Artifact 2e904bdabbf4138e1f61b4aed9915982ea7094a8b1193e1337aa638799b5aa91:
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r37/lisp/csl/cslbase/gc.c
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at
2011-09-02 18:13:33
on branch master
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git-svn-id: https://svn.code.sf.net/p/reduce-algebra/code/trunk/historical@1375 2bfe0521-f11c-4a00-b80e-6202646ff360 (user: arthurcnorman@users.sourceforge.net, size: 100463) [annotate] [blame] [check-ins using] [more...]
/* File gc.c Copyright (c) Codemist Ltd, 1990-2003 */ /* * Garbage collection. * Fourth major version - now using Foster-style * algorithm for relocating vector heap, and support for handling * BPS via segmented handles. Pointer-reversing mark phase to go * with same. * * Furthermore there is (optionally) a copying 2-space garbage * collector as well as the mark/slide one. Now do you understand * why this file seems so very long? * * The code in parts of this file (and also in preserve.c & restart.c) * is painfully sensitive to memory layout and I have some messy * conditional inclusion of code depending on whether a Lisp_Object is * a 32 or 64-bit value. */ /* * This code may be used and modified, and redistributed in binary * or source form, subject to the "CCL Public License", which should * accompany it. This license is a variant on the BSD license, and thus * permits use of code derived from this in either open and commercial * projects: but it does require that updates to this code be made * available back to the originators of the package. * Before merging other code in with this or linking this code * with other packages or libraries please check that the license terms * of the other material are compatible with those of this. */ /* Signature: 0651f4cb 13-Jul-2003 */ #include <stdarg.h> #include <string.h> #include <ctype.h> #include <math.h> #include "machine.h" #include "tags.h" #include "cslerror.h" #include "externs.h" #include "arith.h" #include "entries.h" #include "sys.h" #include "stream.h" #ifdef SOCKETS #include "sockhdr.h" #endif #ifdef TIMEOUT #include "timeout.h" #endif /* * This function is provided so that if some C compiler generates bad * code and I can not see a better way of correcting things, and if the * bad code goes away when there are lots of function calls to cause the * compiler to unload its registers etc, then I can write things like * dummy_function_call("Ha Ha", reference_this_var, and_this); * without it having any big effect on the results I obtain. I will * generally want to guard any such un-natural calls by a test that identifies * the C compiler involved. Of course I must try not to use this as a way * of permitting system-sensitive code to creep into CSL... */ void MS_CDECL dummy_function_call(char *why, ...) { CSL_IGNORE(why); return; } CSLbool gc_method_is_copying; /* YES if copying, NO if sliding */ int32 gc_number = 0; static intxx cons_cells, symbol_heads, strings, user_vectors, big_numbers, box_floats, bytestreams, other_mem, litvecs, getvecs; #define is_immed(x) (is_immed_or_cons(x) && !is_cons(x)) #ifndef DEMO_MODE static void non_recursive_mark(Lisp_Object *top) { /* * This code is written about as neatly as I know how ... I want to think of * it in terms of three chunks - descending down into lists, regular * climbing back out, and the special case of climbing back out when I have * just processed a vector. I like to think of this as a finite state * machine with three major groups of states, and a bunch of subsidiary * states that deal with (e.g.) scanning along vectors. */ Lisp_Object b = (Lisp_Object)top, p = *top, w, nil = C_nil; Header h, *q; intxx i; /* * When I get to descend I have b as an unmarked address that is either * equal to top, or is a back-pointer as set up below. p is a normal * (i.e. unmarked) Lisp pointer, representing a tree to be marked. Only * at the very top of a call can p be immediate data at descend, and in that * case no marking is needed. * NB that the initial back pointer will seem tagged as either a CONS or a * SYMBOL, but certainly as a pointer datatype. */ descend: switch ((int)p & TAG_BITS) { /* * If I have a cons cell I need to check if it has been visited before or * if one or both components are immediate - and extend my backwards * chain one step. */ case TAG_CONS: #ifdef COMMON if (p == nil) goto ascend; #endif w = qcar(p); if (is_immed(w)) { if (is_marked_i(w)) goto ascend; /* * To test if this cons cell was marked I had to classify the item * in its car, and if this was immediate data it makes sense to go * right ahead and probe the cdr. */ qcar(p) = flip_mark_bit_i(w); w = qcdr(p); /* * Since I am not allowing myself to descend onto immediate data * I check for it here, and if both car and cdr of p were immediate * I can ascend forthwith. */ if (is_immed(w) || w == nil) goto ascend; /* * Here I fill in a back-pointer and descend into the cdr of a pair. */ qcdr(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } else if (is_marked_p(w)) goto ascend; /* * Here I fill in a back-pointer and descend into the car of a pair. * [would it be worth taking a special case on w == nil here?] */ qcar(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; /* * case TAG_FIXNUM: * case TAG_ODDS: * case TAG_SFLOAT: */ default: return; /* assert (b==(Lisp_Object)top) here. */ case TAG_SYMBOL: #ifndef COMMON if (p == nil) goto ascend; #endif h = qheader(p); /* * When I have finished every item that has been visited must be marked, * with cons cells marked in their car fields and vectors etc in the header * word. Furthermore the header of all vectors (including symbols) must * have been replaced by the start of a back-pointer chain identifying the * words that started off pointing at the vector. The pointers in this * chain must be marked, word-aligned pointers. Note a special curiosity: * the back-chain of references to a vector can thread through the CDR * field of CONS cells and through either odd or even words within vectors. * Thus althouh marked with the pointer mark bit the rest of tagging on these * chain words is a bit funny! Specifically the tag bits will say "0" or "4", * ie CONS or SYMBOL (and not ODDS). */ if (!is_odds(h) || is_marked_h(h)) /* Visited before */ { q = &qheader(p); /* where I should chain */ p = h; /* the previous header */ goto ascend_from_vector; } /* * Now this is the first visit to a symbol. */ qheader(p) = h = flip_mark_bit_h(h); /* * When components of a symbol are immediate or nil I do nothing. * (the test for nil is because I expect it to be cheap and to catch * common cases) */ w = qvalue(p); if (!is_immed(w) && w != nil) { qvalue(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } w = qenv(p); if (!is_immed(w) && w != nil) { qenv(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } w = qpname(p); if (!is_immed(w) && w != nil) { qpname(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } w = qplist(p); if (!is_immed(w) && w != nil) { qplist(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } w = qfastgets(p); if (!is_immed(w) && w != nil) { qfastgets(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } #ifdef COMMON w = qpackage(p); if (!is_immed(w) && w != nil) { qpackage(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } #endif /* * When all components of the vector are marked I climb up the * back-pointer chain. */ q = &qheader(p); p = h; goto ascend_from_vector; case TAG_NUMBERS: h = numhdr(p); if (!is_odds(h) || is_marked_h(h)) /* marked already. */ { q = &numhdr(p); p = h; goto ascend_from_vector; } /* * For CSL the only case here is that of big integers, which have just * binary data in them. For Common Lisp I also have to cope with * ratios and complex numbers. */ if (is_bignum_header(h)) { q = &numhdr(p); p = flip_mark_bit_h(h); goto ascend_from_vector; } #ifdef COMMON numhdr(p) = h = flip_mark_bit_h(h); w = real_part(p); /* Or numerator of a ratio! */ if (!is_immed(w)) { real_part(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } w = imag_part(p); /* Or denominator of a ratio! */ if (!is_immed(w)) { imag_part(p) = flip_mark_bit_p(b); b = p; p = w; goto descend; } /* * get here if both components of a ratio/complex are immediate (e.g fixnums) */ q = &numhdr(p); p = h; goto ascend_from_vector; #else term_printf("Bad numeric code detected in GC\n"); ensure_screen(); abort(); /* Bad numeric type in CSL mode. */ #endif case TAG_BOXFLOAT: h = flthdr(p); if (!is_odds(h) || is_marked_h(h)) { q = &flthdr(p); p = h; goto ascend_from_vector; } q = &flthdr(p); p = flip_mark_bit_h(h); goto ascend_from_vector; case TAG_VECTOR: h = vechdr(p); if (!is_odds(h) || is_marked_h(h)) { q = &vechdr(p); p = h; goto ascend_from_vector; } if (vector_holds_binary(h)) { q = &vechdr(p); p = flip_mark_bit_h(h); goto ascend_from_vector; } vechdr(p) = h = flip_mark_bit_h(h); i = (intxx)doubleword_align_up(length_of_header(h)); if (is_mixed_header(h)) i = 4*CELL; /* Only use first few pointers */ while (i >= 2*CELL) { i -= CELL; q = (Header *)((char *)p - TAG_VECTOR + i); w = *q; if (is_immed(w) || w == nil) continue; /* * For vectors I have to use all available mark bits to keep track of * where I am... */ if (i == CELL) /* * When descending into the first (or only) word of a vector I leave the * back-pointer marked, and note that the header word just before it * will be marked (either as a header word or as a pointer) */ { *q = flip_mark_bit_p(b); b = p; p = w; } #ifndef ADDRESS_64 else if ((i & 4) == 0) #endif /* * When descending a pointer at an even (word) address I leave the * back-pointer unmarked. */ { *q = b; b = (Lisp_Object)((char *)p + i); p = w; } #ifndef ADDRESS_64 else /* * Finally when I descend into a pointer at an odd (word) address other * than the special case of the first such, I leave an unmarked back-pointer * but mark the word before the one I am following. The effect of all this is * that when I get back to the vector I am able to discriminate between these * various cases... */ { *q = b; b = (Lisp_Object)((char *)p + i - 4); p = w; w = *(Lisp_Object *)((char *)b - TAG_VECTOR); if (is_immed(w)) w = flip_mark_bit_i(w); else w = flip_mark_bit_p(w); *(Lisp_Object *)((char *)b - TAG_VECTOR) = w; } #endif /* ADDRESS_64 */ goto descend; } /* * I drop through to here if all items in the vector were in fact * immediate values (e.g. fixnums), and thus there was no need to * dig deeper. */ q = &vechdr(p); p = h; goto ascend_from_vector; } /* * When I get to ascend b is a back-pointer, and p is an unmarked pointer * to be put back into the place I descended through. */ ascend: if (b == (Lisp_Object)top) return; switch ((int)b & TAG_BITS) { default: term_printf("Bad tag bits in GC\n"); ensure_screen(); abort(); case TAG_CONS: w = qcdr(b); if (is_immed(w) || w == nil) { w = qcar(b); qcar(b) = flip_mark_bit_p(p); p = b; b = flip_mark_bit_p(w); goto ascend; } else if (is_marked_p(w)) { qcdr(b) = p; p = b; b = flip_mark_bit_p(w); goto ascend; } else { qcdr(b) = qcar(b); qcar(b) = flip_mark_bit_p(p); p = w; goto descend; } case TAG_SYMBOL: #ifdef COMMON w = qpackage(b); if (!is_immed(w) && is_marked_p(w)) { qpackage(b) = p; goto try_nothing; } #endif w = qfastgets(b); if (!is_immed(w) && is_marked_p(w)) { qfastgets(b) = p; goto try_package; } w = qplist(b); if (!is_immed(w) && is_marked_p(w)) { qplist(b) = p; goto try_fastgets; } w = qpname(b); if (!is_immed(w) && is_marked_p(w)) { qpname(b) = p; goto try_plist; } w = qenv(b); if (!is_immed(w) && is_marked_p(w)) { qenv(b) = p; goto try_pname; } w = qvalue(b); if (!is_immed(w) && is_marked_p(w)) { qvalue(b) = p; goto try_env; } term_printf("Backpointer not found in GC\n"); ensure_screen(); abort(); /* backpointer not found */ try_env: p = qenv(b); if (!is_immed(p) && p != nil && !is_marked_p(p)) { qenv(b) = w; goto descend; } try_pname: p = qpname(b); if (!is_immed(p) && p != nil && !is_marked_p(p)) { qpname(b) = w; goto descend; } try_plist: p = qplist(b); if (!is_immed(p) && p != nil && !is_marked_p(p)) { qplist(b) = w; goto descend; } try_fastgets: p = qfastgets(b); if (!is_immed(p) && p != nil && !is_marked_p(p)) { qfastgets(b) = w; goto descend; } try_package: #ifdef COMMON p = qpackage(b); if (!is_immed(p) && p != nil && !is_marked_p(p)) { qpackage(b) = w; goto descend; } try_nothing: #endif q = &qheader(b); p = *q; b = flip_mark_bit_p(w); goto ascend_from_vector; #ifdef COMMON case TAG_NUMBERS: /* * If I get back to a NUMBERS than it must have been a ratio or a complex. */ w = imag_part(b); if (is_immed(w)) { w = real_part(b); real_part(b) = p; q = &numhdr(b); p = *q; b = flip_mark_bit_p(w); goto ascend_from_vector; } else if (is_marked_p(w)) { imag_part(b) = p; q = &numhdr(p); p = *q; b = flip_mark_bit_p(w); goto ascend_from_vector; } else { imag_part(b) = real_part(b); real_part(b) = p; p = w; goto descend; } #endif case TAG_VECTOR: /* * If I get back to a vector it must have been a vector of Lisp_Objects, * not a vector of binary data. My back-pointer points part-way into it. * The back-pointer will be doubleword aligned, so on 32-bit systems * it is not quite enough to tell me which cell of the vector was involved, * and so in that case I do a further inspection of mark bits in the two * parts of the doubelword concerned. */ w = *(Lisp_Object *)((char *)b - TAG_VECTOR); #ifndef ADDRESS_64 if (is_immed(w) || is_marked_p(w)) /* * Here I had been marking the pointer that was stored at an odd (word) * address. */ { Lisp_Object w1 = *(Lisp_Object *)((char *)b - TAG_VECTOR + 4); *(Lisp_Object *)((char *)b - TAG_VECTOR + 4) = p; if (is_marked_p(w1)) /* End of this vector */ { q = (Header *)((char *)b - TAG_VECTOR); p = w; b = flip_mark_bit_p(w1); goto ascend_from_vector; } p = w; w = w1; if (!is_immed(p)) { p = flip_mark_bit_p(p); if (p != nil) { *(Lisp_Object *)((char *)b - TAG_VECTOR) = w1; goto descend; } } else p = flip_mark_bit_i(p); } #endif /* ADDRESS_64 */ *(Lisp_Object *)((char *)b - TAG_VECTOR) = p; /* * Now the doubleword I returned to has been marked (and tidied up), * so I need to scan back towards the header. */ scan_vector_more: for (;;) { Lisp_Object w2; /* * NB on the next line I step back by 8 on both 32 and 64-bit machines! * That is because the back-pointers I use can only refer to a doubleword * so on 32-bit systems I have to go 2 cells at a go. Ugh. */ b = (Lisp_Object)((char *)b - 8); w2 = *(Lisp_Object *)((char *)b - TAG_VECTOR); #ifndef ADDRESS_64 p = *(Lisp_Object *)((char *)b - TAG_VECTOR + CELL); #endif if ((is_odds(w2) && is_header(w2)) || (!is_immed(w2) && is_marked_p(w2))) /* * In this case I have reached the doubleword containing the header. */ { #ifndef ADDRESS_64 if (!is_immed(p) && p != nil) { *(Lisp_Object *)((char *)b - TAG_VECTOR + CELL) = flip_mark_bit_p(w); goto descend; } else #endif { q = (Header *)((char *)b - TAG_VECTOR); p = w2; b = w; goto ascend_from_vector; } } /* * Otherwise I have another general doubleword to cope with. */ #ifndef ADDRESS_64 if (!is_immed(p) && p != nil) { if (is_immed(w2)) w2 = flip_mark_bit_i(w2); else w2 = flip_mark_bit_p(w2); *(Lisp_Object *)((char *)b - TAG_VECTOR) = w2; *(Lisp_Object *)((char *)b - TAG_VECTOR + CELL) = w; goto descend; } #endif if (!is_immed(w2) && w2 != nil) { p = w2; *(Lisp_Object *)((char *)b - TAG_VECTOR) = w; goto descend; } continue; /* Step back another doubleword */ } } ascend_from_vector: /* * Here the item just marked was a vector. I need to leave a reversed * chain of pointers through its header word. q points to that header, * and p contains what used to be in the word at q. */ if (b == (Lisp_Object)top) { *q = flip_mark_bit_p(b); *top = p; return; } switch ((int)b & TAG_BITS) { default: term_printf("Bad tag bits in GC\n"); ensure_screen(); abort(); case TAG_CONS: w = qcdr(b); if (is_immed(w) || w == nil) { w = qcar(b); qcar(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qcar(b)); p = b; b = flip_mark_bit_p(w); goto ascend; } else if (is_marked_p(w)) { qcdr(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qcdr(b)); p = b; b = flip_mark_bit_p(w); goto ascend; } else { qcdr(b) = qcar(b); qcar(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qcar(b)); p = w; goto descend; } case TAG_SYMBOL: #ifdef COMMON w = qpackage(b); if (!is_immed(w) && is_marked_p(w)) { qpackage(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qpackage(b)); goto try_nothing; } #endif w = qfastgets(b); if (!is_immed(w) && is_marked_p(w)) { qfastgets(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qfastgets(b)); goto try_package; } w = qplist(b); if (!is_immed(w) && is_marked_p(w)) { qplist(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qplist(b)); goto try_fastgets; } w = qpname(b); if (!is_immed(w) && is_marked_p(w)) { qpname(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qpname(b)); goto try_plist; } w = qenv(b); if (!is_immed(w) && is_marked_p(w)) { qenv(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qenv(b)); goto try_pname; } w = qvalue(b); if (!is_immed(w) && is_marked_p(w)) { qvalue(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&qvalue(b)); goto try_env; } term_printf("Failure in GC\n"); ensure_screen(); abort(); #ifdef COMMON case TAG_NUMBERS: /* * If I get back to a NUMBERS than it must have been a ratio or a complex. */ w = imag_part(b); if (is_immed(w)) { w = real_part(b); real_part(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&real_part(b)); q = &numhdr(b); p = *q; b = flip_mark_bit_p(w); goto ascend_from_vector; } else if (is_marked_p(w)) { imag_part(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&imag_part(b)); q = &numhdr(p); p = *q; b = flip_mark_bit_p(w); goto ascend_from_vector; } else { imag_part(b) = real_part(b); real_part(b) = p; *q = flip_mark_bit_p((Lisp_Object *)&real_part(b)); p = w; goto descend; } #endif case TAG_VECTOR: /* * If I get back to a vector it must have been a vector of Lisp_Objects, * not a vector of binary data. My back-pointer points part-way into it. * I can tell where I am by inspecting the state of mark bits on both parts * of the doubleword so identified. */ w = *(Lisp_Object *)((char *)b - TAG_VECTOR); #ifndef ADDRESS_64 if (is_immed(w) || is_marked_p(w)) /* * Here I had been marking the pointer that was stored at an odd (word) * address. */ { Lisp_Object w1 = *(Lisp_Object *)((char *)b - TAG_VECTOR + 4); *(Lisp_Object *)((char *)b - TAG_VECTOR + 4) = p; *q = flip_mark_bit_p((Lisp_Object)((char *)b - TAG_VECTOR + 4)); if (is_marked_p(w1)) /* End of this vector */ { q = (Header *)((char *)b - TAG_VECTOR); p = *q; /* May