# makefile.vc -- -*- Makefile -*-
#
# Microsoft Visual C++ makefile for use with nmake.exe v1.62+ (VC++ 5.0+)
#
# This makefile is based upon the Tcl 8.4 Makefile.vc and modified to
# make it suitable as a general package makefile. Look for the word EDIT
# which marks sections that may need modification. As a minumum you will
# need to change the PROJECT, DOTVERSION and DLLOBJS variables to values
# relevant to your package.
#
# See the file "license.terms" for information on usage and redistribution
# of this file, and for a DISCLAIMER OF ALL WARRANTIES.
#
# Copyright (c) 1995-1996 Sun Microsystems, Inc.
# Copyright (c) 1998-2000 Ajuba Solutions.
# Copyright (c) 2001 ActiveState Corporation.
# Copyright (c) 2001-2002 David Gravereaux.
# Copyright (c) 2003 Pat Thoyts
#
#-------------------------------------------------------------------------
# RCS: @(#)$Id: makefile.vc,v 1.28 2004/08/24 21:17:57 patthoyts Exp $
#-------------------------------------------------------------------------
!if "$(MSVCDIR)" == "" && "$(MSDEVDIR)" == "" && "$(VCToolkitInstallDir)" == ""
MSG = ^
You will need to run vcvars32.bat from Developer Studio, first, to setup^
the environment. Jump to this line to read the new instructions.
!error $(MSG)
