DELETED single/AlphaKretin_a05 3_07_400.lua Index: single/AlphaKretin_a05 3_07_400.lua ================================================================== --- single/AlphaKretin_a05 3_07_400.lua +++ /dev/null @@ -1,44 +0,0 @@ ---[[message -察局:2024-02-09 -简语:This one's just a meme. Did you know that Lullaby of Obedience ignores summoning conditions? -]] - -Debug.SetAIName("AlphaKretin_a05") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI + DUEL_PSEUDO_SHUFFLE, 3) - -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 100, 0, 0) - ---AI's deck -Debug.AddCard(7902349, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --exodia pieces - ---AI's hand -Debug.AddCard(7902349, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(8124921, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(44519536, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces -Debug.AddCard(70903634, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) --exodia pieces - ---AI's field - ---AI’s GY - ---Player's Extra Deck - ---Player's Hand -Debug.AddCard(39238953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Lullaby -Debug.AddCard(10000040, 1, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Holactie, AI owned -Debug.AddCard(5556668, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Exchange -Debug.AddCard(71564252, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --Thunder King "Rai-Oh Rai-Oh", the Thunder King (best friends with Fushioh "Lichie Lich" Richie (TN: Fushioh means Lich)) - ---Player's Field -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) --CotH -Debug.AddCard(77561728, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) --Disturbance strat - ---Player's GY -Debug.AddCard(24221739, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) --Protector of the Sanct - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a07 3_03_-0.lua Index: single/LV_a07 3_03_-0.lua ================================================================== --- single/LV_a07 3_03_-0.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -察局:2024-02-10 -]] - -Debug.SetAIName("LV_a07") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -Debug.AddCard(46657337, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(93920745, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(14181608, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(90908427, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a12 3_02.lua Index: single/LV_a12 3_02.lua ================================================================== --- single/LV_a12 3_02.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局:2024-02-10 -]] - -Debug.SetAIName("LV_a12") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - -Debug.AddCard(70781052, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(57308711, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(95286165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(11901678, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a17 3_03_-3000.lua Index: single/LV_a17 3_03_-3000.lua ================================================================== --- single/LV_a17 3_03_-3000.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局:2024-02-10 -]] ---puzzle1 -Debug.SetAIName("LV_a17") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1100, 0, 0) - -Debug.AddCard(63519819, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a18 3_03_-3000.lua Index: single/LV_a18 3_03_-3000.lua ================================================================== --- single/LV_a18 3_03_-3000.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -察局:2024-02-10 -]] ---puzzle1 -Debug.SetAIName("LV_a18") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1100, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(34853266, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a24 3_02.lua Index: single/LV_a24 3_02.lua ================================================================== --- single/LV_a24 3_02.lua +++ /dev/null @@ -1,21 +0,0 @@ ---[[message -察局:2024-02-10 -]] ---puzzle1 -Debug.SetAIName("LV_a24") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(58831685, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13429800, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(15025844, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(22046459, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(58831685, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a44 3_09_900.lua Index: single/LV_a44 3_09_900.lua ================================================================== --- single/LV_a44 3_09_900.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局:2024-02-10 -简语: -]] ---puzzle1 -Debug.SetAIName("LV_a44") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(37011715, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41420027, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -local m01 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local s01 = Debug.AddCard(1435851, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.PreEquip(s01, m01) - -Debug.AddCard(22046459, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(64389297, 1, 1, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(73891874, 1, 1, LOCATION_GRAVE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a51 3_08_2000.lua Index: single/LV_a51 3_08_2000.lua ================================================================== --- single/LV_a51 3_08_2000.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局:2024-02-10 -简语: -]] ---puzzle1 -Debug.SetAIName("LV_a51") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(63259351, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(22587018, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85520851, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(22587018, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58071123, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(75390004, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(13069066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(12829151, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_a83 3_07_-100.lua Index: single/LV_a83 3_07_-100.lua ================================================================== --- single/LV_a83 3_07_-100.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -察局:2024-02-10 -简语: -]] ---puzzle1 -Debug.SetAIName("LV_a83") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3050, 0, 0) - -Debug.AddCard(54652250, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) - -Debug.AddCard(82732705, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(29549364, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(71413901, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(31036355, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(78700060, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/LV_b36 3_07_-1000.lua Index: single/LV_b36 3_07_-1000.lua ================================================================== --- single/LV_b36 3_07_-1000.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -察局:2024-02-10 -简语: -]] ---puzzle1 -Debug.SetAIName("LV_b36") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5000, 0, 0) - -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(27551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(69196160, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(36331074, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(336369, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(91662792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(65277087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(49036338, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]_a01 3_07_300.lua Index: single/[WCS2006]_a01 3_07_300.lua ================================================================== --- single/[WCS2006]_a01 3_07_300.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -察局:2024-01-21 -]] -Debug.SetAIName("[WCS2006]_a01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 600, 0, 0) -Debug.SetPlayerInfo(1, 7000, 0, 0) -Debug.AddCard(07459013, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(32619583, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33731070, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(78004197, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79126789, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(05498296, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(15150365, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41142615, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]_a03 3_06_400.lua Index: single/[WCS2006]_a03 3_06_400.lua ================================================================== --- single/[WCS2006]_a03 3_06_400.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -察局:2024-01-21 -]] -Debug.SetAIName("[WCS2006]_a03") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 3300, 0, 0) - -Debug.AddCard(92001300, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(10509340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(83104731, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(56094445, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(23995346, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]_a04 3_04_-500.lua Index: single/[WCS2006]_a04 3_04_-500.lua ================================================================== --- single/[WCS2006]_a04 3_04_-500.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("[WCS2006]_a04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 2000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(40640057, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(29654737, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(86281779, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40703222, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]_a08 3_05_-1100.lua Index: single/[WCS2006]_a08 3_05_-1100.lua ================================================================== --- single/[WCS2006]_a08 3_05_-1100.lua +++ /dev/null @@ -1,21 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("[WCS2006]_a08") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 500, 0, 0) -Debug.SetPlayerInfo(1, 2100, 0, 0) - -Debug.AddCard(5183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(49398568, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46918794, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(77568553, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34690519, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04335645, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(33248692, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/[WCS2006]_a13 3_07_-300.lua Index: single/[WCS2006]_a13 3_07_-300.lua ================================================================== --- single/[WCS2006]_a13 3_07_-300.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("[WCS2006]_a13") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 4700, 0, 0) - -Debug.AddCard(24094653, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(79109599, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20721928, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63035430, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) - -Debug.AddCard(25366484, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(35809262, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/[WCS2006]_a20 3_08_100.lua Index: single/[WCS2006]_a20 3_08_100.lua ================================================================== --- single/[WCS2006]_a20 3_08_100.