Free Hero Mesh

Update of "Class definition file"
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Overview

Artifact ID: d1a7e6c979820fd24abbbf46ca04b7f165eb4f8f
Page Name:Class definition file
Date: 2018-11-19 05:43:35
Original User: zzo38
Parent: da18d1c794d9121a4bdcb9a2b091a97d6bbaf310 (diff)
Next 917e343da88b27c4f504d7e65a595747b1f36c9b
Content

The class definition file is a plain text file, which conists of a stream of tokens. Encoding is with PC character set (a superset of ASCII, although it is recommended to just use ASCII and to escape any non-ASCII characters).

The possible kind of tokens are:

Also:

Top level blocks

At the top level (outside of any other blocks, and after the preprocessor has run, if any), the following kind of blocks are possible (all must be in parentheses):

Constants

Where a constant value (of any type) is expected, you may use any of the following:

Class definition blocks

The class definition block starts with the class name, and then the various things inside, which can be:

It can also include blocks of program instructions, which can start with a label, a message name (either built-in or user message), or the SUBS keyword.