###########################################################################
# #
# makefile for REDUCE 3.7 using CSL #
# #
###########################################################################
# The following lines indicates the place on your disc where the "cslbase"
# directory exists. This is the place where the C sources files for CSL
# live. There are two versions here, the first should use Unix-like
# file name conventions (in particular "/" as a directory separator) while
# the second will (in some cases) be a host-specific translation.
UCSLBASE = ../cslbase
CSLBASE = ..\cslbase
###########################################################################
# This is for 32-bit operation with Watcom C version 10.5, 10.6, 11.0 #
# Note that other release of Watcom C need command line options changed #
###########################################################################
CC = *wcc386
OPTFLAGS = -d2 -d_DEBUG -DDEBUG=1
MPIFLAGS =
CCFLAGS = -d_MBCS=1 -d_WINDOWS=1 -dWINDOWS_NT=1 -bt=nt -DCWIN=1
CCFLAGS1 = -d_MBCS=1 -d_WINDOWS=1 -dWINDOWS_NT=1 -bt=nt -DCOMMAND_LINE_VERSION=1
CFLAGS = $(OPTFLAGS) $(CCFLAGS) -i=$(CSLBASE) $(MPIFLAGS) -5r-zp4-ei-w3-bm-fhq
CFLAGS1 = $(OPTFLAGS) $(CCFLAGS1) -i=$(CSLBASE) $(MPIFLAGS) -5r-zp4-ei-w3-bm-fhq
CPP = *wpp386
!ifeq __VERSION__ 11
CPPFLAGS = $(CFLAGS) -xs
!else
CPPFLAGS = $(CFLAGS) -xs-zo
!endif
ASM = *wasm
ASMFLAGS = -mf -5r -w4 -zq
LINK = *wlink
LDEBUG = debug all
LSYS = nt_win
LSYSX = nt
LIBS = REFERENCE _wstart2_
LIBSX =
LFLAGS = system $(LSYS) option eliminate,stack=256K $(LDEBUG) file
LFLAGSX = system $(LSYSX) option eliminate,stack=256K $(LDEBUG) file
ASMSRC = imulwat.asm
ASMOBJ = imulwat.obj
ASMOBJDEP = imulwat.obj
STORE = -k8000
XSTORE = -k8000
# The .SYMBOLIC directive tells Watcom "wmake" not to fuss when a
# target in the makefile does not correspond to a file that will get
# create by activating it.
SYMBOLIC = .SYMBOLIC
OUT = name
OUTOBJ = -fo=
SYS = syscwin
SYS1 = sysdos
WX =
RM = del
MKDIR = mkdir
COPY = copy
STRIP = -echo
###########################################################################
###########################################################################
###########################################################################
# #
# This is the main bulk of the "makefile" for building Reduce 3.7 and CSL #
# on MSDOS, Windows and Unix. This part of the file expects a number of #
# symbols to have been defined: #
# #
# CSLBASE = file-path for CSLBASE directory #
# CC = The C compiler to use #
# CFLAGS = Flags for C compiler when compiling CSL #
# LINK = Linker to use #
# LFLAGS = Flags for linker #
# LIBS = Libraries to quote to linker #
# OUT = "-o" or "-out:" See link commands #
# OUTOBJ = "-o" often : where to put object code from C compilation #
# ASM = The assembler to use #
# ASMFLAGS = Flags for the assembler #
# ASMSRC = Assembly code source file to use #
# ASMOBJ = Object file for above (or NULL if no assembly used) #
# ASMOBJDEP = Ditto, but may not be NULL #
# SYS = name of system-specific file (sysdos or sysnt etc) #
# STORE = Memory option to pass to CSL (-k2500 is minimum) #
# XSTORE = Memory for the rebuild job that generates C code #
# RM = del for DOS, = rm for Unix #
# MKDIR = mkdir #
# COPY = copy for DOS, = cp for Unix #
# STRIP = echo for DOS, = strip for Unix #
# SYMBOLIC = .SYMBOLIC is using Watcom's "make" utility #
# WX = wx for Windows 3.1, null in all other cases #
# #
# The master version of this file is called "makebase" and is used to #
# create both DOS and Unix makefiles. Use the Codemist "makemake" #
# program to perform the conversion - eg #
# makemake -f makebase -o makemake.386 watcom dos #
# makemake -f makebase -o Makefile.sgi sgi #
# Just "makemake -f makebase" gives list of systems supported #
###########################################################################
###########################################################################
###########################################################################
###########################################################################
#
# The main final target is r37.img, the image file for full REDUCE.
# If you want to rebuild stage-by-stage (eg while testing), try the
# sequence
# make slowr37.exe compiles and links C coded kernel
# make slowr37.img makes bootstrap REDUCE
# (roughly twice as slow as final one)
# only used for system recompilation.
# make profile runs tests, collects profile information.
# This takes a long time!
# make prof-inst installs profile data
# make c-code Create files u*.c and u*.lsp
# out of hot-spot parts of REDUCE.
###########################################################################
# Note that only the steps from here downwards are usually needed
#
# make r37.exe final compilation of most of REDUCE
# make r37.img build final image file
# make testall runs test files, output to log directory
# make checkall creates log\checkall.log
#
# (for Windows 95/98/NT only)
# make r37c.exe command-line version
#
###########################################################################
###########################################################################
#
# C is another name for CSLBASE, the directory that CSL source files live
# in. I introduce it here mainly because $(C) is so much more compact
# then $(CSLBASE).
#
C = $(CSLBASE)