not be same as w still! */ b = flip_mark_bit_p(w1); goto ascend_from_vector; } p = w; w = w1; if (!is_immed(p)) { p = flip_mark_bit_p(p); if (p != nil) { *(Lisp_Object *)((char *)b - TAG_VECTOR) = w1; goto descend; } } else p = flip_mark_bit_i(p); *(Lisp_Object *)((char *)b - TAG_VECTOR) = p; } else #endif /* ADDRESS_64 */ { *(Lisp_Object *)((char *)b - TAG_VECTOR) = p; *q = flip_mark_bit_p((Lisp_Object)((char *)b - TAG_VECTOR)); } /* * Now the doubleword I returned to has been marked (and tidied up), * so I need to scan back towards the header. */ goto scan_vector_more; } } static void mark(Lisp_Object *pp) { /* * This mark procedure works by using the regular Lisp stack to * store things while traversing the lists. A null pointer on the * stack marks the end of the section that is being used. If too * much stack is (about to be) used I switch over to the pointer- * reversing code given above, which is slower but which uses * bounded workspace. My measurements (on just one computer) show the * stack-based code only 25% faster than the pointer-reversing version, * which HARDLY seems enough to justify all this extra code, but then * fast garbage collection is very desirable and every little speed-up * will help. */ Lisp_Object p, q, nil = C_nil; Lisp_Object *sp = stack, *sl = stacklimit; Header h; intxx i; *++sp = (Lisp_Object)NULL; top: /* * normally here pp is a pointer to a Lisp_Object and hence an even * number - I exploit this so that if I find an odd number stacked I * view it as indicating a return into a vector... */ if (((intxx)pp & 1) != 0) { i = ((intxx)pp) - 1; /* saved value of i */ p = *sp--; goto in_vector; } p = *pp; if (is_immed_or_cons(p)) { #ifdef COMMON if (!is_cons(p) || p == nil || flip_mark_bit_p(p) == nil) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } #else if (!is_cons(p)) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } #endif /* * Here, and in analagous places, I have to unset the mark bit - this is * because I set the mark bit on a cons cell early (as I need to) then * call mark(&car(p)) [in effect], and the effect is that p here sees the * marked pointer... */ if (is_marked_p(p)) p = flip_mark_bit_p(p); q = qcar(p); if (is_immed_or_cons(q) && !is_cons(q)) { if (is_marked_i(q)) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } qcar(p) = flip_mark_bit_i(q); pp = &qcdr(p); goto top; } else if (is_marked_p(q)) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } else { qcar(p) = flip_mark_bit_p(q); q = qcdr(p); if (!is_immed(q) && q != nil) { if (sp >= sl) non_recursive_mark(&qcdr(p)); else *++sp = (Lisp_Object)&qcdr(p); } pp = &qcar(p); goto top; } } /* here we have a vector of some sort */ switch ((int)p & TAG_BITS) { default: /* The case-list is exhaustive! */ case TAG_CONS: /* Already processed */ case TAG_FIXNUM: /* Invalid here */ case TAG_ODDS: /* Invalid here */ #ifdef COMMON case TAG_SFLOAT: /* Invalid here */ #endif /* Fatal error really called for here */ term_printf("\nBad object in GC (%.8lx)\n", (long)p); ensure_screen(); abort(); return; case TAG_SYMBOL: if (is_marked_p(p)) p = flip_mark_bit_p(p); #ifndef COMMON /* * NIL is outside the main heap, and so marking it must NOT involve * the regular pointer-chaining operations. */ if (p == nil) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } #endif h = qheader(p); if (!is_odds(h)) /* already visited */ { *pp = (Lisp_Object)h; qheader(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } #ifdef DAMAGED_SYMBOLS term_printf("Symbol at %.8x ", p); q = qpname(p); if (is_vector(q) && is_odds(vechdr(q))) { term_printf("(%.*s)\n", (int)(length_of_header(vechdr(q))-CELL), &celt(q, 0)); } else term_printf("(pname not available)\n"); ensure_screen(); #endif *pp = flip_mark_bit_i(h); qheader(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); if (sp >= sl) { non_recursive_mark(&qvalue(p)); non_recursive_mark(&qenv(p)); non_recursive_mark(&qpname(p)); #ifdef COMMON non_recursive_mark(&qpackage(p)); #endif } else { q = qvalue(p); if (!is_immed(q) && q != nil) *++sp = (Lisp_Object)&qvalue(p); q = qenv(p); if (!is_immed(q) && q != nil) *++sp = (Lisp_Object)&qenv(p); q = qpname(p); if (!is_immed(q) && q != nil) *++sp = (Lisp_Object)&qpname(p); q = qfastgets(p); if (!is_immed(q) && q != nil) *++sp = (Lisp_Object)&qfastgets(p); #ifdef COMMON q = qpackage(p); if (!is_immed(q) && q != nil) *++sp = (Lisp_Object)&qpackage(p); #endif } pp = &qplist(p); /* iterate into plist not value? */ goto top; case TAG_NUMBERS: if (is_marked_p(p)) p = flip_mark_bit_p(p); h = numhdr(p); if (!is_odds(h)) /* already visited */ { *pp = (Lisp_Object)h; numhdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } *pp = flip_mark_bit_i(h); numhdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); if (is_bignum_header(h)) { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } #ifdef COMMON q = real_part(p); if (!is_immed(q)) { if (sp >= sl) non_recursive_mark(&real_part(p)); else *++sp = (Lisp_Object)&real_part(p); } pp = (Lisp_Object *)&imag_part(p); goto top; #else term_printf("Bad numeric type found %.8lx\n", (long)h); ensure_screen(); abort(); return; #endif case TAG_BOXFLOAT: if (is_marked_p(p)) p = flip_mark_bit_p(p); h = flthdr(p); if (!is_odds(h)) /* already visited */ { *pp = (Lisp_Object)h; flthdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } *pp = flip_mark_bit_i(h); flthdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; case TAG_VECTOR: if (is_marked_p(p)) p = flip_mark_bit_p(p); h = vechdr(p); if (!is_odds(h)) /* already visited */ { *pp = (Lisp_Object)h; vechdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } *pp = flip_mark_bit_i(h); vechdr(p) = (Header)flip_mark_bit_p((Lisp_Object)pp); if (vector_holds_binary(h)) /* strings & bitvecs */ { pp = (Lisp_Object *)(*sp--); if (pp == NULL) return; else goto top; } i = (intxx)doubleword_align_up(length_of_header(h)); if (is_mixed_header(h)) i = 4*CELL; /* Only use first few pointers */ in_vector: if (sp >= sl) { while (i >= 3*CELL) { i -= CELL; non_recursive_mark((Lisp_Object *)((char *)p - TAG_VECTOR + i)); } } else { while (i >= 3*CELL) { i -= CELL; pp = (Lisp_Object *)((char *)p - TAG_VECTOR + i); q = *pp; if (!is_immed(q) && q != nil) { *++sp = p; *++sp = i + 1; #ifdef DAMAGED_SYMBOLS term_printf("Marking item %d of vector %.8x\n", i, p); ensure_screen(); #endif goto top; } } } /* * Because we padded up to an even number of words for the vector in total * there are always an odd number of pointers to trace, and in particular * always at least one - so it IS reasonable to iterate on the first item in * the vector, and there can not be any worries about zero-length vectors * to hurt me. WELL actually in ADDRESS_64 mode I might have had a zero * length vector! I should have treated that as if it contained binary.. */ #ifdef ADDRESS_64 /* /* # error messed up here */ #endif pp = (Lisp_Object *)((char *)p - TAG_VECTOR + i - CELL); goto top; } } #endif /* DEMO_MODE */ Lisp_Object MS_CDECL Lgc0(Lisp_Object nil, int nargs, ...) { argcheck(nargs, 0, "reclaim"); return Lgc(nil, lisp_true); } Lisp_Object Lgc(Lisp_Object nil, Lisp_Object a) { /* * If GC is called with a non-nil argument the garbage collection * will be a full one - otherwise it will be soft and may do hardly * anything. */ #ifdef DEMO_MODE return onevalue(nil); #else return reclaim(nil, "user request", a != nil ? GC_USER_HARD : GC_USER_SOFT, 0); #endif } Lisp_Object Lverbos(Lisp_Object nil, Lisp_Object a) /* * (verbos 0) or (verbos nil) silent garbage collection * (verbos 1) or (verbos t) standard GC messages * (verbos 2) messages when FASL module loaded * (verbos 4) extra timing info for GC process * These bits can be added to get combination effects, except that * "4" has no effect unless "1" is present. */ { int32 code, old_code = verbos_flag; if (a == nil) code = 0; else if (is_fixnum(a)) code = int_of_fixnum(a); else code = 1; /* * -G on the command line makes garbage collection noisy always... */ if (miscflags & ALWAYS_NOISY) code |= 3; miscflags = (miscflags & ~GC_MSG_BITS) | (code & GC_MSG_BITS); return onevalue(fixnum_of_int(old_code)); } CSLbool volatile already_in_gc, tick_on_gc_exit; CSLbool volatile interrupt_pending, tick_pending, polltick_pending; Lisp_Object volatile saveheaplimit; Lisp_Object volatile savevheaplimit; Lisp_Object volatile savecodelimit; Lisp_Object * volatile savestacklimit; static int stop_after_gc = 0; static int fold_cons_heap(void) { /* * This is amazingly messy because the heap is segmented. */ nil_as_base int top_page_number = 0, bottom_page_number = (int)heap_pages_count - 1; void *top_page = heap_pages[top_page_number], *bottom_page = heap_pages[bottom_page_number]; char *top_low = (char *)quadword_align_up((intxx)top_page), *bottom_low = (char *)quadword_align_up((intxx)bottom_page); char *top_start = top_low + CSL_PAGE_SIZE, *bottom_start = bottom_low + CSL_PAGE_SIZE; char *top_fringe = top_low + car32(top_low), *bottom_fringe = bottom_low + car32(bottom_low); if (bottom_fringe != (char *)fringe) { term_printf("disaster wrt heap fringe %.8lx %.8lx\n", (long)bottom_fringe, (long)fringe); my_exit(EXIT_FAILURE); } fringe -= sizeof(Cons_Cell); for (;;) { Lisp_Object p; /* scan up from fringe to find a busy cell */ for (;;) { fringe += sizeof(Cons_Cell); if (top_page_number == bottom_page_number && top_start == (char *)fringe) /* * The cast to (unsigned) on the next line is unexpectedly delicate. The * difference between two pointers is of type ptrdiff_t, which is a signed * type. If this is implemented as int (and that in turn is a 16 bit value) * then the following subtraction can overflow and give a value that appears * to have the wrong sign. The implicit widening to (Lisp_Object) could * then propagate the sign bit in an unhelpful manner. Going via a variable * of type (unsigned) ought to mend things. Ok so 16-bit ints are now a * thing of that past so this no longer worried me! */ { unsignedxx len = (unsignedxx)((char *)fringe - top_low); car32(top_low) = len; return bottom_page_number; } if ((char *)fringe >= bottom_start) { /* * If the heap were to be left totally empty this would be WRONG */ bottom_page = heap_pages[--bottom_page_number]; bottom_low = (char *)quadword_align_up((intxx)bottom_page); bottom_start = bottom_low + CSL_PAGE_SIZE; fringe = (Lisp_Object)(bottom_low + car32(bottom_low)); heaplimit = (Lisp_Object)(bottom_low + SPARE); fringe -= sizeof(Cons_Cell); #ifdef TICK_STREAM /* * From time to time in the GC I poll for clock ticks, just to keep * responsiveness of the window system up. */ if (tick_on_gc_exit) { Lisp_Object nil; inject_randomness((int)clock()); inject_randomness((int)fringe); accept_tick(); nil = C_nil; if (exception_pending()) { stop_after_gc = 1; flip_exception(); } tick_on_gc_exit = NO; } #endif continue; } p = qcar(fringe); if (is_immed_or_cons(p) && !is_cons(p)) { if (is_marked_i(p)) { qcar(fringe) = flip_mark_bit_i(p); break; } } else if (is_marked_p(p)) { qcar(fringe) = flip_mark_bit_p(p); break; } } /* scan down from the top to find a free cell, unmarking is I go */ for (;;) { top_start -= sizeof(Cons_Cell); if (top_page_number == bottom_page_number && top_start == (char *)fringe) { unsignedxx len = (unsignedxx)((char *)fringe - top_low); car32(top_low) = len; return bottom_page_number; } if (top_start < top_fringe) { top_page_number++; top_page = heap_pages[top_page_number]; top_low = (char *)quadword_align_up((intxx)top_page); top_start = top_low + CSL_PAGE_SIZE; top_fringe = top_low + car32(top_low); continue; } p = qcar(top_start); if (is_immed_or_cons(p) && !is_cons(p)) { if (!is_marked_i(p)) break; else qcar(top_start) = flip_mark_bit_i(p); } else if (!is_marked_p(p)) break; else qcar(top_start) = flip_mark_bit_p(p); } /* Now relocate one cell */ qcar(top_start) = qcar(fringe); qcdr(top_start) = qcdr(fringe); { Lisp_Object forward = flip_mark_bit_p(top_start + TAG_VECTOR); qcar(fringe) = forward; qcdr(fringe) = forward; } } } static void adjust_vec_heap(void) /* * This scans over the vector heap working out where each vector * is going to get relocated to, and then changing pointers to reflect * where the vectors will end up. */ { Lisp_Object nil = C_nil; int32 page_number, new_page_number = 0; void *new_page = vheap_pages[0]; char *new_low = (char *)doubleword_align_up((intxx)new_page); char *new_high = new_low + (CSL_PAGE_SIZE - 8); char *p = new_low + 8; for (page_number = 0; page_number < vheap_pages_count; page_number++) { void *page = vheap_pages[page_number]; char *low = (char *)doubleword_align_up((intxx)page); char *fr = low + car32(low); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); inject_randomness((int)fr); accept_tick(); tick_on_gc_exit = NO; } #endif *(Lisp_Object *)fr = nil; low += 8; for (;;) { Header h; Lisp_Object h1; char *p1; int32 l; unsignedxx free; /* * Here a vector will have an ordinary vector-header (which is tagged * as ODDS) if it was not marked. */ while (is_odds(h = *(Header *)low)) { if (is_symbol_header(h)) low += symhdr_length; else low += doubleword_align_up(length_of_header(h)); } /* * It could be that all (remaining) the vectors in this page are unmarked... */ if (low >= fr) break; /* * Otherwise I have found an active vector. Its header should have been * left with a back-pointer chain through all places that refereed to the * vector. */ h1 = h; while (!is_odds(h1)) { Lisp_Object h2; h2 = *(Lisp_Object *)clear_mark_bit_p(h1); if (is_vector(h2)) /* * Forwarding pointer for relocated cons cell. This is delicate because * of the number of spare bits I have on a 32-bit system. The back-pointer * chain via the heaver word of a vector can run through other vector * cells (in the middle of vectors) and it can also go via either CAR or CDR * field of a cons cell. The funny case here is if it is via the CDR field * of a CONS cell and that CONS has been relocated. Then the CONS contains * a forwarding address that points to the start of the relocated object. * Sometimes I want to end up with a pointer to the CDR bit again. The * "+ (h1 & CELL)" is there to achieve that. I somewhat feel that I ought to * have been able to do something cleaner, but changing it now seems to me * to be too delicate. */ h1 = (Lisp_Object)((char *)h2 - TAG_VECTOR + (h1 & CELL)); else h1 = h2; } if (is_symbol_header(h1)) l = symhdr_length; else l = doubleword_align_up(length_of_header(h1)); /* * I subtract the pointers (new_high - p) into an unsigned int because * on a 16-bit machine that might be vital! The type ptrdiff_t is a signed * type and in bad cases the subtraction might overflow, but I know that the * answer here is supposed to be positive. Hmm I think that these days * worry about 16 bit machines is no longer worthwhile... */ free = (unsignedxx)(new_high - p); if (l > (intxx)free) { new_page_number++; new_page = vheap_pages[new_page_number]; new_low = (char *)doubleword_align_up((intxx)new_page); new_high = new_low + (CSL_PAGE_SIZE - 8); p = new_low + 8; } /* * Because I did not have enough bits to store the critical information * somewhere nicer I have to reconstruct the tag bits to go with the * vector out of the header word associated with it. * Here is had BETTER be a vector! */ if (is_symbol_header(h1)) p1 = p + TAG_SYMBOL; else if (is_numbers_header(h1)) p1 = p + TAG_NUMBERS; else if (is_boxfloat_header(h1)) p1 = p + TAG_BOXFLOAT; else p1 = p + TAG_VECTOR; while (!is_odds(h)) { h = clear_mark_bit_p(h); h1 = *(Lisp_Object *)h; /* * The two above lines fail if amalgamated - both on Zortech C 3.0.1 and * on a VAX/VMS C compiler. Hence two lines of code where once I had one. */ if (is_vector(h1)) h = (Lisp_Object)((char *)h1 - TAG_VECTOR + (h & CELL)); else { *(Lisp_Object *)h = (Lisp_Object)p1; h = h1; } } *(Lisp_Object *)low = set_mark_bit_h(h); low += l; p += l; if (low >= fr) break; } } } static void move_vec_heap(void) /* * This moves data down in the vector heap, supposing that all pointer * relocation will be dealt with elsewhere. Calculations made here must remain * in step with those in adjust_vecheap. */ { nil_as_base int32 page_number, new_page_number = 0; void *new_page = vheap_pages[0]; char *new_low = (char *)doubleword_align_up((intxx)new_page); char *new_high = new_low + (CSL_PAGE_SIZE - 8); char *p = new_low + 8; for (page_number = 0; page_number < vheap_pages_count; page_number++) { void *page = vheap_pages[page_number]; char *low = (char *)doubleword_align_up((intxx)page); char *fr = low + car32(low); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); inject_randomness((int)fr); accept_tick(); tick_on_gc_exit = NO; } #endif *(Lisp_Object *)fr = set_mark_bit_h(TAG_ODDS + (8<<10)); low += 8; for (;;) { Header h; intxx l; unsignedxx free; while (!is_marked_h(h = *(Header *)low)) if (is_symbol_header(h)) low += symhdr_length; else low += doubleword_align_up(length_of_header(h)); if (low >= fr) break; if (is_symbol_header(h)) l = symhdr_length; else l = doubleword_align_up(length_of_header(h)); #ifdef DEBUG if (l >= CSL_PAGE_SIZE) { term_printf("heap mangled - vector length wrong\n"); ensure_screen(); abort(); } #endif free = (unsignedxx)(new_high - p); if (l > (intxx)free) { unsignedxx len = (unsignedxx)(p - new_low); car32(new_low) = len; /* * I fill the end of the page with zero words so that the data there is * definite in value, and to help file-compression when I dump a heap * image. */ #ifdef CLEAR_OUT_MEMORY while (free != 0) { *(int32 *)p = 0; p += 4; free -= 4; } #endif new_page_number++; new_page = vheap_pages[new_page_number]; new_low = (char *)doubleword_align_up((intxx)new_page); new_high = new_low + (CSL_PAGE_SIZE - 8); p = new_low + 8; } *(Header *)p = clear_mark_bit_h(h); p += CELL; low += CELL; l -= CELL; while (l != 0) { *(int32 *)p = *(int32 *)low; p += 4; low += 4; l -= 4; } } } { unsignedxx len = (unsignedxx)(p - new_low); #ifdef CLEAR_OUT_MEMORY unsignedxx free = (unsignedxx)(new_high - p); #endif car32(new_low) = len; #ifdef CLEAR_OUT_MEMORY while (free != 0) { *(int32 *)p = 0; p += 4; free -= 4; } #endif } vfringe = (Lisp_Object)p; vheaplimit = (Lisp_Object)(new_low + (CSL_PAGE_SIZE - 8)); new_page_number++; while (vheap_pages_count > new_page_number) pages[pages_count++] = vheap_pages[--vheap_pages_count]; } static int compress_heap(void) { int n = fold_cons_heap(); adjust_vec_heap(); move_vec_heap(); return n; } static void relocate(Lisp_Object *cp) /* * If p is a pointer to a cons cell that has been moved, fix it up. */ { Lisp_Object nil = C_nil, p = (*cp); /* BEWARE "p =* cp;" anachronism here! */ if (p == nil) return; /* nil