!endif
#------------------------------------------------------------------------------
# HOW TO USE this makefile:
#
# 1) It is now necessary to have %MSVCDir% set in the environment. This is
# used as a check to see if vcvars32.bat had been run prior to running
# nmake or during the installation of Microsoft Visual C++, MSVCDir had
# been set globally and the PATH adjusted. Either way is valid.
#
# You'll need to run vcvars32.bat contained in the MsDev's vc(98)/bin
# directory to setup the proper environment, if needed, for your current
# setup. This is a needed bootstrap requirement and allows the swapping of
# different environments to be easier.
#
# 2) To use the Platform SDK (not expressly needed), run setenv.bat after
# vcvars32.bat according to the instructions for it. This can also turn on
# the 64-bit compiler, if your SDK has it.
#
# 3) Targets are:
# all -- Builds everything.
# <project> -- Builds the project (eg: nmake sample)
# test -- Builds and runs the test suite.
# install -- Installs the built binaries and libraries to $(INSTALLDIR)
# in an appropriate subdirectory.
# clean/realclean/distclean -- varying levels of cleaning.
#
# 4) Macros usable on the commandline:
#
# NOSTUBS=1
# Link with the Tk library. This is required if building against
# Tk < 8.4.6 which doesn't support all the methods in the stubs
# table that we need.
#
# INSTALLDIR=<path>
# Sets where to install Tcl from the built binaries.
# C:\Progra~1\Tcl is assumed when not specified.
#
# OPTS=static,msvcrt,staticpkg,threads,symbols,profile,loimpact,none
# Sets special options for the core. The default is for none.
# Any combination of the above may be used (comma separated).
# 'none' will over-ride everything to nothing.
#
# static = Builds a static library of the core instead of a
# dll. The shell will be static (and large), as well.
# msvcrt = Effects the static option only to switch it from
# using libcmt(d) as the C runtime [by default] to
# msvcrt(d). This is useful for static embedding
# support.
# staticpkg = Effects the static option only to switch
# tclshXX.exe to have the dde and reg extension linked
# inside it.
# threads = Turns on full multithreading support.
# thrdalloc = Use the thread allocator (shared global free pool).
# symbols = Adds symbols for step debugging.
# profile = Adds profiling hooks. Map file is assumed.
# loimpact = Adds a flag for how NT treats the heap to keep memory
# in use, low. This is said to impact alloc performance.
#
# STATS=memdbg,compdbg,none
# Sets optional memory and bytecode compiler debugging code added
# to the core. The default is for none. Any combination of the
# above may be used (comma separated). 'none' will over-ride
# everything to nothing.
#
# memdbg = Enables the debugging memory allocator.
# compdbg = Enables byte compilation logging.
#
# MACHINE=(IX86|IA64|ALPHA)
# Set the machine type used for the compiler, linker, and
# resource compiler. This hook is needed to tell the tools
# when alternate platforms are requested. IX86 is the default
# when not specified.
#
# TMP_DIR=<path>
# OUT_DIR=<path>
# Hooks to allow the intermediate and output directories to be
# changed. $(OUT_DIR) is assumed to be
# $(BINROOT)\(Release|Debug) based on if symbols are requested.
# $(TMP_DIR) will de $(OUT_DIR)\<buildtype> by default.
#
# TESTPAT=<file>
# Reads the tests requested to be run from this file.
#
# CFG_ENCODING=encoding
# name of encoding for configuration information. Defaults
# to cp1252
#
# 5) Examples:
#
# Basic syntax of calling nmake looks like this:
# nmake [-nologo] -f makefile.vc [target|macrodef [target|macrodef] [...]]
#
# Standard (no frills)
# c:\tcl_src\win\>c:\progra~1\micros~1\vc98\bin\vcvars32.bat
# Setting environment for using Microsoft Visual C++ tools.
# c:\tcl_src\win\>nmake -f makefile.vc all
# c:\tcl_src\win\>nmake -f makefile.vc install INSTALLDIR=c:\progra~1\tcl
#
# Building for Win64
# c:\tcl_src\win\>c:\progra~1\micros~1\vc98\bin\vcvars32.bat
# Setting environment for using Microsoft Visual C++ tools.
# c:\tcl_src\win\>c:\progra~1\platfo~1\setenv.bat /pre64 /RETAIL
# Targeting Windows pre64 RETAIL
# c:\tcl_src\win\>nmake -f makefile.vc MACHINE=IA64
#
#------------------------------------------------------------------------------
#==============================================================================
###############################################################################
#------------------------------------------------------------------------------
!if !exist("makefile.vc")
MSG = ^
You must run this makefile only from the directory it is in.^
Please `cd` to its location first.
!error $(MSG)
!endif
#-------------------------------------------------------------------------
# Project specific information (EDIT)
#
# You should edit this with the name and version of your project. This
# information is used to generate the name of the package library and
# it's install location.
#
# For example, this extension is going to build tile02.dll and
# would install it into $(INSTALLDIR)\lib\tile02
#
# You need to specify the object files that need to be linked into your
# binary here.
#
#-------------------------------------------------------------------------
PROJECT = tile
!include "rules.vc"
DOTVERSION = 0.5
VERSION = $(DOTVERSION:.=)
STUBPREFIX = $(PROJECT)stub
DLLOBJS = \
$(TMP_DIR)\tile.obj \
$(TMP_DIR)\tkElements.obj \
$(TMP_DIR)\layout.obj \
$(TMP_DIR)\separator.obj \
$(TMP_DIR)\frame.obj \
$(TMP_DIR)\button.obj \
$(TMP_DIR)\scrollbar.obj \
$(TMP_DIR)\scale.obj \
$(TMP_DIR)\notebook.obj \
$(TMP_DIR)\entry.obj \
$(TMP_DIR)\widget.obj \
$(TMP_DIR)\trace.obj \
$(TMP_DIR)\track.obj \
$(TMP_DIR)\blink.obj \
$(TMP_DIR)\tkstate.obj \
$(TMP_DIR)\altTheme.obj \
$(TMP_DIR)\tkTheme.obj \
$(TMP_DIR)\cache.obj \
$(TMP_DIR)\stepTheme.obj \
$(TMP_DIR)\clamTheme.obj \
$(TMP_DIR)\pixmapTheme.obj \
$(TMP_DIR)\winTheme.obj \
$(TMP_DIR)\xpTheme.obj \
$(TMP_DIR)\monitor.obj
#-------------------------------------------------------------------------
# Target names and paths ( shouldn't need changing )
#-------------------------------------------------------------------------
BINROOT = .
ROOT = ..
PRJIMPLIB = $(OUT_DIR)\$(PROJECT)$(VERSION)$(SUFX).lib
PRJLIBNAME = $(PROJECT)$(VERSION)$(SUFX).$(EXT)
PRJLIB = $(OUT_DIR)\$(PRJLIBNAME)
PRJSTUBLIBNAME = $(STUBPREFIX)$(VERSION).lib
PRJSTUBLIB = $(OUT_DIR)\$(PRJSTUBLIBNAME)
### Make sure we use backslash only.
LIB_INSTALL_DIR = $(_INSTALLDIR)\lib
BIN_INSTALL_DIR = $(_INSTALLDIR)\bin
DOC_INSTALL_DIR = $(_INSTALLDIR)\doc
SCRIPT_INSTALL_DIR = $(_INSTALLDIR)\lib\$(PROJECT)$(DOTVERSION)
