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if( zNewName==0 || zNewName[0]==0 || (ex = skinExists(zNewName))!=0 ){
if( zNewName==0 ) zNewName = zOldName;
style_header("Rename A Skin");
if( ex ){
@ <p><span class="generalError">There is already another skin
@ named "%h(zNewName)". Choose a different name.</span></p>
}
@ <form action="%s(g.zTop)/setup_skin_old" method="post"><div>
@ <form action="%s(g.zTop)/setup_skin_admin" method="post"><div>
@ <table border="0"><tr>
@ <tr><td align="right">Current name:<td align="left"><b>%h(zOldName)</b>
@ <tr><td align="right">New name:<td align="left">
@ <input type="text" size="35" name="newname" value="%h(zNewName)">
@ <tr><td><td>
@ <input type="hidden" name="sn" value="%h(zOldName)">
@ <input type="submit" name="rename" value="Rename">
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if( zNewName==0 || zNewName[0]==0 || (ex = skinExists(zNewName))!=0 ){
if( zNewName==0 ) zNewName = "";
style_header("Save Current Skin");
if( ex ){
@ <p><span class="generalError">There is already another skin
@ named "%h(zNewName)". Choose a different name.</span></p>
}
@ <form action="%s(g.zTop)/setup_skin_old" method="post"><div>
@ <form action="%s(g.zTop)/setup_skin_admin" method="post"><div>
@ <table border="0"><tr>
@ <tr><td align="right">Name for this skin:<td align="left">
@ <input type="text" size="35" name="svname" value="%h(zNewName)">
@ <tr><td><td>
@ <input type="submit" name="save" value="Save">
@ <input type="submit" name="cansave" value="Cancel">
@ </table>
login_insert_csrf_secret();
@ </div></form>
style_footer();
return 1;
}
db_multi_exec(
"INSERT OR IGNORE INTO config(name, value, mtime)"
"VALUES('skin:%q',%Q,now())",
zNewName, zCurrent
);
return 0;
}
#if 0
/*
** WEB**PAGE: setup_skin_old
** WEBPAGE: setup_skin_admin
**
** Show a list of available skins with buttons for selecting which
** skin to use. Requires Setup privilege.
** Administrative actions on skins. For administrators only.
*/
void setup_skin_old(void){
void setup_skin_admin(void){
const char *z;
char *zName;
char *zErr = 0;
const char *zCurrent = 0; /* Current skin */
int i; /* Loop counter */
Stmt q;
int seenCurrent = 0;
int once;
login_check_credentials();
if( !g.perm.Setup ){
login_needed(0);
return;
}
db_begin_transaction();
zCurrent = getSkin(0);
for(i=0; i<count(aBuiltinSkin); i++){
aBuiltinSkin[i].zSQL = getSkin(aBuiltinSkin[i].zLabel);
}
/* Process requests to delete a user-defined skin */
if( P("del1") && (zName = skinVarName(P("sn"), 1))!=0 ){
style_header("Confirm Custom Skin Delete");
@ <form action="%s(g.zTop)/setup_skin_old" method="post"><div>
@ <form action="%s(g.zTop)/setup_skin_admin" method="post"><div>
@ <p>Deletion of a custom skin is a permanent action that cannot
@ be undone. Please confirm that this is what you want to do:</p>
@ <input type="hidden" name="sn" value="%h(P("sn"))" />
@ <input type="submit" name="del2" value="Confirm - Delete The Skin" />
@ <input type="submit" name="cancel" value="Cancel - Do Not Delete" />
login_insert_csrf_secret();
@ </div></form>
style_footer();
return;
}
if( P("del2")!=0 && (zName = skinVarName(P("sn"), 1))!=0 ){
db_multi_exec("DELETE FROM config WHERE name=%Q", zName);
}
if( P("draftdel")!=0 ){
const char *zDraft = P("name");
if( sqlite3_strglob("draft[1-9]",zDraft)==0 ){
db_multi_exec("DELETE FROM config WHERE name GLOB '%q-*'", zDraft);
}
}
if( skinRename() ) return;
if( skinSave(zCurrent) ) return;
/* The user pressed one of the "Install" buttons. */
if( P("load") && (z = P("sn"))!=0 && z[0] ){
int seen = 0;
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-
-
-
-
+
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+
+
+
+
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-
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+
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+
+
+
+
-
|
}
}
style_header("Skins");
if( zErr ){
@ <p style="color:red">%h(zErr)</p>
}
@ <p>A "skin" is a combination of
@ <a href="setup_skinedit?w=0">CSS</a>,
@ <a href="setup_skinedit?w=2">Header</a>,
@ <a href="setup_skinedit?w=1">Footer</a>, and
@ <a href="setup_skinedit?w=3">Details</a>
@ that determines the look and feel
@ of the web interface.</p>
@
if( pAltSkin ){
@ <p class="generalError">
