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.so pndoc:nman .part nm-introduction manual .chapter Introduction .label Introduction . @node("intro") This document describes the NMODE text editor. NMODE is an advanced, self-documenting, customizable, extensible, interactive, multiple-window, screen-oriented editor written in PSL (Portable Standard Lisp). NMODE provides a compatible subset of the EMACS text editor, developed at M.I.T. It also contains a number of extensions, most notably an interface to the underlying Lisp system for Lisp programmers. NMODE was developed at the Hewlett-Packard Laboratories Computer Research Center by Alan Snyder. A number of significant extensions have been contributed by Jeff Soreff. NMODE is based on an earlier editor, EMODE, written in PSL by William F. Galway at the University of Utah. Many of the basic ideas and the underlying structure of the NMODE editor come directly from EMODE. This document is only partially complete, but is being reprinted at this time for the benefit of new users that are not familiar with EMACS. The bulk of this document has been borrowed from EMACS documentation and modified (by Jeff Soreff) appropriately in areas where NMODE and EMACS differ. The EMACS documentation was written by Richard M. Stallman. We say that NMODE is a screen-oriented editor because normally the text being edited is visible on the screen and is updated automatically as you type your commands. @Note("Screen" "Display"). We call it an interactive editor because the display is updated very frequently, usually after each character or pair of characters you type. This minimizes the amount of information you must keep in your head as you edit. We call NMODE advanced because it provides facilities that go beyond simple insertion and deletion: filling of text; automatic indentation of programs; viewing two files at once; and dealing in terms of characters, words, lines, sentences, and paragraphs, as well as LISP constructs. It is much easier to type one command meaning "go to the end of the paragraph" than to find the desired spot with repetition of simpler commands. Self-documenting means that there are on-line functions to find out the function of any command and to view documentation about that command. @Note("Help"). Customizable means that you can change the definitions of NMODE commands in little ways. For example, you can rearrange the command set. If you prefer the four basic cursor motion commands (up, down, left and right) on keys in a diamond pattern on the keyboard, you can have it. @Manual{@Note("Customization")}. Extensible means that you can go beyond simple customization and write entirely new commands, programs in the language PSL. NMODE is an "on-line extensible" system, which means that it is divided into many functions that call each other, any of which can be redefined in the middle of an editing session. Any part of NMODE can be replaced without making a separate copy of all of NMODE. @Section(Preface) This manual documents the use and simple customization of the display editor NMODE with the hp9836 operating system. The reader is @i(not) expected to be a programmer. Even simple customizations do not require programming skill, but the user who is not interested in customizing can ignore the scattered customization hints. This is primarily a reference manual, but can also be used as a primer. However, I recommend that the newcomer first use the on-line, learn-by-doing tutorial NTEACH. With it, you learn NMODE by using NMODE on a specially designed file which describes commands, tells you when to try them, and then explains the results you see. This gives a more vivid introduction than a printed manual. On first reading, you need not make any attempt to memorize chapters 2 and 3, which describe the notational conventions of the manual and the general appearance of the NMODE display screen. It is enough to be aware of what questions are answered in these chapters, so you can refer back when you later become interested in the answers. After reading the Basic Editing chapter you should practice the commands there. The next few chapters describe fundamental techniques and concepts that are referred to again and again. It is best to understand them thoroughly, experimenting with them if necessary. To find the documentation on a particular command, look in the index if you know what the command is. Both command characters and function names are indexed. If you know vaguely what the command does, look in the topic index.