ADDED single/简化版_50_020_1.lua Index: single/简化版_50_020_1.lua ================================================================== --- /dev/null +++ single/简化版_50_020_1.lua @@ -0,0 +1,50 @@ +--[[message +Have you ever wondered why Level Eater is banned? +#Furtie_Hubo_01_Dark_Synchro +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 500, 0, 0) +Debug.SetPlayerInfo(1, 23800, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(1929294, 0, 0, k1, 1, k2) +Debug.AddCard(9929398, 0, 0, k1, 2, k2) +Debug.AddCard(11761845, 1, 1, k1, 1, k2) +local m1 = Debug.AddCard(11761845, 1, 1, k1, 2, k2) +Debug.AddCard(11761845, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local s1 = Debug.AddCard(65169794, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(99946920, 0, 0, k1, 0, k2) +Debug.AddCard(63977008, 0, 0, k1, 0, k2) +Debug.AddCard(25935625, 0, 0, k1, 0, k2) +Debug.AddCard(9742784, 0, 0, k1, 0, k2) +Debug.AddCard(9622164, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(35952884, 0, 0, k1, 0, k2) +Debug.AddCard(35952884, 0, 0, k1, 0, k2) +Debug.AddCard(35952884, 0, 0, k1, 0, k2) +Debug.AddCard(97836203, 0, 0, k1, 0, k2) +Debug.AddCard(83755611, 0, 0, k1, 0, k2) +Debug.AddCard(68084557, 0, 0, k1, 0, k2) +Debug.AddCard(53389254, 0, 0, k1, 0, k2) +Debug.AddCard(53389254, 0, 0, k1, 0, k2) +Debug.AddCard(37675907, 0, 0, k1, 0, k2) +Debug.AddCard(65536818, 0, 0, k1, 0, k2) +Debug.AddCard(70913714, 0, 0, k1, 0, k2) +Debug.AddCard(55863245, 0, 0, k1, 0, k2) +Debug.AddCard(81846453, 0, 0, k1, 0, k2) +Debug.AddCard(37038993, 0, 0, k1, 0, k2) +Debug.AddCard(62560742, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(57421866, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1, 1) + +Debug.PreEquip(s1, m1) ADDED single/简化版_50_020_2.lua Index: single/简化版_50_020_2.lua ================================================================== --- /dev/null +++ single/简化版_50_020_2.lua @@ -0,0 +1,42 @@ +--[[message +#pkd +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) +Debug.SetPlayerInfo(0, 100, 0, 0) +Debug.SetPlayerInfo(1, 30000, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(16527176, 1, 1, k1, 5, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(5560911, 0, 0, k1, 0, k2) +Debug.AddCard(9742784, 0, 0, k1, 0, k2) +Debug.AddCard(71645242, 0, 0, k1, 0, k2) +Debug.AddCard(48770333, 0, 0, k1, 0, k2) +Debug.AddCard(28674152, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +Debug.AddCard(34408491, 0, 0, k1, 0, k2) +Debug.AddCard(33698022, 0, 0, k1, 0, k2) +Debug.AddCard(45815891, 0, 0, k1, 0, k2) +Debug.AddCard(53325667, 0, 0, k1, 0, k2) +Debug.AddCard(81846453, 0, 0, k1, 0, k2) +Debug.AddCard(44405066, 0, 0, k1, 0, k2) +Debug.AddCard(52119435, 0, 0, k1, 0, k2) +Debug.AddCard(99111753, 0, 0, k1, 0, k2) +Debug.AddCard(28776350, 0, 0, k1, 0, k2) +Debug.AddCard(98978921, 0, 0, k1, 0, k2) +Debug.AddCard(98095162, 0, 0, k1, 0, k2) +Debug.AddCard(41999284, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(87979586, 0, 0, k1, 0, k2) +Debug.AddCard(64034255, 0, 0, k1, 0, k2) +Debug.AddCard(75732622, 0, 0, k1, 