#define OP_XYDIR 32982
#define OP_YDIR 32983
#define OP_YDIR_C 35031
#define OP_MARK 32984
#define OP_TMARK 32985
#define OP_IN 32986
#define OP_NIN 32987
#define OP_MBEGIN 32988
#define OP_FLIP 32989
#define OP_COUNT 32990
#define OP_CLEAR 32991
#define OP_UNIQ 32992
#define OP_ARRAY 32993
#define OP_GETARRAY 32994
#define OP_INITARRAY 32995
#define OP_SETARRAY 32996
#define OP_ARRAYCELL 32997
#define OP_ARRAYSLICE 32998
#define OP_COPYARRAY 32999
#define OP_DOTPRODUCT 33000
#define OP_PATTERN 33001
#define OP_PATTERN_C 35049
#define OP_PATTERN_E 37097
#define OP_PATTERN_EC 39145
#define OP_PATTERNS 33002
#define OP_PATTERNS_C 35050
#define OP_PATTERNS_E 37098
#define OP_PATTERNS_EC 39146
#define OP_ROOK 33003
#define OP_BISHOP 33004
#define OP_QUEEN 33005
#define OP_CUT 33006
#define OP_BIZARRO 33007
#define OP_BIZARRO_C 35055
#define OP_BIZARRO_E 37103
#define OP_BIZARRO_EC 39151
#define OP_BIZARROSWAP 33008
#define OP_BIZARROSWAP_D 41200
#define OP_SWAPWORLD 33009
#define OP_ABSTRACT 33010
#define OP_SUPER 33011
#define OP_SUPER_C 35059
#define OP_FUNCTION 33012
#define OP_LOCAL 33013
#define OP_LABEL 33014
#define OP_STRING 33015
#define OP_INT16 33016
#define OP_INT32 33017
#define OP_DISPATCH 33018
#define OP_USERFLAG 33019
#ifdef HEROMESH_CLASS
static const Op_Names op_names[]={
{"*",8486940},
{"+",8421402},
{"+Move",10584244},
{"-",8421403},
{"-Move",10584245},
{"*",8486943},
{"+",8421405},
{"+Move",10584247},
{"-",8421406},
{"-Move",10584248},
{"-rot",8421382},
{".",10518528},
{"/",8486941},
{"/",8486944},
{"ANHH",8389394},
{"ARRIVED",8389124},
{"Abstract",8683759},
{"Animate",8552592},
{"AnimateDead",8552593},
{"Arg1",8552572},
{"Arg2",8552573},
{"Arg3",8552574},
{"Array",8683742},
{"ArrayCell",8421602},
{"ArraySlice",8421603},
{"Arrivals",8618089},
{"Arrived",8618087},
{"Assassinate",8487058},
{"Abstract",8683762},
{"Animate",8552595},
{"AnimateDead",8552596},
{"Arg1",8552575},
{"Arg2",8552576},
{"Arg3",8552577},
{"Array",8683745},
{"ArrayCell",8421605},
{"ArraySlice",8421606},
{"Arrivals",8618092},
{"Arrived",8618090},
{"Assassinate",8487061},
{"B",9437196},
{"BANG",8389380},
{"BEDOINGNG",8389406},
{"BEEDEEP",8389404},
{"BEGIN_TURN",8389123},
{"BLOCKED",8389144},
{"BOOOM",8389410},
{"BOUNCE",8389415},
{"BRRREEET",8389396},
{"BRRRT",8389395},
{"BUZZER",8389420},
{"BWEEP",8389397},
{"Background",8683651},
{"Bishop",8683753},
{"Bizarro",8618220},
{"BizarroSwap",10518765},
{"Broadcast",10518675},
{"BroadcastAnd",8421524},
{"BroadcastAndEx",8421525},
{"BroadcastEx",10518679},
{"BroadcastList",8421528},
{"BroadcastListEx",8421529},
{"BroadcastSum",8421530},
{"BroadcastSumEx",8421531},
{"Busy",8618091},
{"Background",8683654},
{"Bishop",8683756},
{"Bizarro",8618223},
{"BizarroSwap",10518768},
{"Broadcast",10518678},
{"BroadcastAnd",8421527},
{"BroadcastAndEx",8421528},
{"BroadcastEx",10518682},
{"BroadcastList",8421531},
{"BroadcastListEx",8421532},
{"BroadcastSum",8421533},
{"BroadcastSumEx",8421534},
{"Busy",8618094},
{"CHEEP",8389393},
{"CHYEW",8389392},
{"CLICK",8389388},
{"COLLIDE",8389142},
{"COLLIDEBY",8389141},
{"COLLIDING",8389143},
{"CONFLICT",8389140},
{"CREATE",8389121},
{"CREATED",8389137},
{"Chebyshev",8487069},
{"Class",8486973},
{"Climb",9142353},
{"CodePage",8683652},
