DELETED single/简化版_0510_27.lua Index: single/简化版_0510_27.lua ================================================================== --- single/简化版_0510_27.lua +++ /dev/null @@ -1,33 +0,0 @@ ---[[message -#LV-051 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22587018, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("超传导恐兽") -aux.BeginPuzzle(1) ADDED single/简化版_31_010_1.lua Index: single/简化版_31_010_1.lua ================================================================== --- /dev/null +++ single/简化版_31_010_1.lua @@ -0,0 +1,33 @@ +--[[message +#LV-051 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 1900, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(63259351, 0, 0, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(22587018, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(12829151, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(23995346, 1, 1, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(12829151, 1, 1, k1, 4, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(80604091, 0, 0, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(85520851, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(22587018, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(79759861, 0, 0, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(58071123, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(75390004, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(13069066, 0, 0, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("超传导恐兽") +aux.BeginPuzzle(1)