DELETED single/简化版_0333_03.lua Index: single/简化版_0333_03.lua ================================================================== --- single/简化版_0333_03.lua +++ /dev/null @@ -1,81 +0,0 @@ ---[[message -维护:2024-07-03 -简语:ytb01_Reptilianne -]] --------------------------- --- Single Mode Duel Puzzle --- Reptilianne --------------------------- - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---Player's Hand -Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) -Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) - ---Player's Grave -Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) - ---Player's Deck -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - ---Player's Extra Deck -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ---Player's Monsters -Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - ---Player's S/T -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - ---Opponent's Hand -Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) - ---Opponent's Grave -Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) - ---Opponent's Deck -Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) - ---Opponent's Monsters -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - ---Opponent's S/T -Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() ADDED single/简化版_30_033_3.lua Index: single/简化版_30_033_3.lua ================================================================== --- /dev/null +++ single/简化版_30_033_3.lua @@ -0,0 +1,81 @@ +--[[message +维护:2024-07-03 +简语:ytb01_Reptilianne +]] +-------------------------- +-- Single Mode Duel Puzzle +-- Reptilianne +-------------------------- + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 900, 0, 0) +Debug.SetPlayerInfo(1, 16200, 0, 0) + +--Player's Hand +Debug.AddCard(74848038, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(42303365, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(37520316, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(89810518, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(16909657, 0, 0, LOCATION_HAND, 0, POS_FACEUP) +Debug.AddCard(94656263, 0, 0, LOCATION_HAND, 0, POS_FACEUP) + +--Player's Grave +Debug.AddCard(93187568, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) + +--Player's Deck +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97127906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(08400623, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(16886617, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(53776525, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) + +--Player's Extra Deck +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(11398059, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(44505297, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(91949988, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(60634565, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +Debug.AddCard(76774528, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) + +--Player's Monsters +Debug.AddCard(43002864, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(43426903, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) + +--Player's S/T +Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(05318639, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) +Debug.AddCard(43422537, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) +Debug.AddCard(77538567, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) + +--Opponent's Hand +Debug.AddCard(23434538, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) + +--Opponent's Grave +Debug.AddCard(13140300, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) +Debug.AddCard(89631139, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) + +--Opponent's Deck +Debug.AddCard(98777036, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(13140300, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(43096270, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87151205, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(97940434, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(87774234, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(37742478, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) + +--Opponent's Monsters +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(71564252, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(85138716, 1, 1, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) +Debug.AddCard(30113682, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) + +--Opponent's S/T +Debug.AddCard(53582587, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) +Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle()