Index: single/简化版1_520_21.lua ================================================================== --- single/简化版1_520_21.lua +++ single/简化版1_520_21.lua @@ -18,10 +18,11 @@ Debug.AddCard(58120309, 0, 0, k1, 3, k2) Debug.AddCard(44095762, 1, 1, k1, 2, k2) Debug.AddCard(56120475, 1, 1, k1, 3, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(35014241, 0, 0, k1, 0, k2) Debug.AddCard(11384280, 0, 0, k1, 0, k2) Debug.AddCard(69015963, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 Debug.AddCard(24696097, 0, 0, k1, 0, k2) Debug.AddCard(2322421, 0, 0, k1, 0, k2) @@ -35,11 +36,10 @@ local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 Debug.AddCard(31053337, 0, 0, k1, 0, k2) Debug.AddCard(72714392, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(35014241, 0, 0, k1, 0, k2) Debug.AddCard(69196160, 0, 0, k1, 0, k2) Debug.AddCard(36737092, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd("加农炮兵") -aux.BeginPuzzle() +aux.BeginPuzzle(1)