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r38/lisp/csl/cslbase/fwin.h
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/* * "fwin.h" 2003-2007, A C Norman * * This defines the public interface supported by the "fwin" window * interface. * */ /****************************************************************************** * Copyright (C) 2003-4 by Arthur Norman, Codemist Ltd. All Rights Reserved. * ******************************************************************************* * This library is free software; you can redistribute it and/or * * modify it under the terms of the GNU Lesser General Public * * License as published by the Free Software Foundation; * * version 2.1 of the License. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * Lesser General Public License for more details. * * * * You should have received a copy of the GNU Lesser General Public * * License along with this library; if not, write to the Free Software * * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA. * * * * See also the FOX Toolkit addendum to the LGPL, which also applies to this * * code. This addedum gives, in addition to the rights granted by the LGPL, * * permission to distribute this code statically linked against other code * * without any need for that other code to have its source released. * ******************************************************************************/ /* * The code here is provides a windowed framework in which reasonably * ordinary C code can run. The functions described here are the * interface. The code is built on and relies upon the Fox Toolkit * and an associated threads package: by virtue of that it is expected * to be reasonably cross-platform portable, and in particular it supports * Linux and Windows (via MinGW32). It is (somewhat) modelled on an earlier * windowed framwork that I had that I called "cwin". Cwin was built using * the Microsoft Foundation Classes and only ran on Windows. */ /* Signature: 220b05b2 18-Mar-2008 */ #ifndef header_fwin_h #define header_fwin_h 1 #include <stdarg.h> #include <stdlib.h> /* * I use 'extern "C"' for the entrypoints here so that even though the * code for fwin itself is all in C++ it is callable without any fuss * from plain old-fashioned C code. */ #ifdef __cplusplus extern "C" { #endif #ifndef MS_CDECL #ifdef _MSC_VER /* * With the Microsoft Compilers I may have set some other calling convention * as default, and then for these I must explicitly use the ordinary one. */ #define MS_CDECL __cdecl #else #define MS_CDECL #endif #endif /* * The "C" code will eventually be entered at fwin_main() in what looks like a * normal way. */ extern int fwin_main(int argc, char *argv[]); /* * fwin_full_program_name is a string like "d:\xxx\yyy\something.exe" This is * made available so that applications can edit it to generate names of * resource files (eg by just altering the ".exe" bit on the end into some * other suffix. I will try to find a full path for the executable on * Unix too. */ extern const char *fwin_full_program_name; /* * programName holds just the "something" out of fwin_full_program_name. * Note that I impose an arbitrary limit on the length of the name of the * executable. */ extern const char *programName; /* * programDir gives the directory from which this application was launched. * If you try to put your executables in a directory with a very long path, * or possibly in a path that has really funny characters in in, you do so * at your own risk! */ extern const char *programDir; /* * This returns bits that indicates what options fwin is running with: * * 0 A plain command-line system in circumstances where I do not do any * local editing or special trapping of ^C. I just leave the * underlying operating system to do all that, to the extent that it * will. This is used if stdin/stdout are not directly connected to * a terminal or if the terminal does not seem to support cursor * addressability. * 1 A command-line version, but where I use raw keyboard access and * cursor-addressible terminal output to support local editing and * a simple history mechanism styles after the GNU readline model. * 2 Running in a window with character input via window events and a * GNU readline-like set of local editing facilities. */ #define FWIN_WITH_TERMED 1 #define FWIN_IN_WINDOW 2 extern int fwin_windowmode(); /* * Normally in SOME circumstances (at present just when wanting to do * displayed maths) my code will use Xft and client-side font rendering. * To dsaible that option a program can set fwin_use_xft to 0. */ extern int fwin_use_xft; /* * To finish off you can either return from fwin_main(), or you can go * fwin_exit(n); * The system will forcibly close down for you if the EXIT item on * the FILE menu or the CLOSE item on the SYSTEM menu gets selected. But * direct use of the C function "exit()" is not considered proper. */ extern void fwin_exit(int return_code); /* * If, when the program is stopping, fwin_pause_at_end has been set to * be non-zero (by default it will be zero) then an alert