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/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995-2017 Jean-loup Gailly and Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process depends on being able to identify portions

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/* deflate.c -- compress data using the deflation algorithm
 * Copyright (C) 1995-2022 Jean-loup Gailly and Mark Adler
 * For conditions of distribution and use, see copyright notice in zlib.h
 */

/*
 *  ALGORITHM
 *
 *      The "deflation" process depends on being able to identify portions
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 */

/* @(#) $Id$ */

#include "deflate.h"

const char deflate_copyright[] =
   " deflate 1.2.11 Copyright 1995-2017 Jean-loup Gailly and Mark Adler ";
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */








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 */

/* @(#) $Id$ */

#include "deflate.h"

const char deflate_copyright[] =
   " deflate 1.2.12 Copyright 1995-2022 Jean-loup Gailly and Mark Adler ";
/*
  If you use the zlib library in a product, an acknowledgment is welcome
  in the documentation of your product. If for some reason you cannot
  include such an acknowledgment, I would appreciate that you keep this
  copyright string in the executable of your product.
 */

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#endif

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \

    s->head[s->hash_size-1] = NIL; \
    zmemzero((Bytef *)s->head, (unsigned)(s->hash_size-1)*sizeof(*s->head));



/* ===========================================================================
 * Slide the hash table when sliding the window down (could be avoided with 32
 * bit values at the expense of memory usage). We slide even when level == 0 to
 * keep the hash table consistent if we switch back to level > 0 later.
 */
local void slide_hash(s)







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#endif

/* ===========================================================================
 * Initialize the hash table (avoiding 64K overflow for 16 bit systems).
 * prev[] will be initialized on the fly.
 */
#define CLEAR_HASH(s) \
    do { \
        s->head[s->hash_size-1] = NIL; \
        zmemzero((Bytef *)s->head, \
                 (unsigned)(s->hash_size-1)*sizeof(*s->head)); \
    } while (0)

/* ===========================================================================
 * Slide the hash table when sliding the window down (could be avoided with 32
 * bit values at the expense of memory usage). We slide even when level == 0 to
 * keep the hash table consistent if we switch back to level > 0 later.
 */
local void slide_hash(s)
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    const char *version;
    int stream_size;
{
    deflate_state *s;
    int wrap = 1;
    static const char my_version[] = ZLIB_VERSION;

    ushf *overlay;
    /* We overlay pending_buf and d_buf+l_buf. This works since the average
     * output size for (length,distance) codes is <= 24 bits.
     */

    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
        return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;







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    const char *version;
    int stream_size;
{
    deflate_state *s;
    int wrap = 1;
    static const char my_version[] = ZLIB_VERSION;






    if (version == Z_NULL || version[0] != my_version[0] ||
        stream_size != sizeof(z_stream)) {
        return Z_VERSION_ERROR;
    }
    if (strm == Z_NULL) return Z_STREAM_ERROR;

    strm->msg = Z_NULL;
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    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->high_water = 0;      /* nothing written to s->window yet */

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */







































    overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
    s->pending_buf = (uchf *) overlay;
    s->pending_buf_size = (ulg)s->lit_bufsize * (sizeof(ush)+2L);

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        s->status = FINISH_STATE;
        strm->msg = ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
    s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;





    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}







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    s->prev   = (Posf *)  ZALLOC(strm, s->w_size, sizeof(Pos));
    s->head   = (Posf *)  ZALLOC(strm, s->hash_size, sizeof(Pos));

