ADDED   single/悠悠王-05.lua
Index: single/悠悠王-05.lua
==================================================================
--- /dev/null
+++ single/悠悠王-05.lua
@@ -0,0 +1,41 @@
+--created by puzzle editor
+Debug.SetAIName("Lionben影城波")
+Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
+Debug.SetPlayerInfo(0,100,0,0)
+Debug.SetPlayerInfo(1,6200,0,0)
+
+--自己的怪兽区
+--对方的怪兽区
+Debug.AddCard(67284908,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --迷宫壁
+--自己的魔陷区
+--对方的魔陷区
+--自己的手卡
+Debug.AddCard(51405049,0,0,LOCATION_HAND,1,POS_FACEUP_ATTACK) --汪分之一机会!?
+Debug.AddCard(25377819,0,0,LOCATION_HAND,2,POS_FACEUP_ATTACK) --召集之圣刻印
+Debug.AddCard(25377819,0,0,LOCATION_HAND,3,POS_FACEUP_ATTACK) --召集之圣刻印
+Debug.AddCard(85431040,0,0,LOCATION_HAND,5,POS_FACEUP_ATTACK) --邪恶之棘
+Debug.AddCard(52085072,0,0,LOCATION_HAND,6,POS_FACEUP_ATTACK) --绝望神 安提霍普
+--对方的手卡
+--自己的墓地
+Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠
+Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠
+Debug.AddCard(27288416,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠
+Debug.AddCard(13803864,0,0,LOCATION_GRAVE,0,POS_FACEUP_ATTACK) --悠悠王
+--对方的墓地
+--自己除外的卡
+--对方除外的卡
+--自己的卡组
+Debug.AddCard(62514770,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --拉长石龙
+Debug.AddCard(77901552,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-泰芙龙
+Debug.AddCard(3300267,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --圣刻龙-舒龙
+Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --邪恶之棘
+Debug.AddCard(85431040,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --邪恶之棘
+Debug.AddCard(60187739,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --一击推进士
+--对方的卡组
+--自己的额外
+Debug.AddCard(44505297,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --甲虫装机 艾可萨甲虫
+Debug.AddCard(46895036,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --鬼计无头骑士
+Debug.AddCard(72167543,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --扫兴书呆魔术师
+
+Debug.ReloadFieldEnd()
+aux.BeginPuzzle()