box is displayed * forcing the user to give positive confirmation before the main window * is closed. This does not give an opportunity to cancel the exit, just to * read the final state of the screen... This effect does not occur if * program exit is caused by selecting EXIT from the FILE menu or CLOSE * from the system menu. That is (deliberate in my code) because in those * cases the user has taken explicit interactive action to terminate the * program so an extra prompt seems unnecessary. */ extern int fwin_pause_at_end; /* * fwin_minimize() indicates that the window should be shrunk to be just * an icon. * NOTE that if the command-line arguments to an application include * "--", "-f" or "-F" then the application will be started off minimised. * this is ugly and represents ways that options I want for *MY* application * have crept in where things ought to be generic. My reasoning at one * stage was that I wanted the window to eb minimised right from the start * so letting my code begin and then calling fwin_minimize would not be * so good. */ extern void fwin_minimize(void); /* * fwin_restore() indicates that the window should be restored to * regular size. */ extern void fwin_restore(void); /* * Rather than using putchar() and printf(), here are the calls * the can be made to get output onto the screen. NOTE that fwin_puts() * is more like fputs than puts in that it just dumps the characters in its * string to the screen [it does not add an extra newline in the way that * puts does]. * These functions support printable ASCII characters. * I have not thought too hard about TAB and FormFeed here... yet. */ extern void fwin_putchar(int c); extern void fwin_puts(const char *s); extern void fwin_showmath(const char *s); extern void MS_CDECL fwin_printf(const char *fmt, ...); extern void fwin_vfprintf(const char *fmt, va_list a); /* * fwin_linelength holds the number of normal-sized (ie the basic * fixed-pitch font being used) characters that fit across the screen. * Its value can change at any time if the user re-sizes the window. * When the screen is minimized its value will remain at the pre-minimized * value. An attempt is made to create the initial window to make this * have the value 80. Actually just at preesent fwin insists on keeping * its window at a width of 80 so this value will never change! */ extern int fwin_linelength; /* * ensure_screen() causes the display to catch up with whatever else has * been going on. */ extern void fwin_ensure_screen(void); /* * fwin_getchar() behaves rather as one might expect getchar() to - it * grabs a character from the keyboard input buffer. */ extern int fwin_getchar(void); /* * fwin_set_prompt() tells fwin what string (of up to some limited * number of characters) should be used as a prompt. */ #ifndef MAX_PROMPT_LENGTH # define MAX_PROMPT_LENGTH 80 #endif extern void fwin_set_prompt(const char *s); /* * Clears screen. */ extern void fwin_clear_screen(); /* * Returns window size (measured in character positions) packed as * (width << 16) + height */ extern int fwin_screen_size(); /* * fwin will call the function passed here before (with an arg of 1) * and after (with an arg of 0) any time it is liable to delay. In * particular when it might be about to block waiting for keyboard * input. The idea is that this can be used to help the caller discount * time spent in such cases. */ typedef void delay_callback_t(int); extern void fwin_callback_on_delay(delay_callback_t *f); /* * fwin will call the function passed here to try to signal an * exception to the worker thread. The idea is that the user-passed * function can then do whatever it takes to synchronise with the * worker. It can either signal the worker thread (but note that you need * to do a bit of background reading before you try to mix exceptions * and threads), or it can set a simple flag and the worker can poll. * * The intent is that if it passes QUIET_INTERRUPT or NOISY_INTERRUPT the * worker is interrupted without or with it giving messages (eg a * backtrace). If QUERY_INTERRUPT is passed no exception is raised, but * the expectation is that 0 is returned if the previous exception has * now been accepted and processed. * The case TICK_INTERRUPT is to be triggered roughly every second to * give the worket thread a chance to do any chores. It is NOT intended * to disrupt the main thread of the computation. * * If fwin detects an interrupt condition while it is waiting for keyboard * input or if it has generated an interrupt just before the start of * such a wait and a QUERY_INTERRUPT call indicates that its interrupt * request is still pending then as well as the activation of the callback * function fwin_getchar returns promptly, discarding any typed-ahead * stuff and returning character code 3 ("^C"). * * If the callback function tries to raise exceptions etc then great care * may be needed to ensure it can not abort the worker in the middle of * a handshake where it synchronizes with the GUI thread. Hmm yet more * thought is called for here! */ #define