DELETED single/简化版1_310_24.lua Index: single/简化版1_310_24.lua ================================================================== --- single/简化版1_310_24.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -#base-2 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -local k1 = LOCATION_MZONE -local k1 = LOCATION_SZONE -Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_GRAVE -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("副手驴") -aux.BeginPuzzle() DELETED single/简化版1_310_25.lua Index: single/简化版1_310_25.lua ================================================================== --- single/简化版1_310_25.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -#MH-54 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP) -Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN) -Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP) -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) -Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("循环") -aux.BeginPuzzle() DELETED single/简化版1_310_26.lua Index: single/简化版1_310_26.lua ================================================================== --- single/简化版1_310_26.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -#QB -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -local k1 = LOCATION_MZONE -Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK) -local k1 = LOCATION_SZONE -local k1 = LOCATION_PZONE -local k1 = LOCATION_DECK -Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) -local k1 = LOCATION_EXTRA -local k1 = LOCATION_GRAVE -Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP) -local k1 = LOCATION_REMOVED -local k1 = LOCATION_HAND -Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("攻击力之差") -aux.BeginPuzzle() ADDED single/简化版1_510_40.lua Index: single/简化版1_510_40.lua ================================================================== --- /dev/null +++ single/简化版1_510_40.lua @@ -0,0 +1,30 @@ +--[[message +#base-2 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 5) +Debug.SetPlayerInfo(0, 3000, 0, 0) +Debug.SetPlayerInfo(1, 5600, 0, 0) + +local k1 = LOCATION_MZONE +local k1 = LOCATION_SZONE +Debug.AddCard(71645242, 0, 0, k1, 5, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_GRAVE +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(19508728, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("副手驴") +aux.BeginPuzzle() ADDED single/简化版1_510_41.lua Index: single/简化版1_510_41.lua ================================================================== --- /dev/null +++ single/简化版1_510_41.lua @@ -0,0 +1,29 @@ +--[[message +#MH-54 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 1000, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(47297616, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(47297616, 0, 0, k1, 3, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +Debug.AddCard(63477921, 0, 0, k1, 2, POS_FACEUP) +Debug.AddCard(74701381, 1, 1, k1, 1, POS_FACEDOWN) +Debug.AddCard(9995766, 1, 1, k1, 2, POS_FACEUP) +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) +Debug.AddCard(63487632, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(19230408, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("循环") +aux.BeginPuzzle() ADDED single/简化版1_510_42.lua Index: single/简化版1_510_42.lua ================================================================== --- /dev/null +++ single/简化版1_510_42.lua @@ -0,0 +1,31 @@ +--[[message +#QB +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +local k1 = LOCATION_MZONE +Debug.AddCard(31477025, 1, 1, k1, 2, POS_FACEUP_ATTACK) +local k1 = LOCATION_SZONE +local k1 = LOCATION_PZONE +local k1 = LOCATION_DECK +Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(70095154, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(94667532, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(86170989, 0, 0, k1, 0, POS_FACEDOWN) +local k1 = LOCATION_EXTRA +local k1 = LOCATION_GRAVE +Debug.AddCard(23893227, 0, 0, k1, 0, POS_FACEUP) +local k1 = LOCATION_REMOVED +local k1 = LOCATION_HAND +Debug.AddCard(78835747, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(96965364, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(71645242, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(86686671, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(19665973, 1, 1, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("攻击力之差") +aux.BeginPuzzle()