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#include <octave/oct.h>
#include <octave/xdiv.h>
#ifdef STANDALONE
ColumnVector Fmtt_implicit ( ColumnVector &x,
ColumnVector &dx,
Matrix &AA,
ColumnVector &AAx,
const double &t,
const int &Nx,
const ColumnVector &openx)
{
#else // !STANDALONE
DEFUN_DLD (mtt_implicit, args, ,
"implicit integration method")
{
#ifdef OCTAVE_DEV
ColumnVector x = args(0).column_vector_value ();
ColumnVector dx = args(1).column_vector_value ();
Matrix AA = args(2).matrix_value ();
ColumnVector AAx = args(3).column_vector_value ();
const double t = args(4).double_value ();
const int Nx = (int) (args(5).double_value ());
const ColumnVector openx = args(6).column_vector_value ();
#else // !OCTAVE_DEV
ColumnVector x = args(0).vector_value ();
ColumnVector dx = args(1).vector_value ();
Matrix AA = args(2).matrix_value ();
ColumnVector AAx = args(3).vector_value ();
const double t = args(4).double_value ();
const int Nx = (int) (args(5).double_value ());
const ColumnVector openx = args(6).vector_value ();
#endif // OCTAVE_DEV
#endif // STANDALONE
register int row, col;
for (row = 0; row < Nx; row++)
{
if (openx (row) > 0.5)
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#include <octave/oct.h>
#include <octave/xdiv.h>
#ifdef OCTAVE_DEV
#define VECTOR_VALUE column_vector_value
#else // !OCTAVE_DEV
#define VECTOR_VALUE vector_value
#endif // OCTAVE_DEV
#ifdef STANDALONE
ColumnVector Fmtt_implicit ( ColumnVector &x,
ColumnVector &dx,
Matrix &AA,
ColumnVector &AAx,
const double &t,
const int &Nx,
const ColumnVector &openx)
{
#else // !STANDALONE
DEFUN_DLD (mtt_implicit, args, ,
"implicit integration method")
{
ColumnVector x = args(0).VECTOR_VALUE ();
ColumnVector dx = args(1).VECTOR_VALUE ();
Matrix AA = args(2).matrix_value ();
ColumnVector AAx = args(3).VECTOR_VALUE ();
const double t = args(4).double_value ();
const int Nx = (int) (args(5).double_value ());
const ColumnVector openx = args(6).VECTOR_VALUE ();
#endif // STANDALONE
register int row, col;
for (row = 0; row < Nx; row++)
{
if (openx (row) > 0.5)
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