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* colnames does. Each index corresponds directly to an entry in
* colnames and the SQL results. Any given entry may be 0. If it has
* fewer, undefined behaviour results. If a column has an entry in
* xform, then the xform function will be called to transform the
* column data before rendering it. This function takes care of freeing
* the strings created by the xform functions.
*
* Example:
*
* char const * const colnames[] = {
* "Tag ID", "Tag Name", "Something Else", "UUID"
* };
* string_unary_xform_f xf[] = {
* strxform_link_to_tagid,
* strxform_link_to_tagname,
* 0,
* strxform_link_to_uuid
* };
* db_generic_query_view( "select a,b,c,d from foo", colnames, xf );
*
*/
void db_generic_query_view(
char const * sql,
char const * const * coln,
string_unary_xform_f const * xform )
{
Stmt st;
int i = 0;
int rc = db_prepare( &st, sql );
/**
Achtung: makeheaders apparently can't pull the function
name from this:
if( SQLITE_OK != db_prepare( &st, sql ) )
*/
if( SQLITE_OK != rc )
{
@ db_generic_query_view(): Error processing SQL: [%s(sql)]
return;
}
int colc = db_column_count(&st);
@ <table class='fossil_db_generic_query_view'><tbody>
@ <tr class='header'>
for( i = 0; i < colc; ++i ) {
if( coln )
{
@ <th>%s(coln[i] ? coln[i] : db_column_name(&st,i))</th>
}
else
{
@ <td>%s(db_column_name(&st,i))</td>
}
}
@ </tr>
int row = 0;
while( SQLITE_ROW == db_step(&st) ){
@ <tr class='%s( (row++%2) ? "odd" : "even")'>
for( i = 0; i < colc; ++i ) {
char * xf = 0;
char const * xcf = 0;
xcf = (xform && xform[i])
? (xf=(xform[i])(db_column_text(&st,i)))
: db_column_text(&st,i);
@ <td>%s(xcf)</td>
if( xf ) free( xf );
}
@ </tr>
}
db_finalize( &st );
@ </tbody></table>
}
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* colnames does. Each index corresponds directly to an entry in
* colnames and the SQL results. Any given entry may be 0. If it has
* fewer, undefined behaviour results. If a column has an entry in
* xform, then the xform function will be called to transform the
* column data before rendering it. This function takes care of freeing
* the strings created by the xform functions.
*
* Returns SQLITE_OK on success and any other value on error.
*
* Example:
*
* char const * const colnames[] = {
* "Tag ID", "Tag Name", "Something Else", "UUID"
* };
* string_unary_xform_f xf[] = {
* strxform_link_to_tagid,
* strxform_link_to_tagname,
* 0,
* strxform_link_to_uuid
* };
* db_generic_query_view( "select a,b,c,d from foo", colnames, xf );
*
*/
int db_generic_query_view(
char const * sql,
char const * const * coln,
string_unary_xform_f const * xform )
{
/**
Reminder: we use sqlite3_stmt directly, instead
of using db_prepare(), so that we can treat SQL
errors as non-fatal. We are executing arbitrary
SQL here, some of it entered via the browser,
and we don't want to kill the app when some of
the SQL isn't quite right.
*/
sqlite3_stmt * st;
int rc = sqlite3_prepare(g.db, sql, -1, &st, 0);
if( SQLITE_OK != rc )
{
@ <span style='color:red'>db_generic_query_view() SQL error:
@ %h(sqlite3_errmsg(g.db))</span>
return rc;
}
int colc = sqlite3_column_count(st);
@ <table class='fossil_db_generic_query_view'><tbody>
@ <tr class='header'>
int i = 0;
for( i = 0; i < colc; ++i ) {
if( coln )
{
@ <th>%s(coln[i] ? coln[i] : sqlite3_column_name(st,i))</th>
}
else
{
@ <td>%s(sqlite3_column_name(st,i))</td>
}
}
@ </tr>
int row = 0;
char const * text = 0;
while( SQLITE_ROW == sqlite3_step(st) ){
@ <tr class='%s( (row++%2) ? "odd" : "even")'>
for( i = 0; i < colc; ++i ) {
text = (char const *) sqlite3_column_text(st,i);
char * xf = 0;
char const * xcf = 0;
xcf = (xform && xform[i])
? (xf=(xform[i])(text))
: text;
@ <td>%s(xcf)</td>
if( xf ) free( xf );
}
@ </tr>
}
@ </tbody></table>
sqlite3_finalize(st);
return SQLITE_OK;
}
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