    s->high_water = 0;      /* nothing written to s->window yet */

    s->lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */

    /* We overlay pending_buf and sym_buf. This works since the average size
     * for length/distance pairs over any compressed block is assured to be 31
     * bits or less.
     *
     * Analysis: The longest fixed codes are a length code of 8 bits plus 5
     * extra bits, for lengths 131 to 257. The longest fixed distance codes are
     * 5 bits plus 13 extra bits, for distances 16385 to 32768. The longest
     * possible fixed-codes length/distance pair is then 31 bits total.
     *
     * sym_buf starts one-fourth of the way into pending_buf. So there are
     * three bytes in sym_buf for every four bytes in pending_buf. Each symbol
     * in sym_buf is three bytes -- two for the distance and one for the
     * literal/length. As each symbol is consumed, the pointer to the next
     * sym_buf value to read moves forward three bytes. From that symbol, up to
     * 31 bits are written to pending_buf. The closest the written pending_buf
     * bits gets to the next sym_buf symbol to read is just before the last
     * code is written. At that time, 31*(n-2) bits have been written, just
     * after 24*(n-2) bits have been consumed from sym_buf. sym_buf starts at
     * 8*n bits into pending_buf. (Note that the symbol buffer fills when n-1
     * symbols are written.) The closest the writing gets to what is unread is
     * then n+14 bits. Here n is lit_bufsize, which is 16384 by default, and
     * can range from 128 to 32768.
     *
     * Therefore, at a minimum, there are 142 bits of space between what is
     * written and what is read in the overlain buffers, so the symbols cannot
     * be overwritten by the compressed data. That space is actually 139 bits,
     * due to the three-bit fixed-code block header.
     *
     * That covers the case where either Z_FIXED is specified, forcing fixed
     * codes, or when the use of fixed codes is chosen, because that choice
     * results in a smaller compressed block than dynamic codes. That latter
     * condition then assures that the above analysis also covers all dynamic
     * blocks. A dynamic-code block will only be chosen to be emitted if it has
     * fewer bits than a fixed-code block would for the same set of symbols.
     * Therefore its average symbol length is assured to be less than 31. So
     * the compressed data for a dynamic block also cannot overwrite the
     * symbols from which it is being constructed.
     */

    s->pending_buf = (uchf *) ZALLOC(strm, s->lit_bufsize, 4);
    s->pending_buf_size = (ulg)s->lit_bufsize * 4;

    if (s->window == Z_NULL || s->prev == Z_NULL || s->head == Z_NULL ||
        s->pending_buf == Z_NULL) {
        s->status = FINISH_STATE;
        strm->msg = ERR_MSG(Z_MEM_ERROR);
        deflateEnd (strm);
        return Z_MEM_ERROR;
    }
    s->sym_buf = s->pending_buf + s->lit_bufsize;
    s->sym_end = (s->lit_bufsize - 1) * 3;
    /* We avoid equality with lit_bufsize*3 because of wraparound at 64K
     * on 16 bit machines and because stored blocks are restricted to
     * 64K-1 bytes.
     */

    s->level = level;
    s->strategy = strategy;
    s->method = (Byte)method;

    return deflateReset(strm);
}
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    if (s->wrap < 0) {
        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
    }
    s->status =
#ifdef GZIP
        s->wrap == 2 ? GZIP_STATE :
#endif
        s->wrap ? INIT_STATE : BUSY_STATE;
    strm->adler =
#ifdef GZIP
        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
        adler32(0L, Z_NULL, 0);
    s->last_flush = Z_NO_FLUSH;

    _tr_init(s);

    return Z_OK;
}

/* ========================================================================= */







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    if (s->wrap < 0) {
        s->wrap = -s->wrap; /* was made negative by deflate(..., Z_FINISH); */
    }
    s->status =
#ifdef GZIP
        s->wrap == 2 ? GZIP_STATE :
#endif
        INIT_STATE;
    strm->adler =
#ifdef GZIP
        s->wrap == 2 ? crc32(0L, Z_NULL, 0) :
#endif
        adler32(0L, Z_NULL, 0);
    s->last_flush = -2;

    _tr_init(s);

    return Z_OK;
}

/* ========================================================================= */
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    int value;
{
    deflate_state *s;
    int put;

    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
    s = strm->state;

    if ((Bytef *)(s->d_buf) < s->pending_out + ((Buf_size + 7) >> 3))
        return Z_BUF_ERROR;
    do {
        put = Buf_size - s->bi_valid;
        if (put > bits)
            put = bits;
        s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
        s->bi_valid += put;







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    int value;
{
    deflate_state *s;
    int put;

    if (deflateStateCheck(strm)) return Z_STREAM_ERROR;
    s = strm->state;
    if (bits < 0 || bits > 16 ||
        s->sym_buf < s->pending_out + ((Buf_size + 7) >> 3))
        return Z_BUF_ERROR;
    do {
        put = Buf_size - s->bi_valid;
        if (put > bits)
            put = bits;
        s->bi_buf |= (ush)((value & ((1 << put) - 1)) << s->bi_valid);
        s->bi_valid += put;
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#endif
    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
        return Z_STREAM_ERROR;
    }
    func = configuration_table[s->level].func;

    if ((strategy != s->strategy || func != configuration_table[level].func) &&
        s->high_water) {
        /* Flush the last buffer: */
        int err = deflate(strm, Z_BLOCK);
        if (err == Z_STREAM_ERROR)
            return err;
        if (strm->avail_out == 0)
            return Z_BUF_ERROR;
    }
    if (s->level != level) {
        if (s->level == 0 && s->matches != 0) {
            if (s->matches == 1)
                slide_hash(s);
            else







