DELETED single/简化版_0512_01.lua Index: single/简化版_0512_01.lua ================================================================== --- single/简化版_0512_01.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -#LV-085 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN) -Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP) -Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP) -Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP) -Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_30_012_2.lua Index: single/简化版_30_012_2.lua ================================================================== --- /dev/null +++ single/简化版_30_012_2.lua @@ -0,0 +1,34 @@ +--[[message +#LV-085 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 4700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(60082869, 0, 0, k1, 1, POS_FACEDOWN) +Debug.AddCard(14315573, 1, 1, k1, 2, POS_FACEDOWN) +Debug.AddCard(51452091, 1, 1, k1, 3, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(71413901, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(69579761, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(42129512, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(73134081, 1, 1, k1, 0, POS_FACEUP) +Debug.AddCard(22046459, 1, 1, k1, 0, POS_FACEUP) +Debug.AddCard(64389297, 1, 1, k1, 0, POS_FACEUP) +Debug.AddCard(73891874, 1, 1, k1, 0, POS_FACEUP) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(70828912, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(78864369, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)