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("[WCS2006]_a20") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -Debug.AddCard(72426662, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(08198712, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22493811, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(58192742, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(46427957, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(80161395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99171160, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31560081, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -Debug.AddCard(48659020, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -Debug.AddCard(15025844, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) - -Debug.AddCard(29843091, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(21844576, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/sample_a01 5_06.lua Index: single/sample_a01 5_06.lua ================================================================== --- single/sample_a01 5_06.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局:2024-02-10 -简语:游戏王基本操作 -]] - -Debug.SetAIName("sample_a01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 2100, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -Debug.AddCard(89943723, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(94192409, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(60082869, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(84749824, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN) - -Debug.AddCard(62113340, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(70342110, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(97077563, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/sample_a02 5_08_1700.lua Index: single/sample_a02 5_08_1700.lua ================================================================== --- single/sample_a02 5_08_1700.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -察局:2024-02-10 -简语:同调召唤入门 -]] - -Debug.SetAIName("sample_a02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3100, 0, 0) - -Debug.AddCard(00027551, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(83764718, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96363153, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(63977008, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) -Debug.AddCard(40348946, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(68124775, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(26593852, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16527176, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/sample_a07 4_07_1300.lua Index: single/sample_a07 4_07_1300.lua ================================================================== --- single/sample_a07 4_07_1300.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -察局:2024-02-10 -简语:连接召唤入门 -]] - -Debug.SetAIName("sample_a07") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -Debug.AddCard(81275020, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --陀螺 -Debug.AddCard(645087, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) --工具 - -Debug.AddCard(50185950, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --栗子球 - -Debug.AddCard(53932291, 0, 0, LOCATION_DECK, 1, POS_FACEUP_ATTACK) --竹蜻蜓 -Debug.AddCard(59546797, 0, 0, LOCATION_DECK, 2, POS_FACEUP_ATTACK) --妖形杵 - -Debug.AddCard(1861629, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --解码 - -Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --黑魔导 -Debug.AddCard(62279055, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) --魔法筒 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/「DMI2」_aMagical Scientist 3_05_-3000.lua Index: single/「DMI2」_aMagical Scientist 3_05_-3000.lua ================================================================== --- single/「DMI2」_aMagical Scientist 3_05_-3000.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局:2024-02-09 -]] -Debug.SetAIName("「DMI2」_aMagical Scientist") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 6600, 0, 0) - -Debug.AddCard(95727991, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(34206604, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(63519819, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(46696593, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) - -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a01 3_05_-1800.lua Index: single/枯岳说书人_a01 3_05_-1800.lua ================================================================== --- single/枯岳说书人_a01 3_05_-1800.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局:2024-02-10 -原局:[WCS2006]_a07 -]] -Debug.SetAIName("枯岳说书人_a01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 1000, 0, 0) -Debug.SetPlayerInfo(1, 8400, 0, 0) - -Debug.AddCard(48094997, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(48766543, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(73915051, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(23205979,0,0,LOCATION_MZONE,1,POS_FACEUP_DEFENSE) -Debug.AddCard(59023523, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23205979, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(83133491, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) - -Debug.AddCard(97023549, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(84686841, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(34100324, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a02 3_07.lua Index: single/枯岳说书人_a02 3_07.lua ================================================================== --- single/枯岳说书人_a02 3_07.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局:2024-02-10 -原局:LV_a56 -]] ---puzzle1 -Debug.SetAIName("枯岳说书人_a02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8500, 0, 0) -Debug.SetPlayerInfo(1, 6900, 0, 0) - -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(47529357, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(8353769, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a52 3_07_-500.lua Index: single/枯岳说书人_a52 3_07_-500.lua ================================================================== --- single/枯岳说书人_a52 3_07_-500.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -察局:2024-02-12 -简语: -原局:棉花_a31 -]] ---created by ygopro puzzle maker -Debug.SetAIName("枯岳说书人_a52") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) -Debug.AddCard(50088247, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(38528901, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(37806313, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 0, POS_FACEDOWN_DEFENSE) -Debug.AddCard(27527047, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) -Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(50088247, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(19665973,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(18964575,1,1,LOCATION_DECK,0,POS_FACEDOWN) ---~ Debug.AddCard(44330098,1,1,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(8783685, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(19665973,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a53 3_09_300.lua Index: single/枯岳说书人_a53 3_09_300.lua ================================================================== --- single/枯岳说书人_a53 3_09_300.lua +++ /dev/null @@ -1,21 +0,0 @@ ---[[message -察局:2024-02-12 -原局:棉花_a54 -]] - ---created by ygopro puzzle maker -Debug.SetAIName("枯岳说书人_a53") -Debug.ReloadFieldBegin(DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(63487632, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(63477921, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(47297616, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) -Debug.AddCard(74701381, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(9995766, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a58 5_06_-1600.lua Index: single/枯岳说书人_a58 5_06_-1600.lua ================================================================== --- single/枯岳说书人_a58 5_06_-1600.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -察局:2024-02-12 -原局:棉花_b20210116 -]] - -Debug.SetAIName("枯岳说书人_a58") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 16200, 0, 0) -Debug.SetPlayerInfo(1, 16200, 0, 0) - ---自己的怪兽区 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(29071332, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --武器手套 ---对方的怪兽区 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --武器手套 -Debug.AddCard(33878931, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --武器手套 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a72 3_07_-300.lua Index: single/枯岳说书人_a72 3_07_-300.lua ================================================================== --- single/枯岳说书人_a72 3_07_-300.lua +++ /dev/null @@ -1,36 +0,0 @@ ---[[message -察局:2024-02-12 -原局:QB_a72 -]] - -Debug.SetAIName("枯岳说书人_a72") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -local m1 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --青眼光龙 ---自己的魔陷区 -Debug.AddCard(27970830, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --六武之门 -Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) --血之代偿 ---对方的魔陷区 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --克隆复制 -Debug.AddCard(86871614, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --克隆复制 ---自己的手卡 -Debug.AddCard(83039729, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --六武众的师范 -Debug.AddCard(54098121, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --谜之傀儡师 -Debug.AddCard(2511717, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --真六武众-阴鬼 -Debug.AddCard(44430454, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --六武众的影武者 ---对方的手卡 ---自己的墓地 - ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a77 5_08_2800.lua Index: single/枯岳说书人_a77 5_08_2800.lua ================================================================== --- single/枯岳说书人_a77 5_08_2800.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局:2024-02-12 -简语:融合召唤入门 -原局:sample_a04 -]] - -Debug.SetAIName("枯岳说书人_a77") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1450, 0, 0) - -Debug.AddCard(45906428, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21143940, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21844576, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(40044918,0,0,LOCATION_DECK,1,POS_FACEUP_ATTACK) -Debug.AddCard(66836598, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(03642509, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(29095552, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(40854197, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ Debug.AddCard(32012841,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) - -Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() DELETED single/枯岳说书人_a78 5_02_1100.lua Index: single/枯岳说书人_a78 5_02_1100.lua ================================================================== --- single/枯岳说书人_a78 5_02_1100.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局:2024-02-12 -简语:灵摆召唤入门1 -原局:sample_a05 -]] - -Debug.SetAIName("枯岳说书人_a78") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 1900, 0, 0) - -Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(92125819, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(76908448, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(43096270, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14214060, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - -Debug.AddCard(91731841, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(21251800, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() DELETED single/枯岳说书人_a79 5_05_1400.lua Index: single/枯岳说书人_a79 5_05_1400.lua ================================================================== --- single/枯岳说书人_a79 5_05_1400.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局:2024-02-12 -简语:灵摆召唤入门2 -原局:sample_a06 -]] - -Debug.SetAIName("枯岳说书人_a79") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 2800, 0, 0) - -Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(17390179, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(17390179, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35322812, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(53129443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(28363749, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ---~ Debug.AddCard(31386180,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) - -Debug.AddCard(67284908, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) ---~ Debug.AddCard(23205979,1,1,LOCATION_MZONE,2,POS_FACEUP_DEFENSE) ---~ Debug.AddCard(31305911,1,1,LOCATION_MZONE,3,POS_FACEUP_DEFENSE) - ---~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() DELETED single/枯岳说书人_a80 5_06_-900.lua Index: single/枯岳说书人_a80 5_06_-900.lua ================================================================== --- single/枯岳说书人_a80 5_06_-900.