11 check-ins using file game.c version 63ee4dfd40
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2021-09-30
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| 03:21 | Implement selection rectangles, and PLAYFIELD virtual table. check-in: 2119a02b07 user: user tags: trunk | |
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2021-09-28
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| 21:54 | More improvements of documentation of game/editor check-in: 8d8766182a user: user tags: trunk | |
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2021-09-27
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| 21:22 | Improve documentation, including game playing documentation. check-in: 2139f8602e user: user tags: trunk | |
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2021-09-26
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| 22:10 | Add edit.doc (documentation of level editor) check-in: 887efd70b0 user: user tags: trunk | |
| 02:11 | Implement the PIPE function. check-in: eb79705225 user: user tags: trunk | |
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2021-09-22
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| 01:11 | Add missing documentation for MAX_LEVEL SQL function, and default key bindings for go to first/last level. check-in: f6ec7187a2 user: user tags: trunk | |
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2021-09-19
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| 06:08 | Implement the INVENTORY virtual table. check-in: 84ff96ae0f user: user tags: trunk | |
| 01:48 | Add function calls in pattern matching. check-in: c43bc33f91 user: user tags: trunk | |
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2021-09-18
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| 22:37 | Add 'am' editor command to make MRU item by SQL results check-in: 16400482c5 user: user tags: trunk | |
| 00:23 | Implement some mouse-based controls in level strings editor. check-in: 0cad524186 user: user tags: trunk | |
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2021-09-12
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| 04:37 | Add possibility to adjust replay speed at run time. check-in: 1d89b3ab66 user: user tags: trunk | |