Index: single/简化版1_310_21.lua ================================================================== --- single/简化版1_310_21.lua +++ single/简化版1_310_21.lua @@ -1,24 +1,33 @@ ---[[message -维护:2024-07-03 -简语:base-2 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 40300, 0, 0) -Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -local m1 = Debug.AddCard(32965616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) -Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) -Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(79068663, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd("树精") -aux.BeginPuzzle() +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 40300, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(78835747, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +local m1 = Debug.AddCard(32965616, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) +Debug.PreSummon(m1, SUMMON_TYPE_SPECIAL) +local k1 = LOCATION_SZONE +Debug.AddCard(71645242, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(7799906, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(73130445, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(15978426, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(23693634, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(64034255, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) +Debug.AddCard(17330916, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) +Debug.AddCard(79068663, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) +Debug.AddCard(40318957, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) +Debug.AddCard(69211541, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd("树精") +aux.BeginPuzzle() Index: single/简化版1_510_13.lua ================================================================== --- single/简化版1_510_13.lua +++ single/简化版1_510_13.lua @@ -17,17 +17,17 @@ local k1 = LOCATION_PZONE local k1 = LOCATION_DECK Debug.AddCard(79979666, 0, 0, k1, 1, POS_FACEDOWN) Debug.AddCard(79979666, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("断钢") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("英豪冠军 断钢剑王") +aux.BeginPuzzle(1) Index: single/简化版1_510_14.lua ================================================================== --- single/简化版1_510_14.lua +++ single/简化版1_510_14.lua @@ -12,20 +12,20 @@ Debug.AddCard(34408491, 1, 1, k1, 1, POS_FACEUP_ATTACK) local k1 = LOCATION_SZONE Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) local k1 = LOCATION_PZONE local k1 = LOCATION_DECK +Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(03642509, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(29095552, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(40854197, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(45906428, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(21143940, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(24094653, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(21844576, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(66836598, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("大龙卷侠") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("元素英雄 大龙卷侠") +aux.BeginPuzzle(1) Index: single/简化版1_510_15.lua ================================================================== --- single/简化版1_510_15.lua +++ single/简化版1_510_15.lua @@ -17,10 +17,11 @@ local k1 = LOCATION_DECK Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(69809989, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_EXTRA Debug.AddCard(98978921, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(99111753, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(53334641, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(46895036, 0, 0, k1, 0, POS_FACEDOWN) @@ -29,11 +30,10 @@ Debug.AddCard(65741786, 0, 0, k1, 0, POS_FACEDOWN) local k1 = LOCATION_GRAVE local k1 = LOCATION_REMOVED local k1 = LOCATION_HAND Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) Debug.AddCard(97631303, 0, 0, k1, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd("无头骑士") -aux.BeginPuzzle() +Debug.ReloadFieldEnd("鬼计无头骑士") +aux.BeginPuzzle(1)