Index: single/简化版1_510_11.lua ================================================================== --- single/简化版1_510_11.lua +++ single/简化版1_510_11.lua @@ -1,45 +1,35 @@ ---[[message -维护:2024-07-03 -简语:悠悠王 -]] ---created by puzzle editor -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 10800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(41248270, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --流量幽灵 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(85138716, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --救援兔 -Debug.AddCard(1965724, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --愤怒的悠悠 -Debug.AddCard(96765646, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --回忆的秋千 -Debug.AddCard(911883, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --粗人预料 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --三白骨区 ---对方的手卡 ---自己的墓地 -Debug.AddCard(80825553, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --云魔物-小烟球 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(99910751, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --落单悠悠 ---~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 ---~ Debug.AddCard(99910751,0,0,LOCATION_DECK,0,POS_FACEDOWN) --落单悠悠 -Debug.AddCard(96383838, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --三白骨区 ---对方的卡组 ---~ Debug.AddCard(30010480,1,1,LOCATION_DECK,0,POS_FACEDOWN) --刚鬼 雷霆食人魔 ---自己的额外 -Debug.AddCard(33909817, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --森罗的姬芽宫 -Debug.AddCard(77637979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --LAN喙嘴龙 -Debug.AddCard(86750474, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --淘气仙星·福克希维琪 - -Debug.ReloadFieldEnd("小烟球") -aux.BeginPuzzle() +--[[message +#悠悠王 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 1700, 0, 0) +Debug.SetPlayerInfo(1, 10800, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(41248270, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(27288416, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(99910751, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(33909817, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(77637979, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(86750474, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +Debug.AddCard(80825553, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(85138716, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(1965724, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96765646, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(911883, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96383838, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("小烟球") +aux.BeginPuzzle()