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#endif
    if (level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) {
        return Z_STREAM_ERROR;
    }
    func = configuration_table[s->level].func;

    if ((strategy != s->strategy || func != configuration_table[level].func) &&
        s->last_flush != -2) {
        /* Flush the last buffer: */
        int err = deflate(strm, Z_BLOCK);
        if (err == Z_STREAM_ERROR)
            return err;
        if (strm->avail_in || (s->strstart - s->block_start) + s->lookahead)
            return Z_BUF_ERROR;
    }
    if (s->level != level) {
        if (s->level == 0 && s->matches != 0) {
            if (s->matches == 1)
                slide_hash(s);
            else
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    /* User must not provide more input after the first FINISH: */
    if (s->status == FINISH_STATE && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* Write the header */


    if (s->status == INIT_STATE) {
        /* zlib header */
        uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
        uInt level_flags;

        if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
            level_flags = 0;







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    /* User must not provide more input after the first FINISH: */
    if (s->status == FINISH_STATE && strm->avail_in != 0) {
        ERR_RETURN(strm, Z_BUF_ERROR);
    }

    /* Write the header */
    if (s->status == INIT_STATE && s->wrap == 0)
        s->status = BUSY_STATE;
    if (s->status == INIT_STATE) {
        /* zlib header */
        uInt header = (Z_DEFLATED + ((s->w_bits-8)<<4)) << 8;
        uInt level_flags;

        if (s->strategy >= Z_HUFFMAN_ONLY || s->level < 2)
            level_flags = 0;
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    z_streamp source;
{
#ifdef MAXSEG_64K
    return Z_STREAM_ERROR;
#else
    deflate_state *ds;
    deflate_state *ss;
    ushf *overlay;


    if (deflateStateCheck(source) || dest == Z_NULL) {
        return Z_STREAM_ERROR;
    }

    ss = source->state;

    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));

    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
    if (ds == Z_NULL) return Z_MEM_ERROR;
    dest->state = (struct internal_state FAR *) ds;
    zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));
    ds->strm = dest;

    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));
    overlay = (ushf *) ZALLOC(dest, ds->lit_bufsize, sizeof(ush)+2);
    ds->pending_buf = (uchf *) overlay;

    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
        ds->pending_buf == Z_NULL) {
        deflateEnd (dest);
        return Z_MEM_ERROR;
    }
    /* following zmemcpy do not work for 16-bit MSDOS */
    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
    zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));
    zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));
    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);

    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);
    ds->d_buf = overlay + ds->lit_bufsize/sizeof(ush);
    ds->l_buf = ds->pending_buf + (1+sizeof(ush))*ds->lit_bufsize;

    ds->l_desc.dyn_tree = ds->dyn_ltree;
    ds->d_desc.dyn_tree = ds->dyn_dtree;
    ds->bl_desc.dyn_tree = ds->bl_tree;

    return Z_OK;
#endif /* MAXSEG_64K */







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{
#ifdef MAXSEG_64K
    return Z_STREAM_ERROR;
#else
    deflate_state *ds;
    deflate_state *ss;



    if (deflateStateCheck(source) || dest == Z_NULL) {
        return Z_STREAM_ERROR;
    }

    ss = source->state;

    zmemcpy((voidpf)dest, (voidpf)source, sizeof(z_stream));

    ds = (deflate_state *) ZALLOC(dest, 1, sizeof(deflate_state));
    if (ds == Z_NULL) return Z_MEM_ERROR;
    dest->state = (struct internal_state FAR *) ds;
    zmemcpy((voidpf)ds, (voidpf)ss, sizeof(deflate_state));
    ds->strm = dest;

    ds->window = (Bytef *) ZALLOC(dest, ds->w_size, 2*sizeof(Byte));
    ds->prev   = (Posf *)  ZALLOC(dest, ds->w_size, sizeof(Pos));
    ds->head   = (Posf *)  ZALLOC(dest, ds->hash_size, sizeof(Pos));

    ds->pending_buf = (uchf *) ZALLOC(dest, ds->lit_bufsize, 4);