is separate from the main heap */ else if (is_cons(p)) { Lisp_Object p1; p1 = qcar(p); if (is_vector(p1) && is_marked_p(p1)) *cp = clear_mark_bit_p(p1 - TAG_VECTOR + TAG_CONS); } } static void relocate_consheap(int bottom_page_number) { int page_number; for (page_number = 0; page_number <= bottom_page_number; page_number++) { void *page = heap_pages[page_number]; char *low = (char *)quadword_align_up((intxx)page); char *start = low + CSL_PAGE_SIZE; char *fr = low + car32(low); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); inject_randomness((int)fr); accept_tick(); tick_on_gc_exit = NO; } #endif while (fr < start) { relocate((Lisp_Object *)fr); fr += sizeof(Lisp_Object); cons_cells += sizeof(Lisp_Object); } } } static void relocate_vecheap(void) { int page_number; intxx i; for (page_number = 0; page_number < vheap_pages_count; page_number++) { void *page = vheap_pages[page_number]; char *low = (char *)doubleword_align_up((intxx)page); char *fr = low + car32(low); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); inject_randomness((int)fr); accept_tick(); tick_on_gc_exit = NO; } #endif low += 8; while (low < fr) { Header h = *(Header *)low; if (is_symbol_header(h)) { Symbol_Head *s = (Symbol_Head *)low; relocate(&(s->value)); relocate(&(s->env)); /* * To keep track of literal vectors I suppose here that they are never shared, * and I then account for things that are either V or (B . V) in an environment * cell, where B is binary code and V is a vector. */ { Lisp_Object e = s->env; if (is_cons(e) && is_bps(qcar(e))) e = qcdr(e); if (is_vector(e)) litvecs += doubleword_align_up( length_of_header(vechdr(e))); } /* relocate(&(s->pname)); can never be a cons cell */ relocate(&(s->plist)); relocate(&(s->fastgets)); { Lisp_Object e = s->fastgets; if (is_vector(e)) getvecs += doubleword_align_up( length_of_header(vechdr(e))); } #ifdef COMMON relocate(&(s->package)); #endif low += symhdr_length; symbol_heads += symhdr_length; continue; } else switch (type_of_header(h)) { #ifdef COMMON case TYPE_RATNUM: case TYPE_COMPLEX_NUM: relocate((Lisp_Object *)(low+CELL)); relocate((Lisp_Object *)(low+2*CELL)); other_mem += 2*CELL; break; #endif case TYPE_MIXED1: case TYPE_MIXED2: case TYPE_MIXED3: case TYPE_STREAM: for (i=CELL; i<4*CELL; i+=CELL) relocate((Lisp_Object *)(low+i)); other_mem += doubleword_align_up(length_of_header(h)); break; case TYPE_HASH: case TYPE_SIMPLE_VEC: case TYPE_ARRAY: case TYPE_STRUCTURE: for (i=CELL; i<doubleword_align_up(length_of_header(h)); i+=CELL) relocate((Lisp_Object *)(low+i)); if (type_of_header(h) == TYPE_SIMPLE_VEC) user_vectors += doubleword_align_up(length_of_header(h)); else other_mem += doubleword_align_up(length_of_header(h)); break; case TYPE_STRING: strings += doubleword_align_up(length_of_header(h)); break; case TYPE_BIGNUM: big_numbers += doubleword_align_up(length_of_header(h)); break; #ifdef COMMON case TYPE_SINGLE_FLOAT: case TYPE_LONG_FLOAT: #endif case TYPE_DOUBLE_FLOAT: box_floats += doubleword_align_up(length_of_header(h)); break; default: break; } low += doubleword_align_up(length_of_header(h)); } } } static void abandon_heap_pages(int bottom_page_number) { bottom_page_number++; while (heap_pages_count > bottom_page_number) pages[pages_count++] = heap_pages[--heap_pages_count]; } static void zero_out(void *p) { char *p1 = (char *)doubleword_align_up((intxx)p); memset(p1, 0, CSL_PAGE_SIZE); } #ifndef NO_COPYING_GC /* * You may like to observe how much more compact the code for the copying * garbage collector is when compared with the mark/slide mess. It is * naturally and easily non-recursive and does not get involved in any * over-dubious punning on bit-patterns... It just requires a lot of spare * memory for the new semi-space. */ static int trailing_heap_pages_count, trailing_vheap_pages_count; static void copy(Lisp_Object *p) /* * This copies the object pointed at by p from the old to the new semi-space, * and returns a copy to the pointer. If scans the copied material to copy * all relevent sub-structures to the new semi-space. */ { Lisp_Object nil = C_nil; char *fr = (char *)fringe, *vfr = (char *)vfringe; char *tr_fr = fr, *tr_vfr = vfr; void *p1; #define CONT 0 #define DONE_CAR -1 #define DONE_VALUE -2 #define DONE_ENV -3 #define DONE_PNAME -4 #define DONE_PLIST -5 #define DONE_FASTGETS -6 int next = CONT; char *tr; #ifdef DEBUG_GC term_printf("Copy [%.8lx] %.8lx\n", (long)p, (long)*p); #endif /* * The code here is a simulation of multiple procedure calls to the * code that copies a single object. What might otherwise have been * a "return address" in the calls is handled by the variable "next" which * takes positive values while copying vectors, and negative ones in * the more common cases. I use "for (;;)" blocks a lot so that I can * use "break" and "continue" to leap around in the code - maybe I * would do better to be honest and use regular labels and "goto" * statements. */ for (;;) { /* * Copy one object, pointed at by p, from the old semi-space into the new * one. */ Lisp_Object a = *p; #ifdef DEBUG_GC term_printf("Next copy [%.8lx] %.8lx\n", (long)p, (long)*p); #endif for (;;) { if (a == nil) break; /* common and cheap enough to test here */ else if (is_immed_or_cons(a)) { if (is_cons(a)) { Lisp_Object w; w = qcar(a); if (is_cons(w) && is_marked_p(w)) /* a forwarding address */ { *p = flip_mark_bit_p(w); break; } fr = fr - sizeof(Cons_Cell); cons_cells += 2*CELL; /* * When I am doing regular calculation I leave myself a bunch of spare * words (size SPARE bytes) so that I can afford to do several cons operations * between tests. Here I do careful tests on every step, and so I can * sail much closer to the wind wrt filling up space. */ if (fr <= (char *)heaplimit - SPARE + 32) { char *hl = (char *)heaplimit; void *p; unsignedxx len = (unsignedxx)(fr - (hl - SPARE) + sizeof(Cons_Cell)); car32(hl - SPARE) = len; qcar(fr) = SPID_GCMARK; if (pages_count == 0) { term_printf("pages_count = 0 in GC\n"); ensure_screen(); abort(); return; } p = pages[--pages_count]; zero_out(p); new_heap_pages[new_heap_pages_count++] = p; heaplimit = quadword_align_up((intxx)p); hl = (char *)heaplimit; car32(heaplimit) = CSL_PAGE_SIZE; fr = hl + CSL_PAGE_SIZE - sizeof(Cons_Cell); heaplimit = (Lisp_Object)(hl + SPARE); } qcar(fr) = w; qcdr(fr) = qcdr(a); *p = w = (Lisp_Object)(fr + TAG_CONS); qcar(a) = flip_mark_bit_p(w); break; } else if (is_bps(a)) { char *d = data_of_bps(a) - CELL, *rr; intxx alloc_size; Header h = *(Header *)d; intxx len; if (is_bps(h)) /* Replacement handle in header field? */ { *p = h ; break; } len = length_of_header(h); alloc_size = (intxx)doubleword_align_up(len); bytestreams += alloc_size; for (;;) { char *cf = (char *)codefringe, *cl = (char *)codelimit; unsignedxx free = (unsignedxx)(cf - cl); if (alloc_size > (intxx)free) { void *p; if (codelimit != 0) { unsignedxx len = (unsignedxx)(cf - (cl - 8)); car32(cl - 8) = len; } if (pages_count == 0) { term_printf("pages_count = 0 in GC\n"); ensure_screen(); abort(); return; } p = pages[--pages_count]; zero_out(p); new_bps_pages[new_bps_pages_count++] = p; cl = (char *)doubleword_align_up((intxx)p); codefringe = (Lisp_Object)(cl + CSL_PAGE_SIZE); codelimit = (Lisp_Object)(cl + 8); continue; } rr = cf - alloc_size; codefringe = (Lisp_Object)rr; /* * See comments in fns2.c for the curious packing here! */ *(Header *)d = *p = TAG_BPS + (((intxx)((rr + CELL) - (cl - 8)) & (PAGE_POWER_OF_TWO-4)) << 6) + (((intxx)(new_bps_pages_count-1))<<(PAGE_BITS+6)); /* Wow! How obscure!! */ *(Header *)rr = h; memcpy(rr+CELL, d+CELL, alloc_size-CELL); break; } break; } else break; /* Immediate data drops out here */ } else /* Here I have a symbol or vector */ { Header h; int tag; intxx len; tag = ((int)a) & TAG_BITS; a = (Lisp_Object)((char *)a - tag); h = *(Header *)a; #ifdef DEBUG_GC term_printf("Header is %.8lx\n", (long)h); #endif if (!is_odds(h)) { *p = h; break; } if (tag == TAG_SYMBOL) len = symhdr_length, symbol_heads += symhdr_length; else { len = doubleword_align_up(length_of_header(h)); switch (type_of_header(h)) { case TYPE_STRING: strings += len; break; case TYPE_BIGNUM: big_numbers += len; break; #ifdef COMMON case TYPE_SINGLE_FLOAT: case TYPE_LONG_FLOAT: #endif case TYPE_DOUBLE_FLOAT: box_floats += len; break; case TYPE_SIMPLE_VEC: user_vectors += len; break; default: other_mem += len; break; } } for (;;) { char *vl = (char *)vheaplimit; unsignedxx free = (unsignedxx)(vl - vfr); if (len > (intxx)free) { unsignedxx free1 = (unsignedxx)(vfr - (vl - (CSL_PAGE_SIZE - 8))); car32(vl - (CSL_PAGE_SIZE - 8)) = free1; qcar(vfr) = 0; /* sentinel value */ if (pages_count == 0) { term_printf("pages_count = 0 in GC\n"); ensure_screen(); abort(); return; } p1 = pages[--pages_count]; zero_out(p1); new_vheap_pages[new_vheap_pages_count++] = p1; vfr = (char *)doubleword_align_up((intxx)p1) + 8; vl = vfr + (CSL_PAGE_SIZE - 16); vheaplimit = (Lisp_Object)vl; free1 = (unsignedxx)(vfr - (vl - (CSL_PAGE_SIZE - 8))); car32(vl - (CSL_PAGE_SIZE - 8)) = free1; continue; } *(Lisp_Object *)a = *p = (Lisp_Object)(vfr + tag); *(Header *)vfr = h; memcpy((char *)vfr+CELL, (char *)a+CELL, len-CELL); vfr += len; break; } break; } } /* * Now I have copied one object - the next thing to do is to scan to see * if any