INCLUDE_INSTALL_DIR = $(_INSTALLDIR)\include
### The following paths CANNOT have spaces in them.
GENERICDIR = $(ROOT)\generic
WINDIR = $(ROOT)\win
LIBDIR = $(ROOT)\library
DOCDIR = $(ROOT)\doc
TOOLSDIR = $(ROOT)\tools
COMPATDIR = $(ROOT)\compat
### Find a tclsh and wish for testing and installation.
!if !exist("$(TCLSH)")
TCLSH = $(BIN_INSTALL_DIR)\tclsh$(TCL_VERSION).exe
!endif
!if !exist("$(WISH)")
WISH = $(BIN_INSTALL_DIR)\wish$(TCL_VERSION).exe
!endif
#---------------------------------------------------------------------
# Compile flags
#---------------------------------------------------------------------
!if !$(DEBUG)
!if $(OPTIMIZING)
### This cranks the optimization level to maximize speed
cdebug = -O2 -Op -Gs
!else
cdebug =
!endif
!else if "$(MACHINE)" == "IA64"
### Warnings are too many, can't support warnings into errors.
cdebug = -Z7 -Od
!else
cdebug = -Z7 -W3 -Od #-WX
!endif
### Declarations common to all compiler options
cflags = -nologo -c -W3 -YX -Fp$(TMP_DIR)^\
!if $(PENT_0F_ERRATA)
cflags = $(cflags) -QI0f
!endif
!if $(ITAN_B_ERRATA)
cflags = $(cflags) -QIA64_Bx
!endif
!if $(MSVCRT)
!if $(DEBUG)
crt = -MDd
!else
crt = -MD
!endif
!else
!if $(DEBUG)
crt = -MTd
!else
crt = -MT
!endif
!endif
INCLUDES = $(TCL_INCLUDES) $(TK_INCLUDES) \
-I"$(WINDIR)" -I"$(GENERICDIR)"
BASE_CFLAGS = $(cflags) $(cdebug) $(crt) $(INCLUDES)
CON_CFLAGS = $(cflags) $(cdebug) $(crt) -DCONSOLE
TCL_CFLAGS = -DUSE_TCL_STUBS \
-DVERSION="\"$(DOTVERSION)\"" $(BASE_CFLAGS) $(OPTDEFINES)
!ifndef NOSTUBS
TCL_CFLAGS = $(TCL_CFLAGS) -DUSE_TK_STUBS
!endif
!ifndef NOUXTHEME
TCL_CFLAGS = $(TCL_CFLAGS) -DHAVE_UXTHEME_H
!endif
#---------------------------------------------------------------------
# Link flags
#---------------------------------------------------------------------
!if $(DEBUG)
ldebug = -debug:full -debugtype:cv
!else
ldebug = -release -opt:ref -opt:icf,3
!endif
### Declarations common to all linker options
lflags = -nologo -machine:$(MACHINE) $(ldebug)
!if $(PROFILE)
lflags = $(lflags) -profile
!endif
!if $(ALIGN98_HACK) && !$(STATIC_BUILD)
### Align sections for PE size savings.
lflags = $(lflags) -opt:nowin98
!else if !$(ALIGN98_HACK) && $(STATIC_BUILD)
### Align sections for speed in loading by choosing the virtual page size.
lflags = $(lflags) -align:4096
!endif
!if $(LOIMPACT)
lflags = $(lflags) -ws:aggressive
!endif
dlllflags = $(lflags) -dll
conlflags = $(lflags) -subsystem:console
guilflags = $(lflags) -subsystem:windows
!ifdef NOSTUBS
baselibs = $(TCLSTUBLIB) $(TKIMPLIB) user32.lib
!else
baselibs = $(TCLSTUBLIB) $(TKSTUBLIB) user32.lib
!endif
#---------------------------------------------------------------------
# TclTest flags
#---------------------------------------------------------------------
!IF "$(TESTPAT)" != ""
TESTFLAGS = -file $(TESTPAT)
!ENDIF
#---------------------------------------------------------------------
# Project specific targets (EDIT)
#---------------------------------------------------------------------
all: setup $(PROJECT)
$(PROJECT): setup $(PRJLIB)
install: install-binaries install-libraries install-docs
test: setup $(PROJECT)
set TILE_LIBRARY=$(ROOT)/library
!if "$(OS)" == "Windows_NT" || "$(MSVCDIR)" == "IDE"
# $(WISH) $(ROOT)/tests/all.tcl $(TESTFLAGS)
$(TCLSH) <<
package require Tk
set env(TILE_LIBRARY) [file normalize [file join $(ROOT) library]]
load [file join [file normalize {$(OUT_DIR)}] $(PRJLIBNAME)] Tile
set argv $(TESTFLAGS)
source [file normalize [file join $(ROOT) tests all.tcl]]
<<
!else
@echo Please wait while the tests are collected...