    if (ds->window == Z_NULL || ds->prev == Z_NULL || ds->head == Z_NULL ||
        ds->pending_buf == Z_NULL) {
        deflateEnd (dest);
        return Z_MEM_ERROR;
    }
    /* following zmemcpy do not work for 16-bit MSDOS */
    zmemcpy(ds->window, ss->window, ds->w_size * 2 * sizeof(Byte));
    zmemcpy((voidpf)ds->prev, (voidpf)ss->prev, ds->w_size * sizeof(Pos));
    zmemcpy((voidpf)ds->head, (voidpf)ss->head, ds->hash_size * sizeof(Pos));
    zmemcpy(ds->pending_buf, ss->pending_buf, (uInt)ds->pending_buf_size);

    ds->pending_out = ds->pending_buf + (ss->pending_out - ss->pending_buf);

    ds->sym_buf = ds->pending_buf + ds->lit_bufsize;

    ds->l_desc.dyn_tree = ds->dyn_ltree;
    ds->d_desc.dyn_tree = ds->dyn_dtree;
    ds->bl_desc.dyn_tree = ds->bl_tree;

    return Z_OK;
#endif /* MAXSEG_64K */
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         */
        if (s->strstart >= wsize+MAX_DIST(s)) {

            zmemcpy(s->window, s->window+wsize, (unsigned)wsize - more);
            s->match_start -= wsize;
            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
            s->block_start -= (long) wsize;


            slide_hash(s);
            more += wsize;
        }
        if (s->strm->avail_in == 0) break;

        /* If there was no sliding:
         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&







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         */
        if (s->strstart >= wsize+MAX_DIST(s)) {

            zmemcpy(s->window, s->window+wsize, (unsigned)wsize - more);
            s->match_start -= wsize;
            s->strstart    -= wsize; /* we now have strstart >= MAX_DIST */
            s->block_start -= (long) wsize;
            if (s->insert > s->strstart)
                s->insert = s->strstart;
            slide_hash(s);
            more += wsize;
        }
        if (s->strm->avail_in == 0) break;

        /* If there was no sliding:
         *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
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        /* If any input was used, then no unused input remains in the window,
         * therefore s->block_start == s->strstart.
         */
        if (used >= s->w_size) {    /* supplant the previous history */
            s->matches = 2;         /* clear hash */
            zmemcpy(s->window, s->strm->next_in - s->w_size, s->w_size);
            s->strstart = s->w_size;

        }
        else {
            if (s->window_size - s->strstart <= used) {
                /* Slide the window down. */
                s->strstart -= s->w_size;
                zmemcpy(s->window, s->window + s->w_size, s->strstart);
                if (s->matches < 2)
                    s->matches++;   /* add a pending slide_hash() */


            }
            zmemcpy(s->window + s->strstart, s->strm->next_in - used, used);
            s->strstart += used;

        }
        s->block_start = s->strstart;
        s->insert += MIN(used, s->w_size - s->insert);
    }
    if (s->high_water < s->strstart)
        s->high_water = s->strstart;

    /* If the last block was written to next_out, then done. */
    if (last)
        return finish_done;

    /* If flushing and all input has been consumed, then done. */
    if (flush != Z_NO_FLUSH && flush != Z_FINISH &&
        s->strm->avail_in == 0 && (long)s->strstart == s->block_start)
        return block_done;

    /* Fill the window with any remaining input. */
    have = s->window_size - s->strstart - 1;
    if (s->strm->avail_in > have && s->block_start >= (long)s->w_size) {
        /* Slide the window down. */
        s->block_start -= s->w_size;
        s->strstart -= s->w_size;
        zmemcpy(s->window, s->window + s->w_size, s->strstart);
        if (s->matches < 2)
            s->matches++;           /* add a pending slide_hash() */
        have += s->w_size;          /* more space now */


    }
    if (have > s->strm->avail_in)
        have = s->strm->avail_in;
    if (have) {
        read_buf(s->strm, s->window + s->strstart, have);
        s->strstart += have;

    }
    if (s->high_water < s->strstart)
        s->high_water = s->strstart;

    /* There was not enough avail_out to write a complete worthy or flushed
     * stored block to next_out. Write a stored block to pending instead, if we
     * have enough input for a worthy block, or if flushing and there is enough







