Index: single/MH-nyanyanya.lua ================================================================== --- single/MH-nyanyanya.lua +++ single/MH-nyanyanya.lua @@ -1,11 +1,12 @@ --[[message -卡数:20 -规则:大师3 -棉花摆烂,不想写简介。 ]] ---created by ygopro puzzle maker + +--~ 必须位于残局文件顶部 +--~ 加载残局函数库 +Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP) + Debug.SetAIName("棉花") Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3) Debug.SetPlayerInfo(0,8000,0,0) Debug.SetPlayerInfo(1,8120,0,0) Debug.AddCard(11384280,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK) @@ -31,14 +32,8 @@ Debug.AddCard(12146024,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) Debug.AddCard(3732747,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) Debug.AddCard(56120475,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK) Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") aux.BeginPuzzle() -local e999=Effect.GlobalEffect() -e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) -e999:SetCode(EVENT_DAMAGE) -e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end) -e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) -Debug.ShowHint("残局群181175613") end) -Duel.RegisterEffect(e999,0) + +fun["开局通知"]()