ADDED single/LV-056.lua Index: single/LV-056.lua ================================================================== --- /dev/null +++ single/LV-056.lua @@ -0,0 +1,27 @@ + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) +--puzzle1 +Debug.SetAIName("Level-056") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) +Debug.SetPlayerInfo(0,8500,0,0) +Debug.SetPlayerInfo(1,8000,0,0) + +Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) + +Debug.AddCard(77622396,0,0,LOCATION_SZONE,2,POS_FACEDOWN) + +Debug.AddCard(40619825,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(21900719,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(55713623,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(79759861,0,0,LOCATION_HAND,0,POS_FACEDOWN) + +Debug.AddCard(70095154,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK) +Debug.AddCard(83104731,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) +Debug.AddCard(70095154,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle() +fun["开局说明"]()