Index: single/简化版_30_000_1.lua ================================================================== --- single/简化版_30_000_1.lua +++ single/简化版_30_000_1.lua @@ -1,26 +1,39 @@ --[[message -#LV-018 +What is this sadness pounding in my chest...? +Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win! +Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE +#RashFaustinho_03_Seto_VS_Ishizu ]] -Debug.SetAIName("QQ群181175613") Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) +Debug.SetAIName("QQ群181175613") +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 4000, 0, 0) local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(64631466, 0, 0, k1, 2, k2) -Debug.AddCard(89631139, 1, 1, k1, 1, k2) -Debug.AddCard(89631139, 1, 1, k1, 2, k2) -Debug.AddCard(89631139, 1, 1, k1, 3, k2) +Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE) +Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE) +Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE) +Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE) +Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE) local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(35659410, 0, 0, k1, 2, k2) +Debug.AddCard(89041555, 1, 1, k1, 2, k2) local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(14087893, 0, 0, k1, 0, k2) +Debug.AddCard(10000000, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 0, 0, k1, 0, k2) +Debug.AddCard(79339613, 0, 0, k1, 0, k2) local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(34853266, 0, 0, k1, 0, k2) +Debug.AddCard(72892473, 0, 0, k1, 0, k2) +Debug.AddCard(89631139, 0, 0, k1, 0, k2) +Debug.AddCard(45467446, 0, 0, k1, 0, k2) +Debug.AddCard(88241506, 0, 0, k1, 0, k2) Debug.ReloadFieldEnd() aux.BeginPuzzle(1) ADDED single/简化版_31_000_5.lua Index: single/简化版_31_000_5.lua ================================================================== --- /dev/null +++ single/简化版_31_000_5.lua @@ -0,0 +1,26 @@ +--[[message +#LV-018 +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 3100, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(64631466, 0, 0, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 1, k2) +Debug.AddCard(89631139, 1, 1, k1, 2, k2) +Debug.AddCard(89631139, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(14087893, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(34853266, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__31_000_015.lua Index: single/简化版__31_000_015.lua ================================================================== --- single/简化版__31_000_015.lua +++ /dev/null @@ -1,39 +0,0 @@ ---[[message -What is this sadness pounding in my chest...? -Use a combination of Blue-Eyes and Obelisk The Tormentor's abilities to win! -Solution (Video): https://www.youtube.com/watch?v=wlIBlP1X_zE -#RashFaustinho_03_Seto_VS_Ishizu -]] - -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetAIName("QQ群181175613") -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(1929294, 0, 0, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(54878498, 1, 1, k1, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(1929294, 1, 1, k1, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(1929294, 1, 1, k1, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(1929294, 1, 1, k1, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(1929294, 1, 1, k1, 4, POS_FACEUP_DEFENSE) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(35659410, 0, 0, k1, 2, k2) -Debug.AddCard(89041555, 1, 1, k1, 2, k2) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(10000000, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 0, 0, k1, 0, k2) -Debug.AddCard(79339613, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(72892473, 0, 0, k1, 0, k2) -Debug.AddCard(89631139, 0, 0, k1, 0, k2) -Debug.AddCard(45467446, 0, 0, k1, 0, k2) -Debug.AddCard(88241506, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)