DELETED single/简化版_0513.lua Index: single/简化版_0513.lua ================================================================== --- single/简化版_0513.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -#egg-25 -#蛋总 -]] -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 12700, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK) -Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) -Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN) -Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN) -Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_30_013_1.lua Index: single/简化版_30_013_1.lua ================================================================== --- /dev/null +++ single/简化版_30_013_1.lua @@ -0,0 +1,35 @@ +--[[message +#egg-25 +#蛋总 +]] +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 12700, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(41382147, 0, 0, k1, 1, POS_FACEUP_ATTACK) +Debug.AddCard(88177324, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(57308711, 0, 0, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(41160533, 0, 0, k1, 3, POS_FACEUP_ATTACK) +Debug.AddCard(41160533, 1, 1, k1, 2, POS_FACEUP_ATTACK) +Debug.AddCard(20797524, 1, 1, k1, 3, POS_FACEUP_ATTACK) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(72302403, 1, 1, k1, 2, POS_FACEUP) +Debug.AddCard(4081825, 1, 1, k1, 3, POS_FACEDOWN) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(72053645, 0, 0, k1, 0, POS_FACEDOWN) +Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(75733063, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(39648965, 1, 1, k1, 0, POS_FACEDOWN) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(83392426, 1, 1, k1, 0, POS_FACEDOWN) +Debug.AddCard(57308711, 1, 1, k1, 0, POS_FACEDOWN) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)