Index: single/简化版1_520_21.lua
==================================================================
--- single/简化版1_520_21.lua
+++ single/简化版1_520_21.lua
@@ -18,10 +18,11 @@
 Debug.AddCard(58120309, 0, 0, k1, 3, k2)
 Debug.AddCard(44095762, 1, 1, k1, 2, k2)
 Debug.AddCard(56120475, 1, 1, k1, 3, k2)
 local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
+Debug.AddCard(35014241, 0, 0, k1, 0, k2)
 Debug.AddCard(11384280, 0, 0, k1, 0, k2)
 Debug.AddCard(69015963, 0, 0, k1, 0, k2)
 local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
 Debug.AddCard(24696097, 0, 0, k1, 0, k2)
 Debug.AddCard(2322421, 0, 0, k1, 0, k2)
@@ -35,11 +36,10 @@
 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
 Debug.AddCard(31053337, 0, 0, k1, 0, k2)
 Debug.AddCard(72714392, 0, 0, k1, 0, k2)
 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
-Debug.AddCard(35014241, 0, 0, k1, 0, k2)
 Debug.AddCard(69196160, 0, 0, k1, 0, k2)
 Debug.AddCard(36737092, 0, 0, k1, 0, k2)
 
 Debug.ReloadFieldEnd("加农炮兵")
-aux.BeginPuzzle()
+aux.BeginPuzzle(1)