/* syscwin.c Copyright (C) 1989-96 Codemist Ltd */
/*
* Windows 95 and NT support, using MFC via the "cwin" package.
* Should also be OK for Windows 3.x if "win32s" is used.
*/
/* Signature: 0da77977 07-Mar-2000 */
#include <stdarg.h>
#include <string.h>
#include <ctype.h>
#include <time.h>
#include <math.h>
#ifdef __cplusplus
#include <afxwin.h>
#else
#include <windows.h>
#endif
#include "machine.h"
#include "tags.h"
#include "externs.h"
#include "read.h"
#include "cslerror.h"
#include "sys.h"
#ifdef TIMEOUT
#include "timeout.h"
#endif
#ifdef __WATCOMC__
#include <float.h>
#endif
#include <errno.h>
#include <io.h>
#include <dos.h>
#include <direct.h>
#include <sys\stat.h>
#ifdef _MSC_VER
#define strdup(x) _strdup(x)
#endif
#ifndef SOFTWARE_TICKS
void CALLBACK deal_with_tick(UINT idevent, UINT x1, DWORD x2, DWORD x3, DWORD x4)
/*
* A timer arranges to call me back kere about 5 times per second.
* Since this call is not synchronised with anything else all I do is
* set flags that will be looked at by other bits of code.
*/
{
if (tick_pending == 0)
{
if (already_in_gc) tick_on_gc_exit = YES;
else
{ Lisp_Object nil = C_nil;
CSLbool xxx = NO;
if (exception_pending()) flip_exception(), xxx = YES;
tick_pending = YES;
saveheaplimit = heaplimit;
heaplimit = fringe;
savevheaplimit = vheaplimit;
vheaplimit = vfringe;
savecodelimit = codelimit;
codelimit = codefringe;
savestacklimit = stacklimit;
stacklimit = stackbase;
if (xxx) flip_exception();
}
}
}
#endif
static CSLbool ticker_active = NO;
void add_ticker(void)
{
if (ticker_active) return;
#ifdef SOFTWARE_TICKS
countdown = SOFTWARE_TICKS;
#else
/*
* I take an interrupt 5 times per second...
*/
// my_timer = SetTimer(my_window, (UINT)1, (UINT)200,
// (TIMERPROC)deal_with_tick);
timeBeginPeriod(200);
my_timer = timeSetEvent(200, 200, (LPTIMECALLBACK)deal_with_tick,
0, TIME_PERIODIC);
if (my_timer == 0)
{ alert_box("Failed to start up the timer");
ticker_active = NO; /* Actually a shambles */
}
else
#endif
ticker_active = YES;
}
void MS_CDECL remove_ticker(void)
{
if (!ticker_active) return;
#ifndef SOFTWARE_TICKS
// KillTimer(my_window, my_timer);
timeKillEvent(my_timer);
timeEndPeriod(200);
#endif
ticker_active = NO;
}
/*
* void poll_for_attn()
* {
* kbhit(); // causes ^C to be noticed!
* }
*/
static clock_t prev_clock = 0;
#ifdef INITIAL_SOFTWARE_TICKS
int32 software_ticks = INITIAL_SOFTWARE_TICKS;
int32 software_tick_count = 0, prev_software_tick_count = 0;
#endif
void accept_tick(void)
{
/*
* This is where I can put things that need to be done regularly. At
* In particular I can poll the window manager here.
*/
/*
* Around once per 2 seconds I update the clock display on the menu bar -
* the intent of this is to give a bit of feedback to the user that
* things are happening. NOTE WELL: I tune all this in terms of CPU time
* (measured with clock()) rather than wall-clock time (time()). On
* a multi-tasking system this means that a Lisp task running at low
* priority in the background will hardly poll at all, and one that is
* suspended (if such a possibility can arise) will not do a lot. But
* I HOPE that CPU time is not consumed while one is suspended awaiting
* keyboard input, and so that sort of delay should not cause messups
* in my "learning" of the correct poll rate.
