ADDED single/16.Flip Illusions.lua Index: single/16.Flip Illusions.lua ================================================================== --- /dev/null +++ single/16.Flip Illusions.lua @@ -0,0 +1,55 @@ +--[[message +「极战机王 战神机人」 +「骨鼠」 +]] + + +--puzzle1 +Debug.SetAIName("四妹") +Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI) +Debug.SetPlayerInfo(0,1000,0,0) +Debug.SetPlayerInfo(1,24300,0,0) + +Debug.AddCard(92826944,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(96146814,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(7392745,0,0,LOCATION_DECK,4,POS_FACEDOWN) +Debug.AddCard(37101832,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(24317029,0,0,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(14087893,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(43434803,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(35480699,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(39648965,0,0,LOCATION_GRAVE,0,POS_FACEDOWN) +Debug.AddCard(14644902,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(30915572,0,0,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(90075978,0,0,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(4081825,0,0,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.AddCard(93747864,0,0,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.AddCard(5014629,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(68597372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(56910167,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(6602300,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(99916754,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(1546124,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(54702678,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) +Debug.AddCard(57844634,1,1,LOCATION_DECK,0,POS_FACEDOWN) +Debug.AddCard(44330098,1,1,LOCATION_HAND,0,POS_FACEDOWN) +Debug.AddCard(15175429,1,1,LOCATION_GRAVE,0,POS_FACEUP) +Debug.AddCard(52286175,1,1,LOCATION_MZONE,0,POS_FACEUP_DEFENCE) +Debug.AddCard(57844634,1,1,LOCATION_MZONE,1,POS_FACEDOWN_DEFENCE) +Debug.AddCard(87340664,1,1,LOCATION_MZONE,2,POS_FACEDOWN_DEFENCE) +Debug.AddCard(44789585,1,1,LOCATION_MZONE,3,POS_FACEDOWN_DEFENCE) +Debug.AddCard(44095762,1,1,LOCATION_SZONE,1,POS_FACEDOWN) +Debug.AddCard(35686187,1,1,LOCATION_SZONE,2,POS_FACEDOWN) +Debug.AddCard(20522190,1,1,LOCATION_SZONE,3,POS_FACEDOWN) +Debug.ReloadFieldEnd() +aux.BeginPuzzle() + + + +local e1=Effect.GlobalEffect() +e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) +e1:SetCode(EVENT_PHASE_START+PHASE_END) +e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetTurnPlayer()==0 end) +e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) +Debug.ShowHint("提示:攻击的时机") end) +Duel.RegisterEffect(e1,0)