#
# DOBJS is a list of all the object files that are common to all variants
# on the system built here
#
DOBJS = arith01.obj arith02.obj arith03.obj arith04.obj &
arith05.obj arith06.obj arith07.obj arith08.obj &
arith09.obj arith10.obj arith11.obj arith12.obj &
char.obj csl.obj cslmpi.obj eval1.obj eval2.obj &
eval3.obj eval4.obj fns1.obj fns2.obj fns3.obj &
print.obj read.obj restart.obj $(ASMOBJ) &
$(SYS).obj c_applic.obj c_text.obj &
c_graph.obj c_render.obj c_viewpt.obj
CDOBJS = arith01.obj,arith02.obj,arith03.obj,arith04.obj,&
arith05.obj,arith06.obj,arith07.obj,arith08.obj,&
arith09.obj,arith10.obj,arith11.obj,arith12.obj,&
char.obj,csl.obj,cslmpi.obj,eval1.obj,eval2.obj,&
eval3.obj,eval4.obj,fns1.obj,fns2.obj,fns3.obj,&
print.obj,read.obj,restart.obj,$(ASMOBJ),&
$(SYS).obj,c_applic.obj,c_text.obj,&
c_graph.obj,c_render.obj,c_viewpt.obj
#
# OBJS adds in the files used when I am not building a demonstration-mode CSL
#
OBJS = $(DOBJS) fasl.obj gc.obj preserve.obj
COBJS = $(CDOBJS),fasl.obj,gc.obj,preserve.obj
#
# UOBJS come from that code that is compiled from Lisp into C
#
UOBJS = u01.obj u02.obj u03.obj u04.obj u05.obj &
u06.obj u07.obj u08.obj u09.obj u10.obj &
u11.obj u12.obj
CUOBJS = u01.obj,u02.obj,u03.obj,u04.obj,u05.obj,&
u06.obj,u07.obj,u08.obj,u09.obj,u10.obj,&
u11.obj,u12.obj
###########################################################################
###########################################################################
# This default target may be a dangerous one to use
# since it supposes that all the C code is up to date already.
default: $(SYMBOLIC) &
r37c.exe &
r37.exe r37.img
###########################################################################
###########################################################################
r37.img: r37.exe
..\util\full37
r37.exe: bytes.obj $(OBJS) &
$(UOBJS)
$(LINK) $(LFLAGS) bytes.obj,$(COBJS),$(CUOBJS) $(LIBS) $(OUT) r37.exe $(TAIL)
wrc -i..\util -i$(C) -bt=nt ..\util\r37.rc r37.exe
$(STRIP) r37.exe
-$(MKDIR) log
#
# A few targets here may help me tidy up my filespace from time to time
#
clean: $(SYMBOLIC)
-$(RM) slowr37.exe
-$(RM) slowr37.img
-$(RM) r37.exe
-$(RM) r37.img
-$(RM) csl.exe
-$(RM) csl.img
-$(RM) slowr37c.exe
-$(RM) r37c.exe
-$(RM) cslc.exe
-$(RM) *.obj
-$(MKDIR) log
-$(RM) log\*.log
###########################################################################
csl.exe: bytes.obj $(OBJS) &
stubs.obj
$(LINK) $(LFLAGS) bytes.obj,$(COBJS),stubs.obj $(LIBS) $(OUT) csl.exe $(TAIL)
wrc -i$(C) -i$(C) -bt=nt $(C)\csl.rc csl.exe
$(STRIP) csl.exe
slowr37.exe: bytes1.obj $(OBJS) &
stubs.obj
$(LINK) $(LFLAGS) bytes1.obj,$(COBJS),stubs.obj $(LIBS) $(OUT) slowr37.exe $(TAIL)
wrc -i$(C) -i$(C) -bt=nt $(C)\csl.rc slowr37.exe
$(STRIP) slowr37.exe
-$(MKDIR) log
slowr37.img: slowr37.exe
