/*
 * Copyright 2002-2010, Haiku, Inc. All rights reserved.
 * Distributed under the terms of the MIT License.
 */
#ifndef _MEDIA_TRACK_H
#define _MEDIA_TRACK_H


#include <MediaFormats.h>


#if 0  // HoG_GENODE
namespace BPrivate { namespace media {
	class Decoder;
	class Encoder;
	class MediaExtractor;
	class MediaWriter;
} }

class BMessage;
class BView;
class BParameterWeb;


enum media_seek_type {
	B_MEDIA_SEEK_CLOSEST_FORWARD	= 1,
	B_MEDIA_SEEK_CLOSEST_BACKWARD	= 2,
	B_MEDIA_SEEK_DIRECTION_MASK		= 3
};


// BMediaTrack gives access to a particular media track in a media file
// (as represented by BMediaFile).
//
// You always instantiate a BMediaTrack through BMediaFile::TrackAt()
// or BMediaFile::CreateTrack().  When a BMediaTrack object is
// constructed it finds the necessary decoder or encoder for the type
// of data stored in the track.
//
// Unless you created the BMediaFile() in B_MEDIA_REPLACE_MODE, you
// can only access a track for reading or writing, not both.
//
// If InitCheck() indicates no errors, then the track is ready to be
// used to read and write frames using ReadFrames() and WriteFrames().
// For video data you should always only read one frame.
//
// You can seek a track with SeekToTime() and SeekToFrame().
//
// If no codec could be found for the track, it is still possible to
// access the encoded data using ReadChunk().
class BMediaTrack {
protected:
	// Use BMediaFile::ReleaseTrack() instead -- or it will go away
	// on its own when the MediaFile is deleted.
	virtual						~BMediaTrack();

public:

	// for read-only access the BMediaTrack should be instantiated
	// through BMediaFile::TrackAt()

	// for write-only access the BMediaTrack should be instantiated
	// through BMediaFile::CreateTrack()

			status_t			InitCheck() const;

	// Get information about the codec being used.
			status_t			GetCodecInfo(
									media_codec_info* _codecInfo) const;


	// EncodedFormat returns information about the track's
	// "native" encoded format.

			status_t			EncodedFormat(media_format* _format) const;

	// DecodedFormat is used to negotiate the format that the codec will
	// use when decoding the track's data.  You pass in the format that
	// that you want; the codec will find and return its "best fit"
	// format.  (inout_format is used as both the input and the returned
	// format.)  The format is typically of the B_MEDIA_RAW_AUDIO or
	// B_MEDIA_RAW_VIDEO flavor.
	// The data returned through ReadFrames() will be in the format that's
 	// returned by this function.

			status_t			DecodedFormat(media_format* _format,
									uint32 flags = 0);

	// CountFrames and Duration return the total number of frame and the
	// total duration (expressed in microseconds) of a track.

			int64				CountFrames() const;
			bigtime_t			Duration() const;

	// Returns in _data hierarchical meta-data about the track.
	// The fields in the message shall follow a defined naming-scheme,
	// such that applications can find the same information in different
	// types of tracks.
			status_t			GetMetaData(BMessage* _data) const;

	// CurrentFrame and CurrentTime return the current position (expressed in
	// microseconds) within the track, expressed in frame index and time.

			int64				CurrentFrame() const;
			bigtime_t			CurrentTime() const;

	// ReadFrames() fills a buffer with the next frames/samples. For a video
	// track,  it decodes the next frame of video in the passed buffer. For
	// an audio track, it fills the buffers with the next N samples, as
	// negotiated by DecodedFormat().  However, if it reaches the end of the
	// file and was not able to fill the whole  buffer, it returns a partial
	// buffer.  Upon return, out_frameCount contains the actual number of
	// frame/samples returned, and the start time for the frame, expressed
	// in microseconds, is in the media_header structure.

			status_t			ReadFrames(void* buffer, int64* _frameCount,
									media_header* header = NULL);

			status_t			ReadFrames(void* buffer, int64* _frameCount,
									media_header* header,
									media_decode_info* info);

			status_t			ReplaceFrames(const void* buffer,
									int64* _frameCount,
									const media_header* header);


	// SeekToTime and SeekToFrame are used for seeking to a particular
	// position in a track, expressed in either frames or microseconds.
	// They return whatever position they were able to seek to. For example,
	// a video codec may not be able to seek to arbitrary frames, but only to
	// key frames. In this case, it would return the closest key frame before
	// the specified seek point.
	//
	// If you want to explicitly seek to the nearest keyframe _before_ this
	// frame or _after_ this frame, pass B_MEDIA_SEEK_CLOSEST_FORWARD or
	// B_MEDIA_SEEK_CLOSEST_BACKWARD as the flags field.

			status_t			SeekToTime(bigtime_t* _time, int32 flags = 0);
			status_t			SeekToFrame(int64* _frame, int32 flags = 0);

			status_t			FindKeyFrameForTime(bigtime_t* _time,
									int32 flags = 0) const;
			status_t			FindKeyFrameForFrame(int64* _frame,
									int32 flags = 0) const;

	// ReadChunk returns, in _buffer, the next _size bytes of
	// data from the track.  The data is not decoded -- it will be
	// in its native encoded format (as specified by EncodedFormat()).
	// You can not mix calling ReadChunk() and ReadFrames() -- either
	// you access the track raw (i.e. with ReadChunk) or you access
	// it with ReadFrames.

