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if len(output) == 0 {
return 0, nil
}
// Check whether we have leftover data in the buffer
if len(ctx.input) > 0 {
readCount = copy(output, ctx.input)
ctx.input = ctx.input[readCount:]
return readCount, nil
}
// This is single-iteration only but it is fine according to io.Reader's contract ?!
// TODO - read all bytes from a block based on the hamming weight of the flag
// and just shuffle them for predictions instead of bite-sized reads ;)
// Read the flags
ctx.input = ctx.input[:1]
readCount, err = wrapped.Read(ctx.input)
if readCount == 0 || err != nil {
return readCount, err
}
flags = ctx.input[0]
ctx.input = ctx.input[:8]
var i uint = 0
for ; i < 8; i++ {
if flags&(1<<i) > 0 {
// Guess was right
ctx.input[i] = ctx.table[ctx.hash]
} else {
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if len(output) == 0 {
return 0, nil
}
// Check whether we have leftover data in the buffer
if len(ctx.input) > 0 {
readCount = copy(output, ctx.input)
// Check whether we still have leftover data in the buffer :)
if readCount < len(ctx.input) {
copy(ctx.input[:readCount], ctx.input[readCount:])
ctx.input = ctx.input[:readCount]
}
return readCount, nil
}
// This is single-iteration only but it is fine according to io.Reader's contract ?!
// TODO - read all bytes from a block based on the hamming weight of the flag
// and just shuffle them for predictions instead of bite-sized reads ;)
// Read the flags
readCount, err = wrapped.Read(ctx.input[:1])
if readCount == 0 || err != nil {
return readCount, err
}
ctx.input = ctx.input[:8]
flags = ctx.input[0]
var i uint = 0
for ; i < 8; i++ {
if flags&(1<<i) > 0 {
// Guess was right
ctx.input[i] = ctx.table[ctx.hash]
} else {
|