DELETED single/简化版_50_020_5.lua Index: single/简化版_50_020_5.lua ================================================================== --- single/简化版_50_020_5.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -#埃奇奥奥迪托雷 -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(29432356, 0, 0, k1, 0, k2) -Debug.AddCard(21495657, 0, 0, k1, 0, k2) -Debug.AddCard(09742784, 0, 0, k1, 0, k2) -Debug.AddCard(45836982, 0, 0, k1, 0, k2) -Debug.AddCard(69931927, 0, 0, k1, 0, k2) -Debug.AddCard(58990362, 0, 0, k1, 0, k2) -Debug.AddCard(68505803, 0, 0, k1, 0, k2) -Debug.AddCard(72291078, 0, 0, k1, 0, k2) -Debug.AddCard(32354768, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(50588353, 0, 0, k1, 0, k2) -Debug.AddCard(56910167, 0, 0, k1, 0, k2) -Debug.AddCard(89907227, 0, 0, k1, 0, k2) -Debug.AddCard(30983281, 0, 0, k1, 0, k2) -Debug.AddCard(37675907, 0, 0, k1, 0, k2) -Debug.AddCard(65536818, 0, 0, k1, 0, k2) -Debug.AddCard(87188910, 0, 0, k1, 0, k2) -Debug.AddCard(44097050, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(17390179, 0, 0, k1, 0, k2) -Debug.AddCard(17390179, 0, 0, k1, 0, k2) -Debug.AddCard(87979586, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 1, 1, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) ADDED single/简化版_51_020_5.lua Index: single/简化版_51_020_5.lua ================================================================== --- /dev/null +++ single/简化版_51_020_5.lua @@ -0,0 +1,41 @@ +--[[message +#埃奇奥奥迪托雷 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(29432356, 0, 0, k1, 0, k2) +Debug.AddCard(21495657, 0, 0, k1, 0, k2) +Debug.AddCard(09742784, 0, 0, k1, 0, k2) +Debug.AddCard(45836982, 0, 0, k1, 0, k2) +Debug.AddCard(69931927, 0, 0, k1, 0, k2) +Debug.AddCard(58990362, 0, 0, k1, 0, k2) +Debug.AddCard(68505803, 0, 0, k1, 0, k2) +Debug.AddCard(72291078, 0, 0, k1, 0, k2) +Debug.AddCard(32354768, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(50588353, 0, 0, k1, 0, k2) +Debug.AddCard(56910167, 0, 0, k1, 0, k2) +Debug.AddCard(89907227, 0, 0, k1, 0, k2) +Debug.AddCard(30983281, 0, 0, k1, 0, k2) +Debug.AddCard(37675907, 0, 0, k1, 0, k2) +Debug.AddCard(65536818, 0, 0, k1, 0, k2) +Debug.AddCard(87188910, 0, 0, k1, 0, k2) +Debug.AddCard(44097050, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(17390179, 0, 0, k1, 0, k2) +Debug.AddCard(17390179, 0, 0, k1, 0, k2) +Debug.AddCard(87979586, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 1, 1, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1)