ADDED single/简化版_50_010_1.lua Index: single/简化版_50_010_1.lua ================================================================== --- /dev/null +++ single/简化版_50_010_1.lua @@ -0,0 +1,33 @@ +--[[message +超量召唤入门 +#sample3 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2600, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(92125819, 1, 1, k1, 2, k2) +Debug.AddCard(92125819, 1, 1, k1, 2, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(32807846, 0, 0, k1, 2, k2) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(79979666, 0, 0, k1, 1, k2) +Debug.AddCard(79979666, 0, 0, k1, 0, k2) +Debug.AddCard(18964575, 1, 1, k1, 0, k2) +Debug.AddCard(65367484, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(28150174, 0, 0, k1, 0, k2) +Debug.AddCard(82944432, 0, 0, k1, 0, k2) +Debug.AddCard(60645181, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(40044918, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) ADDED single/简化版_50_010_2.lua Index: single/简化版_50_010_2.lua ================================================================== --- /dev/null +++ single/简化版_50_010_2.lua @@ -0,0 +1,31 @@ +--[[message +融合召唤入门 +#sample4 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 1450, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(34408491, 1, 1, k1, 1, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(21143940, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(03642509, 0, 0, k1, 0, k2) +Debug.AddCard(29095552, 0, 0, k1, 0, k2) +Debug.AddCard(40854197, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(45906428, 0, 0, k1, 0, k2) +Debug.AddCard(24094653, 0, 0, k1, 0, k2) +Debug.AddCard(21844576, 0, 0, k1, 0, k2) +Debug.AddCard(66836598, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__51_010_001.lua Index: single/简化版__51_010_001.lua ================================================================== --- single/简化版__51_010_001.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -超量召唤入门 -#sample3 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2600, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(61344030, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(92125819, 1, 1, k1, 2, k2) -Debug.AddCard(92125819, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(32807846, 0, 0, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(79979666, 0, 0, k1, 1, k2) -Debug.AddCard(79979666, 0, 0, k1, 0, k2) -Debug.AddCard(18964575, 1, 1, k1, 0, k2) -Debug.AddCard(65367484, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(28150174, 0, 0, k1, 0, k2) -Debug.AddCard(82944432, 0, 0, k1, 0, k2) -Debug.AddCard(60645181, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(40044918, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版__51_010_002.lua Index: single/简化版__51_010_002.lua ================================================================== --- single/简化版__51_010_002.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -融合召唤入门 -#sample4 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1450, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(34408491, 1, 1, k1, 1, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(21143940, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(03642509, 0, 0, k1, 0, k2) -Debug.AddCard(29095552, 0, 0, k1, 0, k2) -Debug.AddCard(40854197, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(45906428, 0, 0, k1, 0, k2) -Debug.AddCard(24094653, 0, 0, k1, 0, k2) -Debug.AddCard(21844576, 0, 0, k1, 0, k2) -Debug.AddCard(66836598, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) Index: single/简化版__51_010_003.lua ================================================================== --- single/简化版__51_010_003.lua +++ single/简化版__51_010_003.lua @@ -10,11 +10,10 @@ local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 Debug.AddCard(8783685, 1, 1, k1, 0, k2) Debug.AddCard(8783685, 1, 1, k1, 1, k2) Debug.AddCard(8783685, 1, 1, k1, 2, k2) Debug.AddCard(8783685, 1, 1, k1, 3, k2) -Debug.AddCard(8783685, 1, 1, k1, 4, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(27288416, 0, 0, k1, 0, k2) Debug.AddCard(69809989, 0, 0, k1, 0, k2)