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#  if defined(HAVE_WINSOCK2_H) && defined(HAVE_LIBWSOCK32)
     /* We have to override the detected configuration
        because it can't detect the network libraries. */
#    define HAVE_GETHOSTBYNAME 1
#    define HAVE_INET_ADDR 1
#    define HAVE_SOCKET 1
#  endif
#  define sleep(x) Sleep((x) * 1000)
#else
   /* MSVC++ configuration follows */
#  undef HAVE_UNISTD_H
#  define HAVE_STDLIB_H 1
#  define HAVE_WINDOWS_H 1
#  define HAVE_STDARG_H 1
#  define HAVE_WINSVC_H 1
#  define HAVE_WINSOCK2_H 1
#  define HAVE_WINDOWSX_H 1
#endif /* __MINGW32__ */

#ifdef HAVE_WINDOWS_H
#  include <windows.h>
#endif
#ifdef HAVE_WINDOWSX_H
#  include <windowsx.h>
#endif
#ifdef HAVE_WINSOCK2_H
#  include <winsock2.h>
#endif
#ifdef HAVE_WINSVC_H
#  include <winsvc.h>
#endif

#define _USE_WIN32_ 1

#endif /* _LOCAL_WIN32_H */