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -察局:2024-02-12 -简语:综合残局1 -原局:sample_a08 -]] - -Debug.SetAIName("枯岳说书人_a80") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 11500, 0, 0) - -Debug.AddCard(15341821, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(58932615, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(37955049, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(87979586, 0, 0, LOCATION_REMOVED, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(28637168, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(99748883, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(95992081, 0, 0, LOCATION_EXTRA, 1, POS_FACEDOWN) -Debug.AddCard(26563200, 0, 0, LOCATION_EXTRA, 2, POS_FACEDOWN) - -Debug.AddCard(6740720, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ Debug.AddCard(6740720,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK) -Debug.AddCard(24311372, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("GAME START!") -aux.BeginPuzzle() DELETED single/枯岳说书人_a83 4_06_-300.lua Index: single/枯岳说书人_a83 4_06_-300.lua ================================================================== --- single/枯岳说书人_a83 4_06_-300.lua +++ /dev/null @@ -1,32 +0,0 @@ ---[[message -察局:2024-02-12 -原局:z2001jx_a02 -]] -Debug.SetAIName("枯岳说书人_a83") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --超重武者 大弁庆-K -Debug.AddCard(4031928, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) --超重武者 大弁庆-K ---对方的手卡 ---自己的墓地 -Debug.AddCard(90361010, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --超重武者装留 岩融 ---对方的墓地 ---自己除外的卡 ---对方除外DOWN ---自己的卡组 -Debug.AddCard(78391364, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 天秤B-N -Debug.AddCard(83334932, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 摩托-Q ---对方的卡组 ---自己的额外 -Debug.AddCard(33918636, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重武者 案山子-C -Debug.AddCard(76471944, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --超重忍者 猿飞-B - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_a98 3_09_400.lua Index: single/枯岳说书人_a98 3_09_400.lua ================================================================== --- single/枯岳说书人_a98 3_09_400.lua +++ /dev/null @@ -1,31 +0,0 @@ ---[[message -原局:[WCS2006]_a19 -]] -Debug.SetAIName("枯岳说书人_a98") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 900, 0, 0) -Debug.SetPlayerInfo(1, 7500, 0, 0) - -Debug.AddCard(70828912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(21438286, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(51638941, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(91998119, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(20060230, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.AddCard(97077563, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(96300057, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(82112775, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.AddCard(58859575, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(84243274, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/枯岳说书人_a99 3_05_200.lua Index: single/枯岳说书人_a99 3_05_200.lua ================================================================== --- single/枯岳说书人_a99 3_05_200.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2006]_a23 -]] -Debug.SetAIName("枯岳说书人_a99") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 800, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -Debug.AddCard(08124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) - -Debug.AddCard(75043725, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(40619825, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(33396948, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(65570596, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(70781052, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(16246527, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(36280194, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(16762927, 1, 1, LOCATION_SZONE, 2, POS_FACEUP) - -Debug.AddCard(07902349, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/枯岳说书人_c01 4_01_-3200.lua Index: single/枯岳说书人_c01 4_01_-3200.lua ================================================================== --- single/枯岳说书人_c01 4_01_-3200.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] - -Debug.SetAIName("枯岳说书人_c01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -Debug.AddCard(53927679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(89631139, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下攻击表示与守备表示的区别\nM1:主要阶段1 BP:战斗阶段 M2:主要阶段2") DELETED single/枯岳说书人_c02 4_01.lua Index: single/枯岳说书人_c02 4_01.lua ================================================================== --- single/枯岳说书人_c02 4_01.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 200, 0, 0) - -Debug.AddCard(52097679, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(6368039, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(2964201, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(46986414, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下让怪兽同归于尽") DELETED single/枯岳说书人_c03 4_02.lua Index: single/枯岳说书人_c03 4_02.lua ================================================================== --- single/枯岳说书人_c03 4_02.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c03") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1800, 0, 0) - -Debug.AddCard(05183693, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(95638658, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下装备卡的用法") DELETED single/枯岳说书人_c04 4_09_-400.lua Index: single/枯岳说书人_c04 4_09_-400.lua ================================================================== --- single/枯岳说书人_c04 4_09_-400.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -新手教学 -【莫勉强】 -]] -Debug.SetAIName("枯岳说书人_c04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 10500, 0, 0) -local g01 = Debug.AddCard(16428514, 0, 0, LOCATION_MZONE, 1, POS_FACEDOWN_DEFENSE) -local g02 = Debug.AddCard(78202553, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g12 = Debug.AddCard(46613515, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(93788854, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(52503575, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(74640994, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m03 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m00 = Debug.AddCard(68001309, 0, 0, LOCATION_SZONE, 0, POS_FACEUP) -Debug.AddCard(42713844, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(89631139, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(39581190, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(74640994,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(31000575,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("胜利目标:让对方生命值归零!\n提示:隐含特殊胜利方式!") DELETED single/枯岳说书人_c05 4_00.lua Index: single/枯岳说书人_c05 4_00.lua ================================================================== --- single/枯岳说书人_c05 4_00.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c05") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -Debug.AddCard(46986414, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(70781055, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152256, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint( - "尝试一下四星以下不需要祭品。\n五·六星怪兽需要一只祭品。\n七星以上两只祭品。" -) DELETED single/枯岳说书人_c06 4_02.lua Index: single/枯岳说书人_c06 4_02.lua ================================================================== --- single/枯岳说书人_c06 4_02.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c06") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 300, 0, 0) -Debug.AddCard(02084239, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44947065, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(00487395, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g12 = Debug.AddCard(3797883, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下永续魔法+场地魔法") DELETED single/枯岳说书人_c07 4_03.lua Index: single/枯岳说书人_c07 4_03.lua ================================================================== --- single/枯岳说书人_c07 4_03.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c07") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1600, 0, 0) - -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81777047, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(62651957, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(23171610, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下效果攻击力的固定") DELETED single/枯岳说书人_c08 4_02.lua Index: single/枯岳说书人_c08 4_02.lua ================================================================== --- single/枯岳说书人_c08 4_02.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c08") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) - -Debug.AddCard(19230408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140098, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下攻击力的优缺点") DELETED single/枯岳说书人_c09 4_03.lua Index: single/枯岳说书人_c09 4_03.lua ================================================================== --- single/枯岳说书人_c09 4_03.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c09") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1250, 0, 0) -Debug.AddCard(55713623, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(09952083, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(69140099, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local m12 = Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("一速卡:永续魔法 通常魔法 场地魔法 装备魔法") -Debug.ShowHint("二速卡:通常陷阱 永续陷阱 速攻魔法") -Debug.ShowHint("三速卡:反击陷阱") DELETED single/枯岳说书人_c10 4_03.lua Index: single/枯岳说书人_c10 4_03.lua ================================================================== --- single/枯岳说书人_c10 4_03.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c10") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 300, 0, 0) -local g02 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(56747793, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(5318639, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(77622396, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下旋风") DELETED single/枯岳说书人_c11 5_01.lua Index: single/枯岳说书人_c11 5_01.lua ================================================================== --- single/枯岳说书人_c11 5_01.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c11") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 8750, 0, 0) - -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) -Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) - ---自己的怪兽区 ---~ Debug.AddCard(58932615,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK) --钥匙鼠 ---~ Debug.AddCard(21844576,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK) --死亡袋鼠 -Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) --巨大树熊 -Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --星向鸟 -Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 - -Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --星向鸟 ---对方的怪兽区 ---自己的魔陷区 -Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合 ---对方的魔陷区 ---自己的手卡 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 ---对方的卡组 ---自己的额外 -Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --OZ之主 -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --大地之骑士 盖亚骑士 -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --迅雷之骑士 盖亚龙骑士 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下不同召唤方式") DELETED single/枯岳说书人_c12 4_03.lua Index: single/枯岳说书人_c12 4_03.lua ================================================================== --- single/枯岳说书人_c12 4_03.