@ This page is generated using an skin override named
@ "%h(pAltSkin->zLabel)". You can change the skin configuration
@ below, but the changes will not take effect until the Fossil server
@ is restarted without the override.</p>
@
}
@ <h2>Available Skins:</h2>
@ <table border="0">
@ <tr><td colspan=4><h2>Built-in Skins:</h2></td></th>
for(i=0; i<count(aBuiltinSkin); i++){
z = aBuiltinSkin[i].zDesc;
@ <tr><td>%d(i+1).<td>%h(z)<td> <td>
if( fossil_strcmp(aBuiltinSkin[i].zSQL, zCurrent)==0 ){
@ (Currently In Use)
seenCurrent = 1;
}else{
@ <form action="%s(g.zTop)/setup_skin_old" method="post">
@ <form action="%s(g.zTop)/setup_skin_admin" method="post">
@ <input type="hidden" name="sn" value="%h(z)" />
@ <input type="submit" name="load" value="Install" />
if( pAltSkin==&aBuiltinSkin[i] ){
@ (Current override)
}
@ </form>
}
@ </tr>
}
db_prepare(&q,
"SELECT substr(name, 6), value FROM config"
" WHERE name GLOB 'skin:*'"
" ORDER BY name"
);
once = 1;
while( db_step(&q)==SQLITE_ROW ){
const char *zN = db_column_text(&q, 0);
const char *zV = db_column_text(&q, 1);
i++;
if( once ){
once = 0;
@ <tr><td colspan=4><h2>Skins saved as "skin:*' entries \
@ in the CONFIG table:</h2></td></tr>
}
@ <tr><td>%d(i).<td>%h(zN)<td> <td>
@ <form action="%s(g.zTop)/setup_skin_old" method="post">
@ <form action="%s(g.zTop)/setup_skin_admin" method="post">
if( fossil_strcmp(zV, zCurrent)==0 ){
@ (Currently In Use)
seenCurrent = 1;
}else{
@ <input type="submit" name="load" value="Install">
@ <input type="submit" name="del1" value="Delete">
}
@ <input type="submit" name="rename" value="Rename">
@ <input type="hidden" name="sn" value="%h(zN)">
@ </form></tr>
}
db_finalize(&q);
if( !seenCurrent ){
i++;
@ <tr><td colspan=4><h2>Current skin in css/header/footer/details entries \
@ in the CONFIG table:</h2></td></tr>
@ <tr><td>%d(i).<td><i>Current Configuration</i><td> <td>
@ <form action="%s(g.zTop)/setup_skin_old" method="post">
@ <input type="submit" name="save" value="Save">
@ <tr><td>%d(i).<td><i>Current</i><td> <td>
@ <form action="%s(g.zTop)/setup_skin_admin" method="post">
@ <input type="submit" name="save" value="Backup">
@ </form>
}
db_prepare(&q,
"SELECT DISTINCT substr(name, 1, 6) FROM config"
" WHERE name GLOB 'draft[1-9]-*'"
" ORDER BY name"
);
once = 1;
while( db_step(&q)==SQLITE_ROW ){
const char *zN = db_column_text(&q, 0);
i++;
if( once ){
once = 0;
@ <tr><td colspan=4><h2>Draft skins stored as "draft[1-9]-*' entries \
@ in the CONFIG table:</h2></td></tr>
}
@ <tr><td>%d(i).<td>%h(zN)<td> <td>
@ <form action="%s(g.zTop)/setup_skin_admin" method="post">
@ <input type="submit" name="draftdel" value="Delete">
@ <input type="hidden" name="name" value="%h(zN)">
@ </form></tr>
}
db_finalize(&q);
@ </table>
style_footer();
db_end_transaction(0);
}
#endif
/*
** WEBPAGE: setup_skinedit
**
** Edit aspects of a skin determined by the w= query parameter.
** Requires Setup privileges.
**
|
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|
@ <a hame='step6'></a>
@ <h1>Step 6: Interate</h1>
@
@ <p>Repeat <a href='#step4'>step 4</a> and
@ <a href='#step5'>step 5</a> as many times as necessary to create
@ a production-ready skin.
@
@ <a name='step6'></a>
@ <h1>Step 7: Publish The Draft</h1>
@ <a name='step7'></a>
@ <h1>Step 7: Publish</h1>
@
if( !g.perm.Setup ){
@ <p>Only administrators are allowed to publish draft skins. Contact
@ an administrator to get this "draft%d(iSkin)" skin published.</p>
}else{
@ <p>When the draft%d(iSkin) skin is ready for production use,
@ make it the default scan by clicking the acknowledgements and
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|
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@ The current skin should be overwritten with draft%d(iSkin).<br>
@ <input type='submit' name='pub7' value='Publish Draft%d(iSkin)'>
@ </p></form>
@
@ <p>You will probably need to press Reload on your browser after
@ publishing the new skin.</p>
}
@
@ <a name='step8'></a>
@ <h1>Step 8: Cleanup and Undo Actions</h1>
@
if( !g.perm.Setup ){
@ <p>Administrators can optionally remove save legacy skins, or
@ undo a prior publish
}else{
@ <p>Visit the <a href='%R/setup_skin_admin'>Skin Admin</a> page
@ for cleanup and recovery actions.
}
style_footer();
}
|