Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -451,11 +451,12 @@ str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END) function cache_1(effect_event , player_who_activate_the_effect) --{ - Debug.ShowHint("a") + cache_1 = (Duel.GetLP(0) - Duel.GetLP(1)) / str["我方玩家的初始生命值优势"] * 3000 + Debug.ShowHint(tostring(cache_1)) effect_event:Reset() end --}