Index: script/c0.lua
==================================================================
--- script/c0.lua
+++ script/c0.lua
@@ -306,33 +306,12 @@
   effect_1:SetType(EFFECT_TYPE_FIELD
   + EFFECT_TYPE_CONTINUOUS)
   
   effect_1:SetCode(EVENT_ADJUST)
   
---~   effect_1:SetCountLimit(1)
-  
-  function cache_1() --{
-    
---~     if str["已添加手卡"] == 1 then --{
---~       
---~       return false
---~       
---~       --}
---~       
---~     else --{
---~       
---~       str["已添加手卡"] = 1
---~       
---~       return true
---~       
---~       end --}
-
-    return true
-      
-    end--}
-     
-  effect_1:SetCondition(cache_1)
+     
+  effect_1:SetCondition(aux.TRUE())
   
   function cache_1(effect_event
   , player_who_activate_the_effect) --{
     
     str["玩家选定的卡"] = Duel.SelectMatchingCard(player_who_activate_the_effect