QUERY_INTERRUPT 0 #define TICK_INTERRUPT 1 #define QUIET_INTERRUPT 2 #define NOISY_INTERRUPT 3 typedef int interrupt_callback_t(int); extern void fwin_callback_to_interrupt(interrupt_callback_t *f); /* * When a TICK is handed to the user the following should be called * to confirm that it has been seen. */ extern void fwin_acknowledge_tick(); #ifdef CSL /* * The following is just for use by REDUCE. It adjusts menu entries * to support loading packages and setting/clearing REDUCE switches. * So observe that if you want to use this you must #define CSL to pretend * you are my own customised application. */ extern void fwin_menus(char **modules, char **switches); /* * The next is used when the application has re-set some switches without the * GUI's help, and it updates the menu */ extern void fwin_refresh_switches(char **switches, char **packages); #endif /* * Short messages can be displayed at the left middle and right of the * main title-ribbon of your window. These functions set the text to be * displayed there. If there is not much room then only the middle one * will remain visible. Each message should be limited to around 30 chars * (and will be best if kept shorter than that). The default position was * once that the left position displayed the time & date (but it is * now left blank), the middle one the name of the program being run and * the right one is blank. fwin_report_left(NULL) or fwin_report_mid(NULL) * re-instate the default display. Use fwin_report_left("") is a yet clearer * way of indicating that blank info to the left is required. */ extern void fwin_report_left(const char *msg); extern void fwin_report_mid(const char *msg); extern void fwin_report_right(const char *msg); /* * The following four strings may be updated (but PLEASE keep within the * length limit) to make the display in the "ABOUT" box reflect your * particular application. */ extern char about_box_title[32]; /* "About XXX"; */ extern char about_box_description[32]; /* "XXX version 1.1"; */ /* <icon appears here> */ extern char about_box_rights_1[32]; /* "Copyright Whoever"; */ extern char about_box_rights_2[32]; /* "Date or whatever"; */ extern char about_box_rights_3[32]; /* "Credit to FOX"; */ /* * The HELP drop-down menu in fwin always has some basic items on it, but * the user can add more by calling fwin_setHelpFile() where arg 1 is the * text to appear on the menu and arg 2 identifies the help file that will be * opened if the menu item is selected. Specifying NULL as the second item * removes the key. The information about help keys is kept in the registry * not in any file that CSL has direct access to, and the new help items may * not be visible until the user exits from CSL and re-starts it. */ extern void fwin_set_help_file(const char *key, const char *path); /* * The declarations below here are to be treated as private and should * not be touched by users. */ extern int plain_worker(int argc, char **argv); extern delay_callback_t *delay_callback; extern interrupt_callback_t *interrupt_callback; /* * The following three functions (putchar_overwrite, move_cursor_vertically * and move_to_column) are not intended for use by end-users, and they * only apply when fwin is running in windowed mode. They are used internally * to support local editing and history. */ /* * like fwin_putchar(), but overwrites what exists on the screen rather * than inserting. */ extern void fwin_putchar_overwrite(int c); /* * Move the cursor up or down n lines. n is positive for movement * down the screen. */ extern void fwin_move_cursor_vertically(int n); /* * Move the cursor directly to the indicated column. "0" indicates * the first position in the row. */ extern void fwin_move_to_column(int column); /* * What follows is to do with a history mechanism... and again is not * intended for public export. */ #define INPUT_HISTORY_SIZE 100 extern char *input_history[INPUT_HISTORY_SIZE]; extern int input_history_next, input_history_current; extern void input_history_init(); extern void input_history_end(); extern void input_history_add(const char *s); extern const char *input_history_get(int n); /* * This is for version-specific control */ #ifndef INT_VERSION #define INT_VERSION(a,b,c) (((a*1000) + b)*1000 + c) #endif /* * Some things that are really intended to be private to the implementation * but at present it seems easiest to mention them in this header rather * than inventing a new header file. */ extern int windowed; extern int windowed_worker(int argc, char *argv[]); extern int fwin_use_xft; extern int directoryp(char *f, char *o, size_t n); extern int file_readable(char *f, char *o, size_t n); extern int using_termed; extern int fwin_plain_getchar(); extern int texmacs_mode; extern void MS_CDECL sigint_handler(int code); extern void MS_CDECL sigbreak_handler(int code); extern int plain_worker(int argc, char *argv[]); #ifndef MAX_PROMPT_LENGTH # define MAX_PROMPT_LENGTH 80 #endif extern char fwin_prompt_string[MAX_PROMPT_LENGTH]; #ifdef __cplusplus } #endif #endif /* header_fwin_h */ /* end of "fwin.h" */