			status_t			ReadChunk(char** _buffer, int32* _size,
									media_header* _header = NULL);


	//
	// Write-only Functions
	//
			status_t			AddCopyright(const char* copyright);
			status_t			AddTrackInfo(uint32 code, const void* data,
									size_t size, uint32 flags = 0);

	// Write frameCount of data to the track. This data is passed
	// through the encoder that was specified when the MediaTrack
	// was constructed.
	// Pass B_MEDIA_KEY_FRAME for flags if it is.

			status_t			WriteFrames(const void* data, int32 frameCount,
									int32 flags = 0);
			status_t			WriteFrames(const void* data, int64 frameCount,
									media_encode_info* info);

	// Write a raw chunk of (presumably already encoded data) to
	// the file.
	// Pass B_MEDIA_KEY_FRAME for flags if it is.

			status_t			WriteChunk(const void* data, size_t size,
									uint32 flags = 0);
			status_t			WriteChunk(const void* data, size_t size,
									media_encode_info* info);

	// Flush all buffered encoded datas to disk. You should call it after
	// writing the last frame to be sure all datas are flushed at the right
	// offset into the file.
			status_t			Flush();

	// These are for controlling the underlying encoder and track parameters
	// returns a copy of the parameter web
			status_t			GetParameterWeb(BParameterWeb** _web);
			status_t 			GetParameterValue(int32 id, void* value,
									size_t* size);
			status_t			SetParameterValue(int32 id, const void* value,
									size_t size);
			BView*				GetParameterView();

	// This is a simplified control API, only one parameter low=0.0, high=1.0
	// Return B_ERROR if it's not supported by the current encoder.
			status_t			GetQuality(float* _quality);
			status_t			SetQuality(float quality);

			status_t 			GetEncodeParameters(
									encode_parameters* parameters) const;
			status_t 			SetEncodeParameters(
									encode_parameters* parameters);


	virtual	status_t			Perform(int32 code, void* data);

private:
	friend class BMediaFile;

	// deprecated, but for BeOS R5 compatibility
			BParameterWeb*	Web();

	// Does nothing, returns B_ERROR, for Zeta compatiblity only
			status_t			ControlCodec(int32 selector, void* _inOutData,
									size_t size);

	// For read-only access to a BMediaTrack
								BMediaTrack(
									BPrivate::media::MediaExtractor* extractor,
									int32 streamIndex);

	// For write-only access to a BMediaTrack
								BMediaTrack(
									BPrivate::media::MediaWriter* writer,
									int32 streamIndex, media_format* format,
									const media_codec_info* codecInfo);

			void				SetupWorkaround();
			bool				SetupFormatTranslation(
									const media_format& from,
									media_format* _to);

private:
			status_t			fInitStatus;
			BPrivate::media::Decoder* fDecoder;
			BPrivate::media::Decoder* fRawDecoder;
			BPrivate::media::MediaExtractor* fExtractor;

			int32				fStream;
			int64				fCurrentFrame;
			bigtime_t			fCurrentTime;

			media_codec_info	fCodecInfo;

			BPrivate::media::Encoder* fEncoder;
			int32				fEncoderID;
			BPrivate::media::MediaWriter* fWriter;
			media_format		fFormat;

			uint32				fWorkaroundFlags;

protected:
			int32				EncoderID() { return fEncoderID; };

private:
								BMediaTrack();
								BMediaTrack(const BMediaTrack&);
			BMediaTrack&		operator=(const BMediaTrack&);


			double				_FrameRate() const;

	// FBC data and virtuals
			uint32				_reserved_BMediaTrack_[31];

	virtual	status_t			_Reserved_BMediaTrack_0(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_1(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_2(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_3(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_4(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_5(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_6(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_7(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_8(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_9(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_10(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_11(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_12(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_13(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_14(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_15(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_16(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_17(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_18(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_19(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_20(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_21(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_22(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_23(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_24(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_25(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_26(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_27(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_28(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_29(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_30(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_31(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_32(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_33(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_34(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_35(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_36(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_37(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_38(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_39(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_40(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_41(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_42(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_43(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_44(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_45(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_46(int32 arg, ...);
	virtual	status_t			_Reserved_BMediaTrack_47(int32 arg, ...);
};


#else  // HoG_GENODE

class BMediaFile;
/*
should do something like this instead:

namespace hog {
	class Extractor;
}
*/

class BMediaTrack
{
public:  // only for use by BMediaFile..

		BMediaTrack(
			BMediaFile * parent_bmf/// until we assimilate/rewrite AudioMain...
			);
	//	BMediaTrack(
	//		BPrivate::media::MediaExtractor* extractor,
	//		int32 streamIndex);
		~BMediaTrack();

public:

			bigtime_t			Duration() const;
			status_t			DecodedFormat(media_format* _format,
									uint32 flags = 0);
			
			int64				CountFrames() const;
			int64				CurrentFrame() const;
			
			status_t			ReadFrames(void* buffer, int64* _frameCount,
									media_header* header = NULL);
			status_t			SeekToTime(bigtime_t* _time, int32 flags = 0);
			bigtime_t			CurrentTime() const;
			
			status_t			WriteFrames(const void* data, int32 frameCount,
									int32 flags = 0);

private:  // Data

		BMediaFile * parentBmf;///
	//	hog::Extractor * avExtractor;
};
#endif


#endif // _MEDIA_TRACK_H