*/
clock_t t0 = clock();
#ifdef SOFTWARE_TICKS_PER_SECOND
software_tick_count++;
#endif
if (prev_clock == 0 || t0 > prev_clock + 2*CLOCKS_PER_SEC)
{ long int t, gct;
Lisp_Object nil;
ensure_screen(); nil = C_nil;
if (exception_pending()) return;
#ifdef SOFTWARE_TICKS_PER_SECOND
if (prev_clock != 0)
{ double t1 = (double)(t0-prev_clock)/(double)CLOCKS_PER_SEC;
double ratio =
(double)(software_tick_count - prev_software_tick_count)/t1;
int32 w;
/*
* t1 is how long since I was last here, ratio is the number of
* ticks per second over that time-span.
*/
ratio = ratio / (double)SOFTWARE_TICKS_PER_SECOND;
prev_software_tick_count = software_tick_count;
/*
* Now ratio is the extent by which I was taking ticks too fast.
* To dampen out my correction I will scale software_ticks by the
* square root of this.
*/
ratio = sqrt(ratio);
w = (int)(1000.0 * ratio);
/*
* I clamp the correction fator so I never adjust my clock rate by
* a factor of more than (about) 3.
*/
if (w > 3000) w = 3000;
else if (w < 300) w = 300;
/*
* Furthermore I attempt to keep software_ticks within integer range.
*/
if (software_ticks < (0x7fffffff/3000) &&
software_ticks > 50)
software_ticks = (w*software_ticks)/1000;
}
#endif
t0 = clock();
if (clock_stack == &consolidated_time[0])
{ consolidated_time[0] +=
(double)(t0 - base_time)/(double)CLOCKS_PER_SEC;
base_time = t0;
}
t = (long int)(100.0 * consolidated_time[0]);
gct = (long int)(100.0 * gc_time);
report_time(t, gct);
prev_clock = t0;
}
cwin_poll_window_manager();
if (cwin_interrupt_pending != 0)
{ Lisp_Object nil = C_nil;
interrupt_pending = YES;
if (exception_pending()) nil = (Lisp_Object)((int32)nil ^ 1);
miscflags |= HEADLINE_FLAG | MESSAGES_FLAG;
cwin_interrupt_pending = 0;
}
}
void putc_stdout(int c)
{
if (alternative_stdout != NULL) putc(c, alternative_stdout);
else cwin_putchar(c);
}
void pause_for_user()
{
}
int pipes_today = 0;
int win32s = 0;
void flush_screen()
{
cwin_ensure_screen();
}
void start_up_window_manager(int use_wimp)
{
int32 n = GetVersion();
switch (n & 0xc0000000)
{
case 0: win32s = 0; /* NT */
pipes_today = 1;
break;
case 0x80000000:
default:
win32s = 1; /* win32s */
pipes_today = 0;
break;
case 0xc0000000:
win32s = 2; /* Windows 95 */
pipes_today = 1;
break;
}
}
int wimpget(char *buf)
{
int c, n=0;
Lisp_Object nil;
ensure_screen(); nil = C_nil;
if (exception_pending()) return 0;
while (n < 255)
{ c = cwin_getchar();
nil = C_nil;
if (exception_pending() || c == EOF) return 0;
c = c & 0xff;
buf[n++] = c;
if (c == '\n') break;
};
return n;
}
/*
* Slightly optional jollies re GC statistics...
