DELETED single/简化版_300_07.lua Index: single/简化版_300_07.lua ================================================================== --- single/简化版_300_07.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -#[WCS2006]01_ankokukai -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 7000, 0, 0) - ---怪兽区域 -Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---魔陷区域 -Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) ---卡组区域 -Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(78004197, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 -Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("暗黑界的武神 高尔德") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_10.lua Index: single/简化版_300_10.lua ================================================================== --- single/简化版_300_10.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -#LV-007 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - ---怪兽区域 -Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) ---魔陷区域 ---卡组区域 -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---外组区域 ---墓地区域 ---除外区域 ---手卡区域 - -Debug.ReloadFieldEnd("幻影壁") -aux.BeginPuzzle(1, 1) DELETED single/简化版_300_11.lua Index: single/简化版_300_11.lua ================================================================== --- single/简化版_300_11.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -#LV-012 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---怪兽区域 -Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---魔陷区域 ---卡组区域 ---外组区域 -Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) ---墓地区域 ---除外区域 ---手卡区域 -Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd("融合解除") -aux.BeginPuzzle() ADDED single/简化版_500_16.lua Index: single/简化版_500_16.lua ================================================================== --- /dev/null +++ single/简化版_500_16.lua @@ -0,0 +1,28 @@ +--[[message +#[WCS2006]01_ankokukai +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 600, 0, 0) +Debug.SetPlayerInfo(1, 7000, 0, 0) + +--怪兽区域 +Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +--魔陷区域 +Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) +--卡组区域 +Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(78004197, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--外组区域 +--墓地区域 +--除外区域 +--手卡区域 +Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) +Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("暗黑界的武神 高尔德") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_17.lua Index: single/简化版_500_17.lua ================================================================== --- /dev/null +++ single/简化版_500_17.lua @@ -0,0 +1,28 @@ +--[[message +#LV-007 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 2300, 0, 0) + +--怪兽区域 +Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) +Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) +Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +--魔陷区域 +--卡组区域 +Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(90908427, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--外组区域 +--墓地区域 +--除外区域 +--手卡区域 + +Debug.ReloadFieldEnd("幻影壁") +aux.BeginPuzzle(1, 1) ADDED single/简化版_500_20.lua Index: single/简化版_500_20.lua ================================================================== --- /dev/null +++ single/简化版_500_20.lua @@ -0,0 +1,25 @@ +--[[message +#LV-012 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 8000, 0, 0) +Debug.SetPlayerInfo(1, 8000, 0, 0) + +--怪兽区域 +Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) +Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) +--魔陷区域 +--卡组区域 +Debug.AddCard(95286165, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) +--外组区域 +Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) +--墓地区域 +--除外区域 +--手卡区域 +Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd("融合解除") +aux.BeginPuzzle(1, 1)