{"CollisionLayers",8487032},
{"Coloc",8487070},
{"Compatible",8487031},
{"Control",8421510},
{"CopyArray",8421604},
{"Create",10518687},
{"Chebyshev",8487072},
{"Class",8486976},
{"Climb",9142356},
{"CodePage",8683655},
{"CollisionLayers",8487035},
{"Coloc",8487073},
{"Compatible",8487034},
{"Control",8421513},
{"CopyArray",8421607},
{"Create",10518690},
{"DEEP_POP",8389417},
{"DEPARTED",8389125},
{"DESTROY",8389122},
{"DESTROYED",8389136},
{"DINK",8389390},
{"DOOR",8389378},
{"DRLRLRINK",8389398},
{"DYUPE",8389413},
{"Data",8421536},
{"DefaultImage",8683659},
{"DelInventory",8421537},
{"Delta",8421538},
{"Density",9142345},
{"Departed",8618088},
{"Departures",8618090},
{"Destroy",10584227},
{"Destroyed",8487029},
{"Dir",8618051},
{"Distance",9142343},
{"Done",8618100},
{"DotProduct",8421605},
{"Data",8421539},
{"DefaultImage",8683662},
{"DelInventory",8421540},
{"Delta",8421541},
{"Density",9142348},
{"Departed",8618091},
{"Departures",8618093},
{"Destroy",10584230},
{"Destroyed",8487032},
{"Dir",8618054},
{"Distance",9142346},
{"Done",8618103},
{"DotProduct",8421608},
{"E",9437184},
{"END_TURN",8389139},
{"EditorHelp",8683661},
{"EditorHelp",8683664},
{"F",9437192},
{"FAROUT",8389421},
{"FFFFTT",8389399},
{"FLOATED",8389132},
{"FROG",8389383},
{"Finished",8552578},
{"FlushClass",8421540},
{"FlushObj",8487077},
{"From",8421499},
{"Finished",8552581},
{"FlushClass",8421543},
{"FlushObj",8487080},
{"From",8421502},
{"GLASS",8389379},
{"GLISSANT",8389419},
{"GetArray",8421599},
{"GetInventory",8421542},
{"GetArray",8421602},
{"GetInventory",8421545},
{"HAWK",8389425},
{"HEARTBEAT",8389407},
{"HIT",8389134},
{"HITBY",8389135},
{"Hard",8618069},
{"Height",9142351},
{"HeightAt",8421543},
{"Help",8683660},
{"HitMe",8421544},
{"Hard",8618072},
{"Height",9142354},
{"HeightAt",8421546},
{"Help",8683663},
{"HitMe",8421547},
{"INIT",8389120},
{"IgnoreKey",8421545},
{"Image",8618052},
{"InPlace",8683658},
{"Inertia",9142341},
{"InitArray",8421600},
{"Input",8683656},
{"IntMove",10584234},
{"Invisible",8618092},
{"IgnoreKey",8421548},
{"Image",8618055},
{"InPlace",8683661},
{"Inertia",9142344},
{"InitArray",8421603},
{"Input",8683659},
{"IntMove",10584237},
{"Invisible",8618095},
{"JAYAYAYNG",8389416},
{"JUMPED",8389128},
{"JumpTo",10584235},
{"JumpTo",10584238},
{"KEWEL",8389422},
{"KEY",8389129},
{"KLECK",8389387},
{"KLINKK",8389385},
{"Key",8421505},
{"KeyCleared",8618093},
{"Key",8421508},
{"KeyCleared",8618096},
{"L",9437194},
{"LASTIMAGE",8389126},
{"LB",9437195},
{"LF",9437193},
{"LOCK",8389408},
{"LOOP",8388610},
{"Level",8421504},
{"LevelTable",8683655},
{"Loc",8487084},
{"LocateMe",8487085},
{"LoseLevel",8421550},
{"Level",8421507},
{"LevelTable",8683658},
{"Loc",8487087},
{"LocateMe",8487088},
{"LoseLevel",8421553},
{"MOVED",8389127},
{"MOVING",8389130},
{"Manhattan",8487087},
{"MaxInventory",8421552},
{"Misc1",9142361},
{"Misc2",9142363},
{"Misc3",9142365},
{"Misc4",9142367},
{"Misc5",9142369},
{"Misc6",9142371},
{"Misc7",9142373},
{"Move",10584241},
{"Move+",10584242},
{"MoveNumber",8552575},
{"MoveTo",10584243},
{"Moved",8618098},
{"Moving",8618099},
{"Msg",8421498},
{"Manhattan",8487090},
{"MaxInventory",8421555},
{"Misc1",9142364},
{"Misc2",9142366},
{"Misc3",9142368},
{"Misc4",9142370},
{"Misc5",9142372},
