ADDED single/AlphaKretin_08a_Brillliant.lua Index: single/AlphaKretin_08a_Brillliant.lua ================================================================== --- /dev/null +++ single/AlphaKretin_08a_Brillliant.lua @@ -0,0 +1,73 @@ +--[[message +How much havoc can 1 Brilliant Fusion cause? +]] +Debug.SetAIName("AlphaKretin") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI+DUEL_ATTACK_FIRST_TURN,3) + +Debug.SetPlayerInfo(0,1000,0,0) +Debug.SetPlayerInfo(1,6100,0,0) + +--AI's field. +Debug.AddCard(59919307,1,1,LOCATION_SZONE,2,POS_FACEDOWN) --2Back2Front +Debug.AddCard(47475363,1,1,LOCATION_SZONE,1,POS_FACEDOWN) --Drowning Mother Fucker +Debug.AddCard(44656491,1,1,LOCATION_SZONE,3,POS_FACEUP) --Messenger of Peace +--AI's Extra Deck + +--AI’s GY +Debug.AddCard(13683298,1,1,LOCATION_GRAVE,0,POS_FACEUP) --Thunderclap Skywolf + +--Player's Extra Deck +Debug.AddCard(3113836,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --GK Seraph +Debug.AddCard(25862681,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --AFD +Debug.AddCard(2403771,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Power Tool +Debug.AddCard(75988594,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Musa-C +Debug.AddCard(64245689,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Meliae of the EARTH +Debug.AddCard(22653490,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Chidori +Debug.AddCard(96157835,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --Raidraptor Bum Falcon + +--Player's Hand +Debug.AddCard(7394770,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Brilliant +Debug.AddCard(91350799,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Owl +Debug.AddCard(12980373,0,0,LOCATION_HAND,0,POS_FACEDOWN) --Cake Cat +Debug.AddCard(8233522,0,0,LOCATION_HAND,0,POS_FACEDOWN) --AoJ Banish Handtrap + +--Player's Field + +--Player's Main Deck +Debug.AddCard(75782277,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Hunting Ground +Debug.AddCard(11066358,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GalSerp +Debug.AddCard(81846636,0,0,LOCATION_DECK,0,POS_FACEDOWN) --GK Lazuli +Debug.AddCard(52404456,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Postman +Debug.AddCard(14001430,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Cake Castle +Debug.AddCard(67441435,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Gulb +Debug.AddCard(90238142,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie Channeler +Debug.AddCard(76812113,0,0,LOCATION_DECK,0,POS_FACEDOWN) --Harpie +Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR +Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR +Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --DDR + + + +--Player's GY + +Debug.ReloadFieldEnd() +Debug.ShowHint("Win in one turn!") +--Below makes it a one turn puzzle. +aux.BeginPuzzle() + +--LOCATION_DECK +--LOCATION_SZONE +--LOCATION_GRAVE +--LOCATION_HAND +--LOCATION_MZONE +--LOCATION_EXTRA +--LOCATION_REMOVED +--POS_FACEDOWN +--POS_FACEDOWN_DEFENSE +--POS_FACEUP +--POS_FACEUP_DEFENSE +--POS_FACEUP_ATTACK +--Debug.PreEquip(e1,c1) +--Debug.PreSummon(c,type) +--Debug.AddCard() +--aux.BeginPuzzle()