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c12") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5450, 0, 0) - -Debug.AddCard(05405694, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(55761792, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(96851799, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(32295838, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(59053232, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g04 = Debug.AddCard(34100324, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44182827, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(30531525, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下仪式召唤") DELETED single/枯岳说书人_c13 4_02_-1900.lua Index: single/枯岳说书人_c13 4_02_-1900.lua ================================================================== --- single/枯岳说书人_c13 4_02_-1900.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c13") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(83980492, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(19474136, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(11066358, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(91152258, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") DELETED single/枯岳说书人_c14 4_02.lua Index: single/枯岳说书人_c14 4_02.lua ================================================================== --- single/枯岳说书人_c14 4_02.lua +++ /dev/null @@ -1,14 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c14") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g12 = Debug.AddCard(91152256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(87772572, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(61420130, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下陷阱卡变成的怪兽") DELETED single/枯岳说书人_c15 4_04.lua Index: single/枯岳说书人_c15 4_04.lua ================================================================== --- single/枯岳说书人_c15 4_04.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c15") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1500, 0, 0) - -local g02 = Debug.AddCard(84696266, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(31000575, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(74117290, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(79333300, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(46986414, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下控制权的转移+特殊胜利") DELETED single/枯岳说书人_c16 4_03.lua Index: single/枯岳说书人_c16 4_03.lua ================================================================== --- single/枯岳说书人_c16 4_03.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c16") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g01 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(90470931, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(67949763, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(73915051, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下衍生物+多次攻击") DELETED single/枯岳说书人_c17 4_01.lua Index: single/枯岳说书人_c17 4_01.lua ================================================================== --- single/枯岳说书人_c17 4_01.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c17") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4600, 0, 0) - -Debug.AddCard(96851799, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -local g02 = Debug.AddCard(11066358, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(91152256, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(96383838, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(67598234, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.AddCard(27288416, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c18 4_03.lua Index: single/枯岳说书人_c18 4_03.lua ================================================================== --- single/枯岳说书人_c18 4_03.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c18") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) -local g02 = Debug.AddCard(48202661, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(48202661, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(27288416, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(10352095, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(26864586, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(32298781, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下等级+属性+攻击力的改变") DELETED single/枯岳说书人_c19 4_03_-2500.lua Index: single/枯岳说书人_c19 4_03_-2500.lua ================================================================== --- single/枯岳说书人_c19 4_03_-2500.lua +++ /dev/null @@ -1,19 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c19") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2300, 0, 0) - -local g02 = Debug.AddCard(68505803, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(44887817, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) - -Debug.AddCard(44947065, 1, 1, LOCATION_SZONE, 1, POS_FACEUP) - -Debug.AddCard(03989465, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(23635815, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下超量召唤") DELETED single/枯岳说书人_c20 4_06_-0.lua Index: single/枯岳说书人_c20 4_06_-0.lua ================================================================== --- single/枯岳说书人_c20 4_06_-0.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c20") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4900, 0, 0) - -Debug.AddCard(55998462, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(67273917, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(96802306, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(97024987, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() -Debug.ShowHint("尝试一下灵摆召唤") DELETED single/枯岳说书人_c21 4_02_-2100.lua Index: single/枯岳说书人_c21 4_02_-2100.lua ================================================================== --- single/枯岳说书人_c21 4_02_-2100.lua +++ /dev/null @@ -1,15 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c21") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 500, 0, 0) - -local g02 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(93747864, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(52503575,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下反转召唤+反转") DELETED single/枯岳说书人_c22 4_02.lua Index: single/枯岳说书人_c22 4_02.lua ================================================================== --- single/枯岳说书人_c22 4_02.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c22") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - -local g01 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) -local g11 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(75652080,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ local m12=Debug.AddCard(72302403,1,1,LOCATION_SZONE,2,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -Debug.ShowHint("尝试一下怪兽变为装备卡") DELETED single/枯岳说书人_c23 4_05_-3900.lua Index: single/枯岳说书人_c23 4_05_-3900.lua ================================================================== --- single/枯岳说书人_c23 4_05_-3900.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c23") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1000, 0, 0) -local g01 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -local g11 = Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m02 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local m03 = Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c24 4_04_-1700.lua Index: single/枯岳说书人_c24 4_04_-1700.lua ================================================================== --- single/枯岳说书人_c24 4_04_-1700.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c24") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 900, 0, 0) -local g02 = Debug.AddCard(48783998, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(83011277, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(31036355, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local m03 = Debug.AddCard(10012614, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) ---~ local c0=Debug.AddCard(56433456,0,0,LOCATION_SZONE,5,POS_FACEUP) ---~ Debug.AddCard(59546797,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(98582704, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(15303296, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c25 4_06_-100.lua Index: single/枯岳说书人_c25 4_06_-100.lua ================================================================== --- single/枯岳说书人_c25 4_06_-100.lua +++ /dev/null @@ -1,17 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c25") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2500, 0, 0) -local g01 = Debug.AddCard(23635815, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(38955728, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(59380081, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g11 = Debug.AddCard(25795273, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(83102080, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -local c0 = Debug.AddCard(33550694, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(41517789, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c26 4_05_-200.lua Index: single/枯岳说书人_c26 4_05_-200.lua ================================================================== --- single/枯岳说书人_c26 4_05_-200.lua +++ /dev/null @@ -1,16 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c26") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 2000, 0, 0) -Debug.AddCard(23851033, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(74677422, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(34408491, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(86780027, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local m02 = Debug.AddCard(59820352, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(44405066, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c28 4_06.lua Index: single/枯岳说书人_c28 4_06.lua ================================================================== --- single/枯岳说书人_c28 4_06.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c28") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 1400, 0, 0) -Debug.AddCard(17441953, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17441953, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(35480699, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ local m02=Debug.AddCard(41587307,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local m03 = Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m11 = Debug.AddCard(23626223, 1, 1, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(3129635, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(49514333, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(24903843, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c29 4_09_-3900.lua Index: single/枯岳说书人_c29 4_09_-3900.lua ================================================================== --- single/枯岳说书人_c29 4_09_-3900.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -新手教学 -]] -Debug.SetAIName("枯岳说书人_c29") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 41500, 0, 0) -Debug.AddCard(81332143, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14731897, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(24299458, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(17775525, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -local g03 = Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -local g12 = Debug.AddCard(82593786, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m01 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -local m03 = Debug.AddCard(55948544, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -local m12 = Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) -local m13 = Debug.AddCard(41420027, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(82593786,1,1,LOCATION_GRAVE,0,POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c30 4_06_-1700.lua Index: single/枯岳说书人_c30 4_06_-1700.lua ================================================================== --- single/枯岳说书人_c30 4_06_-1700.lua +++ /dev/null @@ -1,23 +0,0 @@ ---[[message -最后一个且尤为特殊的新手教学 -【莫勉强】 -]] -Debug.SetAIName("枯岳说书人_c30") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 4000, 0, 0) -Debug.AddCard(38395123, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) ---~ Debug.AddCard(25290459,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(90500169, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -local g02 = Debug.AddCard(46384672, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g12 = Debug.AddCard(49888191, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ local m02=Debug.AddCard(11741041,0,0,LOCATION_SZONE,2,POS_FACEUP) -Debug.AddCard(75884822, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) ---~ Debug.AddCard(70865988,0,0,LOCATION_SZONE,2,POS_FACEDOWN) -local c0 = Debug.AddCard(90011152, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(79335209, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(42941100, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(12482652, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(980973, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c31 4_08_-400.lua Index: single/枯岳说书人_c31 4_08_-400.lua ================================================================== --- single/枯岳说书人_c31 4_08_-400.