>








>
>



>


<














|








>
>






>







1780
1781
1782
1783
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1803

1804
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1838
1839
1840
1841
1842
        /* If any input was used, then no unused input remains in the window,
         * therefore s->block_start == s->strstart.
         */
        if (used >= s->w_size) {    /* supplant the previous history */
            s->matches = 2;         /* clear hash */
            zmemcpy(s->window, s->strm->next_in - s->w_size, s->w_size);
            s->strstart = s->w_size;
            s->insert = s->strstart;
        }
        else {
            if (s->window_size - s->strstart <= used) {
                /* Slide the window down. */
                s->strstart -= s->w_size;
                zmemcpy(s->window, s->window + s->w_size, s->strstart);
                if (s->matches < 2)
                    s->matches++;   /* add a pending slide_hash() */
                if (s->insert > s->strstart)
                    s->insert = s->strstart;
            }
            zmemcpy(s->window + s->strstart, s->strm->next_in - used, used);
            s->strstart += used;
            s->insert += MIN(used, s->w_size - s->insert);
        }
        s->block_start = s->strstart;

    }
    if (s->high_water < s->strstart)
        s->high_water = s->strstart;

    /* If the last block was written to next_out, then done. */
    if (last)
        return finish_done;

    /* If flushing and all input has been consumed, then done. */
    if (flush != Z_NO_FLUSH && flush != Z_FINISH &&
        s->strm->avail_in == 0 && (long)s->strstart == s->block_start)
        return block_done;

    /* Fill the window with any remaining input. */
    have = s->window_size - s->strstart;
    if (s->strm->avail_in > have && s->block_start >= (long)s->w_size) {
        /* Slide the window down. */
        s->block_start -= s->w_size;
        s->strstart -= s->w_size;
        zmemcpy(s->window, s->window + s->w_size, s->strstart);
        if (s->matches < 2)
            s->matches++;           /* add a pending slide_hash() */
        have += s->w_size;          /* more space now */
        if (s->insert > s->strstart)
            s->insert = s->strstart;
    }
    if (have > s->strm->avail_in)
        have = s->strm->avail_in;
    if (have) {
        read_buf(s->strm, s->window + s->strstart, have);
        s->strstart += have;
        s->insert += MIN(have, s->w_size - s->insert);
    }
    if (s->high_water < s->strstart)
        s->high_water = s->strstart;

    /* There was not enough avail_out to write a complete worthy or flushed
     * stored block to next_out. Write a stored block to pending instead, if we
     * have enough input for a worthy block, or if flushing and there is enough
1908
1909
1910
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1913
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1915
1916
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1921
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        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->last_lit)
        FLUSH_BLOCK(s, 0);
    return block_done;
}

#ifndef FASTEST
/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy







|







1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->sym_next)
        FLUSH_BLOCK(s, 0);
    return block_done;
}

#ifndef FASTEST
/* ===========================================================================
 * Same as above, but achieves better compression. We use a lazy
2039
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2041
2042
2043
2044
2045
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        s->match_available = 0;
    }
    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->last_lit)
        FLUSH_BLOCK(s, 0);
    return block_done;
}
#endif /* FASTEST */

/* ===========================================================================
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance







|







2087
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2095
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2100
2101
        s->match_available = 0;
    }
    s->insert = s->strstart < MIN_MATCH-1 ? s->strstart : MIN_MATCH-1;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->sym_next)
        FLUSH_BLOCK(s, 0);
    return block_done;
}
#endif /* FASTEST */

/* ===========================================================================
 * For Z_RLE, simply look for runs of bytes, generate matches only of distance
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2117
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2119
2120
2121
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2128
        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = 0;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->last_lit)
        FLUSH_BLOCK(s, 0);
    return block_done;
}

/* ===========================================================================
 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 * (It will be regenerated if this run of deflate switches away from Huffman.)







|







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        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = 0;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->sym_next)
        FLUSH_BLOCK(s, 0);
    return block_done;
}

/* ===========================================================================
 * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 * (It will be regenerated if this run of deflate switches away from Huffman.)
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        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = 0;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->last_lit)
        FLUSH_BLOCK(s, 0);
    return block_done;
}







|



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        if (bflush) FLUSH_BLOCK(s, 0);
    }
    s->insert = 0;
    if (flush == Z_FINISH) {
        FLUSH_BLOCK(s, 1);
        return finish_done;
    }
    if (s->sym_next)
        FLUSH_BLOCK(s, 0);
    return block_done;
}