*/
static char time_string[32], space_string[32];
void report_time(int32 t, int32 gct)
{
sprintf(time_string, "%ld.%.2ld+%ld.%.2ld secs ",
t/100L, t%100L, gct/100L, gct%100L);
if ((window_heading & 1) == 0) cwin_report_left(time_string);
}
void report_space(int n, double percent)
{
sprintf(space_string, "[GC %d]:%.2f%%", n, percent);
if ((window_heading & 4) == 0) cwin_report_right(space_string);
}
/*
* End of the worst of the window-manager aware code
*/
#undef exit
#define exit(a) my_exit(a)
#include "fileops.c"
#include "scandir.c"
/*
* To the extent that I believe that versions of Windows that support long
* file names are now readily available, and that compatibility with older
* systems is ridiculous, I disable the conversion to 8+3 format shown
* here. The particular bit of sample code that convinced me was attempting
* to create files with names like xxx.html where each file contained the
* names of other files in the set. And truncation to xxx.htm meant that the
* cross-references failed. Ugh.
*/
#ifdef EIGHT_PLUS_THREE
/*
* Windows 95 can support long file names, but Windows 3.x and DOS do not.
* This is in fact a potential cause of big mess. What I do here is to
* truncate all file-names to 8+3 format. The effect will be that if files
* have been set up for use with Windows 3.x they will still work, and files
* created by and used ONLY by this system will be OK. But if a Windows-95
* utility is used to create a file with a long name then I will not be able
* to use that name to access it. Users beware!
*/
static void eight_plus_three(char *s)
{
int c, i=0;
char *p=s;
while ((c=*p++)!=0 && c!='.' && c!='\\' && c!=':') i++;
if (c==':') return;
if (i>8)
{ char *q=s+8;
p--;
while ((*q++=*p++)!=0);
p=s+9;
}
if (c!='.') return;
i=0;
s=p;
while ((c=*p++)!=0 && c!='\\') i++;
if (i>3)
{ char *q=s+3;
p--;
while ((*q++=*p++)!=0);
}
}
#endif
#include "filename.c"
int change_directory(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
#ifdef _MSC_VER
if (_chdir(filename))
#else
if (chdir(filename))
#endif
{ char err_buf[LONGEST_LEGAL_FILENAME+100];
switch (errno)
{
case ENOENT:
sprintf(err_buf,"The directory %s does not exist.",filename);
break;
default:
sprintf(err_buf,"Cannot change directory to %s.",filename);
break;
}
aerror0(err_buf);
return 1;
}
else return 0;
}
int create_directory(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
#ifdef _MSC_VER
return _mkdir(filename);
#else
return mkdir(filename);
#endif
}
CSLbool file_exists(char *filename, char *old, size_t n, char *tt)
{
#ifdef _MSC_VER
struct _stat statbuff;
#else
struct stat statbuff;
#endif
process_file_name(filename, old, n);
if (*filename == 0) return NO;
#ifdef _MSC_VER
if (_stat(filename, &statbuff) != 0) return NO;
#else
if (stat(filename, &statbuff) != 0) return NO;
#endif
strcpy(tt, ctime(&(statbuff.st_mtime)));
return YES;
}
static void remove_files(char *name, int dirp, long int size)
/*
* Remove a file, or a directory and all its contents. This function
* can still misbehave if you do not have write access to all the files
* involved.
*/
{
size = size;
switch (dirp)
{
case SCAN_ENDDIR:
#ifdef _MSC_VER
_rmdir(name); return;
#else
rmdir(name); return;
#endif
case SCAN_FILE:
remove(name); return;
}
}
int delete_file(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 1;
scan_directory(filename, remove_files);
return 0;
}
int directoryp(char *filename, char *old, size_t n)
{
process_file_name(filename, old, n);
if (*filename == 0) return 0;
return (GetFileAttributes(filename) == FILE_ATTRIBUTE_DIRECTORY);
}
extern char *get_truename(char *filename, char *old, size_t n)
{
#ifdef _MSC_VER
struct _stat buf;
#else
struct stat buf;
#endif
char *temp, *fn, *dir, *pwd;
process_file_name(filename, old, n);
if (*filename == 0) aerror("truename");
/* Find out whether we have a file or a directory. Be careful in case
* the first two characters define a drive.
