ADDED single/28.The Undead Neptune_衍生版_1.lua Index: single/28.The Undead Neptune_衍生版_1.lua ================================================================== --- /dev/null +++ single/28.The Undead Neptune_衍生版_1.lua @@ -0,0 +1,41 @@ +--[[message +不死海王星 +]] +--puzzle1 +Debug.SetAIName("四妹") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3) +Debug.SetPlayerInfo(0,500,0,0) +Debug.SetPlayerInfo(1,18500,0,0) + +Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(14785765,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(4064256,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(88071625,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(7953868,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(12247206,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(43040603,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(48976825,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(17259470,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(92826944,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(65422840,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(7953868,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(14644902,0,0,LOCATION_DECK,0,POS_FACEDOWN) + +Debug.AddCard(73776643,0,0,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(34086406,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(28150174,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(11398059,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(76067258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(3897065,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(89631139,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) +Debug.AddCard(22047978,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.ReloadFieldEnd() +--~ Debug.ShowHint("在这个回合取得胜利!") +--~ Debug.ShowHint("从卡组中选择三张卡加入手卡!") +aux.BeginPuzzle() +fun["开局添加手卡"](3)