Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -48,11 +48,11 @@ end fun["Debug.ReloadFieldBegin"](u1, u2) end function s["开局随机抽卡"](u1) local h1, h2 - s["开局随机抽卡之数"] = u1 + s["开局洗卡抽卡之数"] = u1 --~ 效果 h1 = Effect.GlobalEffect() h1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) h1:SetCode(EVENT_ADJUST) h1:SetCondition(aux.TRUE) @@ -231,12 +231,12 @@ h1 = h1 .. "选" .. str["开局添加手卡的数量"] .. "卡 " end if s["禁格之数"] then h1 = h1 .. "禁" .. s["禁格之数"] .. "格 " end - if s["开局随机抽卡之数"] then - h1 = h1 .. "抽" .. s["开局随机抽卡之数"] .. "卡 " + if s["开局洗卡抽卡之数"] then + h1 = h1 .. "抽" .. s["开局洗卡抽卡之数"] .. "卡 " end Debug.ShowHint(h1) end fun["aux.BeginPuzzle"] = aux.BeginPuzzle aux.BeginPuzzle = function(u1, u2)