*/
if (0 /* strlen(filename) > 2 && *(filename+1) == ':' */)
{
/*
* Again beware the fact that aerror0 does not change the flow of control.
*/
#ifdef _MSC_VER
if (_stat(filename+2,&buf) == -1) aerror0("truename: cannot stat file");
#else
if (stat(filename+2,&buf) == -1) aerror0("truename: cannot stat file");
#endif
}
else
{
#ifdef _MSC_VER
if (_stat(filename,&buf) == -1) aerror0("truename: cannot stat file");
#else
if (stat(filename,&buf) == -1) aerror0("truename: cannot stat file");
#endif
}
/* Store current directory */
#ifdef _MSC_VER
if ((pwd = (char *)_getcwd((char *)NULL, LONGEST_LEGAL_FILENAME)) == NULL)
#else
if ((pwd = (char *)getcwd((char *)NULL, LONGEST_LEGAL_FILENAME)) == NULL)
#endif
aerror0("truename: cannot get current working directory");
if ((buf.st_mode & S_IFMT) == S_IFDIR)
{ /* We have a directory */
char *dir = (char*) malloc(LONGEST_LEGAL_FILENAME);
#ifdef _MSC_VER
if (_chdir(filename) != 0)
aerror0("truename: cannot change directory");
if (_getcwd(dir ,LONGEST_LEGAL_FILENAME) == NULL)
aerror0("truename: cannot get current working directory");
if (_chdir(pwd) != 0)
aerror0("truename: cannot change directory");
#else
if (chdir(filename) != 0)
aerror0("truename: cannot change directory");
if (getcwd(dir ,LONGEST_LEGAL_FILENAME) == NULL)
aerror0("truename: cannot get current working directory");
if (chdir(pwd) != 0)
aerror0("truename: cannot change directory");
#endif
free(pwd);
/*
* This is an axiom-specific hack --- it expects that truname
* preserves trailing directory characters.
*/
if (old[n-1] == '\\' || old[n-1] == '/' && dir[strlen(dir)-1] != '\\')
{ n = strlen(dir);
dir[n] = '\\';
dir[n+1] = '\0';
}
return dir;
}
else
{ /* Assume we have some kind of file */
temp = strrchr(filename,'\\');
if (temp)
{ /* Found a directory component */
fn = strdup(temp);
*temp = '\0';
/* fn is now "\file" and filename is the directory */
#ifdef _MSC_VER
if (_chdir(filename) != 0)
aerror0("truename: cannot change directory");
if ((temp = (char *)_getcwd((char *)NULL,LONGEST_LEGAL_FILENAME)) == NULL)
aerror0("truename: cannot get current working directory");
if (_chdir(pwd) != 0)
aerror0("truename: cannot change directory");
#else
if (chdir(filename) != 0)
aerror0("truename: cannot change directory");
if ((temp = (char *)getcwd((char *)NULL,LONGEST_LEGAL_FILENAME)) == NULL)
aerror0("truename: cannot get current working directory");
if (chdir(pwd) != 0)
aerror0("truename: cannot change directory");
#endif
dir = (char *)malloc((strlen(temp) + strlen(fn) + 1)*sizeof(char));
strcpy(dir,temp);
free(temp);
strcat(dir, fn);
free(pwd);
free(fn);
return dir;
}
else
{ dir = (char *)malloc((strlen(pwd) + strlen(filename) + 2)*sizeof(char));
strcpy(dir, pwd);
strcat(dir, "\\");
strcat(dir,filename);
free(pwd);
return dir;
}
}
}
int get_current_directory(char *s, int n)
{
int n1 = GetCurrentDirectory(n, s);
if (n1 == 0)
{ aerror0("cannot get current directory name");
return 0;
}
else if (n1 >= n)
{ aerror("the pathname of the current directory is too long");
return 0;
}
else return n1;
}
#ifdef NAG_VERSION
#define MAX_NUMBER_OF_FILES 2048
int list_directory_members(char *filename, char *old, char **filelist[],
size_t n)
{ WIN32_FIND_DATA fileData;
HANDLE fileHandle;
int32 number_of_entries = 1;
char **files;
process_file_name(filename, old, n);
if (*filename == 0) strcpy(filename,"*.*");
else if (filename[strlen(filename)-1] != '\\')
filename=strcat(filename,"\\*.*");
else filename=strcat(filename,"*.*");
fileHandle = FindFirstFile(filename,&fileData);
if (fileHandle == INVALID_HANDLE_VALUE) return 0;
/*
* The fixed allocation size here seems unsatisfactory, but I will leave it
* like that for the moment because altering things to behave better would
* probably involve redesigning the interface to this function.
*/
files=(char **)malloc(MAX_NUMBER_OF_FILES*sizeof(char *));
files[0]=strdup(fileData.cFileName);
while(FindNextFile(fileHandle,&fileData))
{ files[number_of_entries] = strdup(fileData.cFileName);
number_of_entries++;
}
FindClose(fileHandle);
*filelist = files;
return number_of_entries;
}
#else
void list_directory_members(char *filename, char *old,
size_t n, directory_callback *fn)
{
process_file_name(filename, old, n);
scan_files(filename, fn);
}
#endif
/*
* The following few lines are an attempt to provide compatibility
* between Watcom C 11.0 and Microsoft Visual C++ version 5... Both provide
* a stat() function but they use different names for the bits that
* can be used to test if files are readable or writable.
*/
#ifndef S_IRUSR
#define S_IRUSR _S_IREAD
#endif
#ifndef S_IWUSR
#define S_IWUSR _S_IWRITE
#endif
int file_readable(char *filename, char *old, size_t n)
{
#ifdef _MSC_VER
struct _stat buf;
#else
struct stat buf;
#endif
process_file_name(filename, old, n);
if (*filename == 0) return 0;
#ifdef _MSC_VER
if (_stat(filename,&buf) == -1)
#else
if (stat(filename,&buf) == -1)
#endif
return 0; /* File probably does not exist */
else
return (buf.st_mode & S_IRUSR);
}
int file_writeable(char *filename, char *old, size_t n)
{
#ifdef _MSC_VER
struct _stat buf;
#else
struct stat buf;
#endif
process_file_name(filename, old, n);
if (*filename == 0) return 0;
#ifdef _MSC_VER
if (_stat(filename,&buf) == -1)
#else
if (stat(filename,&buf) == -1)
#endif
return 0; /* Should we check to see if the directory is writeable? */
else
return (buf.st_mode & S_IWUSR);
}
int rename_file(char *from_name, char *from_old, size_t from_size,
char *to_name, char *to_old, size_t to_size)
{
process_file_name(from_name, from_old, from_size);
process_file_name(to_name, to_old, to_size);
if (*from_name == 0 || *to_name == 0) return 0;
return rename(from_name,to_name);
}
/*
* It appears to me that "system" as provided by the Windows NT SDK
* libraries is a real mess. This is perhaps because executing a
* command might want to generate terminal output, so when one invokes
* "system" it first pops up a console window running the command
* interpreter, then loads the thing you wanted executed, and then
* closes everything down - probably before you have had any real
* chance to observe any output that was generated. I might therefore
* want to invent a version of my own... as in here using CreateProcess.
* The issues about Win32 vs Win32s incompatibilities here are HORRID.