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -]] -Debug.SetAIName("枯岳说书人_c31") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 8000, 0, 0) -Debug.SetPlayerInfo(1, 5100, 0, 0) - -Debug.AddCard(69448290, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(44330098, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -local g01 = Debug.AddCard(98700941, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local g02 = Debug.AddCard(82199284, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local g03 = Debug.AddCard(29054481, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(20374520, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local c0 = Debug.AddCard(15854426, 0, 0, LOCATION_SZONE, 5, POS_FACEUP) -Debug.AddCard(82199284, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(35199656, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c46 4_06_900.lua Index: single/枯岳说书人_c46 4_06_900.lua ================================================================== --- single/枯岳说书人_c46 4_06_900.lua +++ /dev/null @@ -1,28 +0,0 @@ ---[[message -剑圣之技! -]] -Debug.SetAIName("枯岳说书人_c46") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 1400, 0, 0) -Debug.SetPlayerInfo(1, 3000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(47946130, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --刚鬼 大巨人食人魔 ---自己的魔陷区 -Debug.AddCard(62878208, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --装备喷射球 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(61127349, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --爆炎穿击 -Debug.AddCard(22091647, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --神威凤凰剑圣 基亚·弗里德 -Debug.AddCard(54485355, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --升华骑士 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(3918345, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --凤凰剑圣 基亚·弗里德 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c47 4_08_-7000.lua Index: single/枯岳说书人_c47 4_08_-7000.lua ================================================================== --- single/枯岳说书人_c47 4_08_-7000.lua +++ /dev/null @@ -1,114 +0,0 @@ ---[[message -个十百千万? -]] -Debug.SetAIName("枯岳说书人_c47") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 621543, 0, 0) -Debug.SetPlayerInfo(1, 231370, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) - -Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) - -local c11 = Debug.AddCard(79182538, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e11 = Effect.CreateEffect(c11) -e11:SetType(EFFECT_TYPE_SINGLE) -e11:SetCode(EFFECT_UPDATE_ATTACK) -e11:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e11:SetValue(1156) -c11:RegisterEffect(e11) -local c12 = Debug.AddCard(77603950, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e12 = Effect.CreateEffect(c12) -e12:SetType(EFFECT_TYPE_SINGLE) -e12:SetCode(EFFECT_UPDATE_ATTACK) -e12:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e12:SetValue(1252) -c12:RegisterEffect(e12) -local c13 = Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e13 = Effect.CreateEffect(c13) -e13:SetType(EFFECT_TYPE_SINGLE) -e13:SetCode(EFFECT_UPDATE_ATTACK) -e13:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e13:SetValue(1698) -c13:RegisterEffect(e13) -local c14 = Debug.AddCard(6367785, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e14 = Effect.CreateEffect(c14) -e14:SetType(EFFECT_TYPE_SINGLE) -e14:SetCode(EFFECT_UPDATE_ATTACK) -e14:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e14:SetValue(652) -c14:RegisterEffect(e14) -local c15 = Debug.AddCard(26268488, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e15 = Effect.CreateEffect(c15) -e15:SetType(EFFECT_TYPE_SINGLE) -e15:SetCode(EFFECT_UPDATE_ATTACK) -e15:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e15:SetValue(254) -c15:RegisterEffect(e15) -local c16 = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e16 = Effect.CreateEffect(c16) -e16:SetType(EFFECT_TYPE_SINGLE) -e16:SetCode(EFFECT_UPDATE_ATTACK) -e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e16:SetValue(800) -c16:RegisterEffect(e16) - -local c21 = Debug.AddCard(99645428, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -e21 = Effect.CreateEffect(c21) -e21:SetType(EFFECT_TYPE_SINGLE) -e21:SetCode(EFFECT_UPDATE_ATTACK) -e21:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e21:SetValue(-21565) -c21:RegisterEffect(e21) -local c22 = Debug.AddCard(46986414, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -e22 = Effect.CreateEffect(c22) -e22:SetType(EFFECT_TYPE_SINGLE) -e22:SetCode(EFFECT_UPDATE_ATTACK) -e22:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e22:SetValue(-56546) -c22:RegisterEffect(e22) -local c23 = Debug.AddCard(52367652, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -e23 = Effect.CreateEffect(c23) -e23:SetType(EFFECT_TYPE_SINGLE) -e23:SetCode(EFFECT_UPDATE_ATTACK) -e23:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e23:SetValue(-65415) -c23:RegisterEffect(e23) -local c24 = Debug.AddCard(57662975, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -e24 = Effect.CreateEffect(c24) -e24:SetType(EFFECT_TYPE_SINGLE) -e24:SetCode(EFFECT_UPDATE_ATTACK) -e24:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e24:SetValue(-45212) -c24:RegisterEffect(e24) -local c25 = Debug.AddCard(7562372, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -e25 = Effect.CreateEffect(c25) -e25:SetType(EFFECT_TYPE_SINGLE) -e25:SetCode(EFFECT_UPDATE_ATTACK) -e25:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e25:SetValue(-32215) -c25:RegisterEffect(e25) -local c26 = Debug.AddCard(66889139, 0, 0, LOCATION_MZONE, 5, POS_FACEUP_ATTACK) -e26 = Effect.CreateEffect(c26) -e26:SetType(EFFECT_TYPE_SINGLE) -e26:SetCode(EFFECT_UPDATE_ATTACK) -e26:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) -e26:SetValue(-801) -c26:RegisterEffect(e26) - -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) -Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() -fun["印卡"](c1, 1) -Debug.ShowHint("场上怪兽攻击力已改变") DELETED single/枯岳说书人_c49 3_06_1100.lua Index: single/枯岳说书人_c49 3_06_1100.lua ================================================================== --- single/枯岳说书人_c49 3_06_1100.lua +++ /dev/null @@ -1,25 +0,0 @@ ---[[message -]] -Debug.SetAIName("枯岳说书人_c49") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_PSEUDO_SHUFFLE + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1100, 0, 0) -Debug.SetPlayerInfo(1, 3900, 0, 0) - -Debug.AddCard(99330325, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) -Debug.AddCard(68464358, 0, 0, LOCATION_HAND, 1, POS_FACEDOWN) - -Debug.AddCard(63941210, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(55063751, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(5087128, 0, 0, LOCATION_DECK, 3, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(24154052,0,0,LOCATION_DECK,3,POS_FACEDOWN_ATTACK) - -Debug.AddCard(33178416, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(73081602, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(27134689, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.AddCard(46668237, 0, 0, LOCATION_GRAVE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c50 4_01.lua Index: single/枯岳说书人_c50 4_01.lua ================================================================== --- single/枯岳说书人_c50 4_01.lua +++ /dev/null @@ -1,35 +0,0 @@ ---[[message -您能帮助「童话动物·小兔子」渡过难关吗? -]] -Debug.SetAIName("枯岳说书人_c50") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5950, 0, 0) - -local c1 = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) ---~ e16=Effect.CreateEffect(c16) ---~ e16:SetType(EFFECT_TYPE_SINGLE) ---~ e16:SetCode(EFFECT_UPDATE_ATTACK) ---~ e16:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) ---~ e16:SetValue(-29700) ---~ c16:RegisterEffect(e16) - -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) -local c16 = Debug.AddCard(27288416, 1, 1, LOCATION_DECK, 2, POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(7902349,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(8124921,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(44519536,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(70903634,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) ---~ local c16=Debug.AddCard(33396948,1,1,LOCATION_DECK,2,POS_FACEUP_ATTACK) - -Debug.AddCard(20129614, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -fun["印卡"](c1, 1) -aux.BeginPuzzle() DELETED single/枯岳说书人_c51 5_06_-400.lua Index: single/枯岳说书人_c51 5_06_-400.lua ================================================================== --- single/枯岳说书人_c51 5_06_-400.lua +++ /dev/null @@ -1,15 +0,0 @@ ---created by ygopro puzzle maker -Debug.SetAIName("枯岳说书人_c51") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 4000, 0, 0) -Debug.SetPlayerInfo(1, 5800, 0, 0) -Debug.AddCard(50608164, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(9327502, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(37412656, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(69884162, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(21143940, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(48305365, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(38033121, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(69140098, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_c53 5_08_800.lua Index: single/枯岳说书人_c53 5_08_800.lua ================================================================== --- single/枯岳说书人_c53 5_08_800.lua +++ /dev/null @@ -1,36 +0,0 @@ -Debug.SetAIName("枯岳说书人_c53") - -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) - ------------------ - -Debug.AddCard(72291078, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(91646304, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(26202165, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - ------------------ - -Debug.AddCard(86066372, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(44097050, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(50588353, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(60303245, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) -Debug.AddCard(98978921, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) - ------------------ - ------------------ - ------------------ - ------------------ - -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(5405695, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_f01 3_05_800.lua Index: single/枯岳说书人_f01 3_05_800.lua ================================================================== --- single/枯岳说书人_f01 3_05_800.lua +++ /dev/null @@ -1,22 +0,0 @@ ---[[message -原局:[WCS2008]_a01 -]] -Debug.SetAIName("枯岳说书人_f01") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 800, 0, 0) -Debug.AddCard(99788587, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) - -Debug.AddCard(63394872, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(76573247, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) -Debug.AddCard(37480144, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/枯岳说书人_f02 3_07_-0.lua Index: single/枯岳说书人_f02 3_07_-0.lua ================================================================== --- single/枯岳说书人_f02 3_07_-0.