{"Misc6",9142374},
{"Misc7",9142376},
{"Move",10584244},
{"Move+",10584245},
{"MoveNumber",8552578},
{"MoveTo",10584246},
{"Moved",8618101},
{"Moving",8618102},
{"Msg",8421501},
{"N",9437186},
{"NE",9437185},
{"NW",9437187},
{"NewX",8421558},
{"NewXY",8421559},
{"NewY",8421560},
{"NewX",8421561},
{"NewXY",8421562},
{"NewY",8421563},
{"OLDPHONE",8389402},
{"ONCE",8388609},
{"OSC",8388616},
{"OSCLOOP",8388618},
{"ObjAbove",8487097},
{"ObjBelow",8487098},
{"ObjBottomAt",8421563},
{"ObjClassAt",8421564},
{"ObjDir",8487101},
{"ObjLayerAt",8421566},
{"ObjMovingTo",8421567},
{"ObjTopAt",8421568},
{"Order",8683653},
{"Others",8683662},
{"P",8880358},
{"P*",8880359},
{"ObjAbove",8487100},
{"ObjBelow",8487101},
{"ObjBottomAt",8421566},
{"ObjClassAt",8421567},
{"ObjDir",8487104},
{"ObjLayerAt",8421569},
{"ObjMovingTo",8421570},
{"ObjTopAt",8421571},
{"Order",8683656},
{"Others",8683665},
{"P",8880361},
{"P*",8880362},
{"PLAYERMOVING",8389133},
{"POSTINIT",8389138},
{"POUR",8389377},
{"POWER",8389386},
{"Player",8487030},
{"PopUp",8421569},
{"Queen",8683754},
{"Quiz",8683657},
{"Player",8487033},
{"PopUp",8421572},
{"Queen",8683757},
{"Quiz",8683660},
{"R",9437198},
{"RATCHET1",8389418},
{"RATCHET2",8389412},
{"RATTLE",8389403},
{"RB",9437197},
{"RF",9437199},
{"Rel",8487107},
{"Rook",8683752},
{"Rel",8487110},
{"Rook",8683755},
{"S",9437190},
{"SE",9437191},
{"SMALL_POP",8389389},
{"SPLASH",8389376},
{"STEAM",8389424},
{"STOP",8388608},
{"SUBS",8683663},
{"SUBS",8683666},
{"SUNK",8389131},
{"SW",9437189},
{"Seek",8487108},
{"Self",8421497},
{"Send",10584261},
{"SendEx",10584262},
{"SetArray",8421601},
{"SetInventory",8421575},
{"Shape",8618048},
{"ShapeDir",8618071},
{"Sharp",8618070},
{"Shovable",8618072},
{"Sound",8421576},
{"Stealthy",8618097},
{"Strength",9142355},
{"Super",8487152},
{"SwapWorld",8421614},
{"Sweep",8421577},
{"SweepEx",8421578},
{"Synchronize",8421579},
{"Seek",8487111},
{"Self",8421500},
{"Send",10584264},
{"SendEx",10584265},
{"SetArray",8421604},
{"SetInventory",8421578},
{"Shape",8618051},
{"ShapeDir",8618074},
{"Sharp",8618073},
{"Shovable",8618075},
{"Sound",8421579},
{"Stealthy",8618100},
{"Strength",9142358},
{"Super",8487155},
{"SwapWorld",8421617},
{"Sweep",8421580},
{"SweepEx",8421581},
{"Synchronize",8421582},
{"TAHTASHH",8389409},
{"THMP_thmp",8389405},
{"THWIT",8389384},
{"TICK",8389391},
{"Target",8487116},
{"Temperature",9142334},
{"Trace",8421581},
{"Trigger",8421582},
{"TriggerAt",8421583},
{"Target",8487119},
{"Temperature",9142337},
{"Trace",8421584},
{"Trigger",8421585},
{"TriggerAt",8421586},
{"UH_OH",8389382},
{"UNCORK",8389414},
{"UNHH",8389381},
{"UserSignal",8618094},
{"UserState",8618095},
{"UserSignal",8618097},
{"UserState",8618098},
{"VACUUM",8389411},
{"VisualOnly",8618096},
{"Volume",9142347},
{"VolumeAt",8421584},
{"VisualOnly",8618099},
{"Volume",9142350},
{"VolumeAt",8421587},
{"W",9437188},
{"WAHOO",8389400},
{"WHACK",8389423},
{"Weight",9142349},
{"WinLevel",8421585},
{"XDir",8487122},
{"XYDir",8421587},
{"Xloc",8486977},
{"YDir",8487124},
{"Weight",9142352},
{"WinLevel",8421588},
{"XDir",8487125},
{"XYDir",8421590},
{"Xloc",8486980},
{"YDir",8487127},
{"YEEHAW",8389401},
{"Yloc",8486978},
{"_",8421589},
{"a?",8421436},
{"Yloc",8486981},
{"_",8421592},
{"a?",8421439},
{"again",8683533},
{"and",8683544},
{"band",8421412},
{"band",8421415},
{"begin",8683532},
{"bit",8683560},
{"bit",8683563},
{"bit0",8388609},
{"bit1",8388610},
{"bit10",8423402},
{"bit11",8423403},
{"bit12",8423404},
{"bit13",8423405},
{"bit14",8423406},
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{"bit31",8423423},
{"bit4",8388624},
{"bit5",8388640},
{"bit6",8388672},
{"bit7",8388736},
{"bit8",8423400},
{"bit9",8423401},
{"bnot",8421415},
{"bor",8421413},
{"bxor",8421414},
{"c?",8421430},
{"bnot",8421418},
{"bor",8421416},
{"bxor",8421417},
{"c?",8421433},
{"case",8683542},
{"chain",8421532},
{"clear",8421596},
{"count",8421595},
{"cut",8683755},
{"cz?",8421431},
{"chain",8421535},
{"clear",8421599},
{"count",8421598},
{"cut",8683758},
{"cz?",8421434},
{"dup",8421377},
{"else",8683530},
{"eq",8421421},
{"eq2",8421422},
{"flip",8421594},
{"eq",8421424},
{"eq2",8421425},
{"exec",8486940},
{"flip",8421597},
{"for",8683537},
{"fork",8683545},
{"ge",8486962},
{"gt",8486960},
{"ge",8486965},
{"gt",8486963},
{"if",8683529},
{"in",8421591},
{"is",8421428},
{"land",8421417},
{"le",8486963},
{"lnot",8421420},
{"lor",8421418},
{"lsh",8421410},
{"lt",8486961},
{"lxor",8421419},
{"m?",8421432},
{"max",8486945},
{"mbegin",8683737},
{"min",8486944},
{"mod",8486942},
{"n?",8421429},
{"ne",8421423},
{"neg",8421407},
{"in",8421594},
{"is",8421431},
{"land",8421420},
{"le",8486966},
{"link",8683547},
{"lnot",8421423},
{"lor",8421421},
{"lsh",8421413},
{"lt",8486964},
{"lxor",8421422},
{"m?",8421435},
{"max",8486948},
{"mbegin",8683740},
{"min",8486947},
{"mod",8486945},
{"n?",8421432},
{"ne",8421426},
{"neg",8421410},
{"next",8683538},
{"nin",8421592},
{"nin",8421595},
{"nip",8421379},
{"o?",8421434},
{"o?",8421437},
{"or",8683543},
{"over",8421384},
{"oz?",8421435},
{"oz?",8421438},
{"pick",8421383},
{"repeat",8683536},
{"ret",8421397},
{"rot",8421381},
{"rsh",8486947},
{"s?",8421433},
{"rsh",8486950},
{"rtn",8683546},
{"s?",8421436},
{"swap",8421378},
{"then",8683531},
{"tmark",8421590},
{"tmark",8421593},
{"tuck",8421380},
{"uniq",8421597},
{"uniq",8421600},
{"until",8683534},
{"while",8683535},
};
#define N_OP_NAMES 349
#define N_OP_NAMES 352
#endif

Modified internals.doc from [2706851862] to [6ca9d9a4d9].

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* TY_MARK: A mark; u is always zero.

* TY_ARRAY: An array reference. The low 16-bits of u are the starting
index of the array (pointed by array_data), the next 10-bits and the high
6-bits indicate the size of the array.

* TY_CODE: Currently only used in case blocks; there are no values of this
type in local or global variables.
* TY_CODE: Used in case blocks to denote a branch to another address. Also
used for link values; the high 16-bits are the class number and the low
16-bits are the address within the class codes for that class.

* Numbers more than TY_MAXTYPE (15) means it is a generation number of an
object, and u is the index number of that object. In the internal code,
VOIDLINK means no object; this is represented in a Value structure as
t=0 (TY_NUMBER) and u=0. (Generation numbers are internally used so that
it can detect invalid references; once a reference becomes invalid, it
can never become valid again.)