..\util\boot37
profile: slowr37.img $(SYMBOLIC)
..\util\profile
prof-inst: profile.dat $(SYMBOLIC)
$(COPY) profile.dat ..\csl-c
-$(RM) profile.dat
c-code: slowr37.img $(SYMBOLIC)
..\util\c-code37
testslow: slowr37.img $(SYMBOLIC)
..\util\testslow
testall: r37.img $(SYMBOLIC)
..\util\testrest
checkall: r37.img $(SYMBOLIC)
..\util\checkall
patchup: r37.img $(SYMBOLIC)
..\util\patchup
cleanlog: $(SYMBOLIC)
-$(RM) ../../../log/*.rlg
csl.img: csl.exe $(C)\compat.lsp $(C)\compiler.lsp &
$(C)\ccomp.lsp $(C)\extras.lsp
-$(RM) csl.img
$(WX) .\csl $(STORE) -v -z $(C)\build0.lsp &
-D@cslbase="$(C)" -- log\cslimg.log
#
# "make lispfile"
# recreates compiler.lsp, extras.lsp and ccomp.lsp from
# the corresponding master sources which are held in RLISP
# form. Temporarily builds an RLISP parser on the way.
# NB: only for system maintainance use.
lispfile: csl.exe csl.img $(C)\lispfile.lsp $(SYMBOLIC)
$(WX) .\csl $(STORE) -v -z $(C)\lispfile.lsp &
-D@cslbase="$(C)" -- log\lispfile.log
signature: $(C)\version.hhh register.key $(SYMBOLIC)
filesign -u $(C)\version.hhh $(C)\version.h Developer or tester
############################################################################
# Now rules for re-compiling the main collection of CSL source files. I
# write each case out individually since that makes the makefile less
# delicate than one that relies on setting up general rules - and I want this
# file to work on several different systems.
#
# There is a special nasty with the Watcom assembler (at least version
# 10.5) in that tab characters on the command line upset it, so I MUST
# have the command given here all on one line in that case.
$(ASMOBJDEP): $(C)\$(ASMSRC)
$(ASM) $(ASMFLAGS) $(C)\$(ASMSRC)
arith01.obj: $(C)\arith01.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith01.c
arith02.obj: $(C)\arith02.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith02.c
arith03.obj: $(C)\arith03.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith03.c
arith04.obj: $(C)\arith04.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith04.c
arith05.obj: $(C)\arith05.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\stream.h
$(CC) $(CFLAGS) &
$(C)\arith05.c
arith06.obj: $(C)\arith06.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\arith06.c
arith07.obj: $(C)\arith07.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith07.c
arith08.obj: $(C)\arith08.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\arith08.c
arith09.obj: $(C)\arith09.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith09.c
arith10.obj: $(C)\arith10.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\arith10.c
arith11.obj: $(C)\arith11.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\arith11.c
arith12.obj: $(C)\arith12.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\arith12.c
