Index: single/简化版1_420_03.lua ================================================================== --- single/简化版1_420_03.lua +++ single/简化版1_420_03.lua @@ -1,58 +1,49 @@ ---[[message -维护:2024-07-03 -简语:Field spells are fun, right? -标签:#AlphaKretin_02_Set_Rotation -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---AI's field. -Debug.AddCard(30459350, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) --Imp Iron Wall - ---AI's Extra Deck -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Omega -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Mich -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Black Rose -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --LS Minerva -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Bujin Tsukuyomi -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Emeral -Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --Diamond Dire - ---AI’s GY -Debug.AddCard(34710660, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) --EMG Turtle - ---Player's Extra Deck -Debug.AddCard(50091196, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Formula Synchron -Debug.AddCard(44852429, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Siegfried -Debug.AddCard(65536818, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Denglong -Debug.AddCard(82956492, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --D'Arc -Debug.AddCard(13455674, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --Crystron von double tuner - ---Player's Hand -Debug.AddCard(64280356, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan -Debug.AddCard(11609969, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Tincan - ---Player's Field -Debug.AddCard(73468603, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Set Rotation -Debug.AddCard(43898403, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --Twinsters - ---Player's Main Deck -Debug.AddCard(61488417, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Chiwen -Debug.AddCard(89189982, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Mare Mare -Debug.AddCard(73360025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Swamp -Debug.AddCard(19580308, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --D/D Lamia -Debug.AddCard(46372010, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Contract w/ Gate -Debug.AddCard(1274455, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Soartroopers -Debug.AddCard(67237709, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Kozmotown -Debug.AddCard(85668449, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --Brain Lab - ---Player's GY -Debug.AddCard(5133471, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Galaxy Cyclone -Debug.AddCard(58695102, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Recover - -Debug.ReloadFieldEnd("3000") -aux.BeginPuzzle() +--[[message +Field spells are fun, right? +#AlphaKretin_02_Set_Rotation +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 4) +Debug.SetPlayerInfo(0, 1000, 0, 0) +Debug.SetPlayerInfo(1, 3000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(73468603, 0, 0, k1, 2, k2) +Debug.AddCard(43898403, 0, 0, k1, 3, k2) +Debug.AddCard(30459350, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(61488417, 0, 0, k1, 0, k2) +Debug.AddCard(89189982, 0, 0, k1, 0, k2) +Debug.AddCard(73360025, 0, 0, k1, 0, k2) +Debug.AddCard(19580308, 0, 0, k1, 0, k2) +Debug.AddCard(46372010, 0, 0, k1, 0, k2) +Debug.AddCard(1274455, 0, 0, k1, 0, k2) +Debug.AddCard(67237709, 0, 0, k1, 0, k2) +Debug.AddCard(85668449, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(50091196, 0, 0, k1, 0, k2) +Debug.AddCard(44852429, 0, 0, k1, 0, k2) +Debug.AddCard(65536818, 0, 0, k1, 0, k2) +Debug.AddCard(82956492, 0, 0, k1, 0, k2) +Debug.AddCard(13455674, 0, 0, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +Debug.AddCard(23995346, 1, 1, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(34710660, 1, 1, k1, 0, k2) +Debug.AddCard(5133471, 0, 0, k1, 0, k2) +Debug.AddCard(58695102, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(64280356, 0, 0, k1, 0, k2) +Debug.AddCard(11609969, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd("3000") +aux.BeginPuzzle()