0, k2) +Debug.AddCard(11163040, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版_51_020_6.lua Index: single/简化版_51_020_6.lua ================================================================== --- single/简化版_51_020_6.lua +++ /dev/null @@ -1,42 +0,0 @@ ---[[message -#pkd -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 30000, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(16527176, 1, 1, k1, 5, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(5560911, 0, 0, k1, 0, k2) -Debug.AddCard(9742784, 0, 0, k1, 0, k2) -Debug.AddCard(71645242, 0, 0, k1, 0, k2) -Debug.AddCard(48770333, 0, 0, k1, 0, k2) -Debug.AddCard(28674152, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(34408491, 0, 0, k1, 0, k2) -Debug.AddCard(33698022, 0, 0, k1, 0, k2) -Debug.AddCard(45815891, 0, 0, k1, 0, k2) -Debug.AddCard(53325667, 0, 0, k1, 0, k2) -Debug.AddCard(81846453, 0, 0, k1, 0, k2) -Debug.AddCard(44405066, 0, 0, k1, 0, k2) -Debug.AddCard(52119435, 0, 0, k1, 0, k2) -Debug.AddCard(99111753, 0, 0, k1, 0, k2) -Debug.AddCard(28776350, 0, 0, k1, 0, k2) -Debug.AddCard(98978921, 0, 0, k1, 0, k2) -Debug.AddCard(98095162, 0, 0, k1, 0, k2) -Debug.AddCard(41999284, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(87979586, 0, 0, k1, 0, k2) -Debug.AddCard(64034255, 0, 0, k1, 0, k2) -Debug.AddCard(75732622, 0, 0, k1, 0, k2) -Debug.AddCard(11163040, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1) DELETED single/简化版_51_020_7.lua Index: single/简化版_51_020_7.lua ================================================================== --- single/简化版_51_020_7.lua +++ /dev/null @@ -1,50 +0,0 @@ ---[[message -Have you ever wondered why Level Eater is banned? -#Furtie_Hubo_01_Dark_Synchro -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 23800, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(1929294, 0, 0, k1, 1, k2) -Debug.AddCard(9929398, 0, 0, k1, 2, k2) -Debug.AddCard(11761845, 1, 1, k1, 1, k2) -local m1 = Debug.AddCard(11761845, 1, 1, k1, 2, k2) -Debug.AddCard(11761845, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -local s1 = Debug.AddCard(65169794, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(99946920, 0, 0, k1, 0, k2) -Debug.AddCard(63977008, 0, 0, k1, 0, k2) -Debug.AddCard(25935625, 0, 0, k1, 0, k2) -Debug.AddCard(9742784, 0, 0, k1, 0, k2) -Debug.AddCard(9622164, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -Debug.AddCard(35952884, 0, 0, k1, 0, k2) -Debug.AddCard(35952884, 0, 0, k1, 0, k2) -Debug.AddCard(35952884, 0, 0, k1, 0, k2) -Debug.AddCard(97836203, 0, 0, k1, 0, k2) -Debug.AddCard(83755611, 0, 0, k1, 0, k2) -Debug.AddCard(68084557, 0, 0, k1, 0, k2) -Debug.AddCard(53389254, 0, 0, k1, 0, k2) -Debug.AddCard(53389254, 0, 0, k1, 0, k2) -Debug.AddCard(37675907, 0, 0, k1, 0, k2) -Debug.AddCard(65536818, 0, 0, k1, 0, k2) -Debug.AddCard(70913714, 0, 0, k1, 0, k2) -Debug.AddCard(55863245, 0, 0, k1, 0, k2) -Debug.AddCard(81846453, 0, 0, k1, 0, k2) -Debug.AddCard(37038993, 0, 0, k1, 0, k2) -Debug.AddCard(62560742, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(57421866, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1, 1) - -Debug.PreEquip(s1, m1)