bytes.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS) &
$(C)\bytes.c
bytes1.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS) &
$(C)\bytes1.c
#
# The target "bytes1a.o" recompiles bytes1.c, but with the flag set that
# arranges that the number of GET operations performed and the associated
# indicators will be recorded, so that (bytecounts) will display statistics
# about it. This slows things down considerably, but can help when you are in
# the process of deciding which indicators are specified as "fast" ones.
#
bytes1a.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS) -DRECORD_GET=1 &
$(C)\bytes1.c
char.obj: $(C)\char.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\char.c
csl.obj: $(C)\csl.c $(C)\tags.h $(C)\machine.h $(C)\externs.h $(C)\version.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS) &
$(C)\csl.c
r37front.obj: $(C)\r37front.c $(C)\tags.h $(C)\machine.h $(C)\externs.h $(C)\version.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS) &
$(C)\r37front.c
# the cwin window manager package is for use with Watcom C only (at present)
c_applic.obj: $(C)\c_applic.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) &
$(C)\c_applic.cpp
c_applic1.obj: $(C)\c_applic.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) -DDEMOVERSION=1 &
$(OUTOBJ)c_applic1.obj
$(C)\c_applic.cpp
c_text.obj: $(C)\c_text.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) &
$(C)\c_text.cpp
c_graph.obj: $(C)\c_graph.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) &
$(C)\c_graph.cpp
c_render.obj: $(C)\c_render.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) &
$(C)\c_render.cpp
c_viewpt.obj: $(C)\c_viewpt.cpp $(C)\cwin.h $(C)\cwin.hpp $(C)\cwinres.h
$(CPP) $(CPPFLAGS) &
$(C)\c_viewpt.cpp
eval1.obj: $(C)\eval1.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\eval1.c
eval2.obj: $(C)\eval2.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\eval2.c
eval3.obj: $(C)\eval3.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\eval3.c
eval4.obj: $(C)\eval4.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h
$(CC) $(CFLAGS) &
$(C)\eval4.c
fasl.obj: $(C)\fasl.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h
$(CC) $(CFLAGS) &
$(C)\fasl.c
fns1.obj: $(C)\fns1.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\fns1.c
fns2.obj: $(C)\fns2.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\entries.h &
$(C)\sockhdr.h
$(CC) $(CFLAGS) &
$(C)\fns2.c
fns3.obj: $(C)\fns3.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\entries.h
$(CC) $(CFLAGS) &
$(C)\fns3.c
gc.obj: $(C)\gc.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\gc.c
#
# For each major target I have one file that is system specific - eg
# sysdos.c, sysunix.c, ...
#
$(SYS).obj: $(C)\$(SYS).c $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\fileops.c $(C)\scandir.c $(C)\version.h &
$(C)\filename.c
$(CC) $(CFLAGS) &
$(C)\$(SYS).c
preserve.obj: $(C)\preserve.c $(C)\tags.h $(C)\machine.h $(C)\stream.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\version.h
$(CC) $(CFLAGS) &
$(C)\preserve.c
print.obj: $(C)\print.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS) &
$(C)\print.c
read.obj: $(C)\read.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS) &
$(C)\read.c
restart.obj: $(C)\restart.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\version.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h