further items are in the new space, and if so I will copy * their offspring. */ for (;;) { switch (next) { case CONT: if (tr_fr != fr) { tr_fr = tr_fr - sizeof(Cons_Cell); if (qcar(tr_fr) == SPID_GCMARK) { char *w; p1 = new_heap_pages[trailing_heap_pages_count++]; w = (char *)quadword_align_up((intxx)p1); tr_fr = w + (CSL_PAGE_SIZE - sizeof(Cons_Cell)); } next = DONE_CAR; p = &qcar(tr_fr); break; /* Takes me to the outer loop */ } else if (tr_vfr != vfr) { Header h; h = *(Header *)tr_vfr; if (h == 0) { char *w; p1 = new_vheap_pages[trailing_vheap_pages_count++]; w = (char *)doubleword_align_up((intxx)p1); tr_vfr = w + 8; h = *(Header *)tr_vfr; } if (is_symbol_header(h)) { next = DONE_VALUE; p = &(((Symbol_Head *)tr_vfr)->value); break; } else { intxx len = doubleword_align_up(length_of_header(h)); tr = tr_vfr; tr_vfr = tr_vfr + len; switch (type_of_header(h)) { #ifdef COMMON case TYPE_SINGLE_FLOAT: case TYPE_LONG_FLOAT: #endif case TYPE_DOUBLE_FLOAT: case TYPE_BIGNUM: continue; case TYPE_MIXED1: case TYPE_MIXED2: case TYPE_MIXED3: case TYPE_STREAM: next = 2*CELL; break; /* * There is a slight delight here. The test "vector_holds_binary" is only * applicable if the header to be checked is a header of a genuine vector, * ie something that would have TAG_VECTOR in the pointer to it. But here * various numeric data types also live in the vector heap, so I need to * separate them out explicitly. The switch block here does slightly more than * it actually HAS to, since the vector_holds_binary test would happen to * deal with several of the numeric types "by accident", but I feel that * the security of listing them as separate cases is more important than the * minor speed-up that might come from exploiting such marginal behaviour. */ default: if (vector_holds_binary(h)) continue; #ifdef COMMON case TYPE_RATNUM: case TYPE_COMPLEX_NUM: #endif next = len - 2*CELL; break; } p = (Lisp_Object *)(tr + next + CELL); break; } } else { fringe = (Lisp_Object)fr; vfringe = (Lisp_Object)vfr; return; /* Final exit when all has been copied */ } case DONE_CAR: next = CONT; p = &qcdr(tr_fr); break; case DONE_VALUE: next = DONE_ENV; p = &(((Symbol_Head *)tr_vfr)->env); break; case DONE_ENV: next = DONE_FASTGETS; p = &(((Symbol_Head *)tr_vfr)->fastgets); break; case DONE_FASTGETS: next = DONE_PNAME; p = &(((Symbol_Head *)tr_vfr)->pname); break; case DONE_PNAME: #ifndef COMMON next = CONT; p = &(((Symbol_Head *)tr_vfr)->plist); tr_vfr = tr_vfr + symhdr_length; break; #else next = DONE_PLIST; p = &(((Symbol_Head *)tr_vfr)->plist); break; case DONE_PLIST: next = CONT; p = &(((Symbol_Head *)tr_vfr)->package); tr_vfr = tr_vfr + symhdr_length; break; #endif default: p = (Lisp_Object *)(tr + next); next -= CELL; break; } break; } } } #endif /* NO_COPYING_GC */ #ifndef DEMO_MODE typedef struct mapstore_item { double w; double n; unsigned32 n1; Lisp_Object p; } mapstore_item; int profile_count_mode; static int MS_CDECL profile_cf(const void *a, const void *b) { mapstore_item *aa = (mapstore_item *)a, *bb = (mapstore_item *)b; if (profile_count_mode) { if (aa->n1 == bb->n1) return 0; if (aa->n1 < bb->n1) return 1; else return -1; } if (aa->w == bb->w) return 0; else if (aa->w < bb->w) return 1; else return -1; } #endif Lisp_Object Lmapstore(Lisp_Object nil, Lisp_Object a) /* * Argument controls what happens: * nil or 0 print statistics and reset to zero * 1 print, but do not reset * 2 return list of stats, reset to zero * 3 return list, do not reset * 4 reset to zero, do not print, return nil * 8 Toggle call count mode */ { #ifdef DEMO_MODE return onevalue(nil); #else int pass, what; int32 j, gcn; double itotal = 0.0, total = 0.0; Lisp_Object res = nil; mapstore_item *buff; int32 buffp, buffn; if (a == nil) a = fixnum_of_int(0); if (is_fixnum(a)) what = int_of_fixnum(a); else what = 0; if ((what & 6) == 0) { buff = (mapstore_item *)(*malloc_hook)(100*sizeof(mapstore_item)); if (buff == NULL) return onevalue(nil); /* fail */ buffp = 0; buffn = 100; } if ((what & 2) != 0) { Lgc0(nil, 0); /* Force GC at start to avoid one in the middle */ nil = C_nil; if (exception_pending()) return nil; gcn = gc_number; } if ((what & 8) != 0) profile_count_mode = !profile_count_mode; #ifdef PROFILED /* * PROFILED is intended to be defined if we were compiled with a -p option, * and we take system dependent action to dump out results (e.g. on some systems * it may be useful to invoke monitor() or moncontrol() here. */ #ifdef SHOW_COUNTS_AVAILABLE show_counts(); write_profile("counts"); /* Useful if -px option to compiler */ #endif #endif /* PROFILED */ { char *vf = (char *)vfringe, *vl = (char *)vheaplimit; unsignedxx len = (unsignedxx)(vf - (vl - (CSL_PAGE_SIZE - 8))); /* * Set up the current page so I can tell where the active data is. */ car32(vl - (CSL_PAGE_SIZE - 8)) = len; } for (pass=0; pass<2; pass++) { for (j=0; j<vheap_pages_count; j++) { void *page = vheap_pages[j]; char *low = (char *)doubleword_align_up((intxx)page); char *high = low + car32(low); low += 8; while (low<high) { Header h = *(Header *)low; if (is_symbol_header(h)) { Lisp_Object e = qenv(low + TAG_SYMBOL); intxx clen = 0; unsignedxx n; if (is_cons(e)) { e = qcar(e); if (is_bps(e)) { Header ch = *(Header *)(data_of_bps(e) - CELL); clen = length_of_header(ch); } } n = qcount(low + TAG_SYMBOL); if (n != 0 && clen != 0) { double w = (double)n/(double)clen; /* * Here I want a measure that will give a good idea of how worthwhile it * would be to compile the given function into C - what I have chosen is * a count of bytecodes executed scaled by the length * of the bytestream code defining the function. This will cause "good value" * cases to show up best. I scale this relative to the total across all * functions recorded to make the numbers less sensitive to details of * how I generate test cases. For interest I also display the proportion * of actual bytecodes interpreted. In each case I record these out of * a total of 100.0 (percent) to give comfortable ranges of numbers to admire. */ if (pass == 0) itotal += (double)n, total += w; else { if (w/total > 0.00001 || (double)n/itotal > 0.0001) { if ((what & 6) == 0) { if (buffp == buffn) { buffn += 100; buff = (mapstore_item *) (*realloc_hook)((void *)buff, sizeof(mapstore_item)*buffn); if (buff == NULL) return onevalue(nil); } buff[buffp].w = 100.0*w/total; buff[buffp].n = 100.0*(double)n/itotal; buff[buffp].n1 = n; buff[buffp].p = (Lisp_Object)(low + TAG_SYMBOL); buffp++; } if ((what & 2) != 0) { Lisp_Object w1; /* Result is a list of items ((name size bytes-executed) ...). * You might think that I needed to push res here - but I abort if there * is a GC, so it is not necessary after all. */ w1 = list3((Lisp_Object)(low + TAG_SYMBOL), fixnum_of_int(clen), fixnum_of_int(n)); nil = C_nil; if (exception_pending() || gcn != gc_number) return nil; res = cons(w1, res); nil = C_nil; if (exception_pending() || gcn != gc_number) return nil; } } /* * Reset count unless 1 bit of arg is set */ if ((what & 1) == 0) qcount(low + TAG_SYMBOL) = 0; } } low += symhdr_length; } else low += (intxx)doubleword_align_up(length_of_header(h)); } } } if ((what & 6) == 0) { double running = 0.0; qsort((void *)buff, buffp, sizeof(buff[0]), profile_cf); trace_printf("\n Value %%bytes (So far) Bytecodes Function name\n"); for (j=0; j<buffp; j++) { running += buff[j].n; trace_printf("%7.2f %7.2f (%6.2f) %9lu: ", buff[j].w, buff[j].n, running, (long unsigned)buff[j].n1); prin_to_trace(buff[j].p); trace_printf("\n"); } trace_printf("\n"); (*free_hook)((void *)buff); } return onevalue(res); #endif /* DEMO_MODE */ } Lisp_Object MS_CDECL Lmapstore0(Lisp_Object nil, int nargs, ...) { argcheck(nargs, 0, "mapstore"); return Lmapstore(nil, nil); } static CSLbool reset_limit_registers(intxx vheap_need, intxx bps_need, intxx native_need) /* * returns YES if after resetting the limit registers there was * enough space left for me to proceed. Return NO on failure, ie * need for a more genuine GC. */ { void *p; nil_as_base unsignedxx len; CSLbool full; #ifndef NO_COPYING_GC if (gc_method_is_copying) full = (pages_count <= heap_pages_count + vheap_pages_count + bps_pages_count + native_pages_count); else #endif full = (pages_count == 0); if (fringe <= heaplimit) { if (full) return NO; p = pages[--pages_count]; zero_out(p); heap_pages[heap_pages_count++] = p; heaplimit = quadword_align_up((intxx)p); car32(heaplimit) = CSL_PAGE_SIZE; fringe = (Lisp_Object)((char *)heaplimit + CSL_PAGE_SIZE); heaplimit = (Lisp_Object)((char *)heaplimit + SPARE); } { char *vh = (char *)vheaplimit, *vf = (char *)vfringe; len = (unsignedxx)(vh - vf); } if (vheap_need > (intxx)len) { char *vf, *vh; if (full) return NO; p = pages[--pages_count]; zero_out(p); vheap_pages[vheap_pages_count++] = p; vf = (char *)doubleword_align_up((intxx)p) + 8; vfringe = (Lisp_Object)vf; vh = vf + (CSL_PAGE_SIZE - 16); vheaplimit = (Lisp_Object)vh; len = (unsignedxx)(vf - (vh - (CSL_PAGE_SIZE - 8))); car32(vh - (CSL_PAGE_SIZE - 8)) = len; } { char *cl = (char *)codelimit, *cf = (char *)codefringe; len = (unsignedxx)(cf - cl); } if (bps_need != 0 && bps_need >= (intxx)len) { char *cl; if (full || bps_pages_count >= MAX_BPS_PAGES - 1) return NO; p = pages[--pages_count]; zero_out(p); bps_pages[bps_pages_count++] = p; cl = (char *)doubleword_align_up((intxx)p); codefringe = (Lisp_Object)(cl + CSL_PAGE_SIZE); codelimit = (Lisp_Object)(cl + 8); } if (native_need != 0) { if (full || native_pages_count >= MAX_NATIVE_PAGES - 1) return NO; p = pages[--pages_count]; zero_out(p); native_pages[native_pages_count++] = p; native_fringe = 8; } return (stack < stacklimit); } static void tidy_fringes(void) /* * heaplimit was SPARE bytes above the actual base of the page, * so the next line dumps fringe somewhere where it can be found * later on when needed while scanning a page of heap. Similarly * vfringe is stashed away at the end of its page. */ { nil_as_base char *fr = (char *)fringe, *vf = (char *)vfringe, *cf = (char *)codefringe, *hl = (char *)heaplimit, *vl = (char *)vheaplimit, *cl = (char *)codelimit; unsignedxx len = (unsignedxx)(fr - (hl - SPARE)); car32(hl - SPARE) = len; len = (unsignedxx)(vf - (vl - (CSL_PAGE_SIZE - 8))); car32(vl - (CSL_PAGE_SIZE - 8)) = (Lisp_Object)len; if (codelimit != 0) { len = (unsignedxx)(cf - (cl - 8)); car32(cl - 8) = len; } } static void lose_dead_hashtables(void) /* * This splices out from the list of hash tables all entries that point to * tables that have not been marked or copied this garbage collection. */ { Lisp_Object *p = &eq_hash_tables, q, r; while ((q = *p) != C_nil) { Header h; r = qcar(q); h = vechdr(r); if (is_odds(h) && !is_marked_h(h)) *p = qcdr(q); else p = &qcdr(q); } p = &equal_hash_tables; while ((q = *p) != C_nil) { Header h; r = qcar(q); h = vechdr(r); if (is_odds(h) && !is_marked_h(h)) *p = qcdr(q); else p = &qcdr(q); } } #ifdef DEMO_MODE extern CSLbool terminal_pushed; void give_up() { Lisp_Object nil; #define m(s) err_printf(s) m("\n+++ DEMONSTRATION VERSION OF REDUCE - RESOURCE LIMIT EXCEEDED +++\n"); m("This version of REDUCE has been provided for testing and\n"); m("demonstration purposes. It has a built-in cut-out that will\n"); m("terminate processing after a time that should be sufficient for\n"); m("various small tests to run, but which will probably stop it\n"); m("from being useful as a serious tool. You are permitted to copy\n"); m("the demonstration version and pass it on to friends subject to\n"); m("not changing it, and in particular neither changing the various\n"); m("messages it prints nor attempting to circumvent the time-out\n"); m("mechanism. Full versions of REDUCE are available to run on a\n"); m("wide range of types of computer, and a machine-readable file\n"); m("listing suppliers was provided with the documentation that goes\n"); m("with this version. Some suppliers are:\n"); m(" Codemist Ltd, Alta, Horsecombe Vale, Combe Down, Bath BA2 5QR,\n"); m(" England. Phone and fax +44-225-837430,\n"); m(" http://www.codemist.co.uk\n"); m(" Winfried Neun, Konrad-Zuse-Zentrum fuer Informationstechnik Berlin\n"); m(" Heilbronner Str. 10, D 10711 Berlin-Wilmersdorf, GERMANY\n"); m(" Phone: +44-30-89604-195 Fax +49-30-89604-125.\n"); m(" (Codemist provided this version, the ZIB differs slightly)\n"); m("<Close window/type RETURN to exit>\n"); #undef m nil = C_nil; prompt_thing = CHAR_EOF; /* Disables the prompt */ ensure_screen(); terminal_pushed = NOT_CHAR; tty_count = 0; char_from_terminal(0); my_exit(EXIT_FAILURE); } #endif Lisp_Object reclaim(Lisp_Object p, char *why, int stg_class, intxx size) { intxx i; clock_t t0, t1, t2, t3; int bottom_page_number; Lisp_Object *sp, nil = C_nil; intxx vheap_need = 0, bps_need = 0, native_need = 0; #if defined(FLEX) && defined(UNIX) extern int timnag_(); timnag_(); #endif stop_after_gc = 0; if (stg_class == GC_VEC) vheap_need = size; else if (stg_class == GC_BPS) bps_need = size; else if (stg_class == GC_NATIVE) native_need = size; already_in_gc = YES; #ifdef SOCKETS if (socket_server != 0) { time_t tt0 = time(NULL); t0 = clock(); tt0 = time(NULL); if (t0 > cpu_timeout || tt0 > elapsed_timeout) { cpu_timeout = t0 + 20; elapsed_timeout = tt0 + 20; term_printf("\nSorry: timeout on this session. Closing down\n"); return Lstop(nil, fixnum_of_int(1)); } } #endif push_clock(); t0 = base_time; #ifdef TICK_STREAM if (tick_pending != 0) { tick_pending = 0; heaplimit = saveheaplimit; vheaplimit = savevheaplimit; codelimit = savecodelimit; stacklimit = savestacklimit; tidy_fringes(); if (stg_class != GC_PRESERVE && stg_class != GC_USER_HARD && reset_limit_registers(vheap_need, bps_need, native_need)) { already_in_gc = NO; tick_on_gc_exit = NO; #ifdef POLL_FOR_ATTN poll_for_attn(); nil = C_nil; if (exception_pending()) { pop_clock(); return nil; } #endif if (interrupt_pending) { interrupt_pending = NO; pop_clock(); return interrupted(p); } else { inject_randomness((int)clock()); accept_tick(); pop_clock(); return onevalue(p); } } else tick_on_gc_exit = YES; } else #else if (interrupt_pending) { if (tick_pending) { tick_pending = 0; heaplimit = saveheaplimit; vheaplimit = savevheaplimit; codelimit = savecodelimit; stacklimit = savestacklimit; } tidy_fringes(); interrupt_pending = NO; pop_clock(); return interrupted(p); } #endif { tidy_fringes(); if (stg_class != GC_PRESERVE && stg_class != GC_USER_HARD && reset_limit_registers(vheap_need, bps_need, native_need)) { already_in_gc = NO; pop_clock(); return onevalue(p); /* Soft GC */ } } if (stack >= stacklimit) { stacklimit = &stacklimit[50]; /* Allow a bit of slack */ pop_clock(); return error(0, err_stack_overflow); } #ifdef MEMORY_TRACE #ifndef CHECK_ONLY identify_page_types(); memory_comment(4); #endif #endif #ifdef DEMO_MODE give_up(); pop_clock(); return nil; #else push(p); gc_number++; #ifdef WINDOW_SYSTEM /* * If I have a window system I tell it the current time every so often * just to keep things cheery... */ { long int t = (long int)(100.0 * consolidated_time[0]); long int gct = (long int)(100.0 * gc_time); /* /* * I guess that I want garbage collection messages, if any, to * be sent to stderr rather than whatever output stream happens to * be selected at the time of the garbage collection? * At present messages go to the normal output stream, which only makes * sense if GC messages are almost always disabled - maybe that will * be the case! */ report_time(t, gct); if (verbos_flag & 1) { freshline_trace(); trace_printf( "+++ Garbage collection %ld (%s) after %ld.%.2ld+%ld.%.2ld seconds\n", (long)gc_number, why, t/100, t%100, gct/100, gct%100); } } #else if (verbos_flag & 1) { long int t = (long int)(100.0 * consolidated_time[0]); long int gct = (long int)(100.0 * gc_time); /* /* I guess that I want garbage collection messages, if any, to * be sent to stderr rather than whatever output stream happens to * be selected at the time of the garbage collection? * At present messages go to the normal output stream, which only makes * sense if GC messages are almost always disabled - maybe that will * be the case! */ freshline_trace(); trace_printf( "+++ Garbage collection %ld (%s) after %ld.%.2ld+%ld.%.2ld seconds\n", (long)gc_number, why, t/100, t%100, gct/100, gct%100); } #endif /* * If things crash really badly maybe I would rather have my output up * to date. */ ensure_screen(); nil = C_nil; if (exception_pending()) { stop_after_gc = 1; flip_exception(); } if (spool_file != NULL) fflush(spool_file); copy_into_nilseg(NO); cons_cells = symbol_heads = strings = user_vectors = big_numbers = box_floats = bytestreams = other_mem = litvecs = getvecs = 0; #ifndef NO_COPYING_GC if (gc_method_is_copying) { t2 = t1 = t0; /* Time is not split down in this case */ /* * Set up the new half-space initially empty. */ new_heap_pages_count = 0; new_vheap_pages_count = 0; new_bps_pages_count = 0; trailing_heap_pages_count = 1; trailing_vheap_pages_count = 1; { void *pp = pages[--pages_count]; char *vf, *vl; unsignedxx len; /* * A first page of (cons-)heap */ zero_out(pp); new_heap_pages[new_heap_pages_count++] = pp; heaplimit = quadword_align_up((intxx)pp); car32(heaplimit) = CSL_PAGE_SIZE; vl = (char *)heaplimit; fringe = (Lisp_Object)(vl + CSL_PAGE_SIZE); heaplimit = (Lisp_Object)(vl + SPARE); #ifdef DEBUG_GC term_printf("fr = %.8lx, hl = %.8lx\n", (long)fringe, (long)heaplimit); #endif /* * A first page of vector heap. */ pp = pages[--pages_count]; zero_out(pp); new_vheap_pages[new_vheap_pages_count++] = pp; vf = (char *)doubleword_align_up((intxx)pp) + 8; vfringe = (Lisp_Object)vf; vl = vf + (CSL_PAGE_SIZE - 16); vheaplimit = (Lisp_Object)vl; len = (unsignedxx)(vf - (vl - (CSL_PAGE_SIZE - 8))); car32(vl - (CSL_PAGE_SIZE - 8)) = (Lisp_Object)len; /* * The BPS heap can start of utterly non-existent. */ codefringe = codelimit = 0; } /* * The very first thing that I will copy will be the main object-vector, * this is done early to ensure that it gets a full empty page of vector * heap to fit into. */ copy(&BASE[current_package_offset]); /* * The above line is "really" * copy(¤t_package); * but I use an offset into the nilseg in explicit for because otherwise * there is a big foul-up with the NILSEG_EXTERNS option... Sorry! */ /* * I should remind you, gentle reader, that the value cell * and env cells of nil will always contain nil, which does not move, * and so I do not need to copy them here. */ copy(&(qplist(nil))); copy(&(qpname(nil))); copy(&(qfastgets(nil))); #ifdef COMMON copy(&(qpackage(nil))); #endif /* * I dislike the special treatment of current_package that follows. Maybe * I should arrange something totally different for copying the package * structure... */ for (i = first_nil_offset; i<last_nil_offset; i++) if (i != current_package_offset) /* current-package - already copied by hand */ copy(&BASE[i]); for (sp=stack; sp>(Lisp_Object *)stackbase; sp--) copy(sp); /* * Now I need to perform some magic on the list of hash tables... */ lose_dead_hashtables(); copy(&eq_hash_tables); copy(&equal_hash_tables); tidy_fringes(); /* * Throw away the old semi-space - it is now junk. */ while (heap_pages_count!