Index: single/X-LV-13.lua ================================================================== --- single/X-LV-13.lua +++ single/X-LV-13.lua @@ -5,23 +5,23 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 3400, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(96851799, 1, 1, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(96851799, 1, 1, k1, 1, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(97204936, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(83980492, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(19474136, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(83980492, 0, 0, k1, 0, k2) +Debug.AddCard(19474136, 0, 0, k1, 0, k2) +Debug.AddCard(11066358, 0, 0, k1, 0, k2) +Debug.AddCard(91152258, 0, 0, k1, 0, k2) +Debug.AddCard(91152258, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle() Debug.ShowHint("尝试一下灵摆召唤") Index: single/X-LV-14.lua ================================================================== --- single/X-LV-14.lua +++ single/X-LV-14.lua @@ -5,14 +5,14 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(91152256, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(91152256, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(87772572, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(61420130, 0, 0, k1, 2, POS_FACEDOWN) +Debug.AddCard(87772572, 0, 0, k1, 1, k2) +Debug.AddCard(61420130, 0, 0, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 Index: single/X-LV-15.lua ================================================================== --- single/X-LV-15.lua +++ single/X-LV-15.lua @@ -5,17 +5,17 @@ Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) Debug.SetPlayerInfo(0, 8000, 0, 0) Debug.SetPlayerInfo(1, 1500, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(84696266, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(27288416, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(84696266, 0, 0, k1, 2, k2) +Debug.AddCard(27288416, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(31000575, 0, 0, k1, 1, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, k1, 2, POS_FACEDOWN) -Debug.AddCard(74117290, 0, 0, k1, 3, POS_FACEDOWN) -Debug.AddCard(79333300, 1, 1, k1, 2, POS_FACEDOWN) +Debug.AddCard(31000575, 0, 0, k1, 1, k2) +Debug.AddCard(31036355, 0, 0, k1, 2, k2) +Debug.AddCard(74117290, 0, 0, k1, 3, k2) +Debug.AddCard(79333300, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 Debug.AddCard(46986414, 0, 0, k1, 0, POS_FACEDOWN) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地