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# if defined(HAVE_WINSOCK2_H) && defined(HAVE_LIBWSOCK32)
/* We have to override the detected configuration
because it can't detect the network libraries. */
# define HAVE_GETHOSTBYNAME 1
# define HAVE_INET_ADDR 1
# define HAVE_SOCKET 1
# endif
#else
/* MSVC++ configuration follows */
# undef HAVE_UNISTD_H
# define HAVE_STDLIB_H 1
# define HAVE_WINDOWS_H 1
# define HAVE_STDARG_H 1
#endif /* __MINGW32__ */
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#define _USE_WIN32_ 1
#endif /* _LOCAL_WIN32_H */
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# if defined(HAVE_WINSOCK2_H) && defined(HAVE_LIBWSOCK32)
/* We have to override the detected configuration
because it can't detect the network libraries. */
# define HAVE_GETHOSTBYNAME 1
# define HAVE_INET_ADDR 1
# define HAVE_SOCKET 1
# endif
# define sleep(x) Sleep((x) * 1000)
#else
/* MSVC++ configuration follows */
# undef HAVE_UNISTD_H
# define HAVE_STDLIB_H 1
# define HAVE_WINDOWS_H 1
# define HAVE_STDARG_H 1
# define HAVE_WINSVC_H 1
# define HAVE_WINSOCK2_H 1
# define HAVE_WINDOWSX_H 1
#endif /* __MINGW32__ */
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#ifdef HAVE_WINDOWSX_H
# include <windowsx.h>
#endif
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_WINSVC_H
# include <winsvc.h>
#endif
#define _USE_WIN32_ 1
#endif /* _LOCAL_WIN32_H */
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