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:[WCS2008]_a02 -]] -Debug.SetAIName("枯岳说书人_f02") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5300, 0, 0) -Debug.AddCard(53582587, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(32710364, 0, 0, LOCATION_SZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(35486099, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(95326659, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(21698716, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(7093411, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/枯岳说书人_f03 3_05_-300.lua Index: single/枯岳说书人_f03 3_05_-300.lua ================================================================== --- single/枯岳说书人_f03 3_05_-300.lua +++ /dev/null @@ -1,20 +0,0 @@ ---[[message -原局:[WCS2008]_a04 -]] -Debug.SetAIName("枯岳说书人_f03") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4650, 0, 0) -Debug.AddCard(45653036, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(18158397, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.AddCard(57610714, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(89631142, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(81179446, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) -Debug.AddCard(43318266, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() - -aux.BeginPuzzle() DELETED single/枯岳说书人_f04 3_05_-300.lua Index: single/枯岳说书人_f04 3_05_-300.lua ================================================================== --- single/枯岳说书人_f04 3_05_-300.lua +++ /dev/null @@ -1,24 +0,0 @@ ---[[message -简语:外星人洗脑光线发动! -原局:[WCS2008]_a05 -]] ---created by ygopro puzzle maker (web) -Debug.SetAIName("枯岳说书人_f04") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 6700, 0, 0) -Debug.AddCard(57384901, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) ---~ Debug.AddCard(59258334,0,0,LOCATION_SZONE,2,POS_FACEDOWN_ATTACK) -Debug.AddCard(73262676, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(98719226, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(24104865, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(41949033, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.AddCard(89631141, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(13039848, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(23995346, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(20277860, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(25920413, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) ---~ Debug.AddCard(47529357,0,0,LOCATION_HAND,0,POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() DELETED single/枯岳说书人_f05 3_09_-600.lua Index: single/枯岳说书人_f05 3_09_-600.lua ================================================================== --- single/枯岳说书人_f05 3_09_-600.lua +++ /dev/null @@ -1,29 +0,0 @@ ---[[message -原局:[WCS2011]_a03 -]] -Debug.SetAIName("枯岳说书人_f05") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 250, 0, 0) -Debug.SetPlayerInfo(1, 21900, 0, 0) -Debug.AddCard(27869883, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(27572350, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN, true) -Debug.AddCard(30312361, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(92719314, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(84968490,0,0,LOCATION_SZONE,0,POS_FACEDOWN) -Debug.AddCard(27174286, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) ---~ Debug.AddCard(49600724,0,0,LOCATION_SZONE,2,POS_FACEDOWN) ---~ Debug.AddCard(48976825,0,0,LOCATION_SZONE,3,POS_FACEDOWN) ---~ Debug.AddCard(85562745,0,0,LOCATION_SZONE,4,POS_FACEDOWN) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(32274490,0,0,LOCATION_GRAVE,0,POS_FACEUP) ---~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(6039967, 0, 0, LOCATION_HAND, 0, POS_FACEUP) ---~ Debug.AddCard(66602787,0,0,LOCATION_GRAVE,0,POS_FACEUP) -Debug.AddCard(86421986, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() DELETED single/枯岳说书人_f09 3_09_-900.lua Index: single/枯岳说书人_f09 3_09_-900.lua ================================================================== --- single/枯岳说书人_f09 3_09_-900.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -原局:[WCS2011]_a11 -]] -Debug.SetAIName("枯岳说书人_f09") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 3000, 0, 0) -Debug.SetPlayerInfo(1, 10300, 0, 0) ---~ Debug.AddCard(52768103,0,0,LOCATION_DECK,0,POS_FACEDOWN) -Debug.AddCard(52768103, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(10315429, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) -Debug.AddCard(9748752, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) ---~ Debug.AddCard(7672244,0,0,LOCATION_HAND,0,POS_FACEDOWN) ---~ Debug.AddCard(83011277,0,0,LOCATION_HAND,0,POS_FACEDOWN) -Debug.AddCard(34016756, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(81823360, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(55465441, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN) -Debug.AddCard(41398771, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN) -Debug.AddCard(52768103, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(83011277, 0, 0, LOCATION_MZONE, 3, POS_FACEDOWN_DEFENSE) -Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40575313, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_DEFENSE) -Debug.AddCard(37742478, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("在这个回合取得胜利!") -aux.BeginPuzzle() DELETED single/枯岳说书人_f11 3_09_-700.lua Index: single/枯岳说书人_f11 3_09_-700.lua ================================================================== --- single/枯岳说书人_f11 3_09_-700.lua +++ /dev/null @@ -1,30 +0,0 @@ ---[[message -原局:「DMI2」_Guardian Sphinx -]] -Debug.SetAIName("枯岳说书人_f11") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7200, 0, 0) - -Debug.AddCard(40659562, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(69579761, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -Debug.AddCard(85562745, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14087893, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(42703248, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(84636823, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK) - -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN) -Debug.AddCard(29401950, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN) -Debug.AddCard(27053506, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN) - -Debug.ReloadFieldEnd() ---~ Debug.ShowHint("1回合內取得勝利") -aux.BeginPuzzle() DELETED single/枯岳说书人_f12 3_06_-800.lua Index: single/枯岳说书人_f12 3_06_-800.lua ================================================================== --- single/枯岳说书人_f12 3_06_-800.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -原局:「DMI2」_Primal Seed -]] -Debug.SetAIName("枯岳说书人_f12") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 9750, 0, 0) - -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(04392470, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(23701465, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79759861, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(72989439, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(35183584, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(12493482, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) -Debug.AddCard(14898066, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN) - -Debug.AddCard(61528025, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_f19 3_09_300.lua Index: single/枯岳说书人_f19 3_09_300.lua ================================================================== --- single/枯岳说书人_f19 3_09_300.lua +++ /dev/null @@ -1,18 +0,0 @@ ---[[message -原局:突破防护罩 -]] -Debug.SetAIName("枯岳说书人_f19") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 4300, 0, 0) -Debug.AddCard(13210191, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(72631243, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(40736921, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) -Debug.AddCard(98045062, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK) -Debug.AddCard(21155323, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) -Debug.AddCard(64463828, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN_ATTACK) -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_f23 5_07_-200.lua Index: single/枯岳说书人_f23 5_07_-200.lua ================================================================== --- single/枯岳说书人_f23 5_07_-200.lua +++ /dev/null @@ -1,41 +0,0 @@ ---[[message -原局:悠悠王_a04 -]] ---created by puzzle editor -Debug.SetAIName("枯岳说书人_f23") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5) -Debug.SetPlayerInfo(0, 1700, 0, 0) -Debug.SetPlayerInfo(1, 8000, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --青眼混沌极龙 -Debug.AddCard(55410871, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --青眼混沌极龙 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(46052429, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK) --高等仪式术 -Debug.AddCard(62337487, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --古圣戴 始龙 -Debug.AddCard(96383838, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --三白骨区 -Debug.AddCard(21900719, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --闪光之双剑-雷震 -Debug.AddCard(99910751, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --落单悠悠 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(7902349, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左腕 -Debug.AddCard(8124921, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右足 -Debug.AddCard(44519536, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的左足 -Debug.AddCard(70903634, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --被封印者的右腕 ---~ Debug.AddCard(33396948,0,0,LOCATION_DECK,0,POS_FACEDOWN) --被封印的艾克佐迪亚 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 -Debug.AddCard(27288416, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --悠悠 ---对方的卡组 ---自己的额外 -Debug.AddCard(54366836, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --No.54 反骨斗士 狮心 - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_f24 3_07_0.lua Index: single/枯岳说书人_f24 3_07_0.lua ================================================================== --- single/枯岳说书人_f24 3_07_0.lua +++ /dev/null @@ -1,26 +0,0 @@ ---[[message -察局:2024-02-09 -原局:[WCS2006]_a10 -]] -Debug.SetAIName("枯岳说书人_f24") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) - -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 5600, 0, 0) - -Debug.AddCard(69933858, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -local m01 = Debug.AddCard(21015833, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -local m02 = Debug.AddCard(00423705, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -local m03 = Debug.AddCard(84430950, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(65957473, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) - -local s01 = Debug.AddCard(55226821, 0, 0, LOCATION_SZONE, 1, POS_FACEUP) -local s02 = Debug.AddCard(37684215, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) -local s03 = Debug.AddCard(31423101, 0, 0, LOCATION_SZONE, 3, POS_FACEUP) - -Debug.ReloadFieldEnd() -Debug.PreEquip(s01, m01) -Debug.PreEquip(s02, m02) -Debug.PreEquip(s03, m03) -aux.BeginPuzzle() DELETED single/枯岳说书人_f28 3_08_-600.lua Index: single/枯岳说书人_f28 3_08_-600.lua ================================================================== --- single/枯岳说书人_f28 3_08_-600.lua +++ /dev/null @@ -1,27 +0,0 @@ ---[[message -察局: -简语: -原局:LV_a67 -]] ---puzzle1 -Debug.SetAIName("枯岳说书人_f28") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3) -Debug.SetPlayerInfo(0, 1600, 0, 0) -Debug.SetPlayerInfo(1, 3400, 0, 