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// abc2svg - tune.js - tune generation
//
// Copyright (C) 2014-2022 Jean-Francois Moine
//
// This file is part of abc2svg-core.
//
// abc2svg-core is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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// abc2svg - tune.js - tune generation
//
// Copyright (C) 2014-2023 Jean-Francois Moine
//
// This file is part of abc2svg-core.
//
// abc2svg-core is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
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else
p_voice.last_sym = s
s.prev.next = s
s.fmt = fmt
glovar.tempo = null
vtb[v] = s
}
// loop on the symbols of all voices
while (1) {
if (new_sy) {
sy = new_sy;
new_sy = null;
vn = []
for (v = 0; v < nv; v++) {
if (!sy.voices[v])
continue
vn[sy.voices[v].range] = v
}
}
/* search the min time and symbol weight */
wmin = time = 10000000 // big int
ir = 0
while (1) {
v = vn[ir++]
if (v == undefined)
break
s = vtb[v]
if (!s || s.time > time)
continue
w = w_tb[s.type]
if (s.time < time) {
time = s.time;
wmin = w
} else if (w < wmin) {
wmin = w
}
}
if (wmin > 127)
break // done
/* link the vertical sequence */
ir = 0
while (1) {
v = vn[ir++]
if (v == undefined)
break
s = vtb[v]
if (!s || s.time != time
|| w_tb[s.type] != wmin)
continue
if (s.type == C.STAVES) {
new_sy = s.sy
} else if (s.type == C.SM) { // if a sequence marker
s.next.prev = s.prev // remove it
if (s.prev)
s.prev.next = s.next
else
s.p_v.sym = s.next
vtb[v] = s.next
continue
}
if (fl) {
fl = 0;
s.seqst = true
}
s.ts_prev = prev
prev.ts_next = s
prev = s
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else
p_voice.last_sym = s
s.prev.next = s
s.fmt = fmt
glovar.tempo = null
vtb[v] = s
}
// if only one voice, quickly create the time links
if (nv == 1) {
s = tsfirst
s.ts_next = s.next
while (1) {
s = s.next
if (!s)
return
s.ts_prev = s.prev
s.ts_next = s.next
if (s.time != s.prev.time
|| w_tb[s.prev.type]
|| s.type == C.GRACE && s.prev.type == C.GRACE)
s.seqst = 1 //true
}
// not reached
}
// loop on the symbols of all voices
while (1) {
if (new_sy) {
sy = new_sy;
new_sy = null;
vn.length = 0
for (v = 0; v < nv; v++) {
if (!sy.voices[v])
continue
vn[sy.voices[v].range] = v
}
}
/* search the min time and symbol weight */
wmin = time = 10000000 // big int
ir = 0
while (1) {
v = vn[ir++]
if (v == undefined)
break
s = vtb[v]
if (!s || s.time > time)
continue
w = w_tb[s.type]
if (s.type == C.GRACE && s.next && s.next.type == C.GRACE)
w--
if (s.time < time) {
time = s.time;
wmin = w
} else if (w < wmin) {
wmin = w
}
}
if (wmin > 127)
break // done
/* link the vertical sequence */
ir = 0
while (1) {
v = vn[ir++]
if (v == undefined)
break
s = vtb[v]
if (!s)
continue
w = w_tb[s.type]
if (s.type == C.GRACE && s.next && s.next.type == C.GRACE)
w--
if (s.time != time
|| w != wmin)
continue
if (s.type == C.STAVES)
new_sy = s.sy
if (fl) {
fl = 0;
s.seqst = true
}
s.ts_prev = prev
prev.ts_next = s
prev = s
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} // not %%score
for (s = p_voice.sym; s; s = s.next) {
if (s.time >= staves_found)
break
}
for ( ; s; s = s.next) {
// if the symbol has no sequence weight
// and if there a time skip,
// add a sequence marker before it
if ((((!w_tb[s.type] && s.type != C.STAVES)
|| s.type == C.SPACE)
&& s.time // not at start of tune
&& (!s.prev || s.time > s.prev.time + s.prev.dur))
|| (s.type == C.GRACE // n {gn} {gn} n
&& s.prev && s.prev.type == C.GRACE)) {
s2 = {
type: C.SM,
v: s.v,
p_v: s.p_v,
time: s.time,
dur:0,
next: s,
prev: s.prev,
fmt: s.fmt
}
if (s.prev)
s.prev.next = s2
else
voice_tb[s.v].sym = s2
s.prev = s2
}
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} // not %%score
for (s = p_voice.sym; s; s = s.next) {
if (s.time >= staves_found)
break
}
for ( ; s; s = s.next) {
// if the symbol has a sequence weight smaller than the bar one
// and if there a time skip,
// add an invisible bar before it
if (w_tb[s.type] < 5
&& s.type != C.STAVES
&& s.type != C.CLEF
&& s.time // not at start of tune
&& (!s.prev || s.time > s.prev.time + s.prev.dur)) {
s2 = {
type: C.BAR,
bar_type: "[]",
v: s.v,
p_v: s.p_v,
st: s.st,
time: s.time,
dur:0,
next: s,
prev: s.prev,
fmt: s.fmt,
invis: 1
}
if (s.prev)
s.prev.next = s2
else
voice_tb[s.v].sym = s2
s.prev = s2
}
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