Fossil

Diff
Login

Differences From Artifact [4bdc631282]:

To Artifact [279cbdbe3c]:


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** point a web-browser at /chat and the screen fills with the latest
** chat messages, and waits for new one.
**
** Other /chat-OP pages are used by XHR requests from this page to
** send new chat message, delete older messages, or poll for changes.
*/
void chat_webpage(void){

  login_check_credentials();
  if( !g.perm.Chat ){
    login_needed(g.anon.Chat);
    return;
  }


  style_set_current_feature("chat");
  style_header("Chat");
  @ <form accept-encoding="utf-8" id="chat-form" autocomplete="off">
  @ <div id='chat-input-area'>
  @   <div id='chat-input-line'>
  @     <input type="text" name="msg" id="chat-input-single" \
  @      placeholder="Type message here." autocomplete="off">







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** point a web-browser at /chat and the screen fills with the latest
** chat messages, and waits for new one.
**
** Other /chat-OP pages are used by XHR requests from this page to
** send new chat message, delete older messages, or poll for changes.
*/
void chat_webpage(void){
  char *zAlert;
  login_check_credentials();
  if( !g.perm.Chat ){
    login_needed(g.anon.Chat);
    return;
  }
  zAlert = mprintf("%s/builtin/%s", g.zBaseURL,
                db_get("chat-alert-sound","alerts/plunk.wav"));
  style_set_current_feature("chat");
  style_header("Chat");
  @ <form accept-encoding="utf-8" id="chat-form" autocomplete="off">
  @ <div id='chat-input-area'>
  @   <div id='chat-input-line'>
  @     <input type="text" name="msg" id="chat-input-single" \
  @      placeholder="Type message here." autocomplete="off">
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  /* We need an onload handler to ensure that window.fossil is
     initialized before the chat init code runs. */
  @ window.addEventListener('load', function(){
  @ document.body.classList.add('chat')
  @ /*^^^for skins which add their own BODY tag */;
  @ window.fossil.config.chat = {
  @   fromcli: %h(PB("cli")?"true":"false"),

  @   initSize: %d(db_get_int("chat-initial-history",50)),
  @   imagesInline: !!%d(db_get_boolean("chat-inline-images",1))
  @ };
  chat_emit_alert_list();
  cgi_append_content(builtin_text("chat.js"),-1);
  @ }, false);
  @ </script>







>







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  /* We need an onload handler to ensure that window.fossil is
     initialized before the chat init code runs. */
  @ window.addEventListener('load', function(){
  @ document.body.classList.add('chat')
  @ /*^^^for skins which add their own BODY tag */;
  @ window.fossil.config.chat = {
  @   fromcli: %h(PB("cli")?"true":"false"),
  @   alertSound: "%h(zAlert)",
  @   initSize: %d(db_get_int("chat-initial-history",50)),
  @   imagesInline: !!%d(db_get_boolean("chat-inline-images",1))
  @ };
  chat_emit_alert_list();
  cgi_append_content(builtin_text("chat.js"),-1);
  @ }, false);
  @ </script>
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    "INSERT INTO chat(mtime, xfrom, mdel)"
    " VALUES(julianday('now'), %Q, %d);\n"
    "COMMIT;",
    mdel, g.zLogin, mdel
  );
}

/*
** WEBPAGE: chat-alert
**
** Return the sound file that should be played when a new chat message
** arrives.
*/
void chat_audio_alert(void){
  Blob audio = empty_blob;
  int n = 0;
  const char *zName = db_get("chat-alert-sound", "alerts/plunk.wav");
  const char *zAudio = (const char*)builtin_file(zName, &n);
  blob_init(&audio, zAudio, n);
  cgi_set_content_type("audio/wav");
  cgi_set_content(&audio);  
}

/*
** COMMAND: chat
**
** Usage: %fossil chat [SUBCOMMAND] [--remote URL] [ARGS...]
**
** This command performs actions associated with the /chat instance
** on the default remote Fossil repository (the Fossil repository whose







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    "INSERT INTO chat(mtime, xfrom, mdel)"
    " VALUES(julianday('now'), %Q, %d);\n"
    "COMMIT;",
    mdel, g.zLogin, mdel
  );
}

















/*
** COMMAND: chat
**
** Usage: %fossil chat [SUBCOMMAND] [--remote URL] [ARGS...]
**
** This command performs actions associated with the /chat instance
** on the default remote Fossil repository (the Fossil repository whose