*/
int my_system(char *s)
{
#ifdef __WATCOMC__
int i = system(s);
_fpreset();
return i;
#else
STARTUPINFO ss;
PROCESS_INFORMATION pp;
memset(&ss, 0, sizeof(STARTUPINFO));
ss.cb = sizeof(STARTUPINFO);
if (!CreateProcess(NULL, s, NULL, NULL, FALSE, 0, NULL, NULL, &ss, &pp))
return 0;
CloseHandle(pp.hProcess);
CloseHandle(pp.hThread);
return 1;
#endif
}
HWND gnuplot_handle = 0;
BOOL CALLBACK find_text(HWND h, LPARAM x)
{
char buffer[24];
GetClassName(h, buffer, 20);
if (strcmp(buffer, "wgnuplot_text") != 0) return TRUE;
gnuplot_handle = h;
return FALSE;
}
FILE *my_popen(char *command, char *direction)
{
/*
* Here I take a pretty shameless direction and spot the special case of
* opening an output pipe to gnuplot... and hook in a behind-the-scenes
* way.
*/
int i = 0, j;
for (;;)
{ char *name = "gnuplot";
j = i;
while (*name && tolower(command[j++]) == *name) name++;
if (*name == 0)
{ HWND parent;
#ifdef OLD_API
if (WinExec(command, SW_SHOWNORMAL) <= 32) return 0;
#else
/*
* Win32 would rather I used the following long-winded version, which provides
* a pile of generality that is irrelevant here!
*/
STARTUPINFO startup;
PROCESS_INFORMATION process;
clock_t t0, t1;
memset(&startup, 0, sizeof(STARTUPINFO));
startup.cb = sizeof(startup);
startup.lpReserved = NULL;
startup.lpDesktop = NULL;
startup.lpTitle = NULL;
startup.dwFlags = STARTF_USESHOWWINDOW;
startup.wShowWindow = SW_SHOWNORMAL;
startup.cbReserved2 = 0;
startup.lpReserved2 = NULL;
if (!CreateProcess(NULL, command, NULL, NULL, FALSE,
0, NULL, NULL, &startup, &process)) return 0;
#endif
gnuplot_handle = 0;
t0 = clock();
for (i=0; i<25; i++) /* Give it 5 seconds to appear */
{ parent = FindWindow((LPSTR)"wgnuplot_parent",
(LPSTR)"gnuplot");
if (parent != 0) break;
t0 += CLOCKS_PER_SEC/5;
while ((t1 = clock()) < t0) cwin_poll_window_manager();
t0 = t1;
}
if (parent != 0)
{ for (i=0; i<10; i++) /* 2 more seconds for the child */
{ EnumChildWindows(parent, find_text, 0);
if (gnuplot_handle != 0) break;
t0 += CLOCKS_PER_SEC/5;
while ((t1 = clock()) < t0) cwin_poll_window_manager();
t0 = t1;
}
}
return (FILE *)-1; // special handle for the gnuplot pipe
}
i++;
if (command[i] == 0) break;
}
#ifdef __WATCOMC__
CSL_IGNORE(command); CSL_IGNORE(direction);
return 0;
#else
return _popen(command, direction);
#endif
}
int my_pipe_putc(int c, FILE *f)
{
if (f == (FILE *)(-1))
{ if (gnuplot_handle == 0) return EOF;
if (c == '\n') c = '\r';
SendMessage(gnuplot_handle, WM_CHAR, c, 1L);
return c;
}
else return putc(c, f);
}
int my_pipe_flush(FILE *f)
{
if (f != (FILE *)(-1)) return fflush(f);
return 0;
}
void my_pclose(FILE *stream)
{
if (stream == (FILE *)(-1))
{ SendMessage(gnuplot_handle, WM_CHAR, 'q', 1L);
SendMessage(gnuplot_handle, WM_CHAR, 'u', 1L);
SendMessage(gnuplot_handle, WM_CHAR, 'i', 1L);
SendMessage(gnuplot_handle, WM_CHAR, 't', 1L);
SendMessage(gnuplot_handle, WM_CHAR, '\r', 1L);
return;
}
#ifdef __WATCOMC__
CSL_IGNORE(stream);
#else
_pclose(stream);
#endif
}
char *my_getenv(char *s)
{
/*
* Case fold for MSDOS
*/
char uppercase[LONGEST_LEGAL_FILENAME];
int c;
char *p = uppercase;
while ((c = *s++) != 0) *p++ = toupper(c);
*p = 0;
s = uppercase;
return getenv(s);
}
/*
* MSDOS does not support the idea of home directories for
* users, so in case anybody still wants to use the notation "~" that
* would indicate a home directory under Unix I implement something
* in terms of environment variables.