=0) pages[pages_count++] = heap_pages[--heap_pages_count]; while (vheap_pages_count!=0) pages[pages_count++] = vheap_pages[--vheap_pages_count]; while (bps_pages_count!=0) pages[pages_count++] = bps_pages[--bps_pages_count]; /* * Flip the descriptors for the old and new semi-spaces. */ { void **w = heap_pages; heap_pages = new_heap_pages; new_heap_pages = w; w = vheap_pages; vheap_pages = new_vheap_pages; new_vheap_pages = w; w = bps_pages; bps_pages = new_bps_pages; new_bps_pages = w; heap_pages_count = new_heap_pages_count; new_heap_pages_count = 0; vheap_pages_count = new_vheap_pages_count; new_vheap_pages_count = 0; bps_pages_count = new_bps_pages_count; new_bps_pages_count = 0; } } else #endif /* NO_COPYING_GC */ { /* * The list bases to mark from are * (a) nil [NB: mark(nil) would be ineffective], * (b) the special ones addressed relative to nil, * (c) everything on the Lisp stack, * (d) the package structure, * (e) the argument (p) passed to reclaim(). */ qheader(nil) = set_mark_bit_h(qheader(nil)); /* nil has nil as value & env ... */ mark(&qplist(nil)); /* ... thus only its plist and ... */ mark(&qpname(nil)); /* ... pname cell need marking, */ /* ... since packages are done later */ mark(&qfastgets(nil)); /* + the fastgets vector, if any */ for (i = first_nil_offset; i<last_nil_offset; i++) { mark(&BASE[i]); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); accept_tick(); tick_on_gc_exit = NO; } #endif } for (sp=stack; sp>(Lisp_Object *)stackbase; sp--) { mark(sp); #ifdef TICK_STREAM if (tick_on_gc_exit) { inject_randomness((int)clock()); accept_tick(); tick_on_gc_exit = NO; } #endif } /* * Now I need to perform some magic on the list of hash tables... */ lose_dead_hashtables(); mark(&eq_hash_tables); mark(&equal_hash_tables); /* * What about the package structure... ? I assume it has been marked by * what I have just done. */ qheader(nil) = clear_mark_bit_h(qheader(nil)); t1 = read_clock(); bottom_page_number = compress_heap(); /* Folds cons cells upwards */ t2 = read_clock(); /* * Again I should remind you, gentle reader, that the value cell * and env cells of nil will always contain nil, which does not move, * and so I do not need to relocate them here. */ relocate(&(qplist(nil))); /* relocate(&(qpname(nil))); never a cons cell */ relocate(&(qfastgets(nil))); #ifdef COMMON relocate(&(qpackage(nil))); #endif for (i = first_nil_offset; i<last_nil_offset; i++) relocate(&BASE[i]); for (sp=stack; sp>(Lisp_Object *)stackbase; sp--) relocate(sp); relocate_consheap(bottom_page_number); relocate(&eq_hash_tables); relocate(&equal_hash_tables); relocate_vecheap(); { char *fr = (char *)fringe, *vf = (char *)vfringe, *cf = (char *)codefringe, *hl = (char *)heaplimit, *vl = (char *)vheaplimit, *cl = (char *)codelimit; unsignedxx len = (unsignedxx)(fr - (hl - SPARE)); car32(hl - SPARE) = len; len = (unsignedxx)(vf - (vl - (CSL_PAGE_SIZE - 8))); car32(vl - (CSL_PAGE_SIZE - 8)) = len; if (codelimit != 0) { len = (unsignedxx)(cf - (cl - 8)); car32(cl - 8) = len; } } abandon_heap_pages(bottom_page_number); } { Lisp_Object qq; /* * Note that EQUAL hash tables do not need to be rehashed here, though * they do if a heap image is exported from one system to another. */ for (qq = eq_hash_tables; qq!=nil; qq=qcdr(qq)) rehash_this_table(qcar(qq)); } gc_time += pop_clock(); t3 = base_time; copy_out_of_nilseg(NO); if ((verbos_flag & 5) == 5) /* * (verbos 4) gets the system to tell me how long each phase of GC took, * but (verbos 1) must be ORd in too. */ { #ifndef NO_COPYING_GC if (gc_method_is_copying) trace_printf("Copy %ld ms\n", (long int)(1000.0 * (double)(t3-t0)/(double)CLOCKS_PER_SEC)); else #endif trace_printf("Mark %ld, compact %ld, relocate %ld ms\n", (long int)(1000.0 * (double)(t1-t0)/(double)CLOCKS_PER_SEC), (long int)(1000.0 * (double)(t2-t1)/(double)CLOCKS_PER_SEC), (long int)(1000.0 * (double)(t3-t2)/(double)CLOCKS_PER_SEC)); } /* (verbos 5) causes a display breaking down how space is used */ if ((verbos_flag & 5) == 5) { trace_printf( "cons_cells=%d, symbol_heads=%d, strings=%d, user_vectors=%d\n", cons_cells, symbol_heads, strings, user_vectors-litvecs-getvecs); trace_printf( "bignums=%d, floats=%d, bytestreams=%d, other=%d, litvecs=%d\n", big_numbers, box_floats, bytestreams, other_mem, litvecs); trace_printf("getvecs=%d\n", getvecs); } pop(p); if (!reset_limit_registers(vheap_need, bps_need, native_need)) { term_printf("\n+++ No space left at all\n"); my_exit(EXIT_FAILURE); /* totally drastic... */ } #ifndef HOLD_BACK_MEMORY #ifndef MEMORY_TRACE /* * Here I grab more memory (if I am allowed to). * An initial version here, and one still suitable on machines that will * have plenty of real memory, will be to defined ok_to_grab_memory(n) as * 3*n + 2. This expands until the proportion of the heap active at the * end of garbage collection is less than 1/4. * If the attempt to grab more memory fails I clear the bit in init_flags * that allows me to try to expand, so I will not waste time again. If * HOLD_BACK_MEMORY was asserted (for machines where grabbing all seemingly * available memory may cause a crash) I do not try this operation. The * aim of keeping the heap less than half full is an heuristic and could be * adjusted on the basis of experience with this code. * The "+2" at the end of calculating the ideal heap size is intended * to keep us (mostly) in the copying GC domain. If it is omitted the * heap tends to stay just 25% full and sliding GC is used. Overall this is * roughly as expensive as copying, but it is more disruptive since it comes * in larger gulps. * On systems where it is possible to measure the amount of available * real memory more sophisticated calculations may be possible. */ if (init_flags & INIT_EXPANDABLE) { int32 ideal = ok_to_grab_memory(heap_pages_count + vheap_pages_count + bps_pages_count); int32 more; if (ideal > MAX_PAGES) ideal = MAX_PAGES; more = ideal - pages_count; while (more-- > 0) { void *page = (void *)my_malloc((size_t)(CSL_PAGE_SIZE + 8)); intxx pun, pun1; /* * When I first grabbed memory in restart.c I used my_malloc_1(), which * gobbles a large stack frame and then called regular malloc - the idea * there was to avoid malloc grabbing space needed for the stack. I can * not properly do that here since reclaim() may be called with a deep * stack already active. There is thus a danger that expanding the heap here * may cause me to run out of stack elsewhere. Oh well, I guess I can not * win in all ways. */ /* * Verify that new block does not span zero & has correct sign bit */ pun = (intxx)page; pun1 = (intxx)((char *)page + CSL_PAGE_SIZE + 8); if ((pun ^ pun1) < 0) page = NULL; #ifdef ADDRESS_SIGN_UNKNOWN if ((pun + address_sign) < 0) page = NULL; #else #ifdef ADDRESSES_HAVE_TOP_BIT_SET if (pun > 0) page = NULL; #else if (pun < 0) page = NULL; #endif #endif if (page == NULL) { init_flags &= ~INIT_EXPANDABLE; break; } else pages[pages_count++] = page; } } #endif /* MEMORY_TRACE */ #endif /* HOLD_BACK_MEMORY */ #ifdef WINDOW_SYSTEM { int32 n = heap_pages_count + vheap_pages_count + bps_pages_count; int32 n1 = n + pages_count; double z = (100.0*n)/n1; report_space(gc_number, z); if (verbos_flag & 1) trace_printf( "At gc end about %.1f Mbytes of %.1f (%.1f%%) of heap is in use\n", ((double)n)*(CSL_PAGE_SIZE/(1024.0*1024.0)), ((double)n1)*(CSL_PAGE_SIZE/(1024.0*1024.0)), z); } #else if (verbos_flag & 1) { int32 n = heap_pages_count + vheap_pages_count + bps_pages_count; int32 n1 = n + pages_count; trace_printf( "At gc end about %.1f Mbytes of %.1f (%.1f%%) of heap is in use\n", (double)n*(CSL_PAGE_SIZE/(1024.0*1024.0)), (double)n1*(CSL_PAGE_SIZE/(1024.0*1024.0)), (100.0*n)/n1); } #endif #ifndef NO_COPYING_GC /* * I will make the next garbage collection a copying one if the heap is * at most 25% full, or a sliding one if it is more full than that. */ gc_method_is_copying = (pages_count > 3*(heap_pages_count + vheap_pages_count + bps_pages_count)); #endif if (stop_after_gc) { #ifdef MEMORY_TRACE #ifndef CHECK_ONLY memory_comment(15); #endif #endif return Lstop(nil, fixnum_of_int(0)); } #ifdef POLL_FOR_ATTN poll_for_attn(); /* Should cause ctrl-C checking */ nil = C_nil; if (exception_pending()) { #ifdef MEMORY_TRACE #ifndef CHECK_ONLY memory_comment(15); #endif #endif return nil; } #endif #ifdef MEMORY_TRACE #ifndef CHECK_ONLY memory_comment(15); #endif #endif if (interrupt_pending) { interrupt_pending = NO; already_in_gc = NO; tick_on_gc_exit = NO; return interrupted(p); } already_in_gc = NO; if (tick_on_gc_exit) { inject_randomness((int)clock()); accept_tick(); nil = C_nil; if (exception_pending()) return nil; tick_on_gc_exit = NO; return onevalue(p); } return onevalue(p); #endif /* DEMO_MODE */ } /* end of file gc.c */