Index: single/MH-nyanyanya.lua
==================================================================
--- single/MH-nyanyanya.lua
+++ single/MH-nyanyanya.lua
@@ -1,11 +1,12 @@
 --[[message
-卡数:20
-规则:大师3
-棉花摆烂,不想写简介。
 ]]
---created by ygopro puzzle maker 
+
+--~ 必须位于残局文件顶部
+--~ 加载残局函数库
+Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
+
 Debug.SetAIName("棉花")
 Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
 Debug.SetPlayerInfo(0,8000,0,0)
 Debug.SetPlayerInfo(1,8120,0,0)
 Debug.AddCard(11384280,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
@@ -31,14 +32,8 @@
 Debug.AddCard(12146024,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
 Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK)
 Debug.AddCard(3732747,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
 Debug.AddCard(56120475,1,1,LOCATION_SZONE,3,POS_FACEDOWN_ATTACK)
 Debug.ReloadFieldEnd()
---~ Debug.ShowHint("在这个回合取得胜利!")
 aux.BeginPuzzle()
-local e999=Effect.GlobalEffect()
-e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
-e999:SetCode(EVENT_DAMAGE)
-e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
-e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
-Debug.ShowHint("残局群181175613") end)
-Duel.RegisterEffect(e999,0)
+
+fun["开局通知"]()