$(TCLSH) "$(ROOT)/tests/all.tcl" $(TESTFLAGS) > tests.log
type tests.log | more
!endif
demo: setup $(PROJECT)
$(WISH) <<
set env(TILE_LIBRARY) [file normalize [file join $(ROOT) library]]
load [file join [file normalize {$(OUT_DIR)}] $(PRJLIBNAME)] Tile
source [file join [file normalize {$(ROOT)}] demos demo.tcl]
<<
setup:
@if not exist $(OUT_DIR)\nul mkdir $(OUT_DIR)
@if not exist $(TMP_DIR)\nul mkdir $(TMP_DIR)
$(PRJLIB): $(DLLOBJS)
$(link32) $(dlllflags) -out:$@ $(baselibs) @<<
$**
<<
-@del $*.exp
$(PRJSTUBLIB): $(PRJSTUBOBJS)
$(lib32) -nologo -out:$@ $(PRJSTUBOBJS)
#---------------------------------------------------------------------
# Implicit rules
#---------------------------------------------------------------------
{$(WINDIR)}.c{$(TMP_DIR)}.obj::
$(cc32) $(TCL_CFLAGS) -DBUILD_$(PROJECT) -Fo$(TMP_DIR)\ @<<
$<
<<
{$(GENERICDIR)}.c{$(TMP_DIR)}.obj::
$(cc32) $(TCL_CFLAGS) -DBUILD_$(PROJECT) -Fo$(TMP_DIR)\ @<<
$<
<<
{$(COMPATDIR)}.c{$(TMP_DIR)}.obj::
$(cc32) $(TCL_CFLAGS) -DBUILD_$(PROJECT) -Fo$(TMP_DIR)\ @<<
$<
<<
{$(WINDIR)}.rc{$(TMP_DIR)}.res:
$(rc32) -fo $@ -r -i "$(GENERICDIR)" -D__WIN32__ \
!if $(DEBUG)
-d DEBUG \
!endif
!if $(TCL_THREADS)
-d TCL_THREADS \
!endif
!if $(STATIC_BUILD)
-d STATIC_BUILD \
!endif
$<
.SUFFIXES:
.SUFFIXES:.c .rc
#---------------------------------------------------------------------
# Installation. (EDIT)
#
# You may need to modify this section to reflect the final distribution
# of your files and possibly to generate documentation.
#
#---------------------------------------------------------------------
install-binaries:
@echo Installing binaries to '$(SCRIPT_INSTALL_DIR)'
@if not exist $(SCRIPT_INSTALL_DIR)\nul mkdir $(SCRIPT_INSTALL_DIR)
@$(CPY) $(PRJLIB) $(SCRIPT_INSTALL_DIR) > NUL
install-libraries:
@echo Installing libraries to '$(SCRIPT_INSTALL_DIR)'
@if exist $(LIBDIR)\nul $(CPY) $(LIBDIR)\*.tcl $(SCRIPT_INSTALL_DIR) >NUL
@echo Installing package index in '$(SCRIPT_INSTALL_DIR)'
@type << >$(SCRIPT_INSTALL_DIR)\pkgIndex.tcl
# This package is built with Tk stubs for 8.5 but linked to tk84.dll for
# Tk 8.4 (8.4.6 has the necessary stubs but this makefile can't tell the
# patchlevel).
#
if {![package vsatisfies [package provide Tcl] 8.4]} {return}
if {[info exists ::tcl_platform(debug)]} {
package ifneeded $(PROJECT) $(DOTVERSION) [list load [file join $$dir $(PROJECT)$(VERSION)g.$(EXT)]]
} else {
package ifneeded $(PROJECT) $(DOTVERSION) [list load [file join $$dir $(PROJECT)$(VERSION).$(EXT)]]
}
<<
install-docs:
#---------------------------------------------------------------------
# Clean up
#---------------------------------------------------------------------
clean:
@if exist $(TMP_DIR)\nul $(RMDIR) $(TMP_DIR)
@if exist $(WINDIR)\version.vc del $(WINDIR)\version.vc
realclean: clean
@if exist $(OUT_DIR)\nul $(RMDIR) $(OUT_DIR)
distclean: realclean
@if exist $(WINDIR)\nmakehlp.exe del $(WINDIR)\nmakehlp.exe
@if exist $(WINDIR)\nmakehlp.obj del $(WINDIR)\nmakehlp.obj