*/
int get_home_directory(char *b, int len)
{
/*
* Worry about "len" here...
*/
char *w = my_getenv("home");
if (w != NULL) strcpy(b, w);
else strcpy(b, ".");
return strlen(b);
}
int get_users_home_directory(char *b, int len)
{
/*
* Worry about "len" here...
*/
char *w, h[LONGEST_LEGAL_FILENAME];
sprintf(h, "home$%s", b);
w = my_getenv(h);
if (w != NULL) strcpy(b, w);
else strcpy(b, ".");
return strlen(b);
}
/*
* The next bit of mess is jolly - I just want to see if stdin has been
* redirected to come from a file, i.e. whether I am interactive in some
* sense. This may be used to decide what to do about error reports etc.
* The IDEA seems generic across most systems, but the details vary in
* frustrating ways.
*/
int batchp()
{
return 0; /* !isatty(stdin->_file); */
}
/*
* The next procedure is responsible for establishing information about
* where the main checkpoint image should be recovered from, and where
* and fasl files should come from.
*/
char *find_image_directory(int argc, char *argv[])
{
char *w;
int i = strlen(cwin_full_program_name), j;
strcpy(program_name, programName);
CSL_IGNORE(argc); CSL_IGNORE(argv);
/*
* If the current program is called c:\aaa\xxx.exe, then I look
* for a file c:\aaa\xxx.img
*/
w = (char *)malloc(i+1);
if (w == NULL)
{ fprintf(stderr, "\n+++ Panic - run out of space\n");
my_exit(EXIT_FAILURE);
}
strcpy(w, cwin_full_program_name);
/*
* Windows file-names are not case-sensitive when you search, but
* I think names look neater in lower case so I force things here.
*/
for (j=i-4; j>=0; j--)
{ if (w[j] == '\\' || w[j] == '/') break;
w[j] = tolower(w[j]);
}
w[i-3] = 'i';
w[i-2] = 'm';
w[i-1] = 'g';
return w;
}
CSLbool sigint_must_longjmp = NO;
jmp_buf sigint_buf;
void MS_CDECL sigint_handler(int code)
{
CSL_IGNORE(code);
interrupt_pending = 1;
if (sigint_must_longjmp)
{ sigint_must_longjmp = 0;
longjmp(sigint_buf, 1);
}
return;
}
/*
* The following function controls memory allocation policy
*/
int32 ok_to_grab_memory(int32 current)
{
MEMORYSTATUS w;
memset(&w, 0, sizeof(w));
w.dwLength = sizeof(w);
GlobalMemoryStatus(&w);
#ifdef NOT_CONFIDENT_ENOUGH_HIDE_THIS_TRASH
term_printf("memStats %d %d %d %d %d %d %d %d\n",
w.dwLength,
w.dwMemoryLoad,
w.dwTotalPhys, w.dwAvailPhys,
w.dwTotalPageFile, w.dwAvailPageFile,
w.dwTotalVirtual, w.dwAvailVirtual);
#endif
if (w.dwTotalPhys == 0)
{
#ifdef COMMON
return current;
#else
return 3*current + 2;
#endif
}
else
/*
* Here we seem to be running under win32 (not win32s) and can measure how
* much memory is currently available for this process. I will grab space
* until win32 is using all the physical memory there is. After that I will
* tend to grow much more cautiously.
*/
{ int32 freemem = w.dwAvailPhys / CSL_PAGE_SIZE;
if (freemem == 0) return current / 2 + 1;
if (freemem > 3*current + 2) freemem = 3*current + 2;
return freemem;
}
}
/* end of syscwin.c */