$(CC) $(CFLAGS) &
$(C)\restart.c
stubs.obj: $(C)\stubs.c $(C)\machine.h $(C)\externs.h $(C)\sys.h &
$(C)\tags.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\stubs.c
cslmpi.obj: $(C)\cslmpi.c $(C)\machine.h $(C)\externs.h $(C)\sys.h &
$(C)\mpipack.c $(C)\tags.h $(C)\cslerror.h
$(CC) $(CFLAGS) &
$(C)\cslmpi.c
###########################################################################
u01.obj: ..\csl-c\u01.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u01.c
u02.obj: ..\csl-c\u02.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u02.c
u03.obj: ..\csl-c\u03.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u03.c
u04.obj: ..\csl-c\u04.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u04.c
u05.obj: ..\csl-c\u05.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u05.c
u06.obj: ..\csl-c\u06.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u06.c
u07.obj: ..\csl-c\u07.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u07.c
u08.obj: ..\csl-c\u08.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u08.c
u09.obj: ..\csl-c\u09.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u09.c
u10.obj: ..\csl-c\u10.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u10.c
u11.obj: ..\csl-c\u11.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u11.c
u12.obj: ..\csl-c\u12.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS) &
..\csl-c\u12.c
#
# I also arrange to be able to make a command-line version of the system.
#
DOBJSX = arith01x.obj arith02x.obj arith03x.obj arith04x.obj &
arith05x.obj arith06x.obj arith07x.obj arith08x.obj &
arith09x.obj arith10x.obj arith11x.obj arith12x.obj &
charx.obj cslx.obj cslmpix.obj eval1x.obj eval2x.obj &
eval3x.obj eval4x.obj fns1x.obj fns2x.obj fns3x.obj &
printx.obj readx.obj restartx.obj $(ASMOBJ) &
$(SYS1)x.obj
CDOBJSX = arith01x.obj,arith02x.obj,arith03x.obj,arith04x.obj,&
arith05x.obj,arith06x.obj,arith07x.obj,arith08x.obj,&
arith09x.obj,arith10x.obj,arith11x.obj,arith12x.obj,&
charx.obj,cslx.obj,cslmpix.obj,eval1x.obj,eval2x.obj,&
eval3x.obj,eval4x.obj,fns1x.obj,fns2x.obj,fns3x.obj,&
printx.obj,readx.obj,restartx.obj,$(ASMOBJ),&
$(SYS1)x.obj
#
# OBJSX adds in the files used when I am not building a demonstration-mode CSL
#
OBJSX = $(DOBJSX) faslx.obj gcx.obj preservex.obj
COBJSX = $(CDOBJSX),faslx.obj,gcx.obj,preservex.obj
#
# UOBJSX come from that code that is compiled from Lisp into C
#
UOBJSX = u01x.obj u02x.obj u03x.obj u04x.obj u05x.obj &
u06x.obj u07x.obj u08x.obj u09x.obj u10x.obj &
u11x.obj u12x.obj
CUOBJSX = u01x.obj,u02x.obj,u03x.obj,u04x.obj,u05x.obj,&
u06x.obj,u07x.obj,u08x.obj,u09x.obj,u10x.obj,&
u11x.obj,u12x.obj
cslc.exe: bytesx.obj $(OBJSX) &
stubsx.obj
$(LINK) $(LFLAGSX) bytesx.obj,$(COBJSX),stubsx.obj $(LIBSX) $(OUT) cslc.exe $(TAILX)
wrc -i$(C) -i$(C) -bt=nt $(C)\csl.rc cslc.exe
$(STRIP) cslc.exe
slowr37c.exe: bytes1x.obj $(OBJSX) &
stubsx.obj
$(LINK) $(LFLAGSX) bytes1x.obj,$(COBJSX),stubsx.obj $(LIBSX) $(OUT) slowr37c.exe $(TAILX)
wrc -i$(C) -i$(C) -bt=nt $(C)\csl.rc slowr37c.exe
$(STRIP) slowr37c.exe
-$(MKDIR) log
r37c.exe: bytesx.obj $(OBJSX) &
$(UOBJSX)
$(LINK) $(LFLAGSX) bytesx.obj,$(COBJSX),$(CUOBJSX) $(LIBSX) $(OUT) r37c.exe $(TAILX)
wrc -i..\util -i$(C) -bt=nt ..\util\r37.rc r37c.exe
$(STRIP) r37c.exe
-$(MKDIR) log
arith01x.obj: $(C)\arith01.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith01x.obj &
$(C)\arith01.c
arith02x.obj: $(C)\arith02.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith02x.obj &
$(C)\arith02.c
arith03x.obj: $(C)\arith03.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith03x.obj &
$(C)\arith03.c
arith04x.obj: $(C)\arith04.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith04x.obj &
$(C)\arith04.c
arith05x.obj: $(C)\arith05.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\stream.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith05x.obj &
$(C)\arith05.c
arith06x.obj: $(C)\arith06.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith06x.obj &
$(C)\arith06.c
arith07x.obj: $(C)\arith07.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith07x.obj &
$(C)\arith07.c
arith08x.obj: $(C)\arith08.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith08x.obj &
$(C)\arith08.c
arith09x.obj: $(C)\arith09.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith09x.obj &
$(C)\arith09.c
arith10x.obj: $(C)\arith10.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith10x.obj &
$(C)\arith10.c
arith11x.obj: $(C)\arith11.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith11x.obj &
$(C)\arith11.c
arith12x.obj: $(C)\arith12.c $(C)\arith.h $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)arith12x.obj &
