File psl-1983/3-1/doc/nmode/nm-display.ibm from the latest check-in


,MOD
- R 44X (11 April 1983) <PSL.NMODE-DOC>NM-DISPLAY.ibm
PLA 97_LAS 80 0_FIR 2_INT 1 6.0_TYP 160 163 162 193_INP 12 101_MAR 2
,END
,PRO
201 OUT 160_202 OUT 163_203 OUT 162_204 OUT 193
205 INP 12 101_206 INP 12 102
,END
,DEFINE
 UNIT SPACE
 FUNCTION
,END

          201/NMODE Manual (Controlling the Display)                            Page 17-1


          202/17.  Controlling the Display

            201/Since only part of a large file fits on the screen, NMODE tries to show the
          part that is likely to be interesting.  The display control commands allow you
          to ask to see a different part of the file.

                  C-L    Clear  and redisplay screen, putting point at a specified
                          vertical position.
                  ESC-J  Clear and rewrite display, but without moving text or point.
                  C-V    Scroll forwards (a screen or a few lines).
                  M-V    Scroll backwards.
                  M-R    Move point to the text at a given vertical position.
                  C-M-R Shift the function point is in onto the screen.
                  ESC-S  scroll window up line
                  ESC-T scroll window down line
                  ESC-U scroll window up page
                  ESC-V scroll window down page
                  C-X <  scroll window left
                  C-X >  scroll window right

            The terminal screen is rarely large enough to display all of your file.  If
          the whole buffer doesn't fit on the screen, NMODE shows a contiguous portion
          of it, containing point.  It continues to show approximately the same portion
          until point moves outside of it; then NMODE chooses a new portion centered
          around the new point.   This is NMODE's guess as to what you are most
          interested in seeing.  But if the guess is wrong, you can use the display
          control commands to see a different portion.   The finite area of screen
          through which you can see part of the buffer is called 202/the window201/, and the
          choice of where in the buffer to start displaying is also called 202/the window201/.

            The basic display control command is C-L (203/nmode-refresh-command201/).  In its
          simplest form, with no argument, it clears the screen and tells NMODE to
          choose a new window position.   If enough of the buffer is above point,
          NMODE will pick the window's position in the file so that point is about
          two-thirds of the way down the screen.  If there is not enough of the buffer
          above point to fill up two-thirds of the screen, NMODE will pick the window
          position so that point is one-third of the way down the screen.  If there isn't
          even enough of the buffer above point to fill a third of the screen, NMODE
          will put the top of the buffer at the top of the screen and let point fall
          where it may.

            Another command that can be used to help clear up the screen is ESC-J
          (203/nmode-full-refresh201/).   This clears and rewrites the display, but without
          changing the portion of the buffer displayed on the screen.

            C-L with a positive argument chooses a new window so as to put point that
          many lines from the top.  An argument of zero puts point on the very top
          line.  Point does not move with respect to the text; rather, the text and
          point move rigidly on the screen.  C-L with a negative argument puts point
          that many lines from the bottom of the window.  For example, C-U -1 C-L
          puts point on the bottom line, and C-U -5 C-L puts it five lines from the
          bottom.  C-L with an argument does not clear the screen, so that it can move
          the text on the screen instead of printing it again if the terminal allows that.
          201/Page 17-2                            NMODE Manual (Controlling the Display)


            The 202/scrolling 201/commands C-V and M-V let you move the whole display up or
          down a few lines.  C-V (203/next-screen-command201/) with an argument shows you
          that many more lines at the bottom of the screen, moving the text and point
          up together as C-L might.  C-V with a negative argument shows you more
          lines at the top of the screen, as does Meta-V (203/previous-screen-command201/)
          with a positive argument.

            There are two other commands that let you move the whole display up or
          down by a few lines.  These are ESC-S (203/scroll-window-up-line-command201/) and
          ESC-T  (203/scroll-window-down-line-command201/).    These  move  text  and  point
          together up and down respectively relative to the screen.

            To read the buffer a screenful at a time, use the C-V command with no
          argument.  Each C-V shows the "next screenful" of text.  Point is put at the
          same point on the screen as on the previous screen.  To move backward, use
          M-V without an argument, which moves a whole screenful backwards.

            To   move   by   multiple    screenfuls    in    the    buffer,    ESC-U
          (203/scroll-window-up-page-command201/)                 and                 ESC-V
          (203/scroll-window-down-page-command201/) can be used.   These functions accept
          command arguments and then move the text in the screen up or down by
          command-argument pages.   They will reverse direction if given negative
          arguments.

            In    Lisp    mode,        one    can    use    the    C-M-R    command
          (203/reposition-window-command201/) to scroll the buffer so that the current function
          (defun) is positioned conveniently on the screen.   This command tries to get
          as much as possible of the current function, preferring the beginning to the
          end, but not moving point off the screen.

            There  are  also  commands  to  scroll the window horizontally.   C-X <
          (203/scroll-window-left-command201/)  and  C-X  >  (203/scroll-window-right-command201/).
          These scroll the portion of the buffer viewed by the screen to the left or
          right respectively.  These commands have the opposite movement conventions
          from the other scrolling commands.  In all the other commands, one gets the
          correct direction of movement by imagining that it is the characters visible on
          the CRT that are moving.   For these commands one should think of the
          screen as a movable hole looking at the buffer, and it is the movement of the
          hole that is named by the commands.

            C-L in all its forms changes the position of point on the screen, carrying
          the text with it.  Another command moves point the same way but leaves the
          text fixed.   It is called Meta-R (203/move-to-screen-edge-command201/).  With no
          argument, it puts point in the line at the center of the screen, at the
          current vertical column.  An argument is used to specify the line to put it
          on, counting from the top if the argument is positive, or from the bottom if it
          is negative.  Thus, Meta-R with an argument of 0 puts point on the top line
          of the screen.   Meta-R never causes any text to move on the screen; it
          causes point to move with respect to the screen and the text.

REDUCE Historical
REDUCE Sourceforge Project | Historical SVN Repository | GitHub Mirror | SourceHut Mirror | NotABug Mirror | Chisel Mirror | Chisel RSS ]