Index: single_doc/场景.html ================================================================== --- single_doc/场景.html +++ single_doc/场景.html @@ -79,11 +79,10 @@
  • 1.2.22
  • 1.2.23
  • 1.2.24
  • 1.2.25
  • 1.2.26
  • -
  • 1.2.27
  • 1 场景

    @@ -1582,43 +1581,10 @@ Debug.ReloadFieldEnd() aux.BeginPuzzle()

    1.2.26

    -

    应该可以选择适用哪个效果。

    -
    Debug.SetAIName("base-2")
    -
    -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    -
    -Debug.SetPlayerInfo(0,8000,0,0)
    -Debug.SetPlayerInfo(1,8000,0,0)
    -
    ------------------
    -
    -
    ------------------
    -
    -
    ------------------
    -
    -Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    -Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
    -
    ------------------
    -
    -
    ------------------
    -
    -
    ------------------
    -
    -Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    -
    -Debug.ReloadFieldEnd()
    -aux.BeginPuzzle()
    -
    -

    1.2.27

    应该衍生物不被破坏。

    Debug.SetAIName("base-2")
     
     Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
     
    
    Index: single_doc/场景.md
    ==================================================================
    --- single_doc/场景.md
    +++ single_doc/场景.md
    @@ -1692,48 +1692,10 @@
     
     -----------------
     
     Debug.AddCard(94004268,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
    -Debug.ReloadFieldEnd()
    -aux.BeginPuzzle()
    -
    -~~~
    -
    -###
    -
    -应该可以选择适用哪个效果。
    -
    -~~~
    -Debug.SetAIName("base-2")
    -
    -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    -
    -Debug.SetPlayerInfo(0,8000,0,0)
    -Debug.SetPlayerInfo(1,8000,0,0)
    -
    ------------------
    -
    -
    ------------------
    -
    -
    ------------------
    -
    -Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    -Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
    -
    ------------------
    -
    -
    ------------------
    -
    -
    ------------------
    -
    -Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    -
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
     
     ~~~
     
    
    Index: single_doc/废案.html
    ==================================================================
    --- single_doc/废案.html
    +++ single_doc/废案.html
    @@ -19,11 +19,11 @@
     margin: 0 0.8em 0.2em -1.6em;
     vertical-align: middle;
     }
     .display.math{display: block; text-align: center; margin: 0.5rem auto;}
     
    -  
    +  
       
     
     
    @@ -37,80 +37,38 @@
     
     

    1 废案

    1.1

    Debug.SetAIName("base-2")
     
    -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
    -
    -Debug.SetPlayerInfo(0,100,0,0)
    -Debug.SetPlayerInfo(1,20000,0,0)
    -
    ------------------
    -
    -Debug.AddCard(5560911,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    -Debug.AddCard(9742784,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    -Debug.AddCard(71645242,0,0,LOCATION_DECK,0,POS_FACEDOWN)
    -Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(87979586,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(21615956,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(64034255,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(48770333,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(28674152,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(75732622,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -Debug.AddCard(11163040,0,0,LOCATION_HAND,0,POS_FACEDOWN)
    -
    ------------------
    -
    -Debug.AddCard(34408491,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(33698022,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(73580471,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(50321796,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(53325667,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(37675907,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(81846453,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(44405066,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(52119435,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(99111753,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(28776350,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(98095162,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    -Debug.AddCard(41999284,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
    +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
    +
    +Debug.SetPlayerInfo(0,8000,0,0)
    +Debug.SetPlayerInfo(1,8000,0,0)
    +
    +-----------------
    +
    +
    +-----------------
    +
    +
    +-----------------
    +
    +Debug.AddCard(11448373,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
    +Debug.AddCard(89567993,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
     
     -----------------
     
     
     -----------------
     
     
     -----------------
     
    -
    ------------------
    -
    -local c = Debug.AddCard(21887175,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
    -Debug.PreSummon(c, SUMMON_TYPE_LINK)
    -local e1=Effect.CreateEffect(c)
    -e1:SetType(EFFECT_TYPE_SINGLE)
    -e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
    -e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
    -e1:SetRange(LOCATION_MZONE)
    -e1:SetValue(1)
    -c:RegisterEffect(e1)
    -local c = Debug.AddCard(42632209,1,1,LOCATION_MZONE,6,POS_FACEUP_ATTACK)
    -local e1=Effect.CreateEffect(c)
    -e1:SetType(EFFECT_TYPE_SINGLE)
    -e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
    -e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
    -e1:SetRange(LOCATION_MZONE)
    -e1:SetValue(1)
    -c:RegisterEffect(e1)
    +Debug.AddCard(82742611,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
     
     Debug.ReloadFieldEnd()
     aux.BeginPuzzle()
    -
    -Debug.ShowHint("终末不能被战破,双穹不能被效破")