Index: script/c0.lua ================================================================== --- script/c0.lua +++ script/c0.lua @@ -439,11 +439,13 @@ , 0) end --} fun["失败得分"] = function() --{ -Debug.ShowHint(tostring(Duel.GetLP(1))) + +str["对方玩家的初始生命值"] = Duel.GetLP(1) + str["效果"] = Effect.GlobalEffect() str["效果"]:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS)