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Overview
| Comment: | On windows, if the first character of a pathname is '\' then assume that is a full pathname, not a relative pathname. Ticket [cdd360438de]. |
|---|---|
| Downloads: | Tarball | ZIP archive |
| Timelines: | family | ancestors | descendants | both | trunk |
| Files: | files | file ages | folders |
| SHA1: |
42bf80978d9740dbac8c762033348fbb |
| User & Date: | drh 2009-09-13 16:19:43.000 |
References
|
2009-09-13
| ||
| 16:21 | • Fixed ticket [cdd360438d]: Fossil does not handle absolute paths without disk drives in Windows. plus 2 other changes artifact: 1314ea49b2 user: drh | |
Context
|
2009-09-14
| ||
| 14:08 | Construct event records for tickets correctly even when the ticket change artifacts arrive out of order. check-in: 95f5520a09 user: drh tags: trunk | |
|
2009-09-13
| ||
| 16:19 | On windows, if the first character of a pathname is '\' then assume that is a full pathname, not a relative pathname. Ticket [cdd360438de]. check-in: 42bf80978d user: drh tags: trunk | |
|
2009-09-12
| ||
| 21:53 | Update the proxy handler so that it supports basic authorization. check-in: 9e274a2e7b user: drh tags: trunk | |
Changes
Changes to src/file.c.
| ︙ | ︙ | |||
242 243 244 245 246 247 248 249 250 251 252 253 254 255 |
** Remove redundant / characters
** Remove all /./ path elements.
** Convert /A/../ to just /
*/
void file_canonical_name(const char *zOrigName, Blob *pOut){
if( zOrigName[0]=='/'
#ifdef __MINGW32__
|| (strlen(zOrigName)>3 && zOrigName[1]==':'
&& (zOrigName[2]=='\\' || zOrigName[2]=='/'))
#endif
){
blob_set(pOut, zOrigName);
blob_materialize(pOut);
}else{
| > | 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 |
** Remove redundant / characters
** Remove all /./ path elements.
** Convert /A/../ to just /
*/
void file_canonical_name(const char *zOrigName, Blob *pOut){
if( zOrigName[0]=='/'
#ifdef __MINGW32__
|| zOrigName[0]=='\\'
|| (strlen(zOrigName)>3 && zOrigName[1]==':'
&& (zOrigName[2]=='\\' || zOrigName[2]=='/'))
#endif
){
blob_set(pOut, zOrigName);
blob_materialize(pOut);
}else{
|
| ︙ | ︙ |