ADDED single/简化版_30_000_5.lua Index: single/简化版_30_000_5.lua ================================================================== --- /dev/null +++ single/简化版_30_000_5.lua @@ -0,0 +1,32 @@ +--[[message +#[WCS2006]23_Break the Seal +]] + +Debug.SetAIName("QQ群181175613") +Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) +Debug.SetPlayerInfo(0, 800, 0, 0) +Debug.SetPlayerInfo(1, 1500, 0, 0) + +local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 +Debug.AddCard(65570596, 0, 0, k1, 2, k2) +Debug.AddCard(70781052, 1, 1, k1, 2, k2) +Debug.AddCard(16246527, 1, 1, k1, 3, k2) +local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 +Debug.AddCard(36280194, 0, 0, k1, 2, k2) +Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP) +local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 +local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 +Debug.AddCard(08124921, 0, 0, k1, 0, k2) +Debug.AddCard(44519536, 0, 0, k1, 0, k2) +Debug.AddCard(70903634, 0, 0, k1, 0, k2) +Debug.AddCard(75043725, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 +local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 +Debug.AddCard(07902349, 0, 0, k1, 0, k2) +local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 +local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 +Debug.AddCard(40619825, 0, 0, k1, 0, k2) +Debug.AddCard(33396948, 0, 0, k1, 0, k2) + +Debug.ReloadFieldEnd() +aux.BeginPuzzle(1) DELETED single/简化版__31_000_011.lua Index: single/简化版__31_000_011.lua ================================================================== --- single/简化版__31_000_011.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -#[WCS2006]23_Break the Seal -]] - -Debug.SetAIName("QQ群181175613") -Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 800, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽 -Debug.AddCard(65570596, 0, 0, k1, 2, k2) -Debug.AddCard(70781052, 1, 1, k1, 2, k2) -Debug.AddCard(16246527, 1, 1, k1, 3, k2) -local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷 -Debug.AddCard(36280194, 0, 0, k1, 2, k2) -Debug.AddCard(16762927, 1, 1, k1, 2, POS_FACEUP) -local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆 -local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组 -Debug.AddCard(08124921, 0, 0, k1, 0, k2) -Debug.AddCard(44519536, 0, 0, k1, 0, k2) -Debug.AddCard(70903634, 0, 0, k1, 0, k2) -Debug.AddCard(75043725, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组 -local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地 -Debug.AddCard(07902349, 0, 0, k1, 0, k2) -local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外 -local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡 -Debug.AddCard(40619825, 0, 0, k1, 0, k2) -Debug.AddCard(33396948, 0, 0, k1, 0, k2) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle(1)