0) - -Debug.AddCard(11384280, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) -Debug.AddCard(64631466, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) - -Debug.AddCard(75560629, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(22537443, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) -Debug.AddCard(79575620, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN) - -Debug.AddCard(31305911, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_DEFENSE) -Debug.AddCard(23205979, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE) -Debug.AddCard(13945283, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) -Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_DEFENSE) - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() DELETED single/枯岳说书人_f29 4_07_-300.lua Index: single/枯岳说书人_f29 4_07_-300.lua ================================================================== --- single/枯岳说书人_f29 4_07_-300.lua +++ /dev/null @@ -1,34 +0,0 @@ ---[[message -察局:2024-02-10 -原局:z2001jx_a01 -]] -Debug.SetAIName("枯岳说书人_f29") -Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4) -Debug.SetPlayerInfo(0, 100, 0, 0) -Debug.SetPlayerInfo(1, 7800, 0, 0) - ---自己的怪兽区 ---对方的怪兽区 ---自己的魔陷区 ---对方的魔陷区 ---自己的手卡 -Debug.AddCard(34496660, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --超重武者 大八-8 -Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --古代的机械箱 -Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK) --古代的机械箱 ---对方的手卡 ---自己的墓地 ---对方的墓地 ---自己除外的卡 ---对方除外的卡 ---自己的卡组 -Debug.AddCard(56727340, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 地铠推进器 -Debug.AddCard(14624296, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者装留 双角 -Debug.AddCard(82112494, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重神童 牛若-U4 -Debug.AddCard(19510093, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重僧兵 大弁庆-K -Debug.AddCard(3117804, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --超重武者 大弁庆-K ---对方的卡组 ---自己的额外 -Debug.AddCard(28912357, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --齿轮齿巨人 X - -Debug.ReloadFieldEnd() -aux.BeginPuzzle() Index: 残局文料/lua_lib/常用库.lua ================================================================== --- 残局文料/lua_lib/常用库.lua +++ 残局文料/lua_lib/常用库.lua @@ -1,14 +1,14 @@ -local d = {} +local s = {} local 简文件库 = require("lfs") local ffi = require("ffi") --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 -function d.历排(o1_0, o1, o2, o3, o4) +function s.历排(o1_0, o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 = 1, #o1_0 do k1_0[#k1_0 + 1] = o1(o1_0[o5], o2, o3, o4) @@ -17,11 +17,11 @@ end --~ 文 --~ 历文的能 --~ 入参2 --~ 入参3 -function d.历文(o1, o2, o3, o4) +function s.历文(o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 in o2(o1, o3, o4) do k1_0[#k1_0 + 1] = o5 @@ -28,21 +28,21 @@ end return k1_0 end --~ 排 --~ 能 -function d.历排取一(o1_0, o1) +function s.历排取一(o1_0, o1) local k1 for o2 = 1, #o1_0 do --~ 值 - k1 = d.历排取一的模(k1, o1_0[o2], o1) + k1 = s.历排取一的模(k1, o1_0[o2], o1) end return k1 end --~ 值 --~ 排中值 -function d.历排取一的模(o1, o2, o3) +function s.历排取一的模(o1, o2, o3) if o1 == nil then return o2 elseif o3(o1, o2) then return o2 else @@ -49,29 +49,29 @@ return o1 end end --~ 对 --~ 能 -function d.历对取一(o1_0, o1) +function s.历对取一(o1_0, o1) local k1, k2 for o2, o2_0 in pairs(o1_0) do --~ 键 --~ 值 - k1, k2 = d.历对取一的模(k1, k2, o2, o2_0, o1) + k1, k2 = s.历对取一的模(k1, k2, o2, o2_0, o1) end return k1, k2 end -function d.历对取一的模(o1, o2, o3, o4, o5) +function s.历对取一的模(o1, o2, o3, o4, o5) if o1 == nil then return o3, o4 elseif o5(o1, o2, o3, o4) then return o3, o4 else return o1, o2 end end -function d.历对(o1_0, o1, o2) +function s.历对(o1_0, o1, o2) local k1 local k1_0, k2_0 --~ 对 k1_0 = {} for o3, o2_0 in pairs(o1_0) do @@ -86,11 +86,11 @@ return k1_0 end --~ 排中值 --~ 值类 --~ 办值的能 -function d.操类(o1_0, o1, o2) +function s.操类(o1_0, o1, o2) if type(o1_0) == o1 then return o2(o1_0) else return o1_0 end @@ -97,62 +97,62 @@ end --~ 排中文 --~ 入参2 --~ 入参3 --~ 入参4 -function d.全筛文(o1, o2, o3, o4) +function s.全筛文(o1, o2, o3, o4) print(4) if string.find(o1, o2, o3, o4) then return o1 end end --~ 文 --~ 前缀 -function d.加前缀(o1, o2) +function s.加前缀(o1, o2) return (o2 or "") .. o1 end --~ 文 --~ 后缀 -function d.加后缀(o1, o2) +function s.加后缀(o1, o2) return o1 .. (o2 or "") end --~ 令 -function d.办令(o1) +function s.办令(o1) print(o1) os.execute(o1) end --~ 文 --~ 前缀 -function d.全筛前缀(o1, o2) +function s.全筛前缀(o1, o2) if string.sub(o1, 1, #o2) == o2 then return o1 end end --~ 文 --~ 后缀 -function d.全筛后缀(o1, o2) +function s.全筛后缀(o1, o2) if string.sub(o1, -#o2) == o2 then return o1 end end --~ 目对 -function d.用令行工具操文件(o1_0) +function s.用令行工具操文件(o1_0) local k1_9 --~ 令行排 - k1_9 = d.历文(o1_0.文件目, 简文件库.dir) - k1_9 = d.历排(k1_9, d.全筛后缀, o1_0.文件类) + k1_9 = s.历文(o1_0.文件目, 简文件库.dir) + k1_9 = s.历排(k1_9, s.全筛后缀, o1_0.文件类) for o1 = 1, #k1_9 do - k1_9[o1] = d.加前缀(k1_9[o1], o1_0.文件目) - k1_9[o1] = d.加前缀(k1_9[o1], [["]]) - k1_9[o1] = d.加后缀(k1_9[o1], [["]]) - k1_9[o1] = d.加前缀(k1_9[o1], o1_0.令行前缀) - d.办令(k1_9[o1]) + k1_9[o1] = s.加前缀(k1_9[o1], o1_0.文件目) + k1_9[o1] = s.加前缀(k1_9[o1], [["]]) + k1_9[o1] = s.加后缀(k1_9[o1], [["]]) + k1_9[o1] = s.加前缀(k1_9[o1], o1_0.令行前缀) + s.办令(k1_9[o1]) end end --~ 文件路 --~ 式 -function d.读文件(o1, o2) +function s.读文件(o1, o2) local k1 local k1_3 --~ 文件 k1_3 = io.open(o1, o2 or "r") --~ 文 @@ -160,121 +160,121 @@ k1_3:flush() k1_3:close() return k1 end --~ 常量排 -function d.加对限(o1_0) +function s.加对限(o1_0) table.insert(o1_0, 1, "local k1_0 = {}") table.insert(o1_0, "return k1_0") return table.concat(o1_0, "\n") end --~ 文 --~ 文件路 --~ 式 -function d.写文件(o1, o2, o3) +function s.写文件(o1, o2, o3) local k1_3 --~ 文件 k1_3 = io.open(o2, o3 or "w") k1_3:write(o1) k1_3:flush() k1_3:close() end --~ 文 -function d.删左右空白(o1) +function s.删左右空白(o1) o1 = string.gsub(o1, "^%s+", "") return string.gsub(o1, "%s+$", "") end --~ 对 --~ 对 -function d.连两对(o1_0, o2_0) +function s.连两对(o1_0, o2_0) for o3_0, o4_0 in pairs(o2_0) do o1_0[o3_0] = o4_0 end return o1_0 end --~ 键 --~ 值 -function d.修对类(o1_0, o2_0) +function s.修对类(o1_0, o2_0) if tonumber(o1_0) then return tonumber(o1_0), o2_0 else return o1_0, o2_0 end end do --~ 加数 local k1 = 0 - function d.递增() + function s.递增() k1 = k1 + 1 return k1 end end --~ 左加数 --~ 右加数 -function d.加法(o1, o2) +function s.加法(o1, o2) return o1 + o2 end --~ 左减数 --~ 右减数 -function d.减法(o1, o2) +function s.减法(o1, o2) return o1 - o2 end --~ 左乘数 --~ 右乘数 -function d.乘法(o1, o2) +function s.乘法(o1, o2) return o1 * o2 end --~ 左除数 --~ 右除数 -function d.除法(o1, o2) +function s.除法(o1, o2) return o1 / o2 end --~ 左数 --~ 右数 -function d.位和(o1, o2) +function s.位和(o1, o2) return bit.band(o1, o2) end --~ 数 --~ 右移几位 -function d.位右移(o1, o2) +function s.位右移(o1, o2) return bit.rshift(o1, o2) end --~ 键 --~ 最大值 --~ 键 --~ 值 -function d.筛对中最大值(o1, o2, o3, o4) +function s.筛对中最大值(o1, o2, o3, o4) if o2 < o4 then return true end end --~ 最短键 --~ 值 --~ 键 --~ 值 -function d.筛对中最短键(o1, o2, o3, o4) +function s.筛对中最短键(o1, o2, o3, o4) if #o1 > #o3 then return true end end --~ 最短文 --~ 值 -function d.筛排中最短文(o1, o2) +function s.筛排中最短文(o1, o2) if #o1 > #o2 then return true end end --~ 内数 -function d.to_uint64(o1) +function s.to_uint64(o1) local uint64_pointer = ffi.new("uint64_t[1]", o1) return uint64_pointer[0] end --~ 键 --~ 值 --~ 要找的值 -function d.全等筛对中值(o1, o2, o3) +function s.全等筛对中值(o1, o2, o3) if o2 == o3 then return o1, o2 else end end -return d +return s Index: 残局文料/lua_lib/游戏王_则拟器_原版_卡档.lua ================================================================== --- 残局文料/lua_lib/游戏王_则拟器_原版_卡档.lua +++ 残局文料/lua_lib/游戏王_则拟器_原版_卡档.lua @@ -1,44 +1,44 @@ local 字集库 = require("u8_to_a") local 档库 = require("lsqlite3") local 文库 = require(字集库.u8_to_a("算机_程语_月_基类_文")) local 对库 = require(字集库.u8_to_a("算机_程语_月_基类_表_对")) -local d = {} +local s = {} local 卡档 --~ 卡编 -function d.取卡对(o1) +function s.取卡对(o1) local k1_0, k2_0 --~ 卡文对 - k1_0 = d.取卡文(o1) + k1_0 = s.取卡文(o1) --~ 卡数据对 - k2_0 = d.取卡数据(o1) + k2_0 = s.取卡数据(o1) return 对库.连两对(k1_0, k2_0) end --~ 卡编 -function d._取卡对(o1, o2) +function s._取卡对(o1, o2) for o1_4 in 卡档:nrows(文库.连(o2, o1)) do return o1_4 end end do local k1 --~ 模 k1 = "select * from texts where id = " --~ 卡编 - function d.取卡文(o1) - return d._取卡对(o1, k1) + function s.取卡文(o1) + return s._取卡对(o1, k1) end end do local k1 --~ 模 k1 = "select * from datas where id = " --~ 卡编 - function d.取卡数据(o1) - return d._取卡对(o1, k1) + function s.取卡数据(o1) + return s._取卡对(o1, k1) end end --~ 卡档路 -function d.启卡档(o1) +function s.启卡档(o1) 卡档 = 档库.open(o1) end -return d +return s Index: 残局文料/lua_lib/游戏王_则拟器_原版_残局_卡_全筛.lua ================================================================== --- 残局文料/lua_lib/游戏王_则拟器_原版_残局_卡_全筛.lua +++ 残局文料/lua_lib/游戏王_则拟器_原版_残局_卡_全筛.lua @@ -1,8 +1,8 @@ local 字集库 = require("u8_to_a") local 位算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_位算")) -local d = {} +local s = {} local TYPE_MONSTER = 0x1 local TYPE_SPELL = 0x2 local TYPE_TRAP = 0x4 local TYPE_EFFECT = 0x20 local TYPE_PENDULUM = 0x1000000 @@ -16,11 +16,11 @@ , 19474136 --曼陀林草龙 , 17390179 --闪光之骑士 , 83980492 --铜锣龙 } --~ 卡对 -function d.筛有效果卡(o1_0) +function s.筛有效果卡(o1_0) for o1 = 1, #有效果卡的类排 do if 位算库.位和(有效果卡的类排[o1], o1_0.type) == 0 then else return o1_0 end @@ -32,16 +32,16 @@ return o1_0 end end end --~ 卡对 -function d.筛怪兽卡(o1_0) +function s.筛怪兽卡(o1_0) if 位算库.位和(TYPE_MONSTER, o1_0.type) == 0 then else return o1_0 end end --~ 卡对 -function d.筛攻击力(o1_0) +function s.筛攻击力(o1_0) return o1_0.atk end -return d +return s Index: 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_写.lua ================================================================== --- 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_写.lua +++ 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_写.lua @@ -1,13 +1,13 @@ -local d = {} +local s = {} --~ 文 --~ 文件路 --~ 式 -function d.写文件(o1, o2, o3) +function s.写文件(o1, o2, o3) local k1_3 --~ 文件 k1_3 = io.open(o2, o3 or "w") k1_3:write(o1) k1_3:flush() k1_3:close() end -return d +return s Index: 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_读.lua ================================================================== --- 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_读.lua +++ 残局文料/lua_lib/算机_基统_窗群_文件系_小文件_读.lua @@ -1,9 +1,9 @@ -local d = {} +local s = {} --~ 文件路 --~ 式 -function d.读文件(o1, o2) +function s.读文件(o1, o2) local k1 local k1_3 --~ 文件 k1_3 = io.open(o1, o2 or "r") --~ 文 @@ -10,6 +10,6 @@ k1 = k1_3:read("a") k1_3:flush() k1_3:close() return k1 end -return d +return s Index: 残局文料/lua_lib/算机_理器_通用_字节.lua ================================================================== --- 残局文料/lua_lib/算机_理器_通用_字节.lua +++ 残局文料/lua_lib/算机_理器_通用_字节.lua @@ -1,8 +1,8 @@ local ffi = require("ffi") -local d = {} +local s = {} --~ 内数 -function d.to_uint64(o1) +function s.to_uint64(o1) local uint64_pointer = ffi.new("uint64_t[1]", o1) return uint64_pointer[0] end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_数.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_数.lua +++ 残局文料/lua_lib/算机_程语_月_基类_数.lua @@ -1,14 +1,14 @@ local 字集库 = require("u8_to_a") local 基算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_基算")) local math = math local string = string -local d = {} +local s = {} -- 指数 --~ 左加数 --~ 右加数 -function d.指数(o1, o2, o3) +function s.指数(o1, o2, o3) local k1 if o3 then --~ 指数次 k1 = 基算库.除法(o2, o3) return o1 ^ k1 @@ -17,50 +17,50 @@ end end -- 指数次 --~ 数 --~ 指数底 -function d.指数次(o1, o2) +function s.指数次(o1, o2) local k1 --~ 指数次 k1 = math.log(o1) / math.log(o2) return k1 end --~ 数 -function d.二底指数次(o1) +function s.二底指数次(o1) local k1 --~ 指数次 _, k1 = math.frexp(o1) return k1 end -- 向大取整和向小取整 --~ 数 -function d.向小取整(o1) +function s.向小取整(o1) return math.floor(o1) end -- 几位整数和几位小数 --~ 数 --~ 几位整数 -function d.几位整数(o1, o2) +function s.几位整数(o1, o2) return string.format("%0" .. o2 .. "d", o1) end --~ 数 --~ 几位小数 -function d.几位小数(o1, o2) +function s.几位小数(o1, o2) return string.format("%." .. o2 .. "f", o1) end -- 正数与负数 --~ 数 -function d.正数(o1) +function s.正数(o1) if o1 >= 0 then return o1 else return -o1 end end --~ 数 -function d.负数(o1) +function s.负数(o1) if o1 >= 0 then return -o1 else return o1 end @@ -68,49 +68,49 @@ -- 递加 do local k1_0 --~ 数表 k1_0 = {} - function d.递加(o1) + function s.递加(o1) if k1_0[o1] then else k1_0[o1] = 0 end k1_0[o1] = k1_0[o1] + 1 return k1_0[o1] end end -- 最值 -function d.