Index: single/简化版1_520_03.lua ================================================================== --- single/简化版1_520_03.lua +++ single/简化版1_520_03.lua @@ -1,51 +1,41 @@ ---[[message -维护:2024-07-03 -简语:z2001jx -]] ---created by puzzle editor -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 8300, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,0,POS_FACEUP_ATTACK) --光之护封剑 ---~ Debug.AddCard(72302403,1,1,LOCATION_SZONE,4,POS_FACEUP_ATTACK) --光之护封剑 ---自己的手卡 -Debug.AddCard(83334932, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 摩托-Q -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --青眼白龙 -Debug.AddCard(49036338, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --PSY骨架驱动者 ---对方的手卡 ---~ Debug.AddCard(4192696,1,1,LOCATION_HAND,2,POS_FACEUP_ATTACK) --森之圣灵 厄科 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(41141943, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 飞脚-Q -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(77679716, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 破坏铠 -Debug.AddCard(95500396, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 仲裁 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(60953949, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --古代的机械箱 -Debug.AddCard(90361010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 岩融 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --青眼白龙 -Debug.AddCard(5182107, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 同心C-N -Debug.AddCard(34496660, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大八-8 ---对方的卡组 ---自己的额外 -Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B -Debug.AddCard(10547580, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --古代的机械弩士 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(84815190, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --鲜花女男爵 -Debug.AddCard(30983281, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --加速同调星尘龙 -Debug.AddCard(12014404, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --我我我枪手 - -Debug.ReloadFieldEnd("飞脚") -aux.BeginPuzzle() +--[[message +#z2001jx +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 8300, 0, 0) + +local k1 = LOCATION_MZONE +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(41141943, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(77679716, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(95500396, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(19510093, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(60953949, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(90361010, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(82112494, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(78391364, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(5182107, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(34496660, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(76471944, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(10547580, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(33918636, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(84815190, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(30983281, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(12014404, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(83334932, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(49036338, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("飞脚") +aux.BeginPuzzle()