$(C)\arith12.c
bytesx.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)bytesx.obj &
$(C)\bytes.c
bytes1x.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)bytes1x.obj &
$(C)\bytes1.c
#
# The target "bytes1ax.o" recompiles bytes1.c, but with the flag set that
# arranges that the number of GET operations performed and the associated
# indicators will be recorded, so that (bytecounts) will display statistics
# about it. This slows things down considerably, but can help when you are in
# the process of deciding which indicators are specified as "fast" ones.
#
bytes1ax.obj: $(C)\bytes1.c $(C)\bytes.c $(C)\tags.h $(C)\machine.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h &
$(C)\bytes.h $(C)\arith.h
$(CC) $(CFLAGS1) -DRECORD_GET=1 &
$(OUTOBJ)bytes1x.obj &
$(C)\bytes1.c
charx.obj: $(C)\char.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)charx.obj &
$(C)\char.c
cslx.obj: $(C)\csl.c $(C)\tags.h $(C)\machine.h $(C)\externs.h $(C)\version.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)cslx.obj &
$(C)\csl.c
eval1x.obj: $(C)\eval1.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)eval1x.obj &
$(C)\eval1.c
eval2x.obj: $(C)\eval2.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)eval2x.obj &
$(C)\eval2.c
eval3x.obj: $(C)\eval3.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)eval3x.obj &
$(C)\eval3.c
eval4x.obj: $(C)\eval4.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)eval4x.obj &
$(C)\eval4.c
faslx.obj: $(C)\fasl.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\arith.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)faslx.obj &
$(C)\fasl.c
fns1x.obj: $(C)\fns1.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)fns1x.obj &
$(C)\fns1.c
fns2x.obj: $(C)\fns2.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\entries.h &
$(C)\sockhdr.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)fns2x.obj &
$(C)\fns2.c
fns3x.obj: $(C)\fns3.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)fns3x.obj &
$(C)\fns3.c
gcx.obj: $(C)\gc.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)gcx.obj &
$(C)\gc.c
#
# For each major target I have one file that is system specific - eg
# sysdos.c, sysunix.c, ...
#
$(SYS1)x.obj: $(C)\$(SYS1).c $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\fileops.c $(C)\scandir.c $(C)\version.h &
$(C)\filename.c
$(CC) $(CFLAGS1) &
$(OUTOBJ)$(SYS1)x.obj &
$(C)\$(SYS1).c
preservex.obj: $(C)\preserve.c $(C)\tags.h $(C)\machine.h $(C)\stream.h &
$(C)\externs.h $(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\version.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)preservex.obj &
$(C)\preserve.c
printx.obj: $(C)\print.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)printx.obj &
$(C)\print.c
readx.obj: $(C)\read.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h $(C)\sockhdr.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)readx.obj &
$(C)\read.c
restartx.obj: $(C)\restart.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\sys.h $(C)\cslerror.h $(C)\read.h $(C)\version.h &
$(C)\arith.h $(C)\entries.h $(C)\stream.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)restartx.obj &
$(C)\restart.c
stubsx.obj: $(C)\stubs.c $(C)\machine.h $(C)\externs.h $(C)\sys.h &
$(C)\tags.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)stubsx.obj &
$(C)\stubs.c
cslmpix.obj: $(C)\cslmpi.c $(C)\machine.h $(C)\externs.h $(C)\sys.h &
$(C)\mpipack.c $(C)\tags.h $(C)\cslerror.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)cslmpix.obj &
$(C)\cslmpi.c
###########################################################################
u01x.obj: ..\csl-c\u01.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u01x.obj &
..\csl-c\u01.c
u02x.obj: ..\csl-c\u02.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u02x.obj &
..\csl-c\u02.c
u03x.obj: ..\csl-c\u03.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u03x.obj &
..\csl-c\u03.c
u04x.obj: ..\csl-c\u04.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u04x.obj &
..\csl-c\u04.c
u05x.obj: ..\csl-c\u05.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u05x.obj &
..\csl-c\u05.c
u06x.obj: ..\csl-c\u06.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u06x.obj &
..\csl-c\u06.c
u07x.obj: ..\csl-c\u07.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u07x.obj &
..\csl-c\u07.c
u08x.obj: ..\csl-c\u08.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u08x.obj &
..\csl-c\u08.c
u09x.obj: ..\csl-c\u09.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u09x.obj &
..\csl-c\u09.c
u10x.obj: ..\csl-c\u10.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u10x.obj &
..\csl-c\u10.c
u11x.obj: ..\csl-c\u11.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u11x.obj &
..\csl-c\u11.c
u12x.obj: ..\csl-c\u12.c $(C)\tags.h $(C)\machine.h $(C)\externs.h &
$(C)\cslerror.h $(C)\entries.h
$(CC) $(CFLAGS1) &
$(OUTOBJ)u12x.obj &
..\csl-c\u12.c
# end of makefile