最大值() +function s.最大值() return math.huge end -function d.最小值() +function s.最小值() local k1 --~ 最大值 - k1 = d.最大值() - return d.负数(k1) + k1 = s.最大值() + return s.负数(k1) end --~ 数 -function d.是否最值(o1) - if o1 == d.最大值() - or o1 == d.最小值() then +function s.是否最值(o1) + if o1 == s.最大值() + or o1 == s.最小值() then return true else end end --~ 数 -function d.是否无效值(o1) +function s.是否无效值(o1) if o1 == o1 then else return true end end --~ 数 -function d.是否错值(o1) +function s.是否错值(o1) local k1, k2 --~ 是否最值 - k1 = d.是否最值(o1) + k1 = s.是否最值(o1) --~ 是否无效值 - k2 = d.是否无效值(o1) + k2 = s.是否无效值(o1) return k1 or k2 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_数_位算.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_数_位算.lua +++ 残局文料/lua_lib/算机_程语_月_基类_数_位算.lua @@ -1,15 +1,15 @@ local bit = bit -local d = {} +local s = {} -- 和与或 --~ 左数 --~ 右数 -function d.位和(o1, o2) +function s.位和(o1, o2) return bit.band(o1, o2) end -- 左移与右移 --~ 数 --~ 右移几位 -function d.位右移(o1, o2) +function s.位右移(o1, o2) return bit.rshift(o1, o2) end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_数_基算.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_数_基算.lua +++ 残局文料/lua_lib/算机_程语_月_基类_数_基算.lua @@ -1,34 +1,34 @@ -local d = {} +local s = {} -- 加减 --~ 左加数 --~ 右加数 -function d.加法(o1, o2) +function s.加法(o1, o2) return o1 + o2 end --~ 左减数 --~ 右减数 -function d.减法(o1, o2) +function s.减法(o1, o2) return o1 - o2 end -- 乘除 --~ 左乘数 --~ 右乘数 -function d.乘法(o1, o2) +function s.乘法(o1, o2) return o1 * o2 end --~ 左除数 --~ 右除数 -function d.除法(o1, o2) +function s.除法(o1, o2) return o1 / o2 end -- 向外与向内 --~ 左加数 --~ 右加数 -function d.向外加(o1, o2) +function s.向外加(o1, o2) if o1 >= 0 then - return d.加法(o1, o2) + return s.加法(o1, o2) else - return d.减法(o1, o2) + return s.减法(o1, o2) end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_文.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_文.lua +++ 残局文料/lua_lib/算机_程语_月_基类_文.lua @@ -1,16 +1,16 @@ local string = string -local d = {} -function d.连(o1, o2, o3, o4, o5, o6, o7, o8, o9) +local s = {} +function s.连(o1, o2, o3, o4, o5, o6, o7, o8, o9) return o1 .. (o2 or "") .. (o3 or "") .. (o4 or "") .. (o5 or "") .. (o6 or "") .. (o7 or "") .. (o8 or "") .. (o9 or "") end --~ 排中文 --~ 入参2 --~ 入参3 --~ 入参4 -function d.全筛文(o1, o2, o3, o4) +function s.全筛文(o1, o2, o3, o4) --~ print(4) if string.find(o1, o2, o3, o4) then return o1 end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_文_前缀.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_文_前缀.lua +++ 残局文料/lua_lib/算机_程语_月_基类_文_前缀.lua @@ -1,17 +1,17 @@ local string = string -local d = {} +local s = {} -- 加与删 --~ 文 --~ 前缀 -function d.加前缀(o1, o2) +function s.加前缀(o1, o2) return (o2 or "") .. o1 end -- 全筛 --~ 文 --~ 前缀 -function d.全筛前缀(o1, o2) +function s.全筛前缀(o1, o2) if string.sub(o1, 1, #o2) == o2 then return o1 end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_文_后缀.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_文_后缀.lua +++ 残局文料/lua_lib/算机_程语_月_基类_文_后缀.lua @@ -1,17 +1,17 @@ local string = string -local d = {} +local s = {} -- 加与删 --~ 文 --~ 后缀 -function d.加后缀(o1, o2) +function s.加后缀(o1, o2) return o1 .. (o2 or "") end -- 全筛 --~ 文 --~ 后缀 -function d.全筛后缀(o1, o2) +function s.全筛后缀(o1, o2) if string.sub(o1, -#o2) == o2 then return o1 end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_文_取全.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_文_取全.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_文_取全.lua @@ -1,16 +1,16 @@ -local d = {} +local s = {} -- 启 --~ 文 --~ 历文的能 --~ 入参2 --~ 入参3 -function d.历文(o1, o2, o3, o4) +function s.历文(o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 in o2(o1, o3, o4) do k1_0[#k1_0 + 1] = o5 end return k1_0 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取一.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取一.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取一.lua @@ -1,25 +1,25 @@ -local d = {} +local s = {} -- 启 --~ 对 --~ 能 -function d.历对(o1_0, o1) +function s.历对(o1_0, o1) local k1, k2 for o2, o3 in pairs(o1_0) do --~ 键 --~ 值 - k1, k2 = d.模(k1, k2, o2, o3, o1) + k1, k2 = s.模(k1, k2, o2, o3, o1) end return k1, k2 end -- 模 --~ 键 --~ 值 --~ 对中键 --~ 对中值 --~ 能 -function d.模(o1, o2, o3, o4, o5) +function s.模(o1, o2, o3, o4, o5) if o1 == nil then return o3, o4 elseif o5(o1, o2, o3, o4) then return o3, o4 else @@ -29,29 +29,29 @@ -- 最短 --~ 最短键 --~ 值 --~ 键 --~ 值 -function d._筛最短键(o1, o2, o3, o4) +function s._筛最短键(o1, o2, o3, o4) if #o1 > #o3 then return true end end --~ 对 -function d.筛最短键(o1_0) - return d.历对(o1_0, d._筛最短键) +function s.筛最短键(o1_0) + return s.历对(o1_0, s._筛最短键) end -- 最大 --~ 键 --~ 最大值 --~ 键 --~ 值 -function d._筛最大值(o1, o2, o3, o4) +function s._筛最大值(o1, o2, o3, o4) if o2 < o4 then return true end end --~ 对 -function d.筛最大值(o1_0) - return d.历对(o1_0, d._筛最大值) +function s.筛最大值(o1_0) + return s.历对(o1_0, s._筛最大值) end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取全.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取全.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_对_取全.lua @@ -1,11 +1,11 @@ -local d = {} +local s = {} -- 全与局 --~ 对 --~ 能 --~ 入参3 -function d.历对(o1_0, o1, o2) +function s.历对(o1_0, o1, o2) local k1, k2 local k1_0 --~ 对 k1_0 = {} for o3, o4 in pairs(o1_0) do @@ -21,11 +21,11 @@ end --~ 对 --~ 能 --~ 入参2 --~ 入参3 -function d.历值(o1_0, o1, o2, o3) +function s.历值(o1_0, o1, o2, o3) local k1_0 --~ 对 k1_0 = {} for o4, o5 in pairs(o1_0) do k1_0[o4] = o1(o5, o2, o3) @@ -33,12 +33,12 @@ return k1_0 end --~ 键 --~ 值 --~ 要找的值 -function d.全等筛值(o1, o2, o3) +function s.全等筛值(o1, o2, o3) if o2 == o3 then return o1, o2 else end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取一.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取一.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取一.lua @@ -1,21 +1,21 @@ -local d = {} +local s = {} -- 启 --~ 排 --~ 能 -function d.历排(o1_0, o1) +function s.历排(o1_0, o1) local k1 for o2 = 1, #o1_0 do --~ 值 - k1 = d.模(k1, o1_0[o2], o1) + k1 = s.模(k1, o1_0[o2], o1) end return k1 end -- 模 --~ 值 --~ 排中值 -function d.模(o1, o2, o3) +function s.模(o1, o2, o3) if o1 == nil then return o2 elseif o3(o1, o2) then return o2 else @@ -23,15 +23,15 @@ end end -- 最短 --~ 最短文 --~ 值 -function d._筛最短文(o1, o2) +function s._筛最短文(o1, o2) if #o1 > #o2 then return true end end --~ 排 -function d.筛最短文(o1_0) - return d.历排(o1_0, d._筛最短文) +function s.筛最短文(o1_0) + return s.历排(o1_0, s._筛最短文) end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取全.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取全.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取全.lua @@ -1,14 +1,14 @@ -local d = {} +local s = {} -- 返旧与返新与不返 -- 排数 --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 -function d.历排(o1_0, o1, o2, o3, o4) +function s.历排(o1_0, o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 = 1, #o1_0 do k1_0[#k1_0 + 1] = o1(o1_0[o5], o2, o3, o4) @@ -19,11 +19,11 @@ --~ 排 --~ 办排中值的能 --~ 入参3 --~ 入参4 --~ 入参5 -function d.历二排(o1_0, o2_0, o1, o2, o3, o4) +function s.历二排(o1_0, o2_0, o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 = 1, #o1_0 do k1_0[#k1_0 + 1] = o1(o1_0[o5], o2_0[o5], o2, o3, o4) @@ -35,15 +35,15 @@ --~ 排 --~ 办排中值的能 --~ 入参4 --~ 入参5 --~ 入参6 -function d.历三排(o1_0, o2_0, o3_0, o1, o2, o3, o4) +function s.历三排(o1_0, o2_0, o3_0, o1, o2, o3, o4) local k1_0 --~ 集排 k1_0 = {} for o5 = 1, #o1_0 do k1_0[#k1_0 + 1] = o1(o1_0[o5], o2_0[o5], o3_0[o5], o2, o3, o4) end return k1_0 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取联.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取联.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_取联.lua @@ -1,16 +1,16 @@ -local d = {} +local s = {} -- 启 --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 -function d.历排(o1_0, o1, o2, o3, o4) +function s.历排(o1_0, o1, o2, o3, o4) local k1 --~ 和 k1 = o1_0[1] or 0 for o5 = 2, #o1_0 do k1 = o1(k1, o2(o1_0[o5], o3, o4)) end return k1 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_相加.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_相加.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_历_基类_表_排_相加.lua @@ -1,18 +1,18 @@ -local d = {} +local s = {} -- 启 -- 启 --~ 排 --~ 办排中值的能 --~ 入参2 --~ 入参3 --~ 入参4 -function d.历排(o1_0, o1, o2, o3, o4) +function s.历排(o1_0, o1, o2, o3, o4) local k1 --~ 和 k1 = 0 for o5 = 1, #o1_0 do k1 = k1 + o1(o1_0[o5], o2, o3, o4) end return k1 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_传能_基类.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_传能_基类.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_传能_基类.lua @@ -1,13 +1,13 @@ -local d = {} +local s = {} -- 启 --~ 值 --~ 值类 --~ 办值的能 -function d.操类(o1, o2, o3) +function s.操类(o1, o2, o3) if type(o1) == o2 then return o3(o1) else return o1 end end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_能_返参.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_能_返参.lua +++ 残局文料/lua_lib/算机_程语_月_基类_能_返参.lua @@ -1,12 +1,12 @@ -local d = {} +local s = {} -- 数量 --~ 入参1 -function d.一参(o1) +function s.一参(o1) return o1 end --~ 入参1 --~ 入参2 -function d.二参(o1, o2) +function s.二参(o1, o2) return o1, o2 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_表_对.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_表_对.lua +++ 残局文料/lua_lib/算机_程语_月_基类_表_对.lua @@ -1,13 +1,13 @@ local 字集库 = require("u8_to_a") local 返参库 = require(字集库.u8_to_a("算机_程语_月_基类_能_返参")) local 历对库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_对_取全")) -local d = {} +local s = {} -- 连对 --~ 对 --~ 对 -function d.连两对(o1_0, o2_0) +function s.连两对(o1_0, o2_0) local k1_0 --~ 合对 k1_0 = 历对库.历对(o1_0, 返参库.二参) for o1, o2 in pairs(o2_0) do k1_0[o1] = o2 @@ -14,15 +14,15 @@ end return k1_0 end -- 对长 --~ 对 -function d.对长(o1_0) +function s.对长(o1_0) local k1 --~ 对长 k1 = 0 for _ in pairs(o1_0) do k1 = k1 + 1 end return k1 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_基类_表_排_基类_数.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_基类_表_排_基类_数.lua +++ 残局文料/lua_lib/算机_程语_月_基类_表_排_基类_数.lua @@ -2,54 +2,54 @@ local 历排取联库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_排_取联")) local 返参库 = require(字集库.u8_to_a("算机_程语_月_基类_能_返参")) local 基算库 = require(字集库.u8_to_a("算机_程语_月_基类_数_基算")) local 历排库 = require(字集库.u8_to_a("算机_程语_月_基类_能_传能_历_基类_表_排_取全")) local 数库 = require(字集库.u8_to_a("算机_程语_月_基类_数")) -local d = {} +local s = {} --~ 排 -function d.总和(o1_0) +function s.总和(o1_0) return 历排取联库.历排(o1_0, 基算库.加法, 返参库.一参) end --~ 排 -function d.均值(o1_0) +function s.均值(o1_0) local k1 --~ 总和 - k1 = d.总和(o1_0) + k1 = s.总和(o1_0) return 基算库.除法(k1, #o1_0) end --~ 排 --~ 标准值 -function d.方差(o1_0, o1) +function s.方差(o1_0, o1) local k1, k2 local k1_0 --~ 标准值 - k1 = o1 or d.均值(o1_0) + k1 = o1 or s.均值(o1_0) --~ 排,用于算方差 k1_0 = 历排库.历排(o1_0, 基算库.减法, k1) k1_0 = 历排库.历排(k1_0, 数库.指数, 2) --~ 方差 - k2 = 基算库.除法(d.总和(k1_0), #k1_0) + k2 = 基算库.除法(s.总和(k1_0), #k1_0) return k2 end --~ 排 --~ 标准值 -function d.标准差(o1_0, o1) +function s.标准差(o1_0, o1) local k1 --~ 方差 - k1 = d.方差(o1_0, o1) + k1 = s.方差(o1_0, o1) return 数库.指数(k1, 1, 2) end --~ 排 --~ 标准值 -function d.均差(o1_0, o1) +function s.均差(o1_0, o1) local k1, k2 local k1_0 --~ 标准值 - k1 = o1 or d.均值(o1_0) + k1 = o1 or s.均值(o1_0) --~ 排,用于算均差 k1_0 = 历排库.历排(o1_0, 基算库.减法, k1) k1_0 = 历排库.历排(k1_0, 数库.正数) --~ 均差 - k2 = 基算库.除法(d.总和(k1_0), #k1_0) + k2 = 基算库.除法(s.总和(k1_0), #k1_0) return k2 end -return d +return s Index: 残局文料/lua_lib/算机_程语_月_注_删_不虑字串.lua ================================================================== --- 残局文料/lua_lib/算机_程语_月_注_删_不虑字串.lua +++ 残局文料/lua_lib/算机_程语_月_注_删_不虑字串.lua @@ -1,29 +1,29 @@ local 字集库 = require("u8_to_a") local 文库 = require(字集库.u8_to_a("算机_程语_月_基类_文")) local string = string -local d = {} +local s = {} -- 单行注与多行注 --~ 文 -function d.删注(o1) - o1 = d.删多行注(o1) - return d.删单行注(o1) +function s.删注(o1) + o1 = s.删多行注(o1) + return s.删单行注(o1) end do local k1 --~ 模 k1 = 文库.连("%-%-", "%[", "(=*)", "%[", ".-", "%]", "%1", "%]") --~ 文 - function d.删多行注(o1) + function s.删多行注(o1) return string.gsub(o1, k1, "") end end do local k1 --~ 模 k1 = 文库.连("%-%-", "[^\n]*") --~ 文 - function d.删单行注(o1) + function s.删单行